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-
- Shooting Gallery
- Release 2.1 June 13, 1990
-
- Nels Anderson
- 92 Bishop Drive
- Framingham, MA 01701-6540
-
-
-
- Shooting Gallery v2.1 has only minor changes over v2.0. It seems that
- a few VGA cards were not being properly detected and so the game would
- not run even though it should have been able to. A new command line
- option, " -v" has been added which turns off video card detection and
- forces the game to run no matter what it finds. Cards that are known
- to be affected are Video7 VRAM and any card in certain models of the
- Tandy 1000.
-
- Some people with lots of TSR's and other things were running out of
- available memory, especially with the new round 7 which uses a lot
- more memory than the previous rounds. The game now attempts to
- determine if enough memory is available before running and gives a
- warning if there appears to be too little memory.
-
- The only functional change to the game itself is that your score is
- now displayed along with the top ten scores in the hall of fame so
- you can see how your last game compares with the top ten.
-
- v2.0 added a new round 7, a wild west shootout. This is a major new
- feature which I think you will like.
-
- There were also some minor bug fixes and the way the game calibrates
- itself for your computer's clock speed was changed. Hopefully the
- new system will work better than that in v1.0.
-
- Many people playing v1.0 got "error 202" messages. This has now been
- fixed (actually it was fixed in v1.1). If you still get this message
- or any other error message please let me know, and include as many
- details as possible such as what round it occurs in, what you were
- doing, your computer type, CPU speed, etc.
-
- If you are upgrading from v1.0 there are two additional features now
- available to you that were added in v1.1:
-
- You can turn off the sound with the " -s" command line option.
-
- Also, for those few people for which the game plays too fast, there
- is another command line option that lets you slow things down. Use
- " -d###" where ### is a number that determines how much to slow things.
- See the shoot.doc file for complete details.
-
-