/ 100 Plus Great Games 2
/ 100PLUSV2.BIN / games / WordUp.dxr / Internal_Members.csv![]() ![]() | < prev | next > |
Comma Seperated Value File | 2002-01-25 | 1.4 KB | 45 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | text | word list | (0, 0) | |
2 | 2 | script | question in focus box | (0, 0) | |
3 | 3 | script | question box | (0, 0) | |
4 | 4 | script | first frame | (0, 0) | |
5 | 5 | script | scrollbar button | (0, 0) | |
6 | 6 | script | solve button | (0, 0) | |
7 | 7 | script | lil tile | (0, 0) | |
8 | 8 | script | (0, 0) | ||
9 | 9 | bitmap | theblue | (12, 12) | |
10 | 10 | script | blue squares | (0, 0) | |
11 | 11 | bitmap | solved | (188, 188) | |
12 | 12 | script | groupmenu-gsolve | (0, 0) | |
13 | 13 | bitmap | continue down | (61, 38) | |
14 | 14 | bitmap | continue over | (61, 38) | |
15 | 15 | bitmap | continue | (61, 38) | |
16 | 16 | bitmap | restart down | (59, 38) | |
17 | 17 | bitmap | restart over | (59, 38) | |
18 | 18 | bitmap | restart | (59, 38) | |
19 | 19 | bitmap | solved | (188, 188) | |
20 | 20 | bitmap | solved2 | (188, 188) | |
21 | 21 | bitmap | quit down | (61, 38) | |
22 | 22 | bitmap | quit over | (61, 38) | |
23 | 23 | bitmap | quit | (61, 38) | |
24 | 24 | script | New Behavior | (0, 0) | |
25 | 25 | script | super sponge | (0, 0) | |
26 | 26 | script | restart button | (0, 0) | |
27 | 27 | script | (0, 0) | ||
28 | 28 | text | word list 2 | (0, 0) | |
29 | 29 | script | (0, 0) | ||
30 | 30 | script | scrollffff | (0, 0) | |
31 | 31 | font | Vipnagorgialla * | (3, 3) | |
32 | 32 | text | (0, 0) | ||
33 | 33 | script | asstastice | (0, 0) | |
34 | 36 | sound | select clue | (0, 0) | |
35 | 37 | sound | solve button click | (0, 0) | |
36 | 38 | sound | solve button over | (0, 0) | |
37 | 39 | sound | typeletter | (0, 0) | |
38 | 40 | font | Radio Stars * | (3, 3) | |
39 | 41 | text | (0, 0) | ||
40 | 42 | script | New Behavior | (0, 0) | |
41 | 44 | sound | restart sound | (0, 0) | |
42 | 45 | sound | lose | (0, 0) | |
43 | 46 | sound | reset | (0, 0) | |
44 | 47 | sound | win | (0, 0) |