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- HINT TO KING'S QUEST III
-
- Location and point value received in game
- Maximum points is 210
-
- Pts. Location/Command
-
- Chores the wizard may ask you to perform:
-
- - To clean the kitchen
- Go to kitchen
- TAKE BROOM
- The computer will automatically move you around to clean kitchen
-
- - To feed the chickens
- Go outside the wizard's house
- Walk to the rear of the chicken coop next to the chicken feed
- FEED CHICKENS
- The computer will automatically makes you feed the chickens
-
- - To clean the wizard's chamber pot
- Go to the wizard's bedroom on the second floor
- Walk to the chamber pot next to the bed
- TAKE CHAMBER POT
- The computer will automatically move you to "dump the pot"
-
- Go to the dining room
- 1 TAKE CUP
-
- Go to the kitchen
- 1 TAKE BREAD
- 1 TAKE FRUIT
- 1 TAKE MUTTON
- 1 TAKE BOWL
- 1 TAKE KNIFE
- 1 TAKE SPOON
-
- Return to the entry way and wait for wizard to reappear (about
- 4-6 minutes on the timer on top of the screen).
-
- The wizard announces that he is going on a journey.
- Note the time on the timer at top of screen. The wizard will
- return in about 25 minutes from that time.
- (The wizard will follow a cyclic procedure of being at home for
- about 5 minutes and leaves/sleeps for about 25 minutes; this
- gives time to explore and to obtain the things you need)
-
- When the wizard disappears, immediately exit the house and
- procede down the mountain path to the countryside of Llewdor.
-
- Walk immediately to the forest with the oak tree
- 3 REACH IN HOLE at the base of the tree
-
- Climb the ladder rope up the tree
- When you reach near the top of the ladder, move left onto the
- ledge in front of the treehouse.
- 2 LOOK INSIDE HOUSE to see is anyone is inside. Repeat until
- there is no one moving around inside treehouse (someone is
- asleep inside)
- SLOW to put computer in slow mode
- Walk into the treehouse
- Walk to the table
- 4 TAKE PURSE
- Exit the treehouse and climb down the ladder
-
- Walk under the oak tree to look for acorns
- 1 TAKE ACORNS and repeat until you get some dry acorns
-
- Go to the 3-bears' cottage
- If a bear is in the flower garden, then exit the screen
- Otherwise walk to the door
- KNOCK DOOR to check if anyone is home
- If anyone answers, exit the screen and then return
- Repeat this procedure until no one answers the door
- OPEN DOOR
- Walk up the stairs to the second floor
- Go to the drawer
- OPEN DRAWER
- 1 TAKE THIMBLE
- Walk down the stairs to the table
- 2 TAKE PORRIDGE (the smallest bowl)
- Exit the cottage
- Walk to the flower garden in front of cottage
- 1 TAKE DEW and the thimble will be filled with dew
-
- (Note! Try SIT IN CHAIR - the baby's chair)
- (Note! Try LIE IN BED - the papa's bed)
- (Note! Try LIE IN BED - the mama's bed)
- (Note! Try LIE IN BED - the baby's bed)
-
- Go to the bluffs
- 1 TAKE MISTLETOE from the tree
-
- Go to the store
- OPEN DOOR and enter store
- Walk to counter
- 1 BUY OIL
- 1 BUY LARD
- 1 BUY SALT
- 1 BUY POUCH
- Go to the dog lying on the floor
- 1 RUB DOG to get dog hair
- Exit the store
-
- Go to the forest with stream (one screen N of store/tavern)
- 1 TAKE MUD and you will get one spoonful of mud
-
- Go to the beach (2 screens N and 1 screen E of store/tavern)
- Walk into the water to about waist depth
- 1 TAKE WATER to get a cupful of salt water
-
- Walk in the countryside to look for the flying eagle
- The eagle will sometimes loose his tail feather and it will
- fall to the ground (bottom of mountain is a good site)
- 2 TAKE FEATHER
-
- Return to the front yard of the wizard's house
-
-
- Go to the gate of the chicken coop
- OPEN GATE and enter the coop
- TAKE CHICKEN to capture a chicken
- 1 TAKE FEATHER to get a chicken feather
- Walk to the gate of the chicken coop
- OPEN GATE and exit the coop
-
- Walk to the door of the house
- OPEN DOOR to enter house
-
- Go to the cat inside the wizard's house
- TAKE CAT to catch the cat
- 1 TAKE FUR to get some cat hair
-
- Go to the wizard's bedroom in front of the closet
- OPEN DOOR to open the closet door
- LOOK TOP OF CLOSET until you get a brass key
- 3 TAKE KEY to get key to the wizard's cabinet
- LOOK BEHIND CLOTHES until you find a magic map
- 7 You take the map
- CLOSE DOOR to close the closet door
-
- Go to the wizard's bedroom and approach the dresser
- OPEN DRAWER
- 1 TAKE MIRROR (for taking care of Medusa)
- CLOSE DRAWER
-
- Go to the wizard's bedroom and approach the dresser
- OPEN DRAWER
- 1 TAKE ROSE PETAL ESSENCE
- CLOSE DRAWER
-
- Go to the tower (3rd floor) in the wizard's house
- Walk to the dead fly on the floor
- 1 TAKE FLY
- Exit the tower
-
- Go to the wizard's study and approach the cabinet
- OPEN DOOR (you must have the brass key)
- 4 You take the magic wand and close the door
- Walk to the right rear of the study (next to the shelf of books)
- MOVE BOOK to reveal the hidden lever
- 5 TURN LEVER to open the trap door in the floor
- Walk to the trap door
- Walk down the stairs to the lab
-
- Go to the shelf in the wizard's lab
- 1 TAKE MANDRAKE ROOT POWDER
- Make sure you have the following items:
- mandrake root powder
- fish oil
- cat hair
- Walk to the book on the table
- TURN TO PAGE XXV to turn to the correct spell
- Type in the directions exactly:
- PUT MANDRAKE ROOT POWDER IN A BOWL
- PUT THE CAT HAIR IN THE BOWL
- PUT TWO SPOONS OF FISH OIL IN BOWL
- STIR THE MIXTURE WITH A SPOON
- PUT THE DOUGH ON THE TABLE
- PAT THE DOUGH INTO A COOKIE
- type in verse:
- MANDRAKE ROOT AND HAIR OF CAT
- MIX OIL OF FISH AND GIVE A PAT
- A FELINE FROM THE ONE WHO EATS
- THIS APPETIZING MAGIC TREAT
- finish by typing:
- 10 WAVE THE MAGIC WAND
- With the porridge in your possession
- CRUMBLE COOKIE IN PORRIDGE to poison the porridge
-
- Walk up the stairs to the study
- Walk from the trap door to the book shelf
- TURN LEVER to close the trap door in the floor
- MOVE BOOK to hide the hidden lever
- Walk to the cabinet
- OPEN DOOR (you must have the brass key)
- You return the magic wand and close the door
- Exit the study
-
- Go to you bedroom (Gwydion) and walk to side of bed
- 4 HIDE ALL to hide all items that you have from the wizard
- (or type HIDE _____ to hide individual items under bed
- TAKE PORRIDGE to keep only the porridge
- Exit the room
-
- Go to the entry way and wait for the wizard
- When the wizard arrive, he will ask for dinner
- Go to the dining room (the wizard is waiting for you)
- Walk next to the wizard
- 12 GIVE PORRIDGE TO WIZARD when he ask for food
- The wizard eats the poisoned food and turns into a cat
- (The wizard is no longer a problem)
-
- Go to you bedroom (Gwydion) and walk to side of bed
- TAKE ALL to retrieve all items that you have hidden under the bed
- (or type TAKE _____ to retrieve individual items from under the bed
-
- Go to the wizard's study and approach the cabinet
- OPEN DOOR (you must have the brass key)
- You take the magic wand and close the door
- Walk to the right rear of the study (next to the shelf of books)
- MOVE BOOK to reveal the hidden lever
- TURN LEVER to open the trap door in the floor
- Walk to the trap door
- Walk down the stairs to the lab
-
- Go to the shelf in the wizard's lab
- 1 TAKE SAFFRON from the shelf
- Make sure you have the following items:
- fly wings
- rose petal essence
- saffron
- eagle's tail feather
- Walk to the book on the table
- TURN TO PAGE IV to turn to the correct spell
- Type in the directions exactly:
- PUT A PINCH OF SAFFRON IN ESSENCE
- type the verse:
- OH WINGED SPIRITS, SET ME FREE
- OF EARTHLY BINDINGS, JUST LIKE THEE
- IN THIS ESSENCE, BEHOLD THE MIGHT
- TO GRANT THE PRECIOUS GIFT OF FLIGHT
- finish by typing:
- 10 WAVE THE MAGIC WAND
- (You have three uses of the spell)
-
- Walk up the stairs to the study
- Exit the study
-
- Exit the house and procede down the mountain path to the
- countryside of Llewdor.
-
- Go to the edge of the desert
- SLOW MODE to put action in slow motion
- Walk into the desert and immediate turn you character away
- from the desert (face E)
- The Medusa will appear
- 5 SHOW MEDUSA MIRROR when the Medusa comes close to you
- The medusa will turn to stone and will cease being a menance
-
- Walk to the desert with large rock (3 screens W of store/tavern)
- 1 TAKE CACTUS near the large rock
-
- Walk to the desert (3 screens W and 2 screens N of store/tavern)
- 1 TAKE SNAKESKIN to get the snakeskin
-
- Go to the entrance of the tavern
- OPEN DOOR to enter tavern
- Use the fly as an eagle spell by typing-
- DIP THE FLY WINGS IN THE ESSENCE to turn into a fly
- Fly around the bandits at the table
- 3 Listen for the bandit's conversation
- You will transform back into a human (eventually), but to save
- time you can type:
- FLY BEGONE MYSELF RETURN to immediately return to human form
- return to a human)
- Exit the tavern
-
- Go to the oak tree in the forest
- Use the fly as an eagle spell by typing-
- DIP THE FLY WINGS IN THE ESSENCE to turn into a fly
- 5 Fly into the hole at the base of the oak tree
- Fly out of the hole
- You will transform back into a human (eventually), but to save
- time you can type:
- FLY BEGONE MYSELF RETURN to immediately return to human form
- return to a human)
-
- Go to the entrance of the oracle's cave
- Use the eagle as an eagle spell by typing-
- 4 DIP THE EAGLE FEATHER IN THE ESSENCE to turn into an eagle
- You will automatically get rid of the spider, and then transform
- back into a human
- Enter the cave without fear
- The oracle will speak to you and give you a stone
- Exit the cave when the oracle ends the speech
-
- Return to the front door of the wizard's house
- OPEN DOOR to enter house
-
- Go to the wizard's study
- Walk to the right rear of the study (next to the shelf of books)
- Walk to the trap door
- Walk down the stairs to the lab
-
- Go to the shelf in the wizard's lab
- 1 TAKE FISH BONE POWDER
- 1 TAKE NIGHTSHADE JUICE from the shelf
- 1 TOADSTOOL POWDER from the shelf
- 1 TAKE TOAD SPITTLE from the shelf
-
- Make sure you have the following items:
- fish bone powder
- chicken feather
- dog hair
- dew (in the thimble)
- snakeskin
- Walk to the book on the table
- TURN TO PAGE II to turn to the correct spell
- Type in the directions exactly:
- PUT THE SMALL FEATHER IN A BOWL
- PUT THE FUR IN THE BOWL
- PUT THE REPTILE SKIN IN THE BOWL
- ADD A SPOONFUL OF POWDERED FISH BONE
- PUT A THIMBLEFUL OF DEW IN THE BOWL
- MIX WITH HANDS
- SEPARATE MIXTURE INTO TWO PIECES
- PUT DOUGH PIECES INTO YOUR EARS
- Type the verse:
- FEATHER OF FOWL AND BONE OF FISH,
- MOLDED TOGETHER IN THIS DISH,
- GIVE ME WISDOM TO UNDERSTAND
- CREATURES OF AIR, SEA AND LAND
- finish by typing:
- 10 WAVE THE MAGIC WAND
- Now you will understand animal speech as long as dough is in ears
-
- Make sure you have the following items:
- mistletoe
- salt
- amber stone
- TURN TO PAGE VII to turn to the correct spell
- Type in the directions exactly:
- GRIND A SPOON OF SALT IN A MORTAR
- GRIND THE MISTLETOE IN THE MORTAR
- RUB THE STONE IN THE MIXTURE
- KISS THE STONE
- type the verse:
- WITH THIS KISS, I THEE IMPART,
- POWER MOST DEAR TO MY HEART
- TAKE ME NOW FROM THIS PLACE HITHER,
- TO ANOTHER PLACE FAR THITHER
- finish by typing:
- 10 WAVE THE MAGIC WAND
- The spell is good for as long as you have the stone
-
- Make sure you have the following items:
- nightshade juice
- pouch
- acorns
- TURN TO PAGE XIV to turn to the correct spell
- Type in the directions exactly:
- GRIND THE ACORNS IN A MORTAR
- PUT THE ACORN POWDER IN A BOWL
- PUT THE NIGHTSHADE JUICE IN THE BOWL
- STIR THE MIXTURE WITH A SPOON
- LIGHT A CHARCOAL BRAZIER
- HEAT THE MIXTURE ON THE BRAZIER
- SPREAD THE MIXTURE ON A TABLE
- type the verse:
- ACORN POWDER GROUND SO FINE
- NIGHTSHADE JUICE LIKE BITTER WINE,
- SILENTLY IN DARKNESS YOU CREEP
- TO BRING A SOPORIFIC SLEEP
- finish by typing:
- WAVE THE MAGIC WAND
- 10 PUT THE SLEEP POWDER IN THE POUCH (to store powder)
- The spell will only work in the cargo hold of the pirate ship
-
- Make sure you have the following items:
- toadstool powder
- spoonful of mud
- cupful of ocean water
- Empty fish oil jar
- Walk to the book on the table
- TURN TO PAGE LXXXIV to turn to the correct spell
- Type in the directions exactly:
- PUT A CUP OF OCEAN WATER IN BOWL
- LIGHT A CHARCOAL BRAZIER
- HEAT THE BOWL ON THE BRAZIER
- PUT A SPOON OF MUD IN THE BOWL
- ADD A PINCH OF TOADSTOOL POWDER
- BLOW INTO THE HOT BREW
- type in verse:
- ELEMENTS FROM THE EARTH AND SEA
- COMBINE TO SET THE HEAVENS FREE
- WHEN I STIR THIS MAGIC BREW
- GREAT GOD THOR, I CALL ON YOU
- finish by typing:
- WAVE THE MAGIC WAND
- 10 POUR THE STORM BREW INTO THE JAR to store brew
- The spell should only be cast to kill the dragon
-
- Make sure you have the following items:
- toad spittle
- lard
- cactus
- TURN TO PAGE CLXIX to turn to the correct spell
- Type in the directions exactly:
- CUT THE CACTUS WITH A KNIFE
- SQUEEZE THE CACTUS JUICE ON SPOON
- PUT THE CACTUS JUICE IN A BOWL
- PUT THE LARD IN THE BOWL
- ADD TWO DROPS OF TOAD SPITTLE
- STIR THE MIXTURE WITH A SPOON
- type the verse:
- CACTUS PLANT AND HORNY TOAD
- I NOW START DOWN A DANGEROUS ROAD
- COMBINE WITH FIRE AND MIST TO MAKE
- ME DISAPPEAR WITHOUT A TRACE
- finish by typing:
- WAVE THE MAGIC WAND
- 10 PUT OINTMENT IN THE EMPTY LARD JAR
- The spell should be cast prior to meeting the dragon
-
- To exit the wizard's lab:
- Walk up the stairs to the study
- Walk from the trap door to the book shelf
- TURN LEVER to close the trap door in the floor
- MOVE BOOK to hide the hidden lever
- Exit the study
-
- Exit the house and procede down the mountain path to the
- countryside of Llewdor.
-
- Go to the tavern
- OPEN DOOR to enter tavern
- Walk to the pirates at the table
- TALK TO PIRATES and pirate will offer you passage (for money)
- 3 GIVE COINS TO PIRATE and you are accepted for passage
- Exit the tavern
- 2 Go to the ship on the docks and walk (board) the ship
-
- You are trapped in the cargo hold of the pirate ship
- Go to the right and wait for the rats to appear
- Listen to rats' conversation for the location of the buried treasure
- TAKE CRATE (small crate) and go to the next screen to the left
- DROP CRATE to the left side of the crate beneath the ladder
- JUMP ON CRATE to jump on small crate
- JUMP ON CRATE to jump on large crate
- JUMP ON LADDER to jump on the ladder
- 2 Climb up the ladder out of the hold
- Repeat climbing up and down ladder until captain is not in his quarters
- Go to the captain's quarters
- Walk to the chest
- OPEN CHEST
- 3 LOOK IN CHEST to retrieve your possessions
- CLOSE CHEST
- Exit tha captain's quarters
- Walk to the crew's quarter
- 1 TAKE SHOVEL next to the lifeboat
- Return to the hold of the ship (your temporary prison on the ship)
- You can occasionally look at the magic map to review you position
- Wait until the announcement that land is near (it takes a while)
- Wait until the announcement to drop anchor (you are near land)
- Use the sleep spell:
- POUR THE SLEEP POWDER ON THE FLOOR
- SLUMBER, HENCEFORTH to activate the spell
- Climb the ladder to the top deck
- Walk to the middle of the ship (go right 1 screen)
- 5 Walk off the other side of the ship (rear of screen)
- Swim to shore
-
- Walk across the beach (right 1 screen) and repeat until there
- no pirates on the beach
- Locate the lone palm tree and walk to the right side of it
- SLOW to put program in slow mode
- Walk 5 paces to the right and stop
- 7 USE SHOVEL to uncover treasure
-
- Go to the cliff (1 screen N and 1 screen E of buried treasure)
- Walk up the mountain path
- When you encounter the waterfalls, climb the falls
-
- Continue walking the mountain allong the summit of the mountains
-
- When you encounter the abominable snowman:
- SLOW to go into slow mode
- 4 LOOK MAP and transport past the snowman
- Climb down the cliffs (interesting maze through the caves)
-
- You will finally wind up outside a cave entrance (kingdonm of Daventry)
- Enter cave and climb to top of stairs
- Exit cave to the left
- Go to right side of this screen
- Use the invisible spell:
- RUB OINTMENT ON BODY to activate spell
- Go to the next screen to the left
- You are confronted with the dragon and your long lost sister
- Walk around the dragon next to your sister
- Use the storm brew spell:
- STIR STORM BREW WITH FINGER
- 7 BREW OF STORMS, CHURN IT UP to activate the spell
- The dragon will be slain
- 3 UNTIE THE WOMAN to release your sister
- She will follow you from this point
- Return to the bottom of the stairs you climb previously
- Exit the cave and walk left one screen to the old well
- Walk N to the gnome's house
- 4 Walk N to the entrance to the castle
- You will automatically be escorted to the king & queen
- ────────────────────────────────────────────────────────────────────────
- 210 ((BINGO !!! ...You have solved the adventure))
-
-
-
-
- MAGIC SPELLS
-
- the magic wand (wizard's study/cabinet - need with magic spells)
-
- 1ST SPELL - TO "HEAR" ANIMALS TALK
- THE MAGIC DOUGH SPELL
- fish bone powder in the wizard's lab
- chicken feather from a chicken outside Wizard's house
- dog hair from a dog inside store
- dew from the flowers at the 3 bear's garden
- snakeskin in the desert on ground
-
- Directions:
- TURN TO PAGE II
- 1. PUT THE SMALL FEATHER IN A BOWL
- 2. PUT THE FUR IN THE BOWL
- 3. PUT THE REPTILE SKIN IN THE BOWL
- 4. ADD A SPOONFUL OF POWDERED FISH BONE
- 5. PUT A THIMBLEFUL OF DEW IN THE BOWL
- 6. MIX WITH HANDS
- 7. SEPARATE MIXTURE INTO TWO PIECES
- 8. PUT DOUGH PIECES INTO YOUR EARS.
- 9. type the verse
- FEATHER OF FOWL AND BONE OF FISH,
- MOLDED TOGETHER IN THIS DISH,
- GIVE ME WISDOM TO UNDERSTAND
- CREATURES OF AIR, SEA AND LAND
- 10. WAVE THE MAGIC WAND
-
- USE:
- Understand animal speech as long as dough is in ears,
- but you cannot speak to the animals.
-
-
- 2ND SPELL - TO FLY AS A EAGLE
- MAGIC ROSE ESSENCE SPELL
- fly wings in wizard's tower
- rose petal essence in wizard's bedroom
- saffron in wizard's lab
- eagle's tail feather in Llewdor on ground after eagle flies overhead
-
- TURN TO PAGE IV
- Directions:
- 1. PUT A PINCH OF SAFFRON IN ESSENCE
- 2. type the verse
- OH WINGED SPIRITS, SET ME FREE
- OF EARTHLY BINDINGS, JUST LIKE THEE.
- IN THIS ESSENCE, BEHOLD THE MIGHT
- TO GRANT THE PRECIOUS GIFT OF FLIGHT.
- 3. WAVE THE MAGIC WAND
-
- USE:
- Note !! The spell is good for only three (3) times.
-
- DIP THE EAGLE FEATHER IN THE ESSENCE to turn into an eagle.
- DIP THE FLY WINGS IN THE ESSENCE to turn into a fly.
-
- To immediately return to a human:
- If you are an eagle, type EAGLE BEGONE!
- MYSELF, RETURN!
- If you are a fly, type FLY BEGONE!
- MYSELF, RETURN!
-
- 3RD SPELL - TO "POOF" FROM DANGER
- THE MAGIC STONE SPELL
- mistletoe in tree south of town
- salt in the store
- amber stone in oracle's cave
-
- TURN TO PAGE VII
- Directions:
- 1. GRIND A SPOON OF SALT IN A MORTAR
- 2. GRIND THE MISTLETOE IN THE MORTAR
- 3. RUB THE STONE IN THE MIXTURE
- 4. KISS THE STONE
- 5. type the verse
- WITH THIS KISS, I THEE IMPART,
- POWER MOST DEAR TO MY HEART.
- TAKE ME NOW FROM THIS PLACE HITHER,
- TO ANOTHER PLACE FAR THITHER.
- 6. WAVE THE MAGIC WAND
-
- USE:
- The spell is good for as long as you have the stone.
-
- To cast the spell RUB THE STONE transport out of current
- situation to nearby location.
-
-
- 4TH SPELL - TO PUT OTHERS TO SLEEP
- THE SLEEP POWDER SPELL
- nightshade juice in wizard's lab
- pouch in the store
- acorns under oak tree/ground
-
- TURN TO PAGE XIV
- Directions:
- 1. GRIND THE ACORNS IN A MORTAR
- 2. PUT THE ACORN POWDER IN A BOWL
- 3. PUT THE NIGHTSHADE JUICE IN THE BOWL
- 4. STIR THE MIXTURE WITH A SPOON
- 5. LIGHT A CHARCOAL BRAZIER
- 6. HEAT THE MIXTURE ON THE BRAZIER
- 7. SPREAD THE MIXTURE ON A TABLE
- 8. type the verse
- ACORN POWDER GROUND SO FINE
- NIGHTSHADE JUICE LIKE BITTER WINE,
- SILENTLY IN DARKNESS YOU CREEP
- TO BRING A SOPORIFIC SLEEP
- 9. WAVE THE MAGIC WAND
- 10. PUT THE SLEEP POWDER IN THE POUCH (to store powder)
-
- USE:
- NOTE! The spell will only work in a dank and dark place,
- such as the cargo hold of the pirate ship.
-
- To cast the spell POUR THE SLEEP POWDER ON THE GROUND in the
- cargo hold of the pirate ship.
-
-
- 5TH SPELL - TO TURN WIZARD INTO A CAT
- THE "CAT COOKIE" SPELL
- mandrake root powder in wizard's lab
- fish oil in the store
- cat hair from the cat in the wizard's house
-
- TURN TO PAGE XXV
- Directions:
- 1. PUT MANDRAKE ROOT POWDER IN A BOWL
- 2. PUT THE CAT HAIR IN THE BOWL
- 3. PUT TWO SPOONS OF FISH OIL IN BOWL
- 4. STIR THE MIXTURE WITH A SPOON
- 5. PUT THE DOUGH ON THE TABLE
- 6. PAT THE DOUGH INTO A COOKIE
- 7. type in verse
- MANDRAKE ROOT AND HAIR OF CAT
- MIX OIL OF FISH AND GIVE A PAT
- A FELINE FROM THE ONE WHO EATS
- THIS APPETIZING MAGIC TREAT
- 8. WAVE THE MAGIC WAND
-
- USE:
- NOTE! The spell can only be used once and should be used
- to turn the wizard into a cat to rid him as a threat
- to you.
-
- To use the spell CRUMBLE COOKIE IN PORRIDGE, and
- GIVE PORRIDGE TO WIZARD when he ask for food.
-
-
- 6TH SPELL - TO CREATE A STORM
- THE STORM BREW SPELL
- toadstool powder in wizard's lab
- spoonful of mud in the stream
- cupful of ocean water in ocean
- Empty fish oil jar left over from ingredient used in spell #5
-
- TURN TO PAGE LXXXIV
- Directions:
- 1. PUT A CUP OF OCEAN WATER IN BOWL
- 2. LIGHT A CHARCOAL BRAZIER
- 3. HEAT THE BOWL ON THE BRAZIER
- 4. PUT A SPOON OF MUD IN THE BOWL
- 5. ADD A PINCH OF TOADSTOOL POWDER
- 6. BLOW INTO THE HOT BREW
- 7. type in verse
- ELEMENTS FROM THE EARTH AND SEA,
- COMBINE TO SET THE HEAVENS FREE.
- WHEN I STIR THIS MAGIC BREW,
- GREAT GOD THOR, I CALL ON YOU
- 8. WAVE THE MAGIC WAND
- 9. POUR THE STORM BREW INTO THE JAR to store brew
-
- USE:
- NOTE! The spell must only be cast outside and not on the
- pirate ship, and should be used to kill the dragon.
- When cast, the storm will eventually stop.
-
- To use the spell STIR THE STORM BREW WITH FINGER and
- type BREW OF STORMS,
- CHURN IT UP!
-
- To immediately stop the storm:
- type BREW OF STORMS,
- CLEAR IT UP!
-
-
- 7TH SPELL - TO TURN INVISIBLE WITH
- THE INVISIBILITY OINTMENT SPELL
- toad spittle in wizard's lab
- lard in the store
- cactus in the desert by rock
-
- TURN TO PAGE CLXIX
- Directions:
- 1. CUT THE CACTUS WITH A KNIFE
- 2. SQUEEZE THE CACTUS JUICE ON SPOON
- 3. PUT THE CACTUS JUICE IN A BOWL
- 4. PUT THE LARD IN THE BOWL
- 5. ADD TWO DROPS OF TOAD SPITTLE
- 6. STIR THE MIXTURE WITH A SPOON
- 7. type the verse
- CACTUS PLANT AND HORNY TOAD
- I NOW START DOWN A DANGEROUS ROAD
- COMBINE WITH FIRE AND MIST TO MAKE
- ME DISAPPEAR WITHOUT A TRACE
- 8. WAVE THE MAGIC WAND
- 9. PUT OINTMENT IN THE EMPTY LARD JAR
-
- USE:
- NOTE! The spell must only be cast where both fire and mist
- are present.
- There is enough spell for only one application.
- When cast, you will be invisible for a short while.
-
- To use the spell RUB OINTMENT ON BODY