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- on beginSprite me
- global stock, fcount, foundation
- if fcount = 1 then
- sprite(me.spriteNum).loc = point(324, 44)
- foundation.addProp(string(me.spriteNum).symbol, new(script("foundationobj"), []))
- else
- sprite(me.spriteNum).loc = sprite(me.spriteNum - 1).loc + point(sprite(me.spriteNum).width + 12, 0)
- foundation.addProp(string(me.spriteNum).symbol, new(script("foundationobj"), []))
- end if
- sprite(me.spriteNum).member = "grayback"
- fcount = fcount + 1
- end
-