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- This is the TTT help file. Topics are searched using the keywords of the
- form @<topic>, which must start a newline, and are read up to the next @.
- The text is reformatted automatically in the MessageBox so any formatting
- in this file, other than blank lines, is lost.
-
- @general
- SPEED ............... an easy way of measuring the speed of a typist using
- selectable styles of text in various categories. This mode does assume some
- basic proficiency at touch typing. The typist is allowed to practice with a
- few lines of text before the proper measurement takes place.
-
- TUTORIAL ............ a graduated series of lessons to enable anyone to
- learn to touch type. It does not assume any prior skill but will adapt itself
- to the proficiency of the user.
-
- GAME ................ designed to help you familiarize with finger placement
- as well as provide some light hearted relief.
- @speed
- SPEED mode tests a typist's speed using a style of text selected from
- the list.
-
- Select WARM UP to get used to the testing method. Select REAL
- TEST to perform the actual test.
-
- The clock will not start timing your responses until you type the first
- character. On making a mistake, you must type the correct character before
- you can continue. Do not use the delete or backspace keys.
-
- At the end of the real test the results are saved to disk and
- previous results can be viewed by
- selecting the RESULTS DISPLAY menu item.
- @tutorial
- TUTORIAL mode presents you with a series of lessons which
- gradually introduce more keys from the keyboard. The computer assesses your
- progress at the end of each completed lesson and decides whether it is time
- to promote you to the next lesson.
-
- Before you can start TUTORIAL mode you must create a new history file or
- open an existing one by selecting NEW or OPEN in the FILE menu. Your
- name is used to personalize your history file.
-
- The clock will not start timing your responses until you type the first
- character. On making a mistake, you must type the correct character before
- you can continue. Do not use the delete or backspace keys.
- @game
- This simple GAME is designed to teach familiarity with the positions of
- keys and also to encourage consistency of typing speed.
-
- The key to winning this GAME is to type consistently while gradually increasing
- your speed.
-
- The object of the GAME is to save our hero who seems to be trapped on a
- moving conveyor belt heading toward a rather fearsome looking spear.
-
- You notice a letter appears in a box and that typing the letter
- allows our hero to jump away from the spear. As more letters take its place,
- you can type them until our hero makes it all the way to the left end of the
- belt and safety.
-
- You may also notice, however that the belt seems to get faster too, and the spear
- gets closer ... GOOD LUCK !!
- @style
- Select a suitable style of text for use in the SPEED mode.
-
- You can modify the special CUSTOM style with your own text by selecting
- the DEFINE... option.
-
- To define the text, type in your own text from scratch
- or cut and paste from another file or the Windows Clipboard.
-
- You may also edit this file, called CUSTOM.TTX, using Windows Notepad if you
- prefer.
- @results
- The results of every speed test are saved in the file called RESULTS.
-
- Previous results can be viewed (latest first) by selecting the
- RESULTS DISPLAY menu item.
-
- The speed, accuracy and time of the test are stored, together with the
- student's name if a student history file has been created or
- opened.
- @wpm
- This option allows you to change the speed needed to progress to the next
- lesson in the TUTORIAL. If your speed matches or exceeds this value after
- completing all the screens of a lesson then you will be promoted to the next
- lesson.
-
- A value of 30 words per minute has been found appropriate to provide
- a challenging goal for a fast learner, however you may select a higher or a
- lower value to suit your own pace. The lower the value, the faster you will
- progress.
-
- If you set the value too high, you may become frustrated by not seeming to
- progress fast enough. On the other hand, setting the value too low may give
- you a false sense of achievement and cause you to complete the course without
- actually learning to touch type properly.
-
- Your selection will be remembered next time you start Touch Type Tutor.
- @screen
- This option allows you to change the number of screens that make up a lesson
- in the TUTORIAL.
-
- The value is not critical so you may pick whatever value suits the time you
- wish to spend on each session with Touch Type Tutor.
-
- A value of six screens per lesson has been found appropriate for average
- attention spans. Lower values may tend to give a false sense of achievement.
-
- Your selection will be remembered next time you start Touch Type Tutor.
- @lesson
- This option allows you to change the lesson number currently set
- for you in the TUTORIAL.
-
- Forcing the lesson number will disrupt your learning progression but is
- provided for completeness.
-
- If you are unable to reach the required speed to progress through the lessons,
- a better way is to change the speed required for promotion to the next lesson
- (WPM threshold).
-
- Your selection will be remembered next time you start Touch Type Tutor.
- @history
- The student HISTORY DISPLAY serves two purposes.
-
- Firstly, it saves the results of each lesson completed, together with the date
- and then provides a record of your progress (latest first).
-
- Secondly, the history file is used to save the current environment
- which is remembered the next time you open your history file.
-
- The environment includes the beeper status, whether the status bar is
- visible, the number of screens per lesson, the WPM threshold
- and the game skill level.
- @custom
- You are about to edit the file CUSTOM.TTX. You can either type in new text
- by hand or paste in new text from another editor, for example the
- Notepad editor. You may also edit the file in Notepad if you prefer.
- See your Windows manual for instructions on how to cut and paste text.
-
- The line width has been set to an appropriate value and line wrapping is
- automatic. You do not need to add line breaks except for formatting
- purposes in which case use Control-M to break a line.
- @beeper
- Select BEEPER or press F2 to toggle the status of the mistake beeper.
-
- When enabled, the beeper will sound whenever an incorrect character
- is typed during a speed test or a tutorial screen. To continue you
- must re-type the correct character. Do not try to delete the
- incorrect character.
-
- You can quickly change the status of the beeper
- even while typing by pressing F2.
- @statusbar
- Select STATUS BAR or press F3 to toggle the visibility of the STATUS BAR
- at the bottom of the screen.
-
- When visible, the STATUS BAR shows
- the current lesson number and screen (if in tutorial mode), the
- beeper status, the current speed in words per minute and the current
- accuracy as a percentage of incorrect characters.
- @
-