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- property pSprite, spriteNum
- global gScoreSprites
-
- on beginSprite me
- pSprite = sprite(spriteNum)
- pSprite.visible = 0
- gScoreSprites.addProp(pSprite.member.name.symbol, pSprite)
- end
-
- on huloff me
- pSprite.visible = 1
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- pSprite.visible = 0
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- pSprite.visible = 1
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- pSprite.visible = 0
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- pSprite.visible = 1
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- pSprite.visible = 0
- s = the ticks + 15
- repeat while the ticks < s
- updateStage()
- end repeat
- end
-