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Text File  |  1998-12-03  |  13.0 KB  |  678 lines

  1. /*
  2.  * GameDesc.lev
  3.  *
  4.  * Level data descriptions
  5.  */
  6.  
  7.  
  8. /******************************************************/
  9. /*     self contained test levels                     */
  10.  
  11. level        PROG
  12. data        "wrf\vidmem.wrf"
  13. data        "wrf\basic.wrf"
  14. data        "wrf\cam1.wrf"
  15. data        "wrf\audio.wrf"
  16. data        "wrf\piestats.wrf"
  17. data        "wrf\stats.wrf"
  18. game        "multiplay\maps\4c-rush.gam"
  19. //data        "wrf\multi\cm1.wrf"
  20. data        "wrf\prog.wrf"
  21.  
  22. level        DEMO
  23. data        "wrf\vidmem3.wrf"
  24. data        "wrf\basic.wrf"
  25. data        "wrf\cam1.wrf"
  26. data        "wrf\audio.wrf"
  27. data        "wrf\piestats.wrf"
  28. data        "wrf\stats.wrf"
  29. game        "wrf\Demo\DemoCam3.gam"
  30. data        "wrf\Demo\DemoCam3.wrf"
  31.  
  32. level        MINIMAL
  33. data        "wrf\vidmem.wrf"
  34. data        "wrf\basic.wrf"
  35. data        "wrf\cam1.wrf"
  36. data        "wrf\audio.wrf"
  37. data        "wrf\minimal.wrf"
  38.  
  39. level        TEST
  40. data        "test.wrf"
  41.  
  42. /******************************************************/
  43. /*     Tutorial dataset and levels                  */
  44.  
  45. campaign    CAM_TUT3
  46. data        "wrf\vidmem3.wrf"
  47. data        "wrf\basic.wrf"
  48. data        "wrf\tut.wrf"
  49. data        "wrf\audio.wrf"
  50. data        "wrf\piestats.wrf"
  51. data        "wrf\TutStats.wrf"
  52.  
  53. /* Tutorial Level 3 - Base Building. */
  54. camstart    TUTORIAL3
  55. dataset        CAM_TUT3
  56. game        "wrf\tutorial\tutorial3.gam"
  57. data        "wrf\tutorial\tutorial3.wrf"
  58.  
  59.  
  60. /******************************************************/
  61. /*     campaign 1 dataset and levels                  */
  62.  
  63. campaign    CAM_1
  64. data        "wrf\vidmem.wrf"
  65. data        "wrf\basic.wrf"
  66. data        "wrf\cam1.wrf"
  67. data        "wrf\audio.wrf"
  68. data        "wrf\piestats.wrf"
  69. data        "wrf\stats.wrf"
  70.  
  71. //Kevlar Scavengers
  72. campaign    CAM_1KEVLAR
  73. data        "wrf\vidmemC.wrf"
  74. data        "wrf\basic.wrf"
  75. data        "wrf\cam1.wrf"
  76. data        "wrf\audio.wrf"
  77. data        "wrf\piestats.wrf"
  78. data        "wrf\stats.wrf"
  79.  
  80. /* Campaign 1 now starts with 1A */
  81. camstart    CAM_1A
  82. dataset        CAM_1
  83. game        "wrf\cam1\cam1a.gam"
  84. data        "wrf\cam1\cam1a.wrf"
  85.  
  86. expand        CAM_1B
  87. dataset        CAM_1
  88. game        "wrf\cam1\cam1b.gam"
  89. data        "wrf\cam1\cam1b.wrf"
  90.  
  91. between        SUB_1_1S
  92. dataset        CAM_1
  93. data        "wrf\cam1\sub1-1s.wrf"
  94.  
  95. miss_keep    SUB_1_1
  96. dataset        CAM_1
  97. game        "wrf\cam1\sub1-1.gam"
  98. data        "wrf\cam1\sub1-1.wrf"
  99.  
  100. between        SUB_1_2S
  101. dataset        CAM_1
  102. data        "wrf\cam1\sub1-2s.wrf"
  103.  
  104. miss_keep    SUB_1_2
  105. dataset        CAM_1
  106. game        "wrf\cam1\sub1-2.gam"
  107. data        "wrf\cam1\sub1-2.wrf"
  108.  
  109. between        SUB_1_3S
  110. dataset        CAM_1
  111. data        "wrf\cam1\sub1-3s.wrf"
  112.  
  113. miss_keep    SUB_1_3
  114. dataset        CAM_1
  115. game        "wrf\cam1\sub1-3.gam"
  116. data        "wrf\cam1\sub1-3.wrf"
  117.  
  118. expand        CAM_1C
  119. dataset        CAM_1
  120. data        "wrf\cam1\cam1Kevlar.wrf"
  121. game        "wrf\cam1\cam1c.gam"
  122. data        "wrf\cam1\cam1c.wrf"
  123.  
  124. expand        CAM_1CA
  125. dataset        CAM_1
  126. data        "wrf\cam1\cam1Kevlar.wrf"
  127. game        "wrf\cam1\cam1ca.gam"
  128. data        "wrf\cam1\cam1ca.wrf"
  129.  
  130. between        SUB_1_4AS
  131. dataset        CAM_1
  132. data        "wrf\cam1\cam1Kevlar.wrf"
  133. data        "wrf\cam1\sub1-4as.wrf"
  134.  
  135. miss_keep    SUB_1_4A
  136. dataset        CAM_1
  137. data        "wrf\cam1\cam1Kevlar.wrf"
  138. game        "wrf\cam1\sub1-4.gam"
  139. data        "wrf\cam1\sub1-4a.wrf"
  140.  
  141. between        SUB_1_5S
  142. dataset        CAM_1
  143. data        "wrf\cam1\cam1Kevlar.wrf"
  144. data        "wrf\cam1\sub1-5s.wrf"
  145.  
  146. miss_keep    SUB_1_5
  147. dataset        CAM_1
  148. data        "wrf\cam1\cam1Kevlar.wrf"
  149. game        "wrf\cam1\sub1-5.gam"
  150. data        "wrf\cam1\sub1-5.wrf"
  151.  
  152. expand        CAM_1A-C
  153. dataset        CAM_1
  154. data        "wrf\cam1\cam1Kevlar.wrf"
  155. game        "wrf\cam1\cam1ca.gam"
  156. data        "wrf\cam1\cam1a-c.wrf"
  157.  
  158. between        SUB_1_7S
  159. dataset        CAM_1
  160. data        "wrf\cam1\cam1Kevlar.wrf"
  161. data        "wrf\cam1\sub1-7s.wrf"
  162.  
  163. miss_keep    SUB_1_7
  164. dataset        CAM_1
  165. data        "wrf\cam1\cam1Kevlar.wrf"
  166. game        "wrf\cam1\sub1-7.gam"
  167. data        "wrf\cam1\sub1-7.wrf"
  168.  
  169. /* This level CUT
  170. between        SUB_1_8S
  171. dataset        CAM_1
  172. data        "wrf\cam1\cam1Kevlar.wrf"
  173. data        "wrf\cam1\sub1-8s.wrf"
  174.  
  175. miss_keep    SUB_1_8
  176. dataset        CAM_1
  177. data        "wrf\cam1\cam1Kevlar.wrf"
  178. game        "wrf\cam1\sub1-8.gam"
  179. data        "wrf\cam1\sub1-8.wrf"
  180. */
  181.  
  182. between        SUB_1_DS
  183. dataset        CAM_1
  184. data        "wrf\cam1\cam1Kevlar.wrf"
  185. data        "wrf\cam1\sub1-Ds.wrf"
  186.  
  187. miss_keep    SUB_1_D
  188. dataset        CAM_1
  189. data        "wrf\cam1\cam1Kevlar.wrf"
  190. game        "wrf\cam1\sub1-D.gam"
  191. data        "wrf\cam1\sub1-D.wrf"
  192.  
  193. between        CAM_1END
  194. dataset        CAM_1
  195. data        "wrf\cam1\cam1Kevlar.wrf"
  196. data        "wrf\cam1\cam1end.wrf"
  197.  
  198. /******************************************************/
  199. /*     campaign 2 dataset and levels                  */
  200.  
  201.  
  202. campaign    CAM_2
  203. data        "wrf\vidmem2.wrf"
  204. data        "wrf\basic.wrf"
  205. data        "wrf\cam2.wrf"
  206. data        "wrf\audio.wrf"
  207. data        "wrf\piestats.wrf"
  208. data        "wrf\stats.wrf"
  209.  
  210. camstart    CAM_2A
  211. dataset        CAM_2
  212. //game        "wrf\cam2\cam2start.gam"
  213. //data        "wrf\cam2\cam2a.wrf"
  214.  
  215. camchange    CAM_2A
  216. dataset        CAM_1
  217. data        "wrf\cam2\cam2change.wrf"
  218. game        "wrf\cam2\cam2start.gam"
  219. data        "wrf\cam2\cam2a.wrf"
  220.  
  221. between        SUB_2_1S
  222. dataset        CAM_2
  223. data        "wrf\cam2\sub2-1s.wrf"
  224.  
  225. miss_keep    SUB_2_1
  226. dataset        CAM_2
  227. game        "wrf\cam2\sub2-1.gam"
  228. data        "wrf\cam2\sub2-1.wrf"
  229.  
  230. expand        CAM_2B
  231. dataset        CAM_2
  232. game        "wrf\cam2\cam2b.gam"
  233. data        "wrf\cam2\cam2b.wrf"
  234.  
  235. between        SUB_2_2S
  236. dataset        CAM_2
  237. data        "wrf\cam2\sub2-2s.wrf"
  238.  
  239. miss_keep    SUB_2_2
  240. dataset        CAM_2
  241. game        "wrf\cam2\sub2-2.gam"
  242. data        "wrf\cam2\sub2-2.wrf"
  243.  
  244. /* This level cut
  245. between        SUB_2_3S
  246. dataset        CAM_2
  247. data        "wrf\cam2\sub2-3s.wrf"
  248.  
  249. miss_keep    SUB_2_3
  250. dataset        CAM_2
  251. game        "wrf\cam2\sub2-3.gam"
  252. data        "wrf\cam2\sub2-3.wrf"
  253. */
  254.  
  255. expand        CAM_2C
  256. dataset        CAM_2
  257. game        "wrf\cam2\cam2c.gam"
  258. data        "wrf\cam2\cam2c.wrf"
  259.  
  260. expand        CAM_2C2
  261. dataset        CAM_2
  262. game        "wrf\cam2\cam2c2.gam"
  263. data        "wrf\cam2\cam2c2.wrf"
  264.  
  265. /* This level CUT
  266. between        SUB_2_4S
  267. dataset        CAM_2
  268. data        "wrf\cam2\sub2-4s.wrf"
  269.  
  270. miss_keep    SUB_2_4
  271. dataset        CAM_2
  272. game        "wrf\cam2\sub2-4.gam"
  273. data        "wrf\cam2\sub2-4.wrf"
  274. */
  275.  
  276. between        SUB_2_5S
  277. dataset        CAM_2
  278. data        "wrf\cam2\sub2-5s.wrf"
  279.  
  280. miss_keep    SUB_2_5
  281. dataset        CAM_2
  282. game        "wrf\cam2\sub2-5.gam"
  283. data        "wrf\cam2\sub2-5.wrf"
  284.  
  285. /* no longer used
  286. expand        CAM_2D
  287. dataset        CAM_2
  288. game        "wrf\cam2\cam2d.gam"
  289. data        "wrf\cam2\cam2d.wrf"
  290. */
  291.  
  292. between        SUB_2DS
  293. dataset        CAM_2
  294. data        "wrf\cam2\sub2-Ds.wrf"
  295.  
  296. miss_keep    SUB_2D
  297. dataset        CAM_2
  298. game        "wrf\cam2\sub2-D.gam"
  299. data        "wrf\cam2\sub2-D.wrf"
  300.  
  301. between        SUB_2_6S
  302. dataset        CAM_2
  303. data        "wrf\cam2\sub2-6s.wrf"
  304.  
  305. miss_keep    SUB_2_6
  306. dataset        CAM_2
  307. game        "wrf\cam2\sub2-6.gam"
  308. data        "wrf\cam2\sub2-6.wrf"
  309.  
  310. between        SUB_2_7S
  311. dataset        CAM_2
  312. data        "wrf\cam2\sub2-7s.wrf"
  313.  
  314. miss_keep    SUB_2_7
  315. dataset        CAM_2
  316. game        "wrf\cam2\sub2-7.gam"
  317. data        "wrf\cam2\sub2-7.wrf"
  318.  
  319. between        SUB_2_8S
  320. dataset        CAM_2
  321. data        "wrf\cam2\sub2-8s.wrf"
  322.  
  323. miss_keep    SUB_2_8
  324. dataset        CAM_2
  325. game        "wrf\cam2\sub2-8.gam"
  326. data        "wrf\cam2\sub2-8.wrf"
  327.  
  328. /* USE CAM_2END instead!
  329. expand        CAM_2D2
  330. dataset        CAM_2
  331. game        "wrf\cam2\cam2d2.gam"
  332. data        "wrf\cam2\cam2d2.wrf"
  333. */
  334.  
  335. between        CAM_2END
  336. dataset        CAM_2
  337. data        "wrf\cam2\cam2end.wrf"
  338.  
  339. /*miss_clear    CAM_1_MISS2
  340. dataset        CAM_1
  341. game        "cam1\miss2.gam"
  342. data        "cam1\miss2.wrf"
  343. */
  344.  
  345. /******************************************************/
  346. /*     campaign 3 dataset and levels                  */
  347.  
  348.  
  349. campaign    CAM_3
  350. data        "wrf\vidmem3.wrf"
  351. data        "wrf\basic.wrf"
  352. data        "wrf\cam3.wrf"
  353. data        "wrf\audio.wrf"
  354. data        "wrf\piestats.wrf"
  355. data        "wrf\stats.wrf"
  356.  
  357. camstart    CAM_3A
  358. dataset        CAM_3
  359. game        "wrf\cam3\cam3a.gam"
  360. data        "wrf\cam3\cam3a.wrf"
  361.  
  362. camchange    CAM_3A
  363. dataset        CAM_2
  364. data        "wrf\cam3\cam3change.wrf"
  365. game        "wrf\cam3\cam3a.gam"
  366. data        "wrf\cam3\cam3a.wrf"
  367.  
  368. between        SUB_3_1S
  369. dataset        CAM_3
  370. data        "wrf\cam3\sub3-1s.wrf"
  371.  
  372. miss_keep    SUB_3_1
  373. dataset        CAM_3
  374. game        "wrf\cam3\sub3-1.gam"
  375. data        "wrf\cam3\sub3-1.wrf"
  376.  
  377. expand        CAM_3B
  378. dataset        CAM_3
  379. game        "wrf\cam3\cam3B.gam"
  380. data        "wrf\cam3\cam3B.wrf"
  381.  
  382. between        SUB_3_2S
  383. dataset        CAM_3
  384. data        "wrf\cam3\sub3-2s.wrf"
  385.  
  386. miss_keep    SUB_3_2
  387. dataset        CAM_3
  388. game        "wrf\cam3\sub3-2.gam"
  389. data        "wrf\cam3\sub3-2.wrf"
  390.  
  391. expand        CAM3A-B
  392. dataset        CAM_3
  393. game        "wrf\cam3\cam3A-B.gam"
  394. data        "wrf\cam3\cam3AB.wrf"
  395.  
  396. /* This level CUT
  397. between        SUB_3_3S
  398. dataset        CAM_3
  399. data        "wrf\cam3\sub3-3s.wrf"
  400.  
  401. miss_keep    SUB_3_3
  402. dataset        CAM_3
  403. game        "wrf\cam3\sub3-3.gam"
  404. data        "wrf\cam3\sub3-3.wrf"
  405. */
  406.  
  407. expand        CAM3C
  408. dataset        CAM_3
  409. game        "wrf\cam3\cam3C.gam"
  410. data        "wrf\cam3\cam3C.wrf"
  411.  
  412. expand        CAM3A-D1
  413. dataset        CAM_3
  414. game        "wrf\cam3\cam3D.gam"
  415. data        "wrf\cam3\cam3AD1.wrf"
  416.  
  417. between        CAM_3_4S
  418. dataset        CAM_3
  419. data        "wrf\cam3\sub3-4s.wrf"
  420.  
  421. camstart    CAM_3_4
  422. dataset        CAM_3
  423. game        "wrf\cam3\cam3-4.gam"
  424. data        "wrf\cam3\sub3-4.wrf"
  425.  
  426. camchange    CAM_3_4
  427. dataset        CAM_3
  428. game        "wrf\cam3\cam3-4.gam"
  429. data        "wrf\cam3\sub3-4.wrf"
  430.  
  431. /********************************************************/
  432. /*        Demo Maps                */
  433. /* You can use DEMO1, DEMO2, DEMO3, DEMO4, DEMO5 */
  434.  
  435. camstart    DEMO1
  436. dataset        CAM_3
  437. game        "wrf\demo\demo1.gam"
  438. data        "wrf\demo\demo1.wrf"
  439.  
  440. camstart    DEMO2
  441. dataset        CAM_1
  442. game        "wrf\demo\demo2.gam"
  443. data        "wrf\demo\demo2.wrf"
  444.  
  445. camstart    DEMO3
  446. dataset        CAM_2
  447. game        "wrf\demo\demo3.gam"
  448. data        "wrf\demo\demo3.wrf"
  449.  
  450. camstart    DEMO4
  451. dataset        CAM_2
  452. game        "wrf\demo\demo4.gam"
  453. data        "wrf\demo\demo4.wrf"
  454.  
  455. /* Fastplay Map (demo map temporarily) */
  456. camstart    DEMO5
  457. dataset        CAM_1
  458. game        "wrf\FastPlay\fastplay.gam"
  459. data        "wrf\FastPlay\fastplay.wrf"
  460.  
  461. /********************************************************/
  462. /* fast play                         */
  463.  
  464. camstart    FASTPLAY
  465. dataset        CAM_1
  466. //game        "wrf\FastPlay\fastplay.gam"
  467. //data        "wrf\FastPlay\fastplay.wrf"
  468. //changed for demo!
  469. game        "wrf\FastPlay\fastdemo.gam"
  470. data        "wrf\FastPlay\fastdemo.wrf"
  471.  
  472. between        SUBDEMO_START
  473. dataset        CAM_1
  474. data        "wrf\FastPlay\subdemos.wrf"
  475.  
  476. miss_keep    SUBDEMO
  477. dataset        CAM_1
  478. game        "wrf\FastPlay\subdemo.gam"
  479. data        "wrf\FastPlay\subdemo.wrf"
  480.  
  481.  
  482. /********************************************************/
  483. /*             DeathMatch                        */
  484.  
  485. /* cam 1*/
  486. level         DeadValley
  487. players        8
  488. type        11
  489. dataset        CAM_1
  490. game        "multiplay\maps\8d-deadvalley.gam"
  491. data        "wrf\multi\deathmatch.wrf"
  492.  
  493.  
  494. /* cam 2*/
  495. level         Dam
  496. players        8
  497. type        11
  498. dataset        CAM_2
  499. game        "multiplay\maps\8d-dam.gam"
  500. data        "wrf\multi\deathmatch.wrf"
  501.  
  502. /* cam 3*/
  503. level         Ambush1
  504. players        8
  505. type        11
  506. dataset        CAM_3
  507. game        "multiplay\maps\8d-ambush1.gam"
  508. data        "wrf\multi\deathmatch.wrf"
  509.  
  510. /********************************************************/
  511. /* MultiPlayer campaigns With scavs etc.         */
  512.  
  513. level         Rush
  514. players        4
  515. type        12
  516. dataset        CAM_1
  517. game        "multiplay\maps\4c-rush.gam"
  518. data        "wrf\multi\campaign-scav.wrf"
  519.  
  520. level         Startup
  521. players        2
  522. type        12
  523. dataset        CAM_1
  524. game        "multiplay\maps\2c-startup.gam"
  525. data        "wrf\multi\campaign-scav.wrf"
  526.  
  527. /********************************************************/
  528. /* standard multiplayer campaigns             */
  529.  
  530. /*cam1*/
  531. level         MizaMaze
  532. players        8
  533. type        12
  534. dataset        CAM_1
  535. game        "multiplay\maps\8c-mizamaze.gam"
  536. data        "wrf\multi\campaign.wrf"
  537.  
  538. level         Clover
  539. players        8
  540. type        12
  541. dataset        CAM_1
  542. game        "multiplay\maps\8c-clover.gam"
  543. data        "wrf\multi\campaign.wrf"
  544.  
  545. level         TotemPole
  546. players        8
  547. type        12
  548. dataset        CAM_1
  549. game        "multiplay\maps\8c-totempole.gam"
  550. data        "wrf\multi\campaign.wrf"
  551.  
  552. /*cam2*/
  553. level         UrbanChasm
  554. players        2
  555. type        12
  556. dataset        CAM_2
  557. game        "multiplay\maps\2c-urbanchasm.gam"
  558. data        "wrf\multi\campaign.wrf"
  559.  
  560. level        UrbanDuel
  561. players        4
  562. type        12
  563. dataset        CAM_2
  564. game        "multiplay\maps\4c-urbanduel.gam"
  565. data        "wrf\multi\campaign.wrf"
  566.  
  567. level        Manhattan
  568. players        8
  569. type        12
  570. dataset        CAM_2
  571. game        "multiplay\maps\8c-manhattan.gam"
  572. data        "wrf\multi\campaign.wrf"
  573.  
  574. /*cam3*/
  575. level         HighGround
  576. players        2
  577. type        12
  578. dataset        CAM_3
  579. game        "multiplay\maps\2c-highground.gam"
  580. data        "wrf\multi\campaign.wrf"
  581.  
  582. level         FishNet
  583. players        4
  584. type        12
  585. dataset        CAM_3
  586. game        "multiplay\maps\4c-fishnet.gam"
  587. data        "wrf\multi\campaign.wrf"
  588.  
  589. level         Mountain
  590. players        4
  591. type        12
  592. dataset        CAM_3
  593. game        "multiplay\maps\4c-mountain.gam"
  594. data        "wrf\multi\campaign.wrf"
  595.  
  596. level         Bananas
  597. players        8
  598. type        12
  599. dataset        CAM_3
  600. game        "multiplay\maps\8c-bananas.gam"
  601. data        "wrf\multi\campaign.wrf"
  602.  
  603.  
  604. /******************************************************/
  605. /* Skirmish Enabled Maps                   */
  606.  
  607. /*cam1*/
  608. level         Sk-Rush
  609. players        4
  610. type        14
  611. dataset        CAM_1
  612. game        "multiplay\maps\4c-rush.gam"
  613. data        "wrf\multi\skirmish4.wrf"
  614.  
  615. level         Sk-Startup
  616. players        2
  617. type        14
  618. dataset        CAM_1
  619. game        "multiplay\maps\2c-startup.gam"
  620. data        "wrf\multi\skirmish2.wrf"
  621.  
  622. level         Sk-Clover
  623. players        8
  624. type        14
  625. dataset        CAM_1
  626. game        "multiplay\maps\8c-clover.gam"
  627. data        "wrf\multi\skirmish8.wrf"
  628.  
  629. level         Sk-MizaMaze
  630. players        8
  631. type        14
  632. dataset        CAM_1
  633. game        "multiplay\maps\8c-mizamaze.gam"
  634. data        "wrf\multi\skirmish8.wrf"
  635.  
  636. /*cam2*/
  637. level         Sk-UrbanChasm
  638. players        2
  639. type        14
  640. dataset        CAM_2
  641. game        "multiplay\maps\2c-UrbanChasm.gam"
  642. data        "wrf\multi\skirmish2.wrf"
  643.  
  644. level         Sk-UrbanDuel
  645. players        4
  646. type        14
  647. dataset        CAM_2
  648. game        "multiplay\maps\4c-UrbanDuel.gam"
  649. data        "wrf\multi\skirmish4.wrf"
  650.  
  651. level         Sk-Manhattan
  652. players        8
  653. type        14
  654. dataset        CAM_2
  655. game        "multiplay\maps\8c-Manhattan.gam"
  656. data        "wrf\multi\skirmish8.wrf"
  657.  
  658. /*cam3*/
  659. level         Sk-HighGround
  660. players        2
  661. type        14
  662. dataset        CAM_3
  663. game        "multiplay\maps\2c-highground.gam"
  664. data        "wrf\multi\skirmish2.wrf"
  665.  
  666. level         Sk-Mountain
  667. players        4
  668. type        14
  669. dataset        CAM_3
  670. game        "multiplay\maps\4c-mountain.gam"
  671. data        "wrf\multi\skirmish4.wrf"
  672.  
  673. level         Sk-Bananas
  674. players        8
  675. type        14
  676. dataset        CAM_3
  677. game        "multiplay\maps\8c-bananas.gam"
  678. data        "wrf\multi\skirmish8.wrf"