/ 100 Plus Great Games 2
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Comma Seperated Value File | 2002-01-25 | 3.6 KB | 117 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | script | (0, 0) | ||
2 | 2 | script | (0, 0) | ||
3 | 3 | script | (0, 0) | ||
4 | 4 | script | (0, 0) | ||
5 | 5 | script | (0, 0) | ||
6 | 6 | script | (0, 0) | ||
7 | 7 | script | (0, 0) | ||
8 | 8 | script | (0, 0) | ||
9 | 9 | bitmap | HUD2 | (60, 220) | |
10 | 10 | field | Frame Rate | (0, 0) | |
11 | 11 | bitmap | powerbar | (75, 220) | |
12 | 12 | script | (0, 0) | ||
13 | 14 | script | Restart Button | (0, 0) | |
14 | 15 | bitmap | Blanket | (0, 0) | |
15 | 16 | text | Final Score | (0, 0) | |
16 | 17 | text | Final Time Bonus Display | (0, 0) | |
17 | 18 | font | Radio Stars * * | (3, 3) | |
18 | 19 | bitmap | LevelComplete-Normal | (113, 16) | |
19 | 20 | script | Continue Button | (0, 0) | |
20 | 21 | bitmap | Blanket | (0, 0) | |
21 | 22 | text | Final Score Record | (0, 0) | |
22 | 23 | flash | Checkpoint Animation | (290, 68) | |
23 | 24 | text | Final Time Bonus Display | (0, 0) | |
24 | 25 | font | Vipnagorgialla * | (3, 3) | |
25 | 26 | text | lap 1 Score Record | (0, 0) | |
26 | 27 | text | lap 2 Score Record | (0, 0) | |
27 | 28 | text | lap 3 Score Record | (0, 0) | |
28 | 29 | text | lap 4 Score Record | (0, 0) | |
29 | 30 | script | (0, 0) | ||
30 | 31 | script | (0, 0) | ||
31 | 32 | font | Arial * | (3, 3) | |
32 | 36 | script | (0, 0) | ||
33 | 37 | script | (0, 0) | ||
34 | 38 | script | (0, 0) | ||
35 | 39 | script | (0, 0) | ||
36 | 40 | script | (0, 0) | ||
37 | 41 | flash | readysetgo!-gray | (261, 81) | |
38 | 42 | script | (0, 0) | ||
39 | 43 | bitmap | (0, 2) | ||
40 | 49 | field | Current Level | (0, 0) | |
41 | 50 | text | (0, 0) | ||
42 | 51 | text | (0, 0) | ||
43 | 53 | bitmap | (98, 37) | ||
44 | 57 | bitmap | Flag | (175, 14) | |
45 | 64 | bitmap | Splat A1 | (25, 25) | |
46 | 65 | bitmap | Splat A2 | (25, 25) | |
47 | 66 | bitmap | Splat A3 | (25, 25) | |
48 | 67 | bitmap | Splat A4 | (25, 25) | |
49 | 68 | bitmap | Splat A5 | (25, 25) | |
50 | 69 | bitmap | finish Flag | (187, 19) | |
51 | 78 | bitmap | Splash 0 | (19, 0) | |
52 | 79 | bitmap | Splash 1 | (21, -1) | |
53 | 80 | bitmap | Splash 2 | (22, -2) | |
54 | 81 | bitmap | Splash 3 | (25, -2) | |
55 | 82 | bitmap | Splash 4 | (28, -5) | |
56 | 83 | bitmap | Splash 5 | (28, -5) | |
57 | 85 | bitmap | Sandshore | (102, 30) | |
58 | 86 | bitmap | sand | (30, 30) | |
59 | 89 | bitmap | needle | (25, 1) | |
60 | 90 | bitmap | reddot | (7, 7) | |
61 | 91 | bitmap | BankA 1 | (30, 30) | |
62 | 92 | bitmap | BankA 2 | (30, 30) | |
63 | 93 | bitmap | BankB 1 | (30, 30) | |
64 | 94 | bitmap | BankB 2 | (30, 30) | |
65 | 95 | bitmap | BankC 1 | (30, 30) | |
66 | 96 | bitmap | bankC 2 | (30, 30) | |
67 | 99 | text | Lap 1 Score | (0, 0) | |
68 | 100 | text | Lap 2 Score | (0, 0) | |
69 | 101 | text | Lap 3 Score | (0, 0) | |
70 | 102 | text | Lap 4 Score | (0, 0) | |
71 | 103 | bitmap | speedboat-alpha-smaller | (20, 49) | |
72 | 106 | field | Lap 1 score | (0, 0) | |
73 | 107 | field | Lap 2 score | (0, 0) | |
74 | 108 | field | Lap 3 score | (0, 0) | |
75 | 109 | field | Lap 4 score | (0, 0) | |
76 | 120 | bitmap | checkpoint Flag | (171, 10) | |
77 | 135 | bitmap | Animated-Water-Tile1 | (41, 37) | |
78 | 136 | bitmap | Animated-Water-Tile1 | (41, 37) | |
79 | 137 | bitmap | Animated-Water-Tile1 | (41, 37) | |
80 | 144 | field | Timer Field | (0, 0) | |
81 | 148 | bitmap | Animated-Water-Tile1 | (41, 37) | |
82 | 153 | bitmap | Digit empty | (7, 9) | |
83 | 154 | bitmap | Digit 0 | (7, 9) | |
84 | 155 | bitmap | Digit 1 | (7, 9) | |
85 | 156 | bitmap | Digit 2 | (7, 9) | |
86 | 157 | bitmap | Digit 3 | (7, 9) | |
87 | 158 | bitmap | Digit 4 | (7, 9) | |
88 | 159 | bitmap | Digit 5 | (7, 9) | |
89 | 160 | bitmap | Digit 6 | (7, 9) | |
90 | 161 | bitmap | Digit 7 | (7, 9) | |
91 | 162 | bitmap | Digit 8 | (7, 9) | |
92 | 163 | bitmap | Digit 9 | (7, 9) | |
93 | 177 | bitmap | Alpha Log | (35, 17) | |
94 | 190 | bitmap | Obstacle 1 | (10, 17) | |
95 | 192 | bitmap | Obstacle 2 | (29, 13) | |
96 | 193 | bitmap | Obstacle 3 | (22, 19) | |
97 | 194 | bitmap | Obstacle 4 | (24, 18) | |
98 | 195 | bitmap | Obstacle 5 | (23, 6) | |
99 | 196 | bitmap | logman | (16, 28) | |
100 | 197 | bitmap | powerbar | (60, 220) | |
101 | 198 | bitmap | beaverbutton | (5, 7) | |
102 | 218 | sound | level_complete | (0, 0) | |
103 | 219 | sound | continuerestart | (0, 0) | |
104 | 220 | sound | lose | (0, 0) | |
105 | 221 | sound | reset | (0, 0) | |
106 | 222 | sound | win | (0, 0) | |
107 | 225 | bitmap | continueNorm | (113, 16) | |
108 | 226 | bitmap | continueOver | (113, 16) | |
109 | 227 | bitmap | Gameover | (219, 159) | |
110 | 228 | bitmap | LevelComplete | (219, 159) | |
111 | 229 | bitmap | RestartNorm | (113, 16) | |
112 | 230 | bitmap | restartOver | (113, 16) | |
113 | 239 | sound | checkpoint SFX | (0, 0) | |
114 | 240 | sound | Hit 1 SFX | (0, 0) | |
115 | 241 | sound | Hit 2 SFX | (0, 0) | |
116 | 242 | sound | Hit 3 SFX | (0, 0) |