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- RenderWare(tm) v1.4 FCS 'Gift' Demonstration Programs
- =====================================================
-
- ----------------------------------------------------------------------------
- These programs are provided as is with no warranties of any kind
- and are provided without any obligation on Criterion Software Ltd.
-
- Criterion Software Ltd. will not, under any circumstances, be liable for any
- lost revenue or other damages arising from the use of these programs.
- ----------------------------------------------------------------------------
-
- Contained in this directory are a set of subdirectories each containing a
- RenderWare v1.4 demonstration program. Contained within the SRC directory
- within these directories, find the demonstration program source.
-
- NOTE: These 'gift' demonstration programs were written for previous versions
- of RenderWare. The source will function correctly with RenderWare v1.4 but
- should not be considered as the 'correct' way to write RenderWare 1.4
- applications. Well commented source code which uses RenderWare 1.4 features
- can be found in the sample directory.
-
- How to run a demonstration
- ==========================
-
- To run a demonstration program, first go into the directory containing the
- demonstration you are interested in. There you will find an executable as well
- as a .TXT file describing the demonstration. To start the demonstration type
- the name of the executable and press return from the dos prompt.
-
- For example to try the 'maze' demonstration type
-
- C:\RWDOS\DEMO\RWGIFTS>cd dosmaze
- C:\RWDOS\DEMO\RWGIFTS\DOSMAZE>dosmaze
-
- After a short wait the demonstration will start. To exit any of the
- demonstrations press the 'ESC' key.
-
- How to build a demonstration
- ============================
-
- You must first have the Watcom C/C++ compiler v9.5 or better installed. To
- make the demonstration enter the SRC (source) directory contained in the
- demonstration directory you are interested in. For example for the 'knight'
- demonstration type
-
- C:\RWDOS\DEMO\RWGIFTS>cd dosknigh
- C:\RWDOS\DEMO\RWGIFTS\DOSKNIGH>cd src
- C:\RWDOS\DEMO\RWGIFTS\DOSKNIGH\SRC>
-
- Once in the source directory you will find a '.mak' file which can be used
- with the watcom 'wmake' utility. To build the execuatble type
-
- wmake /f <DEMONAME>.mak
-
- For example to build the dosknigh executable type
-
- C:\RWDOS\DEMO\RWGIFTS\DOSKNIGH\SRC>wmake /f dosknigh.mak
-
- The demonstration executable dosknigh.exe will be created if this functions
- correctly. The demonstration built will use the fixed point,register passing
- library. To use another RenderWare v1.4 library you may change the flags
- at the start of the makefile. For more details look at the RenderWare v1.4
- documentation.
-
- Demonstration Programs
- ======================
-
- The following text gives a short summary of each 'gift' demonstration. For a
- more detailed description look at the '.txt' file in the respective
- demonstration programs directory.
-
-
- DOSROBOT
-
- DOSROBOT.EXE demonstrates RenderWare's animation and hierarchical modeling
- facilities. The application shows a scene containing a simple model of a
- robot. The robot stands on a checkerboard floor which also
- contains a box wrapped in gift paper. You can give an object to the
- robot by clicking on one of the words "ball","torus","banana" or
- "eggs". The object will drop onto the checker board floor. The robot will
- decide whether it "likes" the dropped object. If it does, the robot will put
- the object into its box. Otherwise it will throw the object away. The robot
- remembers which objects it liked and which it did not.
-
-
- DOSEXP
-
- DOSEXP.EXE is a simple 'duck-shoot' game utilising some of RenderWares DOS
- specific display handling. In particular it is designed to demonstrate the
- creation of mouse pointer images.
-
-
- DOSKNIGHT
-
- DOSKNIGHT.EXE is a simple 3d fight simulator.
-
-
- DOSMAZE
-
- DOSMAZE.EXE demonstrates RenderWare rendering for a 'dungeon' type game.
-
-
- DOSSIM
-
- DOSSIM.EXE is a simple MS Dos application which performs an 'n-body'
- simulation. The demonstration shows a 'room' in which several objects
- collide with one another exchanging momentum. The objects are also under
- the influence of a 'gravity' whose direction is the down vector
- of the camera viewing the scene.
-
-
- DOSTANK
-
- DOSTANK.EXE is a simple 3d tank game. The tank you control is in a hostile
- enemy environment. You must try to destroy as many enemy tanks as possible.
- When the game starts it is in demo mode, the tanks in the game will fight
- against one another automatically whilst the the view points are flipped
- between.
-
-
- DOSTUNNE
-
- DOSTUNNE.EXE is a simple 3d 'shoot-em up' game for the MS-Dos environment. In
- the 'game' you travel down a tunnel, and shoot objects as they fly towards
- you. You can change your point of view, simply my moving the mouse. To shoot
- an object, place the mouse cursor over the object - it will change shape when
- you may fire.
-
- ==========================================================
-