home *** CD-ROM | disk | FTP | other *** search
- Preferences
-
- to increase this value to maintain smooth shadows.
- Smoothness - you can adjust this number if the edges of your shadows appear
- to be rough (aliased). Larger numbers will smooth out the edges of
- the shadows.
- Lightness - the shadow can appear light or dark. The greater this number
- (up to 1.000), the lighter the shadows will be.
- Quality - let's you trade off the continuity of the shadow with the time it
- takes to render it. Max will give smoother, more continuous shadows
- but will take longer to render than Min.
-
- Texture
- Quality-Normal - this is very fast but the individual pixels in the texture
- will be visible.
- Quality-Bi-Linear - blends the colors of the two neighboring pixels in the
- texture. This softens the look of the texture map.
-
- ^Previous Page^331
- ^Next Page^333
-