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  1. ----------------------------------------------------------
  2.       HVSC PlaySID Incompatibility List (PSIDIL) 
  3. ----------------------------------------------------------
  4.  
  5. Compiled by: Warren Pilkington <hvscadmin@wazzaw.freeuk.com>
  6.          Jan Krolzig       <Jan.Krolzig@netsurf.de>
  7.          Timo R÷nkk÷       <deadbeat@freenet.hut.fi>
  8.  
  9. ----------------------------------------------------------
  10.  
  11. This list is specifically for Amiga users who have no
  12. choice but to use PlaySID as their chosen SID emulator
  13. (such as A500, A600 and A1200 users) because other Amiga
  14. SID emulators take up too much processing power.
  15.  
  16. PlaySID was for many a year the only decent SID emulator
  17. available, and indeed Per Hσkan Sundell and Ron Birk set
  18. the SID emulator trend with this.  Although not perfect
  19. by any way (not in Version 3.0) the legacy of this
  20. program remains, such as the file header that exists in
  21. all HVSC files.  As such we felt it time for these Amiga
  22. users to know which files in HVSC will give them known
  23. problems (in addition to the ones in the BUGlist.txt
  24. document) when attempting to play them.  
  25.  
  26.  
  27. Those filenames marked * are definitely incompatible with
  28. PlaySID.  There are a variety of reasons why this is, 
  29. but the main ones are as follows:
  30.  
  31. 1.  The SID file uses pseudo 2-channel digi samples in 
  32.     the tune.  In order to play this in _any_ SID 
  33.     emulator, libsidplay library that is present in 
  34.     Sidplay was changed from version 1.34 upwards to allow
  35.     a second pseudo digi channel (it uses registers from
  36.     $D51D onwards).  However this is known to have broken
  37.     PlaySID compatibility but was the _only_ way to get
  38.     to hear those SIDs properly.
  39. 2.  The SID's music data takes up memory which includes
  40.     the $D400-$D500 data area.    Contrary to PlaySID's
  41.     documentation, it does _not_ bank switch fully and
  42.     correctly.    As soon as any call which sets the sound
  43.     registers (such as the volume in $D418 for example)
  44.     the music data or player is immediately overwritten.
  45.     This often results is miskeyed and out of synch tunes.
  46. 3.  The SID uses an init routine which PlaySID is known
  47.     not to like.  Some of Ben Daglish's SFX routines are
  48.     guilty of this where they set a waveform to one value
  49.     and almost instantly set it again inside the routine.
  50.     Unfortunately PlaySID treats this as silence rather
  51.     than set the waveforms.  Other effects such as multiple
  52.     white noise effects are played at once over all three
  53.     channels are also known to give similar problems.  
  54.     However thankfully the majority of these are just the
  55.     sound effects only so at least the main tunes can
  56.     still by heard by PlaySID users.
  57.  
  58.  
  59. The filenames marked L are known to lock up PlaySID 
  60. completely and should for the moment be avoided.  The list
  61. would have been much larger but for Jan Krolzig's efforts
  62. in fixing many of them for HVSC version 3.4 and upwards,
  63. and indeed Timo R÷nkk÷'s extensive testing to find out
  64. which SIDs locked up in the first place.  However the HVSC
  65. team as a whole are endeavouring to help with this and
  66. if you are a contributor to HVSC, maybe you can use your
  67. time to re-rip some of these too?  I am sure that we can
  68. test them for you and get this section of the list down
  69. to a manageable size.  Some of these SIDs though lock up
  70. due to very fast CIA timings in some of the rips.
  71.  
  72.  
  73. The filenames marked % are possibly (but not yet certain
  74. to be)    incompatible with PlaySID.  These are still being 
  75. investigated throughout as some may be a bad rip or some
  76. could be a correct rip with limitations of the PlaySID
  77. emulation engine.  However, if in the meantime you
  78. can fix these to work with PlaySID _provided you have not
  79. altered the C64 data in any way_ then please do email the
  80. three people above and we will be sure to help you out
  81. (or failing that, email Warren and he will pass it on)
  82. One thing we do know however is that samples _can_ be
  83. fixed from these.  It is just a case of remembering only
  84. to call the PlaySID extended registers (which play a
  85. sample) during the play and not the init routine.  Most
  86. of these shall be fixed in forthcoming HVSC Updates
  87. (please email Warren for latest status of these).
  88.  
  89.  
  90. Lastly, filenames marked (F) have been fixed and will appear
  91. in a future HVSC Update (usually the next available one.)
  92.  
  93.  
  94. This list is correct at 02 Mar 2002.  Updated versions
  95. of this text file will be shipped with each HVSC Update
  96. so provided you keep HVSC up to date, you will be fine.
  97.  
  98. -----------------------------------------------------------
  99.  
  100. /Bogas_Ed/PSI-5_Trading_Company.sid #9                          *
  101. /Cavi/Exams.sid                                                 *
  102. /Daglish_Ben/DeathWish_III.sid    #2-#8                    *
  103. /Daglish_Ben/Defenders_of_the_Earth.sid  #4-#7, #9-#18            *
  104. /Daglish_Ben/Future_Knight.sid    #2, #5                    *
  105. /Daglish_Ben/H_A_T_E.sid  #2-#9                     *
  106. /Daglish_Ben/Munsters.sid  #2-#5                    *
  107. /Daglish_Ben/Re-Bounder.sid  #6-#22                    *
  108. /Daglish_Ben/Real_Stunt_Experts.sid  #2-#6, #8-#10            *
  109. /Daglish_Ben/Terramex.sid  #2-#7, #9                    *
  110. /Daglish_Ben/Thing_Bounces_Back.sid  #5, #6, #7, #13,
  111.                      #15-18, #20, #27            *
  112. /DEMOS/Fine_Time.sid                                            *
  113. /Feekzoid/Ego-Blast.sid                                         *
  114. /Feekzoid/French_Kiss.sid                                       *
  115. /Furniss_Matt/Castle_Master.sid  #4, #5, #7, #10, #11            *
  116. /Furniss_Matt/Chase_HQ.sid  #3-#7                    *
  117. /Furniss_Matt/Spy_Who_Loved_Me.sid                    *
  118. /Furniss_Matt/Toobin.sid  #8, #9, #12-#16                *
  119. /GAMES/A-F/Artillery_Duel.sid                        L
  120. /GAMES/A-F/Catalypse_speech.sid                     *
  121. /GAMES/A-F/Caveman_Ugh-Lympics.sid                    *
  122. /GAMES/A-F/Espionage.sid                                        *
  123. /GAMES/A-F/Fighting_Soccer.sid                        *
  124. /GAMES/G-L/Karateka.sid  #11                        *
  125. /GAMES/M-R/O_Rileys_Mine.sid                        *
  126. /GAMES/M-R/Passing_Shot.sid  #6, #7                    *
  127. /GAMES/M-R/Pertharion.sid                        *
  128. /GAMES/S-Z/Sheep_In_Space.sid                        L
  129. /GAMES/S-Z/Snokie.sid  #1, #2                        L
  130. /GAMES/S-Z/Soldier_One.sid                                      L
  131. /GAMES/S-Z/Temple_of_Apshai_Trilogy.sid  #1                *
  132. /GAMES/S-Z/Wizards_Lair.sid                                     L
  133. /Grigg_Chris/Games_Winter_Edition.sid #48                       *
  134. /Hubbard_Rob/Mega_Apocalypse.sid  #2-#9                 *
  135. /Huelsbeck_Chris/Bad_Cat.sid  #16                    *
  136. /Joseph_Richard/Rimrunner.sid                        L
  137. /Joseph_Richard/Sacred_Armour_of_Antiriad.sid                L
  138. /Ouwehand_Reyn/Arena.sid #1                                     *
  139. /Raeburn_Gavin/Rally_Cross.sid #2                    *
  140. /Sonic_Graffiti/Hayes_Ben/Prison_Riot.sid                * 
  141. /Sonic_Graffiti/Hayes_Ben/Step_On.sid                    L
  142. /Tel_Jeroen/Turrican_intro_speech.sid                    *
  143. /Vanderaart_John/Hopeless.sid                                   *
  144. /VARIOUS/A-F/Blues_Muz/Gallefoss_Glenn/Electronic_Transfer.sid  *
  145. /VARIOUS/A-F/Cycleburner/Anal_Probe_pt_3.sid                *
  146. /VARIOUS/A-F/Cycleburner/Batmix.sid                    *
  147. /VARIOUS/A-F/Cycleburner/Graphical_Excess_pt_3.sid              *
  148. /VARIOUS/A-F/Cycleburner/Handjob_Lotion_Endpart.sid            *
  149. /VARIOUS/A-F/Cycleburner/Look_Sharp.sid                         *
  150. /VARIOUS/A-F/Cycleburner/Piece_Of_Cake_3_pt_3.sid            *
  151. /VARIOUS/A-F/Cycleburner/Top_Priority_pt_1.sid                *
  152. /VARIOUS/A-F/Cycleburner/Top_Priority_pt_2.sid                *
  153. /VARIOUS/A-F/Cycleburner/Top_Priority_pt_3.sid                *
  154. /VARIOUS/A-F/Cycleburner/Top_Priority_pt_4.sid                *
  155. /VARIOUS/A-F/Cycleburner/Youthquake_pt_1.sid                *
  156. /VARIOUS/A-F/Cycleburner/Youthquake_pt_2.sid                *
  157. /VARIOUS/G-L/Jeff/12-speed_tune.sid                    L
  158. /VARIOUS/G-L/King_Fisher/Red_October.sid                *
  159. /VARIOUS/G-L/King_Fisher/Utopia.sid                        *
  160. /VARIOUS/M-R/PVCF/Africa_Corps.sid                              *
  161. /VARIOUS/S-Z/The_Dungeon_Master/Pravda.sid                    *
  162. /Wijnhoven_Joachim/Linko.sid #1                                 *
  163. /Wilson_Mark/A_Walk_In_The_Park.sid                    *
  164. /Wilson_Mark/Volfied.sid  #1                        *
  165. /Wilson_Mark/Xenomorph.sid                        *