/ PC Play 1
/ PCPLAY1.ISO / common.cxt / Members.csv![]() ![]() | < prev |
Comma Seperated Value File | 1996-08-29 | 1.2 KB | 41 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | richText | Info | (0, 0) | |
2 | 2 | script | DEVELOP | (0, 0) | |
3 | 3 | script | ButtonObj | (0, 0) | |
4 | 4 | script | ReleaseBtnObj | (0, 0) | |
5 | 5 | script | StickBtnObj | (0, 0) | |
6 | 6 | script | BtnGroupObj | (0, 0) | |
7 | 7 | script | DialBtnObj | (0, 0) | |
8 | 8 | script | BlinkTextObj | (0, 0) | |
9 | 9 | script | GameObj | (0, 0) | |
10 | 10 | script | InvaderObj | (0, 0) | |
11 | 11 | script | EngineObj | (0, 0) | |
12 | 12 | script | BulletObj | (0, 0) | |
13 | 13 | script | SliderObj | (0, 0) | |
14 | 14 | script | VolumeObj | (0, 0) | |
15 | 15 | script | ComposeObj | (0, 0) | |
16 | 16 | filmLoop | StarSky | (197, 233) | |
17 | 17 | bitmap | (40, 44) | ||
18 | 18 | bitmap | (40, 44) | ||
19 | 19 | filmLoop | StarLoop | (325, 138) | |
20 | 20 | script | 3dObj | (0, 0) | |
21 | 21 | sound | clickDown | (0, 0) | |
22 | 22 | sound | ShotSnd | (0, 0) | |
23 | 23 | sound | ExplosionSnd | (0, 0) | |
24 | 24 | bitmap | Bullet | (1, 4) | |
25 | 25 | bitmap | Star | (1, 2) | |
26 | 26 | bitmap | skeppstratsv | (65, 24) | |
27 | 27 | bitmap | skeppstratnor | (63, 24) | |
28 | 28 | bitmap | skeppstratfin | (64, 24) | |
29 | 29 | bitmap | (rymdskepp) arj 2 | (39, 31) | |
30 | 34 | script | SpinObj | (0, 0) | |
31 | 45 | bitmap | Volym00 | (28, 28) | |
32 | 46 | bitmap | Volym01 | (27, 28) | |
33 | 47 | bitmap | Volym02 | (28, 29) | |
34 | 48 | bitmap | Volym03 | (27, 28) | |
35 | 49 | bitmap | Volym04 | (28, 29) | |
36 | 50 | bitmap | Volym05 | (28, 28) | |
37 | 51 | bitmap | Volym06 | (28, 28) | |
38 | 52 | bitmap | Volym07 | (27, 28) | |
39 | 53 | bitmap | (7, 16) | ||
40 | 54 | bitmap | (7, 0) |