home *** CD-ROM | disk | FTP | other *** search
/ 3D-Games 2 / 3DGAMES2.bin / Data / opblk / opblk.ace / Tanks.ini < prev    next >
Encoding:
INI File  |  2002-05-25  |  7.7 KB  |  321 lines

  1.  
  2. [Effect]
  3. name = Tanks Hit Light
  4. particleEffect = Tanks Hit Light PE
  5. soundEffect = Impact Tank Light SE
  6. soundEffect = Ricochet SE
  7.  
  8. [Effect]
  9. name = Tanks Hit Medium
  10. particleEffect = Tanks Hit Medium PE
  11. soundEffect = Impact Tank Med SE
  12.  
  13. [Effect]
  14. name = Tanks Hit Heavy
  15. particleEffect = Tanks Hit Heavy PE
  16. soundEffect = Impact Tank Heavy SE
  17.  
  18. [Effect]
  19. name = Tanks Burning
  20. particleEffect = Tanks Burning PE
  21. chunkExplosion = Tiger Turret Chunks
  22. soundEffect = Tank Burning SE
  23.  
  24. [Effect]
  25. name= Tanks Base Explode
  26. particleEffect = Tanks Base Explode PE
  27. soundEffect = Tank Explosion SE
  28. soundEffect = Tank Debris SE
  29. soundEffect = Tank Burning SE
  30.  
  31. [Effect]
  32. name= Tanks Total Explode
  33. particleEffect = Tanks Total Explode PE
  34. chunkExplosion = Tiger Turret Chunks
  35. soundEffect = Tank Explosion SE
  36. soundEffect = Tank Debris SE
  37. soundEffect = Tank Burning SE
  38.  
  39. [Effect]
  40. name= Tanks Trail
  41. particleEffect = TankChunksBurning
  42.  
  43. [Effect]
  44. name= EnemyTankFire
  45. particleEffect = EnemyTankFire PE
  46. soundEffect = Tank Fire SE
  47.  
  48. [Effect]
  49. name= EnemyTankFireSmall
  50. particleEffect = EnemyTankFireSmall PE
  51. soundEffect = Tank 7.92mm SE
  52.  
  53. [Effect]
  54. name = TankChunksHitSand
  55. particleEffect = TanksChunksHitSand PE
  56. soundEffect = TanksChunksHitSand SE
  57.  
  58. ------------------------------------------------------------------------
  59.  
  60. [Particle Effect]
  61. name = Tanks Total Explode PE
  62. system = TankExplode
  63. system = TankExplode Smoke
  64. system = TankExplodeBlastHalo
  65. system = TankExplodeFire
  66. system = TankExplodeShockwave
  67. system = ArtilleryBigExplode
  68. system = ArtilleryBigExplode2
  69. system = BazookaBigExplode
  70. system = BazookaBigExplode2
  71.  
  72. [Particle Effect]
  73. name = EnemyTankFire PE
  74. system = MuzzleFlashMed
  75. system = MuzzleFlashMedFire
  76. system = MuzzleFlashMedSmoke
  77.  
  78. [Particle Effect]
  79. name = EnemyTankFireSmall PE
  80. system = MuzzleFlashSmall
  81.  
  82. [Particle Effect]
  83. name  = Tanks Hit Light PE
  84. system = BulletHitSmall
  85. system = BulletHitSmoke
  86. system = BulletHitSparks
  87.  
  88. [Particle Effect]
  89. name  = Tanks Hit Medium PE
  90. system = BulletHitBig
  91. system = BulletHitSmoke
  92. system = BulletHitSparks
  93.  
  94. [Particle Effect]
  95. name  = Tanks Hit Heavy PE
  96. system = BulletHitBig
  97. system = BulletHitSmoke
  98. system = BulletHitSparks
  99. system = TankExplode
  100. system = TankExplode Smoke
  101. system = TankExplodeBlastHalo
  102. system = TankExplodeShockwave
  103.  
  104. [Particle Effect]
  105. name = TankChunksBurning
  106. system = BoatSmoke
  107. system = BoatFire
  108.  
  109. [Particle Effect]
  110. name = Tanks Burning PE
  111. system = TankTurretExplode
  112. system = TankTurretExplode Smoke
  113. system = TankTurretExplode Sparks
  114. system = TankFireCenter
  115. system = TankFireColor
  116. system = TankFireSparks
  117. system = TankHotSmoke
  118. system = TankSmoke
  119. system = TankExplodeBlastHalo
  120.  
  121. [Particle Effect]
  122. name = Tanks Base Explode PE
  123. system = TankExplode
  124. system = TankExplode Smoke
  125. system = TankFireCenter
  126. system = TankFireColor
  127. system = TankFireSparks
  128. system = TankHotSmoke
  129. system = TankSmoke
  130. system = TankExplodeShockwave
  131. system = Shellexplodecolor
  132. system = Shellexplodefire
  133. system = Shellexplodefirecolor
  134. system = Shellexplodesmoke
  135. system = Shellexplodesmokecolor
  136. system = Shellexplode
  137. system = TankExplodeBlastHalo
  138.  
  139. [Particle Effect]
  140. name = TanksChunksHitSand PE
  141. system = SandMedBits
  142. system = SandMedHit
  143. system = SandMedSmoke
  144. system = SandMedSparks
  145. system = SandMedSpray
  146.  
  147. [Sound Effect]
  148. name = Tank Fire SE
  149. dontDuplicate = true
  150. //range             = 2000, 30000
  151. volume = 1, 1
  152. sound = sounds/Enemy75mm.wav
  153. sound = sounds/Enemy75mm.wav
  154. sound = sounds/Enemy75mm.wav
  155. sound = sounds/Enemy75mm.wav
  156. sound = sounds/Enemy75mm.wav
  157. sound = sounds/Enemy75mm.wav
  158. sound = sounds/Enemy75mm.wav
  159. sound = sounds/Enemy75mm.wav
  160. sound = sounds/Enemy75mm.wav
  161. sound = sounds/Enemy75mm.wav
  162.  
  163. [Sound Effect]
  164. name = TanksChunksHitSand SE
  165. sound = sounds/BodyFallHard01.wav
  166.  
  167. [Chunk Explosion]
  168. name            = Tiger Turret Chunks
  169. magnitude        = 400.0, 2500.0
  170. explodeUp        = true
  171. gravity            = 8.0
  172. life            = 4.0
  173. damage            = 5.0
  174. splashRadius        = 100.0
  175. chunksFile        = TigerTurretChunks.pf3
  176. trailEffect            = Tanks Trail
  177.  
  178. /////////////////////////////////////////////
  179. Sound Effects//////////////////////////////////////
  180. [Sound Effect]
  181. name = Tank Burning SE
  182. volume = 1, 1
  183. sound = sounds/Fire01.wav
  184. sound = sounds/Fire02.wav
  185. sound = sounds/Fire03.wav
  186. sound = sounds/Fire04.wav
  187.  
  188.  
  189. [Sound Effect]
  190. name = Impact Tank Light SE
  191. range = 300, 999
  192. volume = 1, 1
  193. sound = sounds\ImpactMetalLight01.wav
  194. sound = sounds\ImpactMetalLight02.wav
  195. sound = sounds\ImpactMetalLight03.wav
  196. sound = sounds\ImpactMetalLight04.wav
  197. sound = sounds\ImpactMetalLight05.wav
  198. range = 1000, 20000
  199. volume = .6, 1
  200. sound = sounds\ImpactMetalLightFar01.wav
  201. sound = sounds\ImpactMetalLightFar02.wav
  202. sound = sounds\ImpactMetalLightFar03.wav
  203. sound = sounds\ImpactMetalLightFar04.wav
  204. sound = sounds\ImpactMetalLightFar05.wav
  205.  
  206. [Sound Effect]
  207. name = Impact Tank Med SE
  208. range = 300, 999
  209. volume = 1, 1
  210. sound = sounds\ImpactMetalMed01.wav
  211. sound = sounds\ImpactMetalMed02.wav
  212. sound = sounds\ImpactMetalMed03.wav
  213. sound = sounds\ImpactMetalMed04.wav
  214. sound = sounds\ImpactMetalMed05.wav
  215. range = 1000, 6000
  216. volume = .25, 1
  217. sound = sounds\ImpactMetalMedFar01.wav
  218. sound = sounds\ImpactMetalMedFar02.wav
  219. sound = sounds\ImpactMetalMedFar03.wav
  220. sound = sounds\ImpactMetalMedFar04.wav
  221. sound = sounds\ImpactMetalMedFar05.wav
  222.  
  223. [Sound Effect]
  224. name = Impact Tank Heavy SE
  225. range = 300, 999
  226. volume = 1, 1
  227. sound = sounds\ImpactMetalHeavy01.wav
  228. sound = sounds\ImpactMetalHeavy02.wav
  229. sound = sounds\ImpactMetalHeavy03.wav
  230. range = 1000, 6000
  231. volume = .25, 1
  232. sound = sounds\ImpactMetalHeavyFar01.wav
  233. sound = sounds\ImpactMetalHeavyFar02.wav
  234. sound = sounds\ImpactMetalHeavyFar03.wav
  235.  
  236. [Sound Effect]
  237. name = Tank 7.92mm SE
  238. dontDuplicate = true
  239. range             = 500, 6000
  240. volume             = .4, 1
  241. sound = sounds/EnemySmallMachineGunFire.wav
  242. sound = sounds/EnemySmallMachineGunFire.wav
  243. sound = sounds/EnemySmallMachineGunFire.wav
  244. sound = sounds/EnemySmallMachineGunFire.wav
  245. sound = sounds/EnemySmallMachineGunFire.wav
  246. sound = sounds/EnemySmallMachineGunFire.wav
  247. sound = sounds/EnemySmallMachineGunFire.wav
  248. sound = sounds/EnemySmallMachineGunFire.wav
  249. sound = sounds/EnemySmallMachineGunFire.wav
  250. sound = sounds/EnemySmallMachineGunFire.wav
  251. sound = sounds/EnemySmallMachineGunFire.wav
  252. sound = sounds/EnemySmallMachineGunFire.wav
  253. sound = sounds/EnemySmallMachineGunFire.wav
  254. sound = sounds/EnemySmallMachineGunFire.wav
  255.  
  256. [Sound Effect]
  257. name = Tank Explosion SE
  258. range             = 500, 6000
  259. volume             = .4, 1
  260. sound = sounds/ExplosionLarge1.wav
  261. sound = sounds/ExplosionLarge2.wav
  262. sound = sounds/ExplosionLarge3.wav
  263.  
  264. [Sound Effect]
  265. name = Tank Debris SE
  266. range             = 500, 6000
  267. volume             = .4, 1
  268. sound = sounds/TankDebris1.wav
  269. sound = sounds/TankDebris2.wav
  270. sound = sounds/PlaneCrash02.wav
  271.  
  272. //////////////////////////////////////////////Panzer I///////////////////////////////////////////////
  273. [Tank]
  274.  
  275. name            = PanzerI
  276. modelFile        = PanzerI.pf3
  277. health            = 150
  278. unitValue        = 0.5
  279. scoringGroup            = PanzerI
  280.  
  281. speed            = 92.0 // quarter actual
  282. range            = 2000.0, 4000.0
  283. pathSegmentTime        = 1.0
  284. pathSegmentVariation    = 45
  285.  
  286. lifeTime = 60
  287. fadeTime = 2
  288.  
  289. timeTillPause        = 3.0, 10.0
  290. pauseTime        = 3.0, 7.0
  291. pauseSpeed        = 0.0
  292.  
  293. bulletType        = 7.92mmT
  294. rof            = 162.5
  295. velocity        = 32384
  296. turnRate        = 10.0
  297.  
  298. // EFFECTS
  299. turretExplodeEffect     = Tanks Burning
  300. baseExplodeEffect     = Tanks Base Explode
  301. totallyExplodeEffect    = Tanks Total Explode
  302. engineSound         = PanzerI Engine SE
  303. idleSound         = Tank Idle SE
  304. fireEffect             = EnemyTankFireSmall
  305.  
  306. [Sound Effect]
  307. name             = PanzerI Engine SE
  308. engine             = true
  309. engineFade         = 0, .3
  310. enginePitch         = .5, 1
  311. range             = 500, 6000
  312. volume             = .4, 1
  313. sound             = sounds/TankEngine01.wav
  314.  
  315. [Sound Effect]
  316. name = Tank Idle SE
  317. engine = true
  318. engineFade = 1.0, 0.5
  319. range = 500, 6000
  320. volume = .4, 1
  321. sound = sounds/TankIdle01.wav