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- Rings of the Magi
- Copyright (C) 1995 Cytherean Adventures
- All Rights Reserved
- An MVP Software Production
-
- This game is shareware. You may freely try it. If you like it or
- find it useful, then you must register with MVP Software. To
- "register" a shareware game means to purchase it directly from the
- developer. (Shareware games are evaluation versions only, which
- means you have the right to try them, but after trying them you must
- either register them with the author or delete them from your
- system. It is unlikely that anyone will check up on you, so
- shareware works because of the honesty of users.) When you register
- you will receive Rings of the Magi: Grand Master Edition, which
- includes all of the following additional features:
-
- * 60 new boards (80 boards in all.
- * 3 times as much graphics compared to the shareware version.
- * Secret cheat codes.
- * Auto-solve for ALL boards.
- * Save your own solve routines.
- * Easy-to-use editor lets you create your own killer boards.
- * Printed manual with tips and hints from the author.
-
- Rings of the Magi: Grand Master Edition is just $19.95 plus
- shipping. So order today! Registered users receive a special offer
- on other MVP products.
-
- To order, call 800-968-9684 toll-free 24 hours a day. Please have
- your Master Card or Visa ready when you call. Or fill out the order
- form in this manual and fax it to: 616-245-3204. Make sure your
- credit card number and expiration date are legible. Or if you
- prefer mail the order form and your check to: MVP Software, 1035
- Dallas SE, Grand Rapids, MI 49507-1407.
-
- For overseas orders or technical support call 616-245-8376.
-
- How to Register Online and Receive
- Rings of the Magi: Grand Master Edition Immediately!
-
- MVP is pleased that all MVP shareware products can now be registered
- online, with immediate download of the registered version. This
- service is available to anyone in the world who has a Master Card or
- Visa and can call from a modem. To register Rings of the Magi:
- Grand Master Edition or any other MVP shareware game online, call
- InterComm at 1-310-286-0881. Once you are connected, go to the MVP
- section. There you may download any MVP shareware program free of
- charge, or you may order and immediately download any MVP
- non-shareware title or registered title. It's easy and it's fun, so
- call today.
-
- Download All the Latest MVP Shareware Games FREE
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-
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-
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-
- To take advantage of the free trial offer, including 10 free hours
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- or email info@novalink.com. Ask for the "MVP Offer" when you call.
-
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-
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-
- These sites also have many mirrors, so just look for a game site
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- games around!
-
- Ordering Information
-
- Rings of the Magi: Grand Master Edition is available from the
- following authorized distributors:
-
- In the United States:
- --------------------
- MVP Software
- 1035 Dallas SE
- Grand Rapids, MI 49507-1407
- phone: 800-968-9684 24-hour order line only
- (616) 245-8376 information, technical support, or orders.
- fax: (616) 245-3204
- order price: $19.95 plus $4.00 shipping in the US, $5.00 shipping to
- Canada, $6.00 shipping everywhere else. Michigan residents please
- add appropriate sales tax.
-
- In Australia:
- ------------
- Budgetware
- 9 Albermarle St
- Newtown NSW 2042
- phone: (02) 519-4233 Fax: (02) 516-4236
- order price: $A30.00 (includes shipping)
-
- In the United Kingdom:
- ---------------------
- Oakley Data Services
- 3, Oakley Close
- Sandbach
- Cheshire CW11 9RQ
- phone: (0) 1270 759739 fax: (0) 1270 765272
- email 74774,1347@compuserve.com
- order price: L20 (includes shipping and taxes)
-
- In Denmark and all of Scandanavia:
- ---------------------------------
- Pro-Soft
- Benloese Skel 4 G
- DK 4100 Ringsted
- phone: 53 61 90 42 Fax: 53 61 93 91
- order price: 145,00 kr. + VAT 25% + s/h 25,00
-
- In Japan:
- --------
- P. & A. Company Ltd
- 302 Bellwins, 1367-23
- Nakagami, Akishima
- Tokyo 196
- phone: 425-46-9141 Fax: 425-46-9142
- BBS: 425-46-9143
- order price: 3015 yen includes shipping and taxes
-
- Germany, Austria, and Switzerland
- ---------------------------------
- Topware PD-Service GmbH
- Quadrat 0 3, 2
- 68161 Mannheim
- phone: (0621) 1 26 73 30 Fax: (0621) 1 26 73 33
- order price: 33 DM (includes taxes) plus 6 DM shipping
-
- The Netherlands
- ---------------
- HaSa Software Applications
- PO Box 414
- 9500 AK Stadskanaal
- phone: 5990 50161 Fax: 5990 50124
- BBS: 5990 50212 or 50314 or 50232 CIS: 100115,542
- order price: Call for current price
-
- Italy
- -----
- Systems Comunicazioni srl
- via Olanda
- 6 - 20083 Gaggiano
- phone: (02) 9084 1814 Fax: (02) 9084 1682
- BBS: (02) 9084 1811
- order price: Lire 42.000 IVA inclusa
-
- Spain
- -----
- Friendware S.L.
- C/ Miguel Angel, 6 2-5
- 28010 Madrid
- phone: (91) 308 34 46 Fax: (91) 308 52 97
- CIS: 100413,1667
- order price: 3.000 Pts
-
- Rings of the Magi: Grand Master Edition Order Form
-
- Name ______________________________________________________________
-
- Address ___________________________________________________________
-
- City _______________________________ State ______ ZIP _____________
-
- Country (if outside USA) __________________________________________
-
- Price of Rings of the Magi: Grand Master Edition $19.95
- Shipping and Handling (US) 4.00
- Shipping and Handling (Canada) 5.00
- Shipping and Handling (all other countries) 6.00
- Michigan residents add sales tax 1.44
- -----
- Make check payable to "MVP Software" Total enclosed: $
- Master Card/Visa information (credit card orders only)
-
- Card number __________________________________________
-
- Expiration date ______________________________________
- -------------------------------------------------------------------
- VOLUNTARY QUESTIONS: Please help us determine what features you
- ==================== would like in future products.
-
- Circle what type of equipment you have: 386 486SX 486DX Pentium
- Circle the speed of your computer(Mhz): 25 33 40 50 66 90 ___
- Circle any that apply: Joystick Mouse Modem_______ SVGA card
- (speed)
-
- Sound Capability: Adlib Sound Blaster SB Pro SB AWE32
- PC speaker only Other ____________________________________
-
- Where did you get Rings of the Magi?
- Friend CompuServe AOL Prodigy Channel 1 Invention Factory
- World Data Network Ryan's Bar Exec-PC Space BBS Sound Advice
-
- BBS (name): _______________________ phone # _______________________
- address ________________________________________________________
-
- Shareware Distributor (name): ______________________________________
-
- --------------------------------------------------------------------
- Send this order form and your check to:
-
- MVP Software, 1035 Dallas S.E., Grand Rapids, MI 49507-1407
-
- US or Canada 24-hour order line: 800-968-9684. Fax: 616-245-3204.
- Tech support, information, or overseas order line: 616-245-8376.
-
- INSTALLATION
- ------------
- Rings of the Magi can be installed and run from DOS and Windows.
- Although it is a DOS program, most Windows users will experience no
- difficulty in running the game from Windows. However, after
- installation, if you have any difficulties in running it from
- Windows, we recommend that you run it from DOS only. For more
- information on running the game from Windows, see the section
- entitled "Windows" near the end of this manual.
-
- ONLINE USERS: If you have downloaded Rings of the Magi from a BBS
- and unzipped the file onto your hard drive into a separate
- directory, simply type ROTM and press ENTER to start the game.
-
- If you have received Rings of the Magi on a disk and wish to install
- it from DOS, type INSTALL and press ENTER to install the game onto
- your hard disk.
-
- To install Rings of the Magi from Windows, run Winsetup from your
- Windows file or program manager. Please note that if you are
- installing the game from Windows, if the files are on your hard
- drive, you have to install them to a different directory. To start
- the game from Windows double click on the Rings of the Magi icon.
-
- :::::::::::::::::::=- SYSTEM REQUIREMENTS -=:::::::::::::::::::
-
- Rings of the Magi requires a 386sx or faster IBM PC- compatible
- computer with at least 512K conventional RAM free, VGA graphics card
- and monitor, a hard drive with at least 2.5 megabytes free, and a
- mouse and mouse driver.
-
- ::::::::::::::::::::=- STARTING THE GAME -=::::::::::::::::::::
-
- To start the game from DOS, you must first change to the directory
- in which Rings of the Magi is installed. For example, type CD\ROTM
- and press the enter key. Then type ROTM and press ENTER to start
- the program.
-
- If you experience trouble getting Rings of the Magi to start
- properly, see the troubleshooting section at the end of this
- document.
-
- ::::::::::::::::::::::::=- THE STORY -=::::::::::::::::::::::::
-
- In ages long past, the mystics of Ac`Rianed realized their powers
- were dwindling, and the art of the Magi was quickly being forgotten.
- The life energy of their world, which fueled their magic, was slowly
- drained by some unknown, yet terrible force. The people of
- Ac`Rianed were wasting away, while the mystics felt powerless to
- protect them.
-
- Thus is was that the mystics came together and crafted their rings -
- a set of artifacts in which they could store their remaining power.
- Each mystic fashioned a set of rings from a distinctive material,
- and whenever two or more of these similar rings were brought
- together, the power within them could be harnessed. By separating
-
- the rings into different patterns and then reassembling them,
- different aspects of that power could be called upon.
-
- But it was not enough to simply store this power in the rings. New
- apprentices had to be trained, lest the secret of the rings be
- forgotten and the world fall into ruin. Thus was created a special
- training board upon which novice users of the rings could safely
- practice their assembly. Only by successfully completing this
- training can the apprentice hope to restore peace to Ac`Rianed, and
- command the Rings of the Magi...
-
- ::::::::::::::::::::::=- INTRO/STORY -=::::::::::::::::::::::::
-
- When the game loads, an introduction and story sequence is
- displayed. The intro/story consists of a number of short scenes,
- each of which remains on screen for a short while before advancing
- to the next scene. You may advance to the next scene more rapidly
- by pressing a key or clicking a mouse button. You may also bypass
- the intro/story sequence completely by pressing the [Esc] key at any
- time.
-
- :::::::::::::::::::::=- TITLE SCREEN -=::::::::::::::::::::::::
-
- The title screen is displayed immediately following the intro/story
- sequence. Press a key or click the mouse button to proceed.
-
- ::::::::::::::::::::::=- MAIN MENU -=::::::::::::::::::::::::::
-
- The main menu consists of a number of buttons which allow you to
- play or resume a game, load and save games, configure the game, view
- the credits and the instructions, activate the board editor or leave
- the game.
-
- Button Keyboard Shortcut Function
- ---------- ------------ -------------------------------------
- play game P If no game is currently loaded or in
- [Enter] progress, a new game will be started.
- If you have loaded a previous game or
- are currently in the middle of a game,
- the game will resume from your
- previous position.
-
- config G Allows you to configure music and
- sound volume, the speed of the
- AutoSolve feature, and whether the
- intro/story sequence is displayed
- during start-up.
-
- credits C View the credits for Rings of the Magi.
-
- instructions I View the instructions for Rings of the
- Magi.
-
- load/save L Load or Save a game.
-
- high scores H View the high scores roster.
-
- editor E Board editor.
-
- exit X Quit the game and return to the
- [Esc] operating system. If you have not
- yet saved your game, you will first be
- asked if you wish to do so before
- exiting. Select "yes" to access the
- load/save menu, or "no" to exit
- without saving.
-
- ::::::::::::::::=- SELECTING A GAME BOARD -=:::::::::::::::::::
-
- The board selection screen allows you to choose which particular
- game board you wish to play (or edit). You may play the boards in
- any order that you desire. After successfully completing a board,
- the game will automatically select the next board for you when you
- return to the board selection screen, however you may manually
- select a different board.
-
- In the upper left corner of the screen is the board preview display
- area, where a miniature representation of the game board is
- displayed. As you select from among the game boards, this display
- will change to reflect the currently selected board. If you have
- already solved the currently selected board at least once it will be
- surrounded by a glowing red border. You may, however, replay a
- board that you have previously solved if you wish to attempt to
- improve your score on that board.
-
- Just below the board preview display area is displayed your current
- best score for this particular board, as well as your total score
- for this game.
-
- The number and name of the current board are displayed just to the
- right of the board preview display area. You may select the next or
- previous game board within the current difficulty level by using the
- up/down buttons just below the board number display.
-
- The difficulty level may be changed by pressing one of the buttons
- located in the lower right corner labeled "Novice", "Apprentice",
- "Journeyman", "Master" and "Custom".
-
- Once you have selected the desired board, press the "Accept" button
- to begin playing. Or, you may press the "Cancel" button to return
- to the main menu without playing the board.
-
- Keyboard
- Button Shortcut Function
- ----------- ---------- -------------------------------------
- up [up] Select the next board within this
- level
-
- down [down] Select the previous board within
- this level
-
- accept [Enter] Begin playing this board
-
- cancel [Esc] Return to the main menu
-
- novice N Select difficulty level - easy
-
- apprentice A Select difficulty level - moderately
- easy
-
- journeyman J Select difficulty level - moderately
- hard
-
- master M Select difficulty level - hard
-
- custom C Select difficulty level - user
- created
-
- There are 20 boards in total, 10 each in the the Novice and
- Apprentice difficulty levels. To obtain additional puzzles, see the
- ordering section for information about the full Grand Master Edition
- of Rings of the Magi.
-
- :::::::::::::::::::=- PLAYING THE GAME -=::::::::::::::::::::::
-
- The object of the game is to remove all of the colored rings from
- the game board. Once all the rings have been removed from a
- particular board, that puzzle is considered completed and you may
- move on to the next puzzle.
-
- Rings are removed from the game board whenever two or more rings of
- the same color come into direct contact with each another. The
- rings cannot be moved directly, but are affected by arrow buttons
- located throughout the game board. Arrow buttons indicate the
- direction in which they will exert their force. When an arrow
- button is pressed, all the rings in the indicated row or column will
- move one step in the indicated direction, unless blocked or hidden
- behind a solid object.
-
- Ring movement may be blocked by a solid wooden game piece, or by an
- arrow button, or by another ring if that ring is itself blocked by
- some solid object. Additionally, a ring may be blocked by the edge
- of the game board itself - it is not possible to push a ring off the
- edge of the game board.
-
- Button Keyb. Shortcut Function
- -------- ----------- ---------------------------------------
- undo U Pressing the "undo" button will restore
- the game board to the state it was in
- before the most recent ring movement.
- Only the most recent movement can be
- undone. If your score changed during
- the most recent move, it is also
- restored to its previous value.
-
- solve S Pressing the "solve" button allows you
- to view one of the possible solutions
- for this puzzle. A bright green outline
- will surround the "solve" button while
- the solution is in progress. The game
- board will then be restarted and the
- arrow buttons will be automatically
- pressed to solve the puzzle. You may
- interrupt the solution at any time by
- pressing a mouse button or the [Esc] key.
-
- restart R Pressing the "restart" button will
- restore the game board to its original
-
- configuration. Your score will also be
- reset to the value it had when this board
- was selected.
-
- quit Q Pressing the "quit" button allows you to
- [Esc] leave this game board without completing
- the puzzle. A message window pops up on
- screen asking if you wish to exit before
- completing the current board. If you
- wish to resume play, select "No". If
- you wish to exit and return to the board
- selection screen, select "Yes".
-
- Alt-R Pressing the Alt-R combination will
- begin record mode for board solution
- macros. Record mode allows you to create
- your own automatic solutions for the
- custom game boards you have created. A
- bright red outline will surround the
- solve button while recording is in
- progress. You may cancel Record mode by
- pressing Alt-R again. Pressing the
- "solve," "restart" or "quit" buttons also
- cancels Record mode before performing the
- requested action. Pressing the "undo"
- button does not cancel Record mode, as an
- undo can be recorded into the solution
- macro.
-
- [F1] Access the configuration menu.
-
- [F9] Toggle sound effects on/off.
-
- [F10] Toggle music on/off.
-
- Alt-S Manually activate the screen saver.
-
- Scoring
- -------
- Points are awarded as the rings are matched up and removed from the
- game board. Additional points are awarded for simultaneously
- removing several rings with a single movement. The following table
- explains the scoring:
-
- Number of Rings
- Matched/Removed Score
- --------------- -----
- 2 40
- 3 90
- 4 160
- 5 250
- 6 360
- etc.
-
- Recovering From A Bad Move
- --------------------------
- It is possible to move a ring or match up several rings in such a
- way as to make the game board impossible to solve. If this happens
- you should immediately try "undo"-ing your last move. If you do not
- "undo" that move, and continue playing, you may receive a warning
- message indicating that the game board cannot be solved. This
- message will only appear if the game board cannot be solved AND the
- "undo" version of the game board also cannot be solved. You will be
- asked if you wish to restart this board. If you select "yes" the
- board will be reset to its initial state and you may try to solve it
- again. If you select "no" the board will remain in its current
- state and you may continue to play the board as is, although it will
- not be possible to actually solve the puzzle. You may also restart
- the game board manually at any time by pressing the "restart"
- button.
-
- Screen Saver
- ------------
- After five minutes of inactivity (no key presses or mouse presses)
- the playing screen will switch to a screen saver display in order to
- save wear and tear on your monitor. Simply move the mouse, press a
- key, or press a mouse button in order to restore the playing screen.
-
- ::::::::::::::::::=- COMPLETING A GAME -=::::::::::::::::::::::
-
- Completing a game board
- -----------------------
- Upon completion of each game board, one of the Mystics of Ac`Rianed
- will appear and deliver a message regarding your performance. You
- may press any key or a mouse button to advance through this message
- more rapidly.
-
- Completing all of the game boards within a difficulty level
- -----------------------------------------------------------
- Upon completion of each complete level, you will be awarded one of
- the symbolic finger rings which indicate the status of a Ring
- Master. Once you have collected all four finger rings you will have
- truly earned the title "Ring Master." You may then command the Rings
- of the Magi, and help restore peace to the people of Ac`Rianed.
- Congratulations!
-
- :::::::::::::::::::::=- HIGH SCORES -=:::::::::::::::::::::::::
-
- If your current total score qualifies you for inclusion in the high
- scores roster, you will be prompted to enter your name upon the
- roster before you return to the main menu. A glowing red border
- will surround the slot in which your high score will be stored.
- Enter your name using the keyboard, then press [Enter] or use the
- mouse to press the "done" button to proceed.
-
- To clear the entire high scores roster, use the mouse to press the
- "clear" button.
-
- ::::::::::::::::::=- CONFIGURATION MENU -=:::::::::::::::::::::
-
- Clicking on the "config" button from the main menu will display a
- sub-menu from which you may adjust several parameters affecting the
-
- game. These parameters include the volume of sound effects and
- music, the rate at which the solve feature operates, and whether or
- not the intro sequence is displayed when the program is started.
- These configuration settings will be automatically saved to disk so
- that they will remain in effect the next time that you play Rings of
- the Magi.
-
- Sound Effects And Music
- -----------------------
- Sound effects may be completely disabled by clicking on the button
- labelled "fx". A red circle with a slash through it indicates that
- sound effects have been disabled. You may re- enable sound effects
- by pressing this button again. Music may be enabled/disabled in the
- same manner by clicking on the button labelled with a musical note
- symbol.
-
- The volume of the sound effects may be adjusted by clicking on the
- two arrows just to the right of the "fx" button. Clicking on the
- left "<-" button will decrease the volume, while the right "->"
- button will increase the volume. The indicator labelled "VOL" will
- move left or right to reflect the volume changes you have made. The
- music volume may be changed in the same manner by clicking on the
- buttons just to the right of the musical note button.
-
- Solve Speed
- -----------
- The rate at which the automatic solve feature operates may be
- increased or decreased by clicking on the two arrow buttons just to
- the right of the "solve speed" label. Clicking on the left
- "tortoise" button will decrease the solve speed, while clicking on
- the right "gazelle" button will increase the solve speed. The
- indicator labelled "<->" will move left or right to reflect the
- changes you have made.
-
- Intro On/Off
- ------------
- The intro and story sequence which is displayed at the beginning of
- the program may be disabled by clicking on the button labelled "I".
- A red circle with a slash through it indicates that the intro has
- been disabled. (Disabling the intro will also disable the "thunder
- and lightning" effect that appears when the title screen is
- displayed.) You may re-enable the intro sequence by pressing button
- again.
-
- ::::::::::::::::=- LOAD/SAVE GAME MENU -=::::::::::::::::::::::
-
- Clicking on the "load/save" button from the main menu will display a
- sub-menu from which you may either save the current game or load a
- previously saved game. A saved game remembers all your individual
- board scores, as well as your total score and the level/board that
- you are currently playing. There are sixteen "slots" in which games
- may be saved. The currently active slot is indicated by a glowing
- red border. The scroll buttons along the left side of the menu will
- allow you to scroll forward or backward through the list of saved
- game slots.
-
- Saving A Game
- -------------
- Click the mouse on the game slot in which you wish to save the
- current game. A glowing red border will now surround that slot.
- Next, click the mouse on the "save" button. A glowing red underline
- cursor will appear within the chosen game slot, prompting you to
- enter a descriptive name by which this saved game can be identified.
- Use the keyboard to enter a name for the game. The backspace key
- may be used to remove characters from a previously entered name.
-
- Once the name has been entered, press the [Enter] key or click the
- mouse again on the "save" button to save the game. The game will be
- saved immediately, and you will be returned to the main menu.
-
- Loading A Game
- --------------
- Click the mouse on the game slot which contains the previously saved
- game that you wish to load. A glowing red border will now surround
- that slot. Next, click the mouse on the "load" button. The game
- will be loaded immediately, and you will be taken directly to the
- board selection screen where you may continue your game.
-
- Canceling A Load/Save
- ----------------------
- If you decide that you do not wish to either load or save a game,
- simply click the mouse on the "cancel" button. You will be returned
- to the main menu, and may continue your existing game.
-
- ::::::::::::::::::::::=- CREDITS -=::::::::::::::::::::::::::::
-
- Clicking on the "credits" button from the main menu will display a
- list of credits, displaying the names of the people responsible for
- creating Rings of the Magi. Press the mouse button, or any key, to
- continue.
-
- :::::::::::::::::::=- INSTRUCTIONS -=::::::::::::::::::::::::::
-
- Clicking on the "instructions" button from the main menu will
- display a set of screens which provide the instructions for playing
- Rings of the Magi.
-
- Keyboard
- Button Shortcut Function
- -------- ---------- ----------------------------------------
- < prev [left] Display the previous instructions page.
- [PgUp]
-
- exit [Esc] Return to the main menu.
-
- next > [right] Display the next instructions page.
- [PgDn]
-
- :::::::::::::::::::::::=- EDITOR -=::::::::::::::::::::::::::::
-
- *** Available in the registered Rings of the Magi: Grand Master
- Edition only.
-
- :::::::::::::=- SHARING USER-CREATED BOARDS -=:::::::::::::::::
-
- *** Available in the registered Rings of the Magi: Grand Master
- Edition only.
-
- :::::::::::::::::::=- MISCELLANEOUS -=:::::::::::::::::::::::::
-
- You may quickly quit the game immediately and return to the
- operating system at any time by pressing ALT-Q.
-
- ::::::::::::::::::::=- CHEAT CODES -=::::::::::::::::::::::::::
-
- *** Available in the registered Rings of the Magi: Grand Master
- Edition only.
-
- :::::::::::::::::::::=- TROUBLESHOOTING -=:::::::::::::::::::::
-
- Mouse
- -----
- You must have a mouse to play Rings of the Magi. You must also have
- a mouse driver properly loaded before starting the program. This is
- typically accomplished by loading either MOUSE.SYS, MOUSE.COM or
- MOUSE.EXE during boot-up, although the driver may often be loaded
- manually by simply typing "MOUSE" at the command line.
-
- Memory
- ------
- Rings of the Magi requires approximately 512K free conventional RAM
- in order to run. If there is insufficient memory, you may try
- removing unneeded TSR's or device drivers from memory.
-
- BLASTER environment variable
- ----------------------------
- Rings of the Magi will attempt automatically to detect your sound
- hardware. The vast majority of sound cards can be detected by this
- method. However, if you find that Rings of the Magi fails to detect
- your sound card, you may use the BLASTER environment variable to
- provide additional information about your sound card to the
- auto-detect routine. The following command will set the BLASTER
- environment variable:
-
- SET BLASTER=A220 I5 D1
-
- Where the number following the "A" is the address of your sound
- card. The number following the "I" is the interrupt level, and the
- number following the "D" is the DMA channel used. You must be
- certain that the values you specify are correct for your particular
- setup.
-
- SETUP program
- -------------
- If you are still experiencing sound problems after having tried
- setting the BLASTER environment variable, you may try using the
- SETUP program. The SETUP program will interactively prompt you for
- the correct parameters for your sound card, then test those
- parameters and write out a setup file to disk.
-
- To start the SETUP program, simply type "SETUP" from the command
- prompt and press [Enter]. Then use the arrow keys and the [Enter]
- key to navigate through the menus. First, you must configure your
- sound card. Then, you should test that both music and sound effects
-
- and working properly. If so, you should save those parameters and
- exit the program. If not, you may need to try again; re-configure
- your sound card and test it until both music and sound effects work
- properly.
-
- If the program completes successfully it should have saved a file
- named "SETUP.DAT" on your disk. This file describes your sound
- hardware to Rings of the Magi. The parameters you specified for
- your sound card will now be used instead of the auto-detect routine
- within Rings of the Magi.
-
- Windows
- -------
- Rings of the Magi makes extensive use of your computer's memory,
- video and sound hardware. For these reasons it is not recommended
- that you run the program from Windows. However, there are certain
- steps you can take to improve the program's performance under
- Windows.
-
- If you experience sound or music problems when running Rings of the
- Magi from Windows, it may be necessary to create a "PIF" file in
- order to inform Windows of the resources which it must allocate in
- order for the program to run. In particular, you may need to grant
- exclusive execution to Rings of the Magi in order for it to assume
- control of your sound hardware.
-
- If you experience video or memory problems, there are additional
- fields within the "PIF" file that will allow you to grant both more
- main memory and more control over the video hardware to Rings of the
- Magi. In particular, you may need to set Video Memory to "High
- Graphics" and set Memory Requirements/KB Required to at least "512".
-
- The PIF Editor program, typically located in the Main program group,
- will allow you to create this "PIF" file. Check your Windows
- documentation for more information on creating "PIF" files.
-
- :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-
- Design & Programming: David Bollinger
- Art & Animation: Tom Marlin, Marlin Studios
- Composer: David B. Schultz, DBS Music
-
- Voice of the Magi: Dale Blackwood
- Producer: C. Steven Blackwood
- Publisher: MVP Software
-
- :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-
-