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- #include <stdio.h>
-
- #define wadPALETTE 0x40
- #define wadBARPICT 0x42
- #define wadTEXTURE 0x44 //currently unused by quake
- #define wadCONPICT 0x45
-
- typedef struct
- {
- long tableloc;
- long tablelen;
- long startloc;
- } wad_t;
-
- typedef struct
- {
- long loc;
- long len;
- long dsize;
- char type;
- char compression;
- char name[16];
- } wadentry_t;
-
- extern wad_t wad;
- extern wadentry_t wadentry;
-
- void openwad(int e);
- void showwadmenu(int showE, int curE);
- int selectwadentry(int def);
- int findwad(char *filename);
-
-