[Objectives4 130] Go to your landing pad and up-arrow to seedship. Select Tech-level 2 and up-arrow to activate. Tech-level 2 will give you the ability to build a RADAR BUILDING.
[Objectives5 140] Find mine P1.
[Objectives6 150] Find mine P2.
[Objectives7 160] Build a RADAR BUILDING.
[group 2]
[open1 200] PRIMARY OBJECTIVE COMPLETE
[open2 210] SECONDARY OBJECTIVE COMPLETE
[group 3]
[Vehicle1 300] MISSION COMPLETE
[vehicle2 310] All ore has been mined, sentinel metal transported to seed ship, and enemy turrets have been destroyed.
[group 4]
[vehicle1 400] There are three different mining resources: ORE, HULL METAL and SENTINEL METAL. ORE is needed for manufacturing of units. HULL METAL is needed to support your space fleet. SENTINEL METAL is for upgrading your units.
[vehicle2 410] Your landing pad has several manufacturing categories. The SEEDSHIP category displays the available Tech-Levels. Each Tech-Level expands each category with additional units.
[vehicle3 420] Radar units will display hidden enemy forces (unless they are protected by ECM units).
[vehicle4 430] You can assign custom groups to a Function key (F1-F10) by pressing CTRL and F1-F10. To select a pre-assigned group press F1-F10.
[vehicle5 450] Any unit may be sold by pressing the S-key. The value of each unit is a maximum of 75 percent of cost (less if damaged).
[vehicle6 460] Use the Up-Arrow or Enter-key to activate or build units in your interface menu. Pressing the Down-Arrow will cancel your selection or activate the Quick-category menues. These menues display only the appropriate vehicles in each category. The CUSTOM menu refers to the pre-assigned F1-F10 groups.
[group 5]
[Vehicle1 500] MISSION ABORTED
[vehicle2 510] Landing pad deployed in other than specified location.