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-
- Hardwar Playable Demo
- ----------------------
-
- This readme contains information regarding the control keys and
- instructions for the playable Hardwar demo.
-
-
- Running the game
- ----------------
-
- Now you have installed the game go to the "START" button situated at the
- bottom left-hand corner of the screen and select "Programs" followed by
- "Hardwar Demo", and then "Hardwar Demo".
-
- You should then be presented with the Hardwar control panel. You can
- select the various tabs by clicking on them with the mouse pointer, many
- options can be selected ranging from screen detail to control method.
-
- Once you have checked that all the settings are to your liking, click the
- launch button on the "Game" tab to enter the demo. The demo will time-out
- after 10 minutes, unless of course you come to a sticky end before that.
- If you do, you can restart but the game world will be reset.
-
-
- Play
- ----
-
- To help show you some of the aspects of Hardwar we have set up a little
- scenario for this demo. You will start the game with a small but reasonably
- equipped 'Moth'. The first thing you should do is check for messages.
- You will find that the police are offering a reward for the assassination of
- a rogue pilot. When you are reading the mail message, you can click the
- 'Target Subject' box to automatically enter the subject of the message,
- in this case the notorious pirate Coolon Dibsey, into your moth's targeting
- computer. This will be useful if you are brave or foolhardy enough to attempt
- to bring him to justice.
-
- Back in the hangar, you have the option to launch your moth into the outside
- world or access the hangar computer. By linking your moth to the hangar
- computer you can access services available in the building that you are
- currently lurking in. In this demo you will start out at Alpha Trading Post
- where goods can be bought and sold. You can stock up on weapons here, but
- for now select 'launch moth' and wait while your moth is guided out through
- the airlock under the control of the hangar computer, (Nobody in their right
- mind would let a reckless Hardwar pilot loose in their hangar!)
-
-
- Flight
- ------
-
- Once your moth is in the airlock with the doors open to the outside world
- you are in control. Use the X key to put on some power and fly clear of the
- airlock - you will see the power bar at the bottom of your screen move to the
- right. In flight, use the cursor keys to control your moth, (advanced
- pilots can hold down Ctrl in conjunction with the cursors to produce some
- sideways and vertical thrust - ideal for clever manoeuvres).
-
- Take time to get the hang of the power controls. Holding the Z key will
- decrease your power until the bar reaches the centre - zero power. Pressing
- and holding Z again will put you into reverse - the bar moves to the left.
-
-
- Navigation
- ----------
-
- Navigation is fairly simple in the demo version as you are restricted
- to the Alpha crater, but even so it is worth spending a little time
- learning to use your navigation systems.
-
- Pressing the 'N' key will take you into the moth's navigation
- computer where you can see a map showing your current location and
- that of your current target. You can target buildings, moths and
- other things. Whilst in flight, you will see a representation of
- your target in the bottom left of the screen along with any other
- information your moth's computer can determine, such as speed, heading
- and cargo for example. If the target is in your field of view, you will
- see a green box marking its location, otherwise, an arrow will point you
- in the right direction.
-
- The menus in the navigation screen will allow you to select various
- useful targets, such as moths within your radar range, or buildings
- that provide useful services in the area. Alternatively when in flight
- you can target the object in the centre of the screen with the 'T'
- key or toggle through the targets in your radar range with the 'Y'
- key.
-
-
- Combat
- ------
-
- Rule one of combat: select your target. See the section on navigation
- above for details. Rule two of combat: select your weapon. In the demo
- version you'll start off with a laser and some Sprat missiles fitted
- to your moth. Use the 'W' and 'Q' keys to cycle through all available
- weapons.
-
- Once you have the enemy in your sights and a weapon at the ready
- all you need to do is hit the spacebar to fire. As you play, you will
- learn to judge the best range to fire your weapons from, and which
- are more effective against different opponents.
-
- Sprats are guided missiles which will do their best to track the
- target you fire them at. Sometimes you may notice the enemy releasing
- flares and manoeuvring violently to try and shake off your missiles.
- You would be well advised to do the same when your ships computer warns
- you of an incoming missile. Use the 'F' key to release flares.
-
-
- Salvage Recovery
- ----------------
-
- At various times in the game there will be items on the ground you
- might want to retrieve. For a moth fitted with a cargo pod and
- salvage recovery drone this is quite a simple task. Target the
- object you want to pick up (again, see the navigation section) and
- hit the 'D' key twice to prepare and launch your drone.
-
- The drone will launch from your pod, collect the object, and return.
- During this time, you will be informed of its progress on your HUD.
- You may be fortunate enough to be able to sit back and watch it do
- its work, or you may be occupied fending off attackers, but you'll
- need to stay still and level for the drone to be able to dock.
-
- In the demo scenario, the police will want the recovery of Coolon
- Dibsey's black box after you have shot him down. Take it to them
- as proof of your success.
-
-
- Docking
- -------
-
- From time to time you will need to enter a building and land in the
- hangar, perhaps to refuel or get supplies, or maybe to hide from
- a particularly fierce pilot with a grudge against you. You will
- find that all buildings have the easily recognisable blue airlock
- doors on the outside. Stop your ship in front of these, and
- assuming the airlock is not already in use, the doors will open
- and you'll be cleared to enter. In the demo, your moth is fitted
- with an autopilot which will take over at this point and guide
- you inside.
-
- Of course, a skilled pilot can enter an airlock much more quickly
- and gracefully than the autopilot and so some pilots choose not to
- have one. If you are adventurous try finding a software shop
- and downgrading your autopilot!
-
-
- Hardwar
- -------
-
- As you are probably beginning to realise, there is much more to
- Hardwar than we can possibly hope to show you in a small demo
- like this.
-
- In the full version, you will be free to explore the entire world
- and trade, interact and fight with its inhabitants who will all
- be going about their business. Sometimes you will get involved in
- their struggles and other times you will be busy doing your own
- thing.
-
- A shrewd and skilful player could end up with a fleet of moths
- equipped for different tasks, and their own building to park them
- in and stash the fruits of their labour. Ultimately you may find
- the opportunity to escape from Titan, but then again you may find
- that greed suits you and you decide to remain and become a major
- power in [Misplaced] Optimism.
-
- And of course, in the full version you'll find many more moths,
- weapons and other toys to play with. We look forward to seeing
- you there!
-
- In the meantime, visit www.gremlin.co.uk and/or www.refinery.co.uk
- for more information.
-
-
- Quick Key Guide
- ---------------
-
- N.B. In the full version all keys can be redefined from the control panel.
-
- Movement
- Cursor keys - Alter the moth's direction of face.
- Ctrl key (in conjunction with Cursors) - Strafe moth (retain attitude of
- moth and move, dead useful) and/or increase/decrease altitude.
-
- Throttle Controls
- Z - More reverse thrust
- X - More forward thrust
- Backspace - Full steam ahead
- Right Shift- Full steam astern
- Return- Stop dead
-
- Weapons
- Space Bar - Fire
- W - Select next weapon
- Q - Select previous weapon
-
- Targeting
- The targeting system can be used for weapons, navigation, salvage recovery
- and ship identification.
-
- Y - Toggle through targets in radar range.
- T - Target building, cargo or Moth in HUD reticule.
- N - Access navigation/target computer.
-
- Views
-
- F1 - Cockpit view
- F2 - External view (control with PgUp, PgDn, Ins, Del, + and - on keypad)
- F3 - Target view (external, pointing towards your current target)
- F4 - Rear view (from behind your moth)
-
- Other
- I - Activate Infra red imaging (night only)
- D - Release drone to collect cargo (must target cargo first)
- S - Launch star shell (illumination)
- F - Launch flare (anti missile flare)
- M - View messages
-
-
- Troubleshooting
- ---------------
-
- If you have any problems with this game, or have noticed any bugs, we would
- really appreciate hearing about them as we will endeavour to fix them in the
- finished game. Your input could be really important. To do this either email
- us at betabugs@gremlin.co.uk or send a letter to
- Betabugs (Helpdesk)
- The Green House
- 33 Bowdon Street
- Sheffield
- S1 4HA
- Please include a full description of the problem, a description of the PC
- specification you are using (including processor, graphics card, memory,
- etc.). We may not be able to enter into a dialogue but we will do all we can
- to sort out the problem for the final game. Many thanks from the development
- team.
-
- Known issues:
-
-
- 1. DirectX has trouble when used in combination with some video cards
- and utilities such as Scitech's UniVBE. If you see four flickering
- pictures instead of one steady one, we suggest you uninstall or
- disable this software.
-
- 2. Joysticks and gamepads: If you seem to be getting no response from
- these peripherals make sure you have set them up correctly and
- tested them in the Windows Control Panel.
-
- 3. Speed: If the game seems slow and sluggish, check your settings in
- the Hardwar Manager to be sure you are not trying to do more than
- your machine can handle. Slower machines using software rendering
- will run best in 256 colour mode, and the lower the resolution the
- faster it will be.
-
- 4. Memory: A common symptom of memory shortage is constant disk access
- during the game. If this happens, try reducing the resolution of the
- sound effects to 11KHz to save memory.
-
- 5. Mouse pointer: On some older video cards and drivers you may notice the
- mouse pointer flickering, or occasionally leaving a trail behind it. If
- you experience this, try to get the latest DirectX video drivers for
- your card, and try disabling any multicoloured mouse pointers in the
- Mouse section of the Windows Control Panel.
-
-
- Tips
- ----
-
- * Avoid shooting down independent or innocent ships, else feel the wrath of
- the police.
-
- * Try to bribe the police if you do get into trouble.
-
- * Arm yourself to the teeth (purchase from Breaker Maker 3 or Alpha Trading
- Post). Access the computer, browse through the stock on offer, and use the
- fit option to fit your chosen upgrades.
-
- * Use flares to decoy enemy missiles.
-
- * When manoeuvring use speed short cut keys to fox the enemy. (Backspace,
- Return and Right Shift).
-
- * Your Moth can be repaired at "Breaker Maker 3" situated near the lake.
-
- * Refuel your moth by hovering in a light well when energy bar runs down.
-
- * Try to be fast at all times, prolonged battles are deadly.
-
- * Learn to use reverse and directional ('strafing') thrust to control your
- moth like an expert.
-
-
- ================================
- Copyright (c) 1997 Gremlin Interactive Ltd. - www.gremlin.com
- Copyright (c) 1997 The Software Refinery Ltd. - www.refinery.co.uk
-
- Hardwar Playable Demo
- English
- PC-CDROM
- HCD1PA02-PG
-