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Text File  |  1994-05-26  |  4.8 KB  |  136 lines

  1. ; ************************************************************************
  2. ;                                                                     MOVE.INI
  3. ;
  4. ;    This is the INI file for CorelMOVE.
  5. ;
  6. ; ************************************************************************
  7.  
  8. [Preferences]
  9. ConfirmDelete=1
  10.  
  11. [Config]
  12. Window=0,0,-32768,-32768,0
  13.  
  14. [TOOLS]
  15. TOOLBOX=CMVCTL50.DLL
  16. CONTROL_PAD=CMVCTL50.DLL
  17. TIMELINE=CMVTML50.DLL
  18. PATH_SEQUENCER=CMVSEQ50.DLL
  19. EXTRA_TRANSITIONS=
  20. IMPORT_EXPORT=CMVIE50.DLL
  21. PAINT=CMVPNT50.DLL
  22. WAVE_EDITOR=CMVWAV50.DLL
  23. ENGINE_DIALOGS=CMVDLG50.DLL
  24. LIBRARYBOX=CMVLBX50.DLL
  25. PATHEDITBOX=CMVSEQ50.DLL
  26.  
  27.  
  28. [InternalImportFilters]
  29. Animations=mifanim.dll
  30. Bitmaps=mifdraw.dll
  31.  
  32. ; ------------------------------------------------------------------------
  33. ; [ImportFilters] The format (After the '='), consists of fields sperated
  34. ;                                    by ',' characters.  In the case that there are multiple
  35. ;                                    values in a field, the values are sperated by a ';'.
  36. ;
  37. ;    Fields
  38. ;======
  39. ;
  40. ;    - DLL filename
  41. ;    - Title of filter to appear in dialog box
  42. ;    - Extensions for the files.
  43. ;    - Type of objects contained in the file.
  44. ;
  45. ;            Value | Meaning
  46. ;            -----------------------------------------------------
  47. ;                20    |    Filter supports actors.
  48. ;                21    |    Filter supports props.
  49. ;                22    |    Filter supports sound objects.
  50. ;                23    |    Filter supports MIDI objects.
  51. ;                24    | Filter supports CUES.
  52. ;                25    |    Single bitmap filter.
  53. ;                26    |    Internal filter for MOVE.
  54. ;                27    |    Internal filter for MOVE -> WAV files
  55. ;            -----------------------------------------------------
  56. ;
  57. ; ------------------------------------------------------------------------
  58.  
  59. [MoveImportFilters]
  60. LastUsed=MWF
  61. AVI=MIFAVI.DLL,"Video for Windows",*.avi,20;22
  62. AA=MIFFLI.DLL,"AutoDesk Animator",*.fli;*.flc,20
  63. CMV=CMV,"CorelMOVE!",*.cmv,20;21;22;26
  64. MWF=MWF,"Promotion Animation",*.mwf,20;21;22;26
  65. WAV=WAVE,"Wave Files",*.wav,22;26;27
  66. MPG=MIFMPG.DLL,"MPEG Movie",*.mpg,20,22
  67. QTW=MIFQTW.DLL,"QuickTime for Windows",*.mov,20;22
  68. AIF=MIFAIFF.DLL,"AIFF Audio",*.aif,22
  69. SND=MIFSND.DLL,"Mac SND (MacBinary) ",*.snd,22
  70. VOC=MIFVOC.DLL,"SoundBlaster Audio",*.voc,22
  71. SVX=MIF8SVX.DLL,"Amiga SVX Audio",*.svx,22
  72. PCS=MIFPCS.DLL,"Mac PICS Animation",*.pcs,20
  73. PCT=MIFPIC.DLL,"Mac PICT Images",*.pct,20
  74.  
  75. [MoveExportFilters]
  76. LastUsed=WAV
  77. WAV=WAVE,"Wave Files",*.wav,22;26;27
  78. AVI=MEFAVI.DLL,"Video for Windows",*.avi,20;21;22
  79. MPG=MEFMPG.DLL,"MPEG Movie",*.mpg,20,22
  80. PCS=MEFPCS.DLL,"PICS Animation ",*.pcs,20
  81. QTW=MEFQTW.DLL,"QuickTime for Windows",*.mov,20;22
  82. AIF=MEFAIFF.DLL,"AIFF Audio",*.aif,22
  83. VOC=MEFVOC.DLL,"SoundBlaster Audio",*.voc,22
  84. SVX=MEF8SVX.DLL,"Amiga SVX Audio",*.svx,22
  85. SND=MEFSND.DLL,"Mac SND (MacBinary)",*.snd,22
  86. PCT=MEFPIC.DLL,"Mac PICT Images",*.pct,20
  87.  
  88. [DefaultFiles]
  89. MWF=D:\SAMPLES\MOVE
  90.  
  91. [LastUsed]
  92. LastOpenedDirectory=C:
  93.  
  94. ; -- [ApprovedObjectEditors]--------------------------------------------
  95. ;
  96. ; If you have an OLE server application which you would like to have appear
  97. ; in the object type list of CorelMOVE's Insert Object dialog, first
  98. ; ensure that it is suitable as a CorelMOVE object editor by performing
  99. ; the following :
  100. ;   - copy an object from your application to the clipboard
  101. ;   - paste it into Move 
  102. ;     (if the paste menu in Move is grayed, your application is not suitable)
  103. ;   - double click on the pasted object in Move, and click on the edit button 
  104. ;     in the object info dialog - your application should now appear
  105. ;     (if it doesn't, your application is not suitable)
  106. ;   - change the object in your application and exit you application
  107. ;   - if the changes you made are reflected in Move with no warning messages,
  108. ;     your application is suitable as a CorelMOVE object editor
  109. ;     
  110. ; Then run REGEDIT.EXE (in you windows directory) specifying the /V option,
  111. ; and look for an entry corresponding to your application. Then add the key for
  112. ; your application's entry (the left most text in the root of its hierarchy)
  113. ; to the appropriate list of approved editors below, for the type of object
  114. ; you want to use your application to create (actor, prop and/or sound).
  115. ; Your application should now appear in the Insert Object dialog.
  116. ; ------------------------------------------------------------------------
  117.  
  118. [ApprovedObjectEditors]
  119. Actor=CDraw5, CPaint5, CorelChart5
  120. Prop=CDraw5, CQuickDraw5, CPaint5, CorelChart5
  121. Sound=0
  122.  
  123. ; --[Limits] -----------------------------------------------------------
  124. ;
  125. ; These values influence the playback of sounds in CorelMOVE!
  126. ; On most systems, default values of WavePages=7 and WavePageRate=3
  127. ; have been found to be optimal.
  128. ; However, on some systems problems may occur with synchronization 
  129. ; of the timer and the wave driver, causing breaks in the sounds.
  130. ; In such cases, we recommend reducing WavePageRate to 2, or even 1.
  131. ; ------------------------------------------------------------------------
  132.  
  133. [Limits]
  134. WavePages=7
  135. WavePageRate=3
  136.