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- ================================================================
- Title : Tele-X!
- Filename : TELEX.BSP, TELEX.MAP
- Author : Dalias
- Email Address : 71614.3257@compuserve.com
- Description : A fun Quake sw deathmatch level from
- scratch. Based on a great DOOM
- deathmatch level, Telecross. And IMO,
- it's very close. Enjoy!
- Additional Credits to : ID Software, for Quake
- Stephen Crowly, for porting QBSP and
- LIGHT to DOS.
- Juergen Kroder, for making Telecross
- for DOOM, on which this level is
- based.
- ================================================================
-
- * Play Information *
-
- Level Name : TELEX
- Single Player : Yeah, if you wanna check it out.
- Cooperative 2-4 Player : No
- Deathmatch 1-4 Player : Of course! That's the idea...
- Difficulty Settings : No
-
- * Construction *
-
- Base : My first version of Tele-X.
- Build Time : A day's work for the original.
- A few hours adding the textures in.
- Editor(s) used : MS-DOS EDIT (Microsoft) <vbg>
- QBSP/LIGHT (John Carmack)
- WAD2TOOL (Dalias - that's me! :)
- Known Bugs : NONE! If any were known I'd have fixed them! :)
-
- * Legal Stuff *
-
- You may distribute and modify this level, as long as you include my
- text file and give me credit.
-
- NOTE: I know that ID has supposedly forbidden distribution of
- custom levels for the shareware version of Quake in their license,
- but that is obviously unenforceable *unless* the level being
- distributed includes parts of the original Quake. Now, I have made
- MY OWN TEXTURES, so the BSP includes nothing owned by ID, so
- I can distribute it! No more messing with trying to get QBSP to
- work on it. You may notice that my textures don't seem as 'smooth'
- as ID's. This is because I just shrunk the main texture to make
- the smaller versions, without any antialiasing. I'll fix that
- eventually.
-
- Also, in case you're wondering, I do not wish to decrease players'
- chances of registering Quake by distributing levels that work with
- the shareware. As far as I know, there is NO WAY to make levels
- that require registered Quake. By releasing custom levels for
- Quake, I DO hope to convince players how cool the game is and I
- definitely hope that you'll register Quake if you're using this
- level. If you don't, you're the one hurting ID, not I.
-
- * Extra Notes *
-
- I am not releasing Wad2Tool (may WAD2 builder) yet. It barely works.
- I might release the texture wad, daltex.wad, if you really want it,
- but some of the textures (ones not used in this level) look really
- crappy and I'd like to fix them. :)
-
- * Where to get this MAP *
-
- CIS: Action Games Forum (GO ACTION) (might not be there)
- FTP: ftp://ftp.cdrom.com
- WWW: http://home.sprynet.com/sprynet/felker/epicentr.htm
-
-
-