home *** CD-ROM | disk | FTP | other *** search
- on exitFrame me
- global shadowShapeData, shadowSpinData, blankMapData, solidData, rippleData, playerScore, timeToDie, levelWidth, maxShapeList, tileSize, playerlevel
- maxShapeList = [4, 6, 8, 10, 12]
- playerlevel = 0
- playerScore = 0
- timeToDie = 0
- tileSize = 50
- levelWidth = 7
- set the width of sprite 2 to levelWidth * tileSize
- sprite(700).locZ = 9999
- sprite(700).visible = 1
- go(3)
- end
-