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-
- Welcome to the fully playable demo of Advanced Civilization!
-
- REQUIREMENTS
- ============
- The Advanced Civilization demo requires at least a 486 with 8 Megs
- of RAM. Nothing in the demo version tests the CPU but we'll trust
- you. Running on a 386 should work but it will be slow. The demo
- needs approx. 5M of free XMS memory. If you are short, the game will
- tell you how much extra is needed. Typically you can free up XMS
- memory by adjusting the size of SMARTDRV or other disk caching
- programs.
-
- WHAT'S MISSING
- ==============
- This demo is a fully featured playable version of Advanced Civilization
- with the following restrictions:
- Game will end at round 16.
- Restricted to a 8 player game.
- The PBEM game has been removed.
- You cannot save or restore a game.
- Variants have been disabled.
- Animations and sound effects have been removed.
-
-
- INSTALLATION
- ============
- If you are reading this file, you have figured out how to extract the
- contents of ACIVDEMO.exe and hopefully, but not required, it was extracted
- into a new directory. To run the game, type
-
- aciv
-
-
- GRAPHIC CARD SUPPORT
- ====================
- Advanced Civilization requires an SVGA graphics card that
- supports 640x480 with 256 colors. The code auto-detects what
- type of card you are using and then based on that auto-detection
- initializes the low-level graphic routines. This auto-detection
- logic generally works but there are some cards that can confuse
- the auto-detector.
-
- If you happen to be one of those lucky ones whose machine
- confounds the detection code, you will know it because as soon as
- the character-based game banner goes away the screen will do
- strange things, the program may crash and usually the only way to
- recover is to reboot. All is not lost. Try running the game
- using the following command:
-
- aciv /V1
-
- That's a one following the V and not an I. This command line
- switch forces the game to use VESA drivers instead of the chipset
- specific drivers.
-
- The /V1 switch assumes that a VESA driver is present in
- your machine, either built in to the graphics card or as a
- separately loaded driver. If your VESA support is not built-in,
- refer to your graphics card manual as to how to load the VESA
- driver.
-
-
- SOUND SUPPORT
- =============
- Before music will be used by the game, you will need to run the
- setsound utility as follows:
-
- setsound
-
- Although the setsound utility allows you to specify a digital audio
- driver, the demo game will make no use of it.
-
- COMMAND LINE SWITCHES
- =====================
- The game supports some command line switches. A list of these can be
- seen by running the game as follows:
-
- aciv /?
-
-
- The switches are:
- /? - List the switches
- /NS - Disables the sound drivers
- /SRD - Enables the self running demo
- (Pressing Escape during the demo will eventually exit)
- /VT - Prints video chipset found by auto-detect code
- /Vx - Force game to use a specific video chipset
- (Do not use any number for x other than 1 without spe-
- cific directions from Avalon Hill Tech Support)
-
-
-
-
-