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- on mouseDown
- pushfield()
- end
-
- on mouseUp
- set cst to the castNum of sprite clickOn()
- set v to field cst
- if v = "120x90" then
- put "240x180" into field cst
- else
- if v = "240x180" then
- put "640x480" into field cst
- else
- if v = "640x480" then
- put "3072x2048" into field cst
- else
- if v = "3072x2048" then
- put "120x90" into field cst
- end if
- end if
- end if
- end if
- end
-