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- 101 Start new battle\nNew Battle
- 102 Open old battle\nOld Battle
- 103 Save current battle\nSave Battle
- 104 Save current battle under different name\nSave Battle As
- 105 Replay recorded battle file\nReplay Battle
- 106 Exit program\nExit
- 201 Advance to next player turn\nNext Turn
- 202 Advance to next phase\nNext Phase
- 301 Move selected units to top of stack\nTop of Stack
- 302 Move selected units to bottom of stack\nBottom of Stack
- 303 Load or unload selected units\nLoad/Unload
- 304 Toggle Digging-In state of selected units\nDigging-In
- 305 Initiate Double-Time for selected units\nDouble Time
- 306 Toggle firing cost set aside\nSave AP's for Firing
- 307 Toggle unloading cost set aside\nSave AP's for Unloading
- 308 Initiate air attack against current hex\nAir Attack
- 309 Display Artillery Dialog\nArtillery Dialog
- 310 Assign opportunity fire limits to current side\nOp Fire Limits
- 311 Remove units from map\nRemove Units
- 312 Undo last move\nUndo Move
- 401 Cancel current assault\nCancel Assault
- 402 Add units to assault\nAdd to Assault
- 403 Resolve current assault\nResolve Assault
- 404 Show odds of current assault\nShow Assault Odds
- 501 Display scheduled units\nShow Scheduled
- 502 Display arrived units\nShow Arrived
- 503 Display list of releases\nReleases
- 601 Display scenario information dialog\nScenario Info
- 602 Display current strengths\nShow Strengths
- 603 Display objectives\nShow Objectives
- 604 Display victory conditions\nShow Victory
- 701 Toggle display of units\nToggle Units
- 702 Toggle display of bases\nToggle Bases
- 703 Toggle display of specials\nToggle Specials
- 704 Toggle display of objectives\nToggle Objectives
- 705 Display Locations Dialog\nLocations Dialog
- 706 Toggle display of visible hexes\nVisible Hexes
- 707 Toggle display of hexes that can be moved to\nReachable Hexes
- 709 Display Find Dialog\nFind Dialog
- 710 Display Jump Map\nJump Map
- 711 Toggle elevation contours\nToggle Contours
- 712 Display zoom-out 2D map\nZoom-Out 2D Map
- 713 Toggle opaque Infobox\nOpaque Infobox
- 714 Toggle display of on-map Thermometers\nThermometers
- 715 Display normal 2D map\nNormal 2D Map
- 716 Display normal 3D map\nNormal 3D Map
- 717 Display zoom-out 3D map\nZoom-Out 3D Map
- 718 Display extreme zoom-out 3D map\nExt Zoom-Out 3D Map
- 719 Display map from opposite side\nRotate Map
- 801 Highlight spotted units\nHighlight Spotted
- 802 Highlight units that have fired or fought\nHighlight Fired/Fought
- 803 Highlight units that have moved\nHighlight Moved
- 804 Highlight disrupted units\nHighlight Disrupted
- 805 Highlight units or HQs Low or Out-Of-Ammo\nHighlight Low/Out-Of-Ammo
- 806 Highlight indirect fire units\nHighlight Indirect Fire
- 807 Highlight units based on organization\nHighlight Organization
- 808 Highlight mine-clearing units\nHighlight Mine-Clearing
- 809 Highlight leaders\nHighlight Leaders
- 810 Highlight headquarters\nHighlight Headquarters
- 811 Highlight fixed units\nHighlight Fixed Units
- 812 Highlight anti-aircraft units\nHighlight Anti-Aircraft
- 900 Establish Allied Manual A/I\nAllied Manual A/I
- 901 Establish Allied Computer A/I\nAllied Auto A/I
- 902 Establish Allied Computer A/I with FOW\nAllied Computer FOW A/I
- 903 Establish Axis Manual A/I\nAxis Manual A/I
- 904 Establish Axis Computer A/I\nAxis Auto A/I
- 905 Establish Axis Computer A/I with FOW\nAxis Computer FOW A/I
- 906 Activate A/I\nActivate A/I
- 907 Modify advantage values\nAdvantage
- 1001 Toggle Modem Host mode\nModem Host
- 1002 Toggle Modem Caller mode\nModem Caller
- 1003 Toggle Play-By-E-Mail mode\nPBEM
- 1004 Toggle Two-Player Hot-Seat Mode\nHot Seat
- 1005 Toggle Record mode\nRecord
- 1006 Establish new encryption key\nEncryption Key
- 1007 Restart playback of recorded battle\nRestart Playback
- 1008 Display Chat Dialog\nChat Dialog
- 1101 Toggle display of Title Bar\nTitle Bar
- 1102 Toggle display of Menu Bar\nMenu Bar
- 1103 Toggle Windows standard display\nWindows Standard
- 1104 Toggle prompting for new battle\nPrompt for New Battle
- 1105 Toggle beeping on error\nBeeping on Error
- 1106 Toggle hiding of 3D hot spot\nHide 3D Hot Spot
- 1107 Toggle blinking of hot spot\nBlinking of Hot Spot
- 1108 Toggle auto map scroll mode\nAuto Scroll
- 1109 Toggle smooth scroll\nSmooth Scroll
- 1110 Toggle playing of sound effects\nSound Effects
- 1111 Toggle playing of background music\nBackground Music
- 1112 Toggle playing of background sound\nBackground Sound
- 1113 Toggle display of Unit List\nUnit List
- 1114 Toggle display of graphical icons\nGraphical Icons
- 1115 Toggle display of hex outlines\nHex Outlines
- 1116 Toggle auto-save mode\nAuto-Save
- 1117 Automatically save AP's for firing at start of turn\nAuto Save AP's for Firing
- 1118 Track unit fire values on map\nTrack Fire Values
- 1119 Display objectives at start of program\nObjectives Initially On
- 1120 Toggle fast computer player mode\nFast Computer Player
- 1121 Ask before advancing Turn\nAdvance Turn Option
- 1122 Display Optional Rule Dialog\nOptional Rule Dialog
- 1201 Report results in low detail\nLow Details
- 1202 Report results in medium detail\nMedium Details
- 1203 Report results in high detail\nHigh Details
- 1204 Report results in extreme detail\nExtreme Details
- 1301 Establish last view as initial view\nLast View
- 1302 Establish zoom-out 2D view as initial view\nZoom-Out 2D Initial View
- 1303 Establish normal 2D view as initial view\nNormal 2D Initial View
- 1304 Establish normal 3D view as initial view\nNormal 3D Initial view
- 1305 Establish zoom-out 3D view as initial view\nZoom-Out 3D Initial View
- 1306 Establish extreme zoom-out 3D view as initial view\nExt Zoom-Out 3D Initial View
- 1401 Display help file\nHelp
- 1402 Display Unit Handbook\nUnit Handbook
- 1403 Display Scenario Data\nScenario Data
- 1404 Display unit data help file\nUnit Data
- 1405 Display weapon data help file\nWeapon Data
- 1406 Display information about program\nAbout
- 1500 Zoom-In map\nZoom-In
- 1501 Zoom-Out map\nZoom-Out
- 1502 Cycle units in stack\nCycle Stack
- 1503 Advance to next unit\nNext Unit
- 1505 Toggle continuous mode\nContinuous Mode
- 1601 Toggle mode to move or fire units\nMove/Fire Mode
- 1809 Turn selected units counterclockwise\nTurn Counterclockwise
- 1810 Turn selected units clockwise\nTurn Clockwise
- 57345 Ready
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