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- terrain_name "03 Green MP"
- terrain_creator "Brent Houston"
-
- ;terrain values
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- water_height 0 ;default, if zero will take from mission
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- polytrn_colormap 03g_c.tga
- polytrn_detailmap E3detail.tga
- polytrn_depthmap 03_d.raw
- polytrn_polydata 03poly.cpt
- polytrn_tilestrip trntile3.tga
- polytrn_charmap 03g_M.pcx
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- polytrn_sectorcount 4 ; width of sectors
- polytrn_wrapx 1 ; do we wrap on X?
- polytrn_wrapy 1 ; do we wrap on Y?
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- polytrn_origin -2 -2 ; move terrain origin by this amount (X,Y)
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- polytrn_sectors 4 2 1 4 ; width here must match above
- polytrn_sectors 2 1 4 2
- polytrn_sectors 4 3 4 2
- polytrn_sectors 1 2 1 3
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