# | Number | Type | Name | Registration Point | Filename
|
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1 | 1 | bitmap | blue_splitter | (24, 24) | |
2 | 2 | bitmap | green_splitter | (24, 24) | |
3 | 3 | bitmap | white_splitter | (24, 24) | |
4 | 4 | bitmap | red_splitter | (24, 24) | |
5 | 5 | bitmap | blue_splitter_on | (24, 24) | |
6 | 6 | bitmap | green_splitter_on | (24, 24) | |
7 | 7 | bitmap | red_splitter_on | (24, 24) | |
8 | 8 | bitmap | white_splitter_on | (24, 24) | |
9 | 9 | bitmap | disabled_blue_splitter | (24, 24) | |
10 | 10 | bitmap | disabled_green_splitter | (24, 24) | |
11 | 11 | bitmap | disabled_red_splitter | (24, 24) | |
12 | 12 | bitmap | disabled_white_splitter | (24, 24) | |
13 | 13 | bitmap | disabled_blue_splitter_on | (24, 24) | |
14 | 14 | bitmap | disabled_green_splitter_on | (24, 24) | |
15 | 15 | bitmap | disabled_red_splitter_on | (24, 24) | |
16 | 16 | bitmap | disabled_white_splitter_on | (24, 24) | |
17 | 17 | bitmap | locked_blue_splitter | (24, 24) | |
18 | 18 | bitmap | locked_green_splitter | (24, 24) | |
19 | 19 | bitmap | locked_white_splitter | (24, 24) | |
20 | 20 | bitmap | locked_red_splitter | (24, 24) | |
21 | 21 | bitmap | locked_blue_splitter_on | (24, 24) | |
22 | 22 | bitmap | locked_green_splitter_on | (24, 24) | |
23 | 23 | bitmap | locked_red_splitter_on | (24, 24) | |
24 | 24 | bitmap | locked_white_splitter_on | (24, 24) | |
25 | 25 | bitmap | locked_disabled_blue_splitter | (24, 24) | |
26 | 26 | bitmap | locked_disabled_green_splitter | (24, 24) | |
27 | 27 | bitmap | locked_disabled_red_splitter | (24, 24) | |
28 | 28 | bitmap | locked_disabled_white_splitter | (24, 24) | |
29 | 29 | bitmap | locked_disabled_blue_splitter_on | (24, 24) | |
30 | 30 | bitmap | locked_disabled_green_splitter_on | (24, 24) | |
31 | 31 | bitmap | locked_disabled_red_splitter_on | (24, 24) | |
32 | 32 | bitmap | locked_disabled_white_splitter_on | (24, 24) | |
33 | 33 | bitmap | blocker_blue_down | (24, 24) | |
34 | 34 | bitmap | blocker_blue_up | (24, 24) | |
35 | 35 | bitmap | blocker_green_down | (24, 24) | |
36 | 36 | bitmap | blocker_green_up | (24, 24) | |
37 | 37 | bitmap | blocker_red_down | (24, 24) | |
38 | 38 | bitmap | blocker_red_up | (24, 24) | |
39 | 39 | bitmap | blocker_white_down | (24, 24) | |
40 | 40 | bitmap | blocker_white_up | (24, 24) | |
41 | 41 | script | | (0, 0) | |
42 | 42 | script | | (0, 0) | |
43 | 43 | script | | (0, 0) | |
44 | 44 | script | | (0, 0) | |
45 | 49 | bitmap | locked_blocker_blue_down | (24, 24) | |
46 | 50 | bitmap | locked_blocker_blue_up | (24, 24) | |
47 | 51 | bitmap | locked_blocker_green_down | (24, 24) | |
48 | 52 | bitmap | locked_blocker_green_up | (24, 24) | |
49 | 53 | bitmap | locked_blocker_red_down | (24, 24) | |
50 | 54 | bitmap | locked_blocker_red_up | (24, 24) | |
51 | 55 | bitmap | locked_blocker_white_down | (24, 24) | |
52 | 56 | bitmap | locked_blocker_white_up | (24, 24) | |
53 | 65 | bitmap | blue_filter | (24, 24) | |
54 | 66 | bitmap | blue_filter_on | (24, 24) | |
55 | 67 | bitmap | green_filter | (24, 24) | |
56 | 68 | bitmap | green_filter_on | (24, 24) | |
57 | 69 | bitmap | red_filter | (24, 24) | |
58 | 70 | bitmap | red_filter_on | (24, 24) | |
59 | 81 | bitmap | locked_blue_filter | (24, 24) | |
60 | 82 | bitmap | locked_blue_filter_on | (24, 24) | |
61 | 83 | bitmap | locked_green_filter | (24, 24) | |
62 | 84 | bitmap | locked_green_filter_on | (24, 24) | |
63 | 85 | bitmap | locked_red_filter | (24, 24) | |
64 | 86 | bitmap | locked_red_filter_on | (24, 24) | |
65 | 99 | bitmap | super_blocker | (25, 25) | |
66 | 100 | bitmap | locked_super_blocker | (25, 25) | |
67 | 102 | bitmap | locked_floor_tile | (24, 24) | |
68 | 103 | bitmap | floor_tile | (24, 24) | |
69 | 104 | bitmap | FakeSprite1 | (25, 25) | |
70 | 105 | bitmap | FakeSprite2 | (25, 25) | |
71 | 106 | bitmap | FakeSprite3 | (24, 24) | |
72 | 113 | bitmap | laser | (24, 24) | |
73 | 114 | bitmap | locked_laser | (24, 24) | |
74 | 116 | bitmap | reflector | (24, 24) | |
75 | 117 | bitmap | reflector_on | (24, 24) | |
76 | 118 | bitmap | locked_reflector | (24, 24) | |
77 | 119 | bitmap | locked_reflector_on | (24, 24) | |
78 | 125 | bitmap | laserbeams-interface | (290, 220) | |
79 | 126 | bitmap | blue_bend1 | (25, 25) | |
80 | 127 | bitmap | blue_bend2 | (4, 27) | |
81 | 128 | bitmap | blue_bend3 | (4, 4) | |
82 | 129 | bitmap | blue_bend4 | (25, 4) | |
83 | 130 | bitmap | blue_straight1 | (25, 4) | |
84 | 131 | bitmap | blue_straight2 | (4, 25) | |
85 | 132 | bitmap | green_bend1 | (25, 25) | |
86 | 133 | bitmap | green_bend2 | (4, 27) | |
87 | 134 | bitmap | green_bend3 | (4, 4) | |
88 | 135 | bitmap | green_bend4 | (25, 4) | |
89 | 136 | bitmap | green_straight1 | (25, 4) | |
90 | 137 | bitmap | green_straight2 | (4, 25) | |
91 | 138 | bitmap | red_bend1 | (25, 25) | |
92 | 139 | bitmap | red_bend2 | (4, 27) | |
93 | 140 | bitmap | red_bend3 | (4, 4) | |
94 | 141 | bitmap | red_bend4 | (25, 4) | |
95 | 142 | bitmap | red_straight1 | (25, 4) | |
96 | 143 | bitmap | red_straight2 | (4, 25) | |
97 | 153 | text | CurrentLevel | (0, 0) | |
98 | 154 | script | Main | (0, 0) | |
99 | 155 | script | Globals | (0, 0) | |
100 | 156 | script | BlockScript | (0, 0) | |
101 | 157 | script | MouseInput | (0, 0) | |
102 | 158 | script | LaserScript | (0, 0) | |
103 | 161 | field | LevelTimeDisplay | (0, 0) | |
104 | 162 | text | LevelObjective | (0, 0) | |
105 | 169 | font | Arial Bold * | (3, 3) | |
106 | 170 | font | Vipnagorgialla * | (3, 3) | |
107 | 172 | sound | continue&restart | (0, 0) | |
108 | 173 | sound | lose | (0, 0) | |
109 | 174 | sound | reset | (0, 0) | |
110 | 175 | sound | win | (0, 0) | |
111 | 177 | bitmap | Gameover | (208, 159) | |
112 | 178 | bitmap | Gameover-Normal | (113, 16) | |
113 | 179 | bitmap | Gameover-MouseOver | (113, 16) | |
114 | 180 | script | RestartEvents | (0, 0) | |
115 | 183 | bitmap | LevelComplete | (208, 159) | |
116 | 184 | bitmap | LevelComplete-Normal | (113, 16) | |
117 | 185 | bitmap | LevelComplete-MouseOver | (113, 16) | |
118 | 186 | script | ContinueEvents | (0, 0) | |
119 | 194 | sound | levelcomplete10 | (0, 0) | |
120 | 201 | text | YouWin1 | (0, 0) | |
121 | 202 | text | YouWin2 | (0, 0) | |
122 | 203 | text | TryAgain1 | (0, 0) | |
123 | 204 | text | TryAgain2 | (0, 0) | |
124 | 205 | text | Score1 | (0, 0) | |
125 | 206 | text | Score2 | (0, 0) | |
126 | 207 | text | Time1 | (0, 0) | |
127 | 208 | text | Time2 | (0, 0) | |
128 | 218 | sound | drop block | (0, 0) | |
129 | 219 | sound | flip reflector | (0, 0) | |
130 | 220 | sound | laser hits reflector | (0, 0) | |
131 | 221 | sound | pick up block | (0, 0) | |
132 | 225 | bitmap | Hint1 | (190, 150) | |
133 | 226 | bitmap | Hint2 | (190, 150) | |
134 | 227 | bitmap | Hint3 | (190, 150) | |
135 | 228 | bitmap | Hint4 | (190, 150) | |
136 | 229 | bitmap | Hint5 | (190, 150) | |
137 | 239 | font | Radio Stars * | (3, 3) |
|