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- ; ************************************************************************
- ; MOVE.INI
- ;
- ; This is the INI file for CorelMOVE.
- ;
- ; ************************************************************************
-
- [Preferences]
- ConfirmDelete=1
-
- [Config]
- Window=0,0,-32768,-32768,0
-
- [TOOLS]
- TOOLBOX=CMVCTL50.DLL
- CONTROL_PAD=CMVCTL50.DLL
- TIMELINE=CMVTML50.DLL
- PATH_SEQUENCER=CMVSEQ50.DLL
- EXTRA_TRANSITIONS=
- IMPORT_EXPORT=CMVIE50.DLL
- PAINT=CMVPNT50.DLL
- WAVE_EDITOR=CMVWAV50.DLL
- ENGINE_DIALOGS=CMVDLG50.DLL
- LIBRARYBOX=CMVLBX50.DLL
- PATHEDITBOX=CMVSEQ50.DLL
-
-
- [InternalImportFilters]
- Animations=mifanim.dll
- Bitmaps=mifdraw.dll
-
- ; ------------------------------------------------------------------------
- ; [ImportFilters] The format (After the '='), consists of fields sperated
- ; by ',' characters. In the case that there are multiple
- ; values in a field, the values are sperated by a ';'.
- ;
- ; Fields
- ;======
- ;
- ; - DLL filename
- ; - Title of filter to appear in dialog box
- ; - Extensions for the files.
- ; - Type of objects contained in the file.
- ;
- ; Value | Meaning
- ; -----------------------------------------------------
- ; 20 | Filter supports actors.
- ; 21 | Filter supports props.
- ; 22 | Filter supports sound objects.
- ; 23 | Filter supports MIDI objects.
- ; 24 | Filter supports CUES.
- ; 25 | Single bitmap filter.
- ; 26 | Internal filter for MOVE.
- ; 27 | Internal filter for MOVE -> WAV files
- ; -----------------------------------------------------
- ;
- ; ------------------------------------------------------------------------
-
- [MoveImportFilters]
- LastUsed=MWF
- AVI=MIFAVI.DLL,"Video for Windows",*.avi,20;22
- AA=MIFFLI.DLL,"AutoDesk Animator",*.fli;*.flc,20
- CMV=CMV,"CorelMOVE!",*.cmv,20;21;22;26
- MWF=MWF,"Promotion Animation",*.mwf,20;21;22;26
- WAV=WAVE,"Wave Files",*.wav,22;26;27
- MPG=MIFMPG.DLL,"MPEG Movie",*.mpg,20,22
- QTW=MIFQTW.DLL,"QuickTime for Windows",*.mov,20;22
- AIF=MIFAIFF.DLL,"AIFF Audio",*.aif,22
- SND=MIFSND.DLL,"Mac SND (MacBinary) ",*.snd,22
- VOC=MIFVOC.DLL,"SoundBlaster Audio",*.voc,22
- SVX=MIF8SVX.DLL,"Amiga SVX Audio",*.svx,22
- PCS=MIFPCS.DLL,"Mac PICS Animation",*.pcs,20
- PCT=MIFPIC.DLL,"Mac PICT Images",*.pct,20
-
- [MoveExportFilters]
- LastUsed=WAV
- WAV=WAVE,"Wave Files",*.wav,22;26;27
- AVI=MEFAVI.DLL,"Video for Windows",*.avi,20;21;22
- MPG=MEFMPG.DLL,"MPEG Movie",*.mpg,20,22
- PCS=MEFPCS.DLL,"PICS Animation ",*.pcs,20
- QTW=MEFQTW.DLL,"QuickTime for Windows",*.mov,20;22
- AIF=MEFAIFF.DLL,"AIFF Audio",*.aif,22
- VOC=MEFVOC.DLL,"SoundBlaster Audio",*.voc,22
- SVX=MEF8SVX.DLL,"Amiga SVX Audio",*.svx,22
- SND=MEFSND.DLL,"Mac SND (MacBinary)",*.snd,22
- PCT=MEFPIC.DLL,"Mac PICT Images",*.pct,20
-
- [DefaultFiles]
- MWF=D:\SAMPLES\MOVE
-
- [LastUsed]
- LastOpenedDirectory=C:
-
- ; -- [ApprovedObjectEditors]--------------------------------------------
- ;
- ; If you have an OLE server application which you would like to have appear
- ; in the object type list of CorelMOVE's Insert Object dialog, first
- ; ensure that it is suitable as a CorelMOVE object editor by performing
- ; the following :
- ; - copy an object from your application to the clipboard
- ; - paste it into Move
- ; (if the paste menu in Move is grayed, your application is not suitable)
- ; - double click on the pasted object in Move, and click on the edit button
- ; in the object info dialog - your application should now appear
- ; (if it doesn't, your application is not suitable)
- ; - change the object in your application and exit you application
- ; - if the changes you made are reflected in Move with no warning messages,
- ; your application is suitable as a CorelMOVE object editor
- ;
- ; Then run REGEDIT.EXE (in you windows directory) specifying the /V option,
- ; and look for an entry corresponding to your application. Then add the key for
- ; your application's entry (the left most text in the root of its hierarchy)
- ; to the appropriate list of approved editors below, for the type of object
- ; you want to use your application to create (actor, prop and/or sound).
- ; Your application should now appear in the Insert Object dialog.
- ; ------------------------------------------------------------------------
-
- [ApprovedObjectEditors]
- Actor=CDraw5, CPaint5, CorelChart5
- Prop=CDraw5, CQuickDraw5, CPaint5, CorelChart5
- Sound=0
-
- ; --[Limits] -----------------------------------------------------------
- ;
- ; These values influence the playback of sounds in CorelMOVE!
- ; On most systems, default values of WavePages=7 and WavePageRate=3
- ; have been found to be optimal.
- ; However, on some systems problems may occur with synchronization
- ; of the timer and the wave driver, causing breaks in the sounds.
- ; In such cases, we recommend reducing WavePageRate to 2, or even 1.
- ; ------------------------------------------------------------------------
-
- [Limits]
- WavePages=7
- WavePageRate=3
-