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Learn 3D Graphics Programming on the PC
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Learn_3D_Graphics_Programming_on_the_PC_Ferraro.iso
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rwwin
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triadw.rw_
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triadw.bin
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1995-11-14
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5KB
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189 lines
#world coordinate system triad
ModelBegin
ProtoBegin X
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Vertex -2 6 -1
Vertex 0 2 -1
Vertex 2 6 -1
Vertex 4 6 -1
Vertex 1 0 -1
Vertex 4 -6 -1
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Vertex -2 -6 -1
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Vertex -1 0 -1
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Vertex 1 0 1
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Vertex -4 -6 1
Vertex -1 0 1
LightSampling Facet
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Polygon 12 24 23 22 21 20 19 18 17 16 15 14 13
Quad 13 14 2 1
Quad 14 15 3 2
Quad 15 16 4 3
Quad 16 17 5 4
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Quad 21 22 10 9
Quad 22 23 11 10
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Quad 24 13 1 12
ProtoEnd
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Vertex 1 0 1
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LightSampling Facet
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Quad 10 11 2 1
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Quad 16 17 8 7
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Quad 18 10 1 9
ProtoEnd
ProtoBegin Z
Vertex -4 6 -1
Vertex 4 6 -1
Vertex -1 -4 -1
Vertex 4 -4 -1
Vertex 4 -6 -1
Vertex -4 -6 -1
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LightSampling Facet
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Quad 9 10 2 1
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Quad 16 9 1 8
ProtoEnd
ProtoBegin Arrow
LightSampling Vertex
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Translate 0 1.9 0
Cone 0.1 0.02 8
Rotate 0 0 1 180
Disc 0 0.02 8
TransformEnd
ProtoEnd
ClumpBegin
Hints HS
MaterialBegin
LightSampling Vertex
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Color 1 1 1
Sphere 0.02 4
Surface 0.1 0.6 0.3
Color 0 1 1
MaterialEnd
MaterialBegin
LightSampling Vertex
Surface 0.1 0.6 0.3
Color 0 1 1
TransformBegin
Rotate 0 0 1 -90
ProtoInstanceGeometry Arrow
TransformEnd
LightSampling Facet
TransformBegin
Color 0 .6 .6
Surface 0.1 0.6 0.3
Translate 1.8 0 0
Scale 0.01 0.01 0.01
ProtoInstanceGeometry X
TransformEnd
MaterialEnd
MaterialBegin
LightSampling Vertex
Surface 0.1 0.6 0.3
Color 1 0 1
TransformBegin
ProtoInstanceGeometry Arrow
TransformEnd
LightSampling Facet
TransformBegin
Color .6 0 .6
Surface 0.1 0.6 0.3
Translate 0 1.8 0
Rotate 0 1 0 45
Scale 0.01 0.01 0.01
ProtoInstanceGeometry Y
TransformEnd
MaterialEnd
MaterialBegin
LightSampling Vertex
Surface 0.1 0.6 0.3
Color 1 1 0
TransformBegin
Rotate 1 0 0 90
ProtoInstanceGeometry Arrow
TransformEnd
LightSampling Facet
TransformBegin
Surface 0.1 0.6 0.3
Color .6 .6 0
Translate 0 0 1.8
Rotate 0 1 0 90
Scale 0.01 0.01 0.01
ProtoInstanceGeometry Z
TransformEnd
MaterialEnd
ClumpEnd
ModelEnd