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- ================================================================
- Title : Demon's Keep
- Filename : DEMKEEP.BSP
- Author : Dalias
- Email Address : 71614.3257@compuserve.com
- Description : A fairly large and detailed deathmatch
- map. Designed such that you can play
- a 'defend the fort' deathmatch around
- the rocket launcher area if you want to,
- or just a normal deathmatch. My first
- level made with my editor, Quake Studio.
- Additional Credits to : ID Software, for Quake
- Stephen Crowly, for DOS builds of
- QBSP, LIGHT, and VIS.
- ================================================================
-
- * Play Information *
-
- Level Name : DEMKEEP
- Single Player : Yeah, if you wanna check it out.
- Cooperative 2-16 Player : No
- Deathmatch 1-16 Player : Yes. Designed for old or new deathmatch.
- Difficulty Settings : No
-
- * Construction *
-
- Base : New level from scratch.
- Build Time : Not too long, considering how detailed it is.
- Editor(s) used : Quake Studio beta 0.6-0.81
- Known Bugs : None.
-
- * Legal Stuff *
-
- You may distribute this level freely, as long as you do not profit
- from its distribution and you include my text file. You may not
- create levels based on this level.
-
- The textures used in this level are the property of id Software.
-
- * Where to get this MAP *
-
- CIS: Action Games Forum (GO ACTION)
- FTP: ftp://ftp.cdrom.com
- WWW: http://home.sprynet.com/sprynet/felker/epicentr.htm
-
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