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- Optic parameters
-
- --- Diffuse ---
- The "color" of the object. It's computed from two layers:
-
- 1. Base color ( see ^Paint&Optics^210 )
- - Diffuse color ( if Paint flag is disabled )
- - Painted color ( if Paint flag is enabled )
-
- 2. Texture ( see ^Textures^220 )
-
- --- Specular ---
- Defines highlight spot ( reflected light ).
-
- --- Ambient ---
- Defines appereance of the surface in areas which are not directly
- illuminated by the light, or are in shadow.
-