/ 100 Plus Great Games 2
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Comma Seperated Value File | 2002-01-25 | 3.3 KB | 116 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | script | (0, 0) | ||
2 | 2 | script | (0, 0) | ||
3 | 3 | script | (0, 0) | ||
4 | 4 | script | (0, 0) | ||
5 | 5 | script | (0, 0) | ||
6 | 6 | script | (0, 0) | ||
7 | 7 | script | (0, 0) | ||
8 | 8 | font | Radio Stars * | (3, 3) | |
9 | 9 | bitmap | (290, 14) | ||
10 | 10 | bitmap | (0, 0) | ||
11 | 11 | script | (0, 0) | ||
12 | 12 | script | (0, 0) | ||
13 | 13 | script | (0, 0) | ||
14 | 14 | script | Restart Game | (0, 0) | |
15 | 16 | text | (0, 0) | ||
16 | 17 | bitmap | Baloon | (49, 49) | |
17 | 18 | script | (0, 0) | ||
18 | 19 | text | (0, 0) | ||
19 | 20 | text | (0, 0) | ||
20 | 21 | script | Continue Game | (0, 0) | |
21 | 22 | bitmap | Beam 1 | (1, 0) | |
22 | 23 | bitmap | Beam 2 | (1, 0) | |
23 | 24 | bitmap | Beam 3 | (1, 0) | |
24 | 25 | bitmap | Beam 4 | (1, 0) | |
25 | 26 | bitmap | Beam 5 | (1, 0) | |
26 | 27 | bitmap | Beam 6 | (1, 0) | |
27 | 28 | text | (0, 0) | ||
28 | 29 | text | Total Score | (0, 0) | |
29 | 30 | script | (0, 0) | ||
30 | 31 | flash | readysetgo!-gray | (261, 81) | |
31 | 32 | bitmap | (0, 0) | ||
32 | 33 | text | (0, 0) | ||
33 | 34 | text | (0, 0) | ||
34 | 35 | text | Level Score Tally | (0, 0) | |
35 | 36 | bitmap | (0, 0) | ||
36 | 37 | bitmap | Water Drop | (4, 19) | |
37 | 38 | bitmap | Water Pool | (32, 32) | |
38 | 39 | text | Total Score Tally | (0, 0) | |
39 | 40 | bitmap | (2, 2) | ||
40 | 42 | script | (0, 0) | ||
41 | 44 | script | (0, 0) | ||
42 | 45 | script | (0, 0) | ||
43 | 46 | bitmap | bkgrd | (290, 220) | |
44 | 47 | bitmap | (290, 85) | ||
45 | 48 | bitmap | (290, 53) | ||
46 | 49 | bitmap | (290, 15) | ||
47 | 50 | bitmap | Droplet | (5, 11) | |
48 | 53 | script | (0, 0) | ||
49 | 54 | script | (0, 0) | ||
50 | 55 | script | (0, 0) | ||
51 | 56 | text | Accuracy Tally | (0, 0) | |
52 | 57 | font | Digital Readout Thick Upr * | (3, 3) | |
53 | 63 | script | (0, 0) | ||
54 | 64 | bitmap | bkgrd | (290, 220) | |
55 | 65 | font | Vipnagorgialla * | (3, 3) | |
56 | 71 | bitmap | Target | (17, 17) | |
57 | 72 | bitmap | Hit | (17, 17) | |
58 | 73 | text | Level Score | (0, 0) | |
59 | 74 | text | Level Time | (0, 0) | |
60 | 75 | text | Level Number | (0, 0) | |
61 | 78 | bitmap | continueNorm | (113, 16) | |
62 | 79 | bitmap | continueOver | (113, 16) | |
63 | 80 | bitmap | Gameover | (219, 159) | |
64 | 81 | bitmap | LevelComplete | (219, 159) | |
65 | 82 | bitmap | RestartNorm | (113, 16) | |
66 | 83 | bitmap | restartOver | (113, 16) | |
67 | 85 | sound | hit enemy 2 | (0, 0) | |
68 | 86 | sound | hit enemy 3 | (0, 0) | |
69 | 87 | sound | hit enemy 1 | (0, 0) | |
70 | 88 | sound | splash | (0, 0) | |
71 | 89 | sound | throw | (0, 0) | |
72 | 92 | bitmap | waterballoon | (50, 42) | |
73 | 99 | flash | hit space-white | (266, 43) | |
74 | 100 | sound | level_complete | (0, 0) | |
75 | 101 | sound | continuerestart | (0, 0) | |
76 | 102 | sound | lose | (0, 0) | |
77 | 103 | sound | reset | (0, 0) | |
78 | 104 | sound | win | (0, 0) | |
79 | 105 | bitmap | Target 1A | (75, 92) | |
80 | 106 | bitmap | Target 1B | (67, 82) | |
81 | 107 | bitmap | Target 1C | (57, 69) | |
82 | 108 | bitmap | Target 2A | (75, 92) | |
83 | 109 | bitmap | Target 2B | (67, 82) | |
84 | 110 | bitmap | Target 2C | (57, 69) | |
85 | 111 | bitmap | Target 3A | (75, 92) | |
86 | 112 | bitmap | Target 3B | (67, 82) | |
87 | 113 | bitmap | Target 3C | (57, 69) | |
88 | 118 | bitmap | Hit 1A | (75, 92) | |
89 | 119 | bitmap | Hit 1B | (67, 82) | |
90 | 120 | bitmap | Hit 1C | (57, 69) | |
91 | 121 | bitmap | Hit 2A | (75, 92) | |
92 | 122 | bitmap | Hit 2B | (67, 82) | |
93 | 123 | bitmap | Hit 2C | (57, 69) | |
94 | 124 | bitmap | Hit 3A | (75, 92) | |
95 | 125 | bitmap | Hit 3B | (67, 82) | |
96 | 126 | bitmap | Hit 3C | (57, 69) | |
97 | 141 | bitmap | Target1 | (57, 73) | |
98 | 142 | bitmap | Hit1 | (58, 73) | |
99 | 143 | bitmap | Hit2 | (58, 47) | |
100 | 144 | bitmap | Target2 | (58, 47) | |
101 | 145 | bitmap | Target3 | (58, 56) | |
102 | 146 | bitmap | Hit3 | (58, 56) | |
103 | 148 | bitmap | p1 | (290, 134) | |
104 | 149 | bitmap | p2 | (290, 39) | |
105 | 150 | bitmap | p3 | (290, 46) | |
106 | 151 | bitmap | p4 | (290, 24) | |
107 | 183 | bitmap | Hit 1A | (75, 92) | |
108 | 184 | bitmap | Hit 1B | (67, 82) | |
109 | 185 | bitmap | Hit 1C | (57, 69) | |
110 | 186 | bitmap | Hit 2A | (75, 92) | |
111 | 187 | bitmap | Hit 2B | (67, 82) | |
112 | 188 | bitmap | Hit 2C | (57, 69) | |
113 | 189 | bitmap | Hit 3A | (75, 92) | |
114 | 190 | bitmap | Hit 3B | (67, 82) | |
115 | 191 | bitmap | Hit 3C | (57, 69) |