/ 100 Plus Great Games 2
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Comma Seperated Value File | 2002-01-25 | 8.4 KB | 265 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | script | (0, 0) | ||
2 | 2 | script | (0, 0) | ||
3 | 3 | font | Lucida Console * | (3, 3) | |
4 | 4 | font | Radio Stars * | (3, 3) | |
5 | 5 | script | (0, 0) | ||
6 | 6 | font | Vipnagorgialla * | (3, 3) | |
7 | 7 | bitmap | (0, 0) | ||
8 | 8 | field | Target Status | (0, 0) | |
9 | 9 | script | (0, 0) | ||
10 | 10 | script | Spaceship Scripts | (0, 0) | |
11 | 11 | script | universal scripts | (0, 0) | |
12 | 12 | script | (0, 0) | ||
13 | 13 | script | (0, 0) | ||
14 | 14 | script | (0, 0) | ||
15 | 15 | text | Weapon Ammo | (0, 0) | |
16 | 16 | text | Weapon Ammo | (0, 0) | |
17 | 17 | text | Ammo Display 1 | (0, 0) | |
18 | 18 | text | Weapon Ammo | (0, 0) | |
19 | 19 | text | Ammo Display 2 | (0, 0) | |
20 | 20 | text | Weapon Ammo | (0, 0) | |
21 | 21 | text | Ammo Display 3 | (0, 0) | |
22 | 22 | text | Weapon Ammo | (0, 0) | |
23 | 23 | text | Mega Cannon Status | (0, 0) | |
24 | 24 | bitmap | Shield Bar | (5, 1) | |
25 | 25 | bitmap | Armor Bar | (5, 1) | |
26 | 26 | bitmap | Shield Display | (5, 1) | |
27 | 27 | bitmap | WBG 1 | (0, 0) | |
28 | 28 | bitmap | (1, 1) | ||
29 | 29 | bitmap | WBG 2 | (0, 0) | |
30 | 30 | bitmap | Anchorpoint | (8, 8) | |
31 | 31 | bitmap | Player Ship | (14, 18) | |
32 | 32 | bitmap | Red Ship | (13, 16) | |
33 | 33 | bitmap | Yellow Ship | (13, 16) | |
34 | 34 | bitmap | Blue Ship | (13, 16) | |
35 | 35 | bitmap | Gun Drone | (15, 19) | |
36 | 36 | bitmap | Gun Drone | (15, 19) | |
37 | 37 | bitmap | Drone 1 | (8, 7) | |
38 | 38 | bitmap | Drone 2 | (8, 7) | |
39 | 39 | bitmap | Drone 3 | (7, 6) | |
40 | 40 | bitmap | Drone 4 | (7, 6) | |
41 | 41 | bitmap | Drone 5 | (8, 7) | |
42 | 42 | bitmap | Fighter | (21, 24) | |
43 | 43 | bitmap | Light Impact 1 | (5, 5) | |
44 | 44 | bitmap | Light Impact 2 | (6, 6) | |
45 | 45 | bitmap | Light Impact 3 | (6, 6) | |
46 | 46 | bitmap | Light Impact 4 | (7, 7) | |
47 | 47 | bitmap | Torpedo 1 | (6, 11) | |
48 | 48 | bitmap | Torpedo 2 | (7, 12) | |
49 | 49 | bitmap | Medium Impact 1 | (5, 5) | |
50 | 50 | bitmap | Medium Impact 2 | (6, 6) | |
51 | 51 | bitmap | Medium Impact 3 | (6, 6) | |
52 | 52 | bitmap | Medium Impact 4 | (7, 7) | |
53 | 53 | bitmap | Dark Missile 1 | (6, 6) | |
54 | 54 | bitmap | Dark Missile 2 | (6, 6) | |
55 | 55 | bitmap | Heavy Impact 1 | (5, 5) | |
56 | 56 | bitmap | Heavy Impact 2 | (6, 6) | |
57 | 57 | bitmap | Heavy Impact 3 | (6, 6) | |
58 | 58 | bitmap | Heavy Impact 4 | (7, 7) | |
59 | 59 | bitmap | Dark Missile | (9, 9) | |
60 | 60 | bitmap | Dark Missile | (9, 9) | |
61 | 61 | script | (0, 0) | ||
62 | 62 | script | (0, 0) | ||
63 | 63 | script | (0, 0) | ||
64 | 67 | bitmap | Friendly Dot 1 | (1, 1) | |
65 | 68 | bitmap | Friendly Dot 2 | (1, 1) | |
66 | 69 | bitmap | Enemy Dot 1 | (1, 1) | |
67 | 70 | bitmap | Enemy Dot 2 | (1, 1) | |
68 | 71 | bitmap | Ship9 | (17, 17) | |
69 | 72 | bitmap | Homebase Arrow | (5, 1) | |
70 | 73 | bitmap | Drone 1 | (15, 15) | |
71 | 74 | bitmap | Drone 2 | (15, 15) | |
72 | 75 | bitmap | Drone 3 | (13, 13) | |
73 | 76 | bitmap | Drone 4 | (13, 13) | |
74 | 77 | bitmap | Drone 5 | (15, 15) | |
75 | 78 | bitmap | Alien1 | (15, 15) | |
76 | 80 | bitmap | Active Map | (0, 0) | |
77 | 81 | bitmap | Background_Stars | (0, 0) | |
78 | 85 | bitmap | Impact Hit 1 | (4, 4) | |
79 | 86 | bitmap | Impact Hit 2 | (5, 5) | |
80 | 87 | bitmap | Impact Hit 3 | (6, 5) | |
81 | 88 | bitmap | Impact Hit 4 | (6, 6) | |
82 | 91 | bitmap | Star 1 | (4, 5) | |
83 | 92 | bitmap | Star 2 | (4, 3) | |
84 | 93 | bitmap | Star 3 | (5, 5) | |
85 | 94 | bitmap | Star 4 | (3, 3) | |
86 | 95 | bitmap | Star 5 | (3, 2) | |
87 | 96 | bitmap | Star 6 | (3, 2) | |
88 | 97 | bitmap | Star 1 | (7, 7) | |
89 | 98 | bitmap | Star 2 | (6, 6) | |
90 | 99 | bitmap | Star 3 | (7, 7) | |
91 | 100 | bitmap | Star 4 | (5, 6) | |
92 | 101 | bitmap | Star 5 | (5, 4) | |
93 | 102 | bitmap | Star 6 | (5, 4) | |
94 | 103 | bitmap | Saucer 1 | (34, 34) | |
95 | 104 | bitmap | Saucer 2 | (21, 21) | |
96 | 105 | bitmap | Saucer 3 | (17, 17) | |
97 | 106 | bitmap | Saucer 4 | (17, 17) | |
98 | 107 | bitmap | Saucer 5 | (12, 12) | |
99 | 108 | bitmap | Saucer 6 | (10, 10) | |
100 | 109 | bitmap | Home Base | (32, 40) | |
101 | 110 | bitmap | Fighter | (18, 16) | |
102 | 114 | bitmap | Gunboat | (16, 13) | |
103 | 115 | bitmap | Stealther | (17, 15) | |
104 | 116 | bitmap | Destroyer | (34, 24) | |
105 | 117 | bitmap | Cruiser | (38, 54) | |
106 | 118 | bitmap | Home Base | (23, 22) | |
107 | 121 | bitmap | Stealther | (24, 21) | |
108 | 122 | bitmap | Cruiser | (38, 54) | |
109 | 127 | bitmap | Light Cannon 1 | (3, 5) | |
110 | 128 | bitmap | Medium Cannon 1 | (3, 6) | |
111 | 129 | bitmap | heavy Cannon 1 | (3, 8) | |
112 | 130 | bitmap | Range Cannon | (3, 8) | |
113 | 131 | bitmap | Light Cannon 2 | (1, 5) | |
114 | 132 | bitmap | Medium Cannon 2 | (1, 5) | |
115 | 133 | bitmap | heavy Cannon 2 | (3, 8) | |
116 | 134 | bitmap | Range Cannon | (3, 8) | |
117 | 135 | bitmap | Rocket 1 | (8, 15) | |
118 | 136 | bitmap | Rocket 2 | (8, 15) | |
119 | 140 | bitmap | Tag Laser 1 | (12, 12) | |
120 | 141 | bitmap | Tag Laser 2 | (10, 10) | |
121 | 142 | bitmap | Laser Dot | (1, 14) | |
122 | 145 | bitmap | (0, 0) | ||
123 | 146 | bitmap | Tag Beam 1 | (3, 3) | |
124 | 147 | bitmap | Tag Beam 2 | (4, 4) | |
125 | 151 | bitmap | Blast 1 | (8, 8) | |
126 | 152 | bitmap | Blast 2 | (13, 16) | |
127 | 153 | bitmap | Blast 3 | (17, 19) | |
128 | 154 | bitmap | Blast 4 | (23, 26) | |
129 | 155 | bitmap | Blast 5 | (28, 31) | |
130 | 156 | bitmap | Blast 6 | (31, 32) | |
131 | 157 | bitmap | Blast 7 | (33, 34) | |
132 | 158 | bitmap | Blast 8 | (35, 33) | |
133 | 159 | bitmap | Blast 9 | (38, 36) | |
134 | 160 | bitmap | Blast 10 | (39, 38) | |
135 | 161 | bitmap | Blast 11 | (39, 33) | |
136 | 162 | bitmap | TBlast 1 | (4, 4) | |
137 | 163 | bitmap | TBlast 2 | (5, 5) | |
138 | 164 | bitmap | TBlast 3 | (7, 8) | |
139 | 165 | bitmap | TBlast 4 | (8, 8) | |
140 | 166 | bitmap | TBlast 5 | (9, 8) | |
141 | 167 | bitmap | TBlast 6 | (10, 9) | |
142 | 168 | bitmap | TBlast 7 | (10, 8) | |
143 | 169 | bitmap | SBlast 1 | (4, 4) | |
144 | 170 | bitmap | SBlast 2 | (7, 8) | |
145 | 171 | bitmap | SBlast 3 | (9, 10) | |
146 | 172 | bitmap | SBlast 4 | (12, 13) | |
147 | 173 | bitmap | SBlast 5 | (14, 16) | |
148 | 174 | bitmap | SBlast 6 | (16, 16) | |
149 | 175 | bitmap | SBlast 7 | (17, 17) | |
150 | 176 | bitmap | SBlast 8 | (18, 17) | |
151 | 177 | bitmap | SBlast 9 | (19, 18) | |
152 | 178 | bitmap | SBlast 10 | (20, 19) | |
153 | 179 | bitmap | SBlast 11 | (20, 17) | |
154 | 180 | bitmap | Sparkle 1 | (7, 12) | |
155 | 181 | bitmap | Sparkle 2 | (8, 8) | |
156 | 182 | bitmap | Sparkle 3 | (6, 6) | |
157 | 183 | bitmap | Sparkle 4 | (4, 4) | |
158 | 187 | bitmap | Star 1 | (7, 7) | |
159 | 188 | bitmap | Star 2 | (6, 6) | |
160 | 189 | bitmap | Star 3 | (7, 7) | |
161 | 190 | bitmap | Star 4 | (5, 6) | |
162 | 191 | bitmap | Star 5 | (5, 4) | |
163 | 192 | bitmap | Star 6 | (5, 4) | |
164 | 193 | bitmap | Star 1 | (7, 7) | |
165 | 194 | bitmap | Star 2 | (6, 6) | |
166 | 195 | bitmap | Star 3 | (7, 7) | |
167 | 196 | bitmap | Star 4 | (5, 6) | |
168 | 197 | bitmap | Star 5 | (5, 4) | |
169 | 198 | bitmap | Star 6 | (5, 4) | |
170 | 199 | bitmap | Torpedo 1 | (6, 11) | |
171 | 200 | bitmap | Torpedo 2 | (7, 12) | |
172 | 205 | bitmap | Drone 1 | (44, 27) | |
173 | 206 | bitmap | Drone 2 | (44, 27) | |
174 | 207 | bitmap | Drone 3 | (44, 27) | |
175 | 208 | bitmap | Drone 4 | (44, 27) | |
176 | 209 | bitmap | Drone 5 | (44, 27) | |
177 | 211 | bitmap | BFG 1 | (12, 12) | |
178 | 212 | bitmap | BFG 2 | (9, 9) | |
179 | 213 | bitmap | BFG 3 | (7, 7) | |
180 | 214 | bitmap | BFG 4 | (4, 5) | |
181 | 215 | bitmap | BFG 5 | (3, 2) | |
182 | 223 | animGif | weapons powerup | (15, 15) | |
183 | 229 | animGif | Shield Powerup | (14, 14) | |
184 | 231 | bitmap | weapons powerup | (9, 9) | |
185 | 232 | bitmap | Shield Powerup | (9, 9) | |
186 | 247 | bitmap | Picture 1 | (9, 133) | |
187 | 248 | bitmap | Picture 2 | (12, 138) | |
188 | 249 | bitmap | Picture 3 | (11, 135) | |
189 | 253 | bitmap | Purp Spark 1 | (7, 7) | |
190 | 254 | bitmap | Purp Spark 2 | (6, 6) | |
191 | 255 | bitmap | Purp Spark 3 | (7, 7) | |
192 | 256 | bitmap | Purp Spark 4 | (6, 6) | |
193 | 257 | bitmap | Purp Spark 5 | (5, 5) | |
194 | 258 | bitmap | Purp Spark 6 | (5, 5) | |
195 | 259 | bitmap | Yellow Spark 1 | (7, 7) | |
196 | 260 | bitmap | Yellow Spark 2 | (6, 6) | |
197 | 261 | bitmap | Yellow Spark 3 | (7, 7) | |
198 | 262 | bitmap | Yellow Spark 4 | (6, 6) | |
199 | 263 | bitmap | Yellow Spark 5 | (5, 5) | |
200 | 264 | bitmap | Yellow Spark 6 | (5, 5) | |
201 | 265 | bitmap | Green Spark 1 | (7, 7) | |
202 | 266 | bitmap | Green Spark 2 | (6, 7) | |
203 | 267 | bitmap | Green Spark 3 | (7, 7) | |
204 | 268 | bitmap | Green Spark 4 | (6, 6) | |
205 | 269 | bitmap | Green Spark 5 | (5, 5) | |
206 | 270 | bitmap | Green Spark 6 | (5, 5) | |
207 | 278 | animGif | Ship Shield Effect | (160, 120) | |
208 | 283 | bitmap | Fighter idle | (21, 26) | |
209 | 284 | bitmap | (80, 64) | ||
210 | 295 | bitmap | Fighter 1 | (21, 26) | |
211 | 296 | bitmap | Fighter 2 | (21, 26) | |
212 | 297 | bitmap | Fighter 3 | (21, 26) | |
213 | 298 | bitmap | Fighter 4 | (21, 26) | |
214 | 299 | bitmap | Fighter 5 | (21, 26) | |
215 | 300 | bitmap | Fighter 6 | (21, 26) | |
216 | 301 | bitmap | Scan Wave | (-1, 45) | |
217 | 302 | bitmap | Scan Wave | (-1, 45) | |
218 | 306 | sound | Base explode SFX | (0, 0) | |
219 | 307 | sound | Player explode SFX | (0, 0) | |
220 | 308 | sound | enemy explosion SFX | (0, 0) | |
221 | 309 | sound | normal gun round one SFX | (0, 0) | |
222 | 310 | sound | normal gun round two SFX | (0, 0) | |
223 | 311 | sound | laser round one SFX | (0, 0) | |
224 | 312 | sound | laser round two SFX | (0, 0) | |
225 | 313 | sound | mega cannon SFX | (0, 0) | |
226 | 314 | sound | missile SFX | (0, 0) | |
227 | 316 | sound | player is hit SFX | (0, 0) | |
228 | 317 | sound | powerup SFX | (0, 0) | |
229 | 318 | sound | rocket SFX | (0, 0) | |
230 | 343 | script | (0, 0) | ||
231 | 344 | script | (0, 0) | ||
232 | 345 | script | (0, 0) | ||
233 | 346 | script | (0, 0) | ||
234 | 347 | script | Restart Game | (0, 0) | |
235 | 348 | script | Continue | (0, 0) | |
236 | 349 | script | (0, 0) | ||
237 | 350 | text | (0, 0) | ||
238 | 351 | text | (0, 0) | ||
239 | 352 | text | (0, 0) | ||
240 | 353 | bitmap | (0, 0) | ||
241 | 354 | text | (0, 0) | ||
242 | 355 | text | (0, 0) | ||
243 | 356 | text | level Score Tally | (0, 0) | |
244 | 357 | text | Total Score Tally | (0, 0) | |
245 | 358 | text | Life Bonus Tally | (0, 0) | |
246 | 373 | bitmap | HUD_Bottom | (63, 61) | |
247 | 374 | bitmap | HUD_transparent | (56, 50) | |
248 | 375 | bitmap | (16, -15) | ||
249 | 376 | bitmap | HUD_Bottom | (55, 61) | |
250 | 379 | bitmap | HUD_Bottom | (55, 61) | |
251 | 380 | bitmap | HUD_transparent | (56, 50) | |
252 | 381 | bitmap | (18, 7) | ||
253 | 385 | bitmap | Sonar | (44, 44) | |
254 | 391 | sound | level_complete | (0, 0) | |
255 | 392 | sound | continuerestart | (0, 0) | |
256 | 393 | sound | lose | (0, 0) | |
257 | 394 | sound | reset | (0, 0) | |
258 | 395 | sound | win | (0, 0) | |
259 | 397 | bitmap | continueNorm | (113, 16) | |
260 | 398 | bitmap | continueOver | (113, 16) | |
261 | 399 | bitmap | Gameover | (219, 159) | |
262 | 400 | bitmap | LevelComplete | (219, 159) | |
263 | 401 | bitmap | RestartNorm | (113, 16) | |
264 | 402 | bitmap | restartOver | (113, 16) |