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- on exitFrame me
- global playerScore, totalScore, throwState
- integerScore = (playerScore[1] * 30) + (playerScore[2] * 50) - (playerScore[3] * 20)
- if integerScore <= 0 then
- integerScore = 0
- end if
- totalScore = totalScore + integerScore
- member("Level Score Tally").text = "Level Score: " & string(integerScore)
- member("Total Score Tally").text = "Total Score: " & string(totalScore)
- repeat with whichDisp = 180 to 200
- sprite(whichDisp).locZ = 999
- end repeat
- throwState = 0
- playSound("Win", 1)
- end
-