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- /*===========================================================================*\
- |
- | File: cgtimer.h
- |
- | Description:
- |
- |-----------------------------------------------------------------------------
- |
- | Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
- |
- | Written by Moss Bay Engineering, Inc. under contract to Microsoft Corporation
- |
- \*===========================================================================*/
-
- /**************************************************************************
-
- (C) Copyright 1995-1996 Microsoft Corp. All rights reserved.
-
- You have a royalty-free right to use, modify, reproduce and
- distribute the Sample Files (and/or any modified version) in
- any way you find useful, provided that you agree that
- Microsoft has no warranty obligations or liability for any
- Sample Application Files which are modified.
-
- we do not recomend you base your game on IKlowns, start with one of
- the other simpler sample apps in the GDK
-
- **************************************************************************/
-
- class CGameTimer {
-
- public:
- volatile int paused;
- int rate;
- HANDLE thread;
- HANDLE Event;
- volatile int Time;
-
- CGameTimer (void);
- ~CGameTimer (void);
-
- void SetRate(int hertz);
- int GetRate(void);
- void Pause(void);
- void Resume(void);
- };
-