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- on exitFrame
- global gmovieflg
- set the visible of sprite 15 to 1
- set the volume of sprite 15 to 256
- set the movieTime of sprite 15 to 0
- if gmovieflg = 0 then
- set gmovieflg to 1
- set the movieRate of sprite 15 to 1
- else
- set the movieRate of sprite 15 to 0
- end if
- updateStage()
- end
-