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Learn 3D Graphics Programming on the PC
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Learn_3D_Graphics_Programming_on_the_PC_Ferraro.iso
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dosrolle.txt
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1995-02-15
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RenderWare(tm) v1.4 MS-Dos Demonstration Program
=================================================
----------------------------------------------------------------------------
This demonstration program is copyright Criterion Software Limited 1994.
You may not disassemble, decompile or reverse engineer this demonstration
program.
This demonstration program is provided as is with no warranties of any
kind. Criterion Software will not, under any circumstances, be liable for
any lost revenue or other damages arising from the use of this
demonstration program.
RenderWare is a trademark of Canon Inc.
----------------------------------------------------------------------------
DOSROLLER
=========
DOSROLLE.EXE is a roller coaster simulator. In it you can watch a car moving
around a roller coaster from 4 different view points. Also you can create your
own roller coasters for the car to travel around.
To change the view click on the current viewing mode word which is at the left
hand side of the bottom line of the screen. This will cycle you through the
four available views.
Trail - View from behind the car.
Lead - View from infront of the car.
Spotter - View which rotates around the car.
Ride - View from inside the car.
To load in a track (the default track is just a circle) click on 'Load' and
type in the full name (including the extension) of the file you wish to load.
Four tracks come with the demo distribution. These are
track1.rrc
track2.rrc
track3.rrc
track4.rrc
Saving a track is a similar process. Just click on 'Save' and type in the full
name (including the extension) of the file you wish the track to be saved
under.
To return to the default track click on 'New'. The current track will
be replaced by the default ring track.
To move the lights position, press the right mouse button. Moving the mouse
will allow the repositioning of the light source. Clicking on the left button
will resume normal operation.
Editing
=======
The editing mode can be accessed by clicking on the 'EditPlan' and 'EditSide'
lines on the bottom of the display.
'EditPlan' allows the editing of the track from an above view. To alter the
spline which defines the track click and hold down the left button on a
control point (a yellow cone). Then move the cone to the desired position and
release. The track will be formed so as it runs through the moved control
point. To move the view point around click with the left button elsewhere
(ie not on a control point) and move the mouse. To zoom in and out of the
scene hold down the left 'Shift' key and the left mouse button button, moving
the mouse up and down will zoom in and out of the scene.
'EditSide' functions in a similar manner to edit plan. The left button being
held down not on a control point will pan and zoom the view. Holding the left
'Shift' button down with the left mouse button down, up and down motion of the
mouse moves the view point up and down.
Application Controls
====================
1) The mouse controls major functions as explained above.
2) Press ESC to exit.