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- on exitFrame
- set pt to mouseCast() - 8
- put pt
- if (pt > 4) and (pt < 20) then
- if rollOver(pt) then
- set the visible of sprite 30 to 1
- set castno to pt + 45
- place(30, castno, 108, 140)
- end if
- else
- set the visible of sprite 30 to 0
- end if
- go(#loop)
- end
-