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Text File  |  1996-08-13  |  6.4 KB  |  241 lines

  1. //
  2. // mapping
  3. // - viel stein
  4. // - relativ wenig fels
  5. // - heller sand normal
  6. //
  7.  
  8. // ---------------------------------------------
  9. // Mapper:    Preferences
  10. // ---------------------------------------------
  11. [Preferences]
  12. HeightMap                       = 202\Surface.pcx
  13. MappingPriority                 = 202\SurfPri.map
  14. DirName                         = 202\Surface.Dir
  15. MapName                         = 202\Surface.Map
  16. HeightName                      = 202\Surface.Hgt
  17. TypeName                        = 202\SurfTyp.map
  18. HeightMapX            = 256
  19. HeightMapY            = 256
  20.  
  21. // ---------------------------------------------
  22. // Mapper:    Priority Map ( EL_A = SAND / EL_B = STONE / EL_C = ROCK / EL_D = MIST / EL_... = Extend. )
  23. // ---------------------------------------------
  24. [Priority]
  25. PriorityMap            = yes
  26. TopPriority            = yes
  27. InlinePriorityCorecture        = no
  28. OutlinePriorityCorecture    = yes
  29. Element_A_Tops_Element_B    = yes
  30. Element_A_Tops_Element_C    = yes
  31. Element_A_Tops_Element_D    = yes
  32. Element_A_Tops_Element_E    = yes
  33. Element_A_Tops_Element_F    = yes
  34. Element_A_Tops_Element_G    = yes
  35. Element_A_Tops_Element_H    = yes
  36. Element_B_Tops_Element_A    = yes
  37. Element_B_Tops_Element_C    = yes
  38. Element_B_Tops_Element_D    = yes
  39. Element_B_Tops_Element_E    = yes
  40. Element_B_Tops_Element_F    = yes
  41. Element_B_Tops_Element_G    = yes
  42. Element_B_Tops_Element_H    = yes
  43. Element_C_Tops_Element_A    = yes
  44. Element_C_Tops_Element_B    = yes
  45. Element_C_Tops_Element_D    = yes
  46. Element_C_Tops_Element_E    = yes
  47. Element_C_Tops_Element_F    = yes
  48. Element_C_Tops_Element_G    = yes
  49. Element_C_Tops_Element_H    = yes
  50. Element_D_Tops_Element_A    = yes
  51. Element_D_Tops_Element_B    = yes
  52. Element_D_Tops_Element_C    = yes
  53. Element_D_Tops_Element_E    = yes
  54. Element_D_Tops_Element_F    = yes
  55. Element_D_Tops_Element_G    = yes
  56. Element_D_Tops_Element_H    = yes
  57. Element_E_Tops_Element_A    = yes
  58. Element_E_Tops_Element_B    = yes
  59. Element_E_Tops_Element_C    = yes
  60. Element_E_Tops_Element_D    = yes
  61. Element_E_Tops_Element_F    = yes
  62. Element_E_Tops_Element_G    = yes
  63. Element_E_Tops_Element_H    = yes
  64. Element_F_Tops_Element_A    = yes
  65. Element_F_Tops_Element_B    = yes
  66. Element_F_Tops_Element_C    = yes
  67. Element_F_Tops_Element_D    = yes
  68. Element_F_Tops_Element_E    = yes
  69. Element_F_Tops_Element_G    = yes
  70. Element_F_Tops_Element_H    = yes
  71. Element_G_Tops_Element_A    = yes
  72. Element_G_Tops_Element_B    = yes
  73. Element_G_Tops_Element_C    = yes
  74. Element_G_Tops_Element_D    = yes
  75. Element_G_Tops_Element_E    = yes
  76. Element_G_Tops_Element_F    = yes
  77. Element_G_Tops_Element_H    = yes
  78. Element_H_Tops_Element_A    = yes
  79. Element_H_Tops_Element_B    = yes
  80. Element_H_Tops_Element_C    = yes
  81. Element_H_Tops_Element_D    = yes
  82. Element_H_Tops_Element_E    = yes
  83. Element_H_Tops_Element_F    = yes
  84. Element_H_Tops_Element_G    = yes
  85.  
  86. // ---------------------------------------------
  87. // Mapper:    Prepare Maps
  88. // ---------------------------------------------
  89. [Prepare]
  90. MapSmooth            = 3
  91. MapStoneLine            = 4
  92. SetElementTypes            = yes
  93. SetElementFlats            = no
  94. StoneLiner            = yes
  95. Special_Kill            = no
  96. Special_AMP            = no
  97. Texture_FlatCorrections        = no
  98. Texture_NaturalCorrections    = no
  99. FlatFreeze            = no
  100.  
  101. // ---------------------------------------------
  102. // Mapper:    Prepare Mist
  103. // ---------------------------------------------
  104. [Mist]
  105. MistFrame            = 3
  106. MistBrightness            = 75
  107. MistContrast            = 255
  108. MistTrigger            = 40
  109. MistSofter            = 3
  110. CreateMistField            = yes
  111. ChromanceMist            = yes
  112. CutMist                = yes
  113.  
  114. // ---------------------------------------------
  115. // Mapper:    Generate Maps
  116. // ---------------------------------------------
  117. [Maps]
  118. DIAGLEProtectorRate        = 3
  119. DIAGLEProtectorChessy        = 0
  120. QUAPLEProtectorRate        = 2
  121. QUAPLEProtectorChessy        = 0
  122. ProtectorChessy            = 0
  123. InternalCriteric        = no
  124. AutoCriteric            = no
  125. CritericScale            = 43
  126.  
  127. // Element Use:
  128. Element_A_Trigger_0        = 8
  129. Element_A_Trigger_1        = 7
  130. Element_A_Trigger_2        = 6
  131. Element_A_Trigger_3        = 5
  132. Element_A_Trigger_4        = 4
  133. Element_A_Trigger_5        = 3
  134. Element_A_Trigger_6        = 2
  135. Element_A_Trigger_7        = 1
  136. Element_A_Trigger_8        = 1
  137. Element_A_Trigger_9        = 1
  138. Element_A_Trigger_10        = 1
  139. Element_A_Trigger_11        = 1
  140. Element_A_Trigger_12        = 1
  141. Element_A_Trigger_13        = 1
  142. Element_A_Trigger_14        = 1
  143. Element_A_Trigger_15        = 1
  144. Element_B_Trigger_0        = 19
  145. Element_B_Trigger_1        = 17
  146. Element_B_Trigger_2        = 15
  147. Element_B_Trigger_3        = 13
  148. Element_B_Trigger_4        = 11
  149. Element_B_Trigger_5        = 9
  150. Element_B_Trigger_6        = 8
  151. Element_B_Trigger_7        = 7
  152. Element_B_Trigger_8        = 7
  153. Element_B_Trigger_9        = 6
  154. Element_B_Trigger_10        = 6
  155. Element_B_Trigger_11        = 5
  156. Element_B_Trigger_12        = 4
  157. Element_B_Trigger_13        = 3
  158. Element_B_Trigger_14        = 3
  159. Element_B_Trigger_15        = 2
  160. Element_C_Trigger_0        = 30
  161. Element_C_Trigger_1        = 28
  162. Element_C_Trigger_2        = 26
  163. Element_C_Trigger_3        = 27
  164. Element_C_Trigger_4        = 25
  165. Element_C_Trigger_5        = 23
  166. Element_C_Trigger_6        = 20
  167. Element_C_Trigger_7        = 17
  168. Element_C_Trigger_8        = 14
  169. Element_C_Trigger_9        = 11
  170. Element_C_Trigger_10        = 8
  171. Element_C_Trigger_11        = 6
  172. Element_C_Trigger_12        = 6
  173. Element_C_Trigger_13        = 4
  174. Element_C_Trigger_14        = 4
  175. Element_C_Trigger_15        = 4
  176.  
  177. // Element Numeric:
  178. Element_A_Flat_0        = 0
  179. Element_A_Flat_1        = 28
  180. Element_A_Flat_2        = 29
  181. Element_A_Flat_3        = 30
  182. Element_A_Flat_4        = 31
  183. Element_A_Line_0        = 1
  184. Element_A_InCorner_0        = 2
  185. Element_A_OutCorner_0        = 3
  186. Element_B_Flat_0        = 4
  187. Element_B_Line_0        = 5
  188. Element_B_InCorner_0        = 6
  189. Element_B_OutCorner_0        = 7
  190. Element_C_Flat_0        = 8
  191. Element_C_Line_0        = 9
  192. Element_C_InCorner_0        = 10
  193. Element_C_OutCorner_0        = 11
  194. Element_D_Flat_0        = 12
  195. Element_D_Flat_1        = 32
  196. Element_D_Flat_2        = 33
  197. Element_D_Flat_3        = 34
  198. Element_D_Line_0        = 13
  199. Element_D_InCorner_0        = 14
  200. Element_D_OutCorner_0        = 15
  201. Element_E_Flat_0        = 36
  202. Element_E_Line_0        = 37
  203. Element_E_InCorner_0        = 38
  204. Element_E_OutCorner_0        = 39
  205. Element_F_Flat_0        = 40
  206. Element_F_Line_0        = 41
  207. Element_F_InCorner_0        = 42
  208. Element_F_OutCorner_0        = 43
  209. Element_G_Flat_0        = 44
  210. Element_G_Line_0        = 45
  211. Element_G_InCorner_0        = 46
  212. Element_G_OutCorner_0        = 47
  213. Element_H_Flat_0        = 48
  214. Element_H_Line_0        = 49
  215. Element_H_InCorner_0        = 50
  216. Element_H_OutCorner_0        = 51
  217. Element_A_CHESS_0        = 16
  218. Element_B_CHESS_0        = 17
  219. Element_C_CHESS_0        = 18
  220. Element_D_CHESS_0        = 19
  221. Element_A_TRIPLE_0        = 20
  222. Element_B_TRIPLE_0        = 21
  223. Element_C_TRIPLE_0        = 22
  224. Element_A_DIAGLE_0        = 20
  225. Element_B_DIAGLE_0        = 21
  226. Element_C_DIAGLE_0        = 22
  227.  
  228. Dir_Freeze_0            = 40
  229.  
  230. Geneate_FlatMaps        = no
  231. Geneate_ChessMaps        = yes
  232. CreateElements            = yes
  233. TranslateEngineMap        = yes
  234. RndMaps                = yes
  235. RndDirs                = yes
  236. CreateDirs            = yes
  237. CreateMaps            = yes
  238. CreateHeigths            = yes
  239. CreateTypeMap            = yes
  240. ShowRefMaps            = yes
  241.