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Text File  |  2002-01-25  |  380 b   |  11 lines

  1. on exitFrame me
  2.   global playerScore, levelScore, totalScore, updateTextFields, playerData, playerInventory
  3.   totalScore = totalScore + levelScore
  4.   member("Level Score Tally").text = string(levelScore)
  5.   member("Total Score Tally").text = string(totalScore)
  6.   repeat with whichDisp = 480 to 500
  7.     sprite(whichDisp).locZ = 9999
  8.   end repeat
  9.   playSound("level_complete", 1)
  10. end
  11.