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- ================================================================
- Title : Wind-Pit Death Match
- Filename : windp.zip
- Author : Cameron Newham
- Email Address : cam@iinet.com.au (no editing qstns please!)
- Description : Deathmatch quake level
-
- Additional Credits to : Id Software and the QUEST Authors
- ================================================================
- * Play Information *
-
- Single Player : No
- Cooperative : No
- Deathmatch : Yes (maximum of 6 players)
- Difficulty Settings : No
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : QUEST 1.021/1.03
- Known Bugs : None (apart from some texture alignments)
- Build Time : Several hours over a week. Too much IMO.
-
- * Other Info *
-
- This is just a simple little deathmatch level for 6 players (probably
- 3 or 4 is optimal - it is really only 1 room w/ a catwalk).
-
- Although only 1 room, the DM starts are all located underground
- and the room is entered via wind-tunnels. Alcoves make it difficult to
- see where players are materialising. Some parts of the room
- are dark, so you can hide. There are no camping positions.
-
- The level contains all weapons except the grenade launcher. It also
- contains two traps - one obvious and one not so obvious.
-
- This level was really just a testbed, but I expect it would provide
- a damn good frag-fest.
-
-
- * Licensing and Copyright *
-
- You may do what you like with this level, although if you
- do use the ideas I would like some credit. Thanks.
-
- If you like this level, please tell me.
-
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-