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- on exitFrame me
- global playerScore, levelScore, totalScore, updateTextFields, levelTimer, playerData, playerInventory, playerlevel
- member("Total Score Tally").text = string(totalScore)
- repeat with whichDisp = 470 to 505
- sprite(whichDisp).locZ = 9999
- end repeat
- playSound("Lose", 1)
- end
-