if (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][8] = 10 then
if (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][7] = 10 then
if (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][6] = 10 then
if gGameBoard[6][5] = 0 then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][9] = 10 then
if (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][8] = 10 then
if (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][7] = 10 then
if (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][6] = 10 then
if gGameBoard[5][5] = 0 then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
end if
if gLevel = 2 then
if gGameBoard[6][10] = 10 then
if (gGameBoard[6][9] = 0) and (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][9] = 10 then
if (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][8] = 10 then
if (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][7] = 10 then
if (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][6] = 10 then
if (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][10] = 10 then
if (gGameBoard[5][9] = 0) and (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][9] = 10 then
if (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][8] = 10 then
if (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][7] = 10 then
if (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][6] = 10 then
if (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
end if
if (gLevel = 3) or (gLevel = 4) then
if gGameBoard[6][10] = 10 then
if (gGameBoard[6][9] = 0) and (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][9] = 10 then
if (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][8] = 10 then
if (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][7] = 10 then
if (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][6] = 10 then
if (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][10] = 10 then
if (gGameBoard[5][9] = 0) and (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][9] = 10 then
if (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][8] = 10 then
if (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][7] = 10 then
if (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][6] = 10 then
if (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
end if
if gLevel = 5 then
if gGameBoard[6][11] = 10 then
if (gGameBoard[6][10] = 0) and (gGameBoard[6][9] = 0) and (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][10] = 10 then
if (gGameBoard[6][9] = 0) and (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][9] = 10 then
if (gGameBoard[6][8] = 0) and (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][8] = 10 then
if (gGameBoard[6][7] = 0) and (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][7] = 10 then
if (gGameBoard[6][6] = 0) and (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[6][6] = 10 then
if (gGameBoard[6][5] = 0) and (gGameBoard[6][4] = 0) and (gGameBoard[6][3] = 0) and (gGameBoard[6][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][11] = 10 then
if (gGameBoard[5][10] = 0) and (gGameBoard[5][9] = 0) and (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][10] = 10 then
if (gGameBoard[5][9] = 0) and (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][9] = 10 then
if (gGameBoard[5][8] = 0) and (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][8] = 10 then
if (gGameBoard[5][7] = 0) and (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][7] = 10 then
if (gGameBoard[5][6] = 0) and (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then
gCarMove = 1
gCar = 10
gLeft = 1
gSpeed = 4
end if
end if
if gGameBoard[5][6] = 10 then
if (gGameBoard[5][5] = 0) and (gGameBoard[5][4] = 0) and (gGameBoard[5][3] = 0) and (gGameBoard[5][2] = 0) then