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- JUNGLE STRIKE INSTRUCTIONS
-
- ** BE SURE TO SET THE GAME OPTIONS FOR YOUR SOUND CARD TYPE!!!! ***
-
-
- MAIN MENU
-
- Using the Main Menu.
- Use the up/down cursor keys to toggle between the red choice buttons on
- the main menu, to select press fire (if this is the first time you've played
- Jungle Strike and you haven't changed any of the default keyboard settings-
- then press the default fire keys Z, X or C).
-
- CHOOSE YOUR CO-PILOT
-
- Your co-pilot is responsible for aiming the guns and operating the winch.
- The more capable your co-pilot, the easier your job as pilot will be.
- Each co-pilot has a dossier. Press fire on the Co-Pilot button to go to
- the Co-Pilot Menu. You will see a picture of each co-pilot and a description
- of their skills and attributes. You will notice that one of the Co-pilots
- is listed as MIA or Missing In Action. You can't select a pilot who is
- listed as MIA. They are out there somewhere, and if you find them and
- return them safely to the frigate for some much needed first aid, you'll
- be able to fly the subsequent campaigns with the best co-pilot of the bunch.
- Press fire on the next button on the co-pilot menu to select a co-pilot, when
- you've chosen a co-pilot, the co-pilot shown in the window represents your
- selection, move to the exit button and press fire to return to the main
- menu. Your co-pilots name will be shown in the window on the main menu.
-
-
- CONFIGURE CONTROLS AND SOUND OPTIONS
-
- Move to the button and press fire to select. You will be presented with
- the following options: Define Keys, Calibrate Joystick, Sound Card and
- Screen Size.
-
- DEFINE KEYS
-
- Move to the button and press fire to select. This feature allows you to
- change the default keys used for gameplay. The default keys are as follows:
-
-
- Left=
- left arrow
-
- Right=
- right arrow
-
- Forward=
- up arrow
-
- Reverse=
- down arrow
-
- Gun=
- C
-
- Hydra=
- X
-
- Hellfire=
- Z
-
- Once you've chosen the keys you wish to use the menu will automatically
- close and return you to the Configure Controls and Sound Menu.
-
- CALIBRATE JOYSTICK
-
- Move to the button and press fire to select. Follow the on screen
- intructions, the menu will automatically close and return you to the
- Configure Controls and Sound Menu once the joystick is configured.
- Because most joysticks have only two buttons, we've designed the controls
- so that you can use the space bar to toggle between weapons (Gun, Hydra
- and Hellfire), if for example you are using the fire button on your joystick
- to operate the Gun pressing the space bar will switch weapons to the Hydra.
- Pressing the space bar again will bring the Hellfire into use, press the
- space bar again and you'll switch back to the gun.
-
-
-
- SOUND CARD
-
- Press fire on the Sound Card button and the name of the sound card
- will appear in the window on the left, select the name of the sound
- card you wish to use by pressing fire. DO NOT select a soundcard driver
- that isn't installed or 100% compatible with the soundcard in your machine.
-
- SCREEN SIZE
-
- Use the fire button to alter the size of the gameplay screen on your
- monitor, you can choose full, medium or small play screen area.
-
- ENTER PASSWORD (Does not apply to Demo version)
-
- If this is the first time you've played Jungle Strike you won't have a
- password. At the end of each successful campaign you'll receive a character
- password and your current score. Make sure to write it down if you wish
- to return to the game at the beginning of the next campaign with your score
- intact, rounded down to the nearest thousand points. If you enter the
- password incorrectly, a ? will appear in the password window. You must
- then type the password in again correctly to proceed.
-
- The password will save your co-pilot selection, but it will not save
- any non-standard control settings you may have chosen. You have about
- 5 minutes to write down the password before it disapears.
-
- You are now ready to play Desert Strike, move to the Start Campaign button
- and press fire.
-
- IN GAME MENUS
-
- The action pauses when you call up the following menus:
-
- F1 (THE MAP SCREEN)
- You will need to refer to the battle map continually throughout each
- campaign to locate yourself in relation to your targets and objectives.
- You can view military data specific to your current campaign, and call up
- your current status for the campaign. Besides you weapons, the battle map
- is your most important tool as a pilot. Your Apache is depicted as a small
- helicopter graphic. Select objects from the display below the battle map
- by using left/right cursor keys. The object selected blinks on the battle
- map.
-
- F2 (THE MISSION INFORMATION)
- You can obtain detailed information about the targets and objectives of
- a campaign from the Mission Data Log. Notice that every item on the map
- has a corresponding file in the data log. There you will find a picture
- of the item, it's name, and pertinent information.
-
- ARMOR POINTS
-
- Armor points are listed for some of the targets. The number represents
- the amount of damage that target can take before it is destroyed.
-
- POWER POINTS
-
- Power points are listed for the enemy's weapons. If you get hit by a
- Rapier SAM, which packs a 100 point wallop, your armor will decrese by
- 100 points.
-
- F3 (CURRENT MISSION STATUS)
- This gives you all the information on missions that have been completed
- and ones to be completed.
-
- Press the spacebar to exit any of the above F-key menus.
-
- F1 (SOUNDS)
- Press F1 to turn on/off sound.
-
- F4 (CONTROL METHOD)
- This allows the user to change the control method used. Pressing F4 will
- toggle between the choices. Please note that you must first calibrate your
- joystick (F6) before you can select it.
-
- F5 (DEFINE KEYS)
- Changes the default keys used in the game to the ones you'd like to use.
-
- F6 (CALIBRATE JOYSTICK)
-
- F10 (ABANDON GAME)
- Returns you to the main menu.
-
- F12 (QUIT TO DOS)
- Quits to DOS and returns you to the hard drive prompt.
-
- ESC
- Exits this menu.
-
- CRITICAL INFORMATION
-
- You are allotted three lives per campaign. If you lose your third life
- before you accomplish the final mission of a campaign, you must return to
- the beginning of that campaign and complete it before you can move on to
- the next campaign. Although the chain gun may appear to be hitting an
- object, make sure you look for the grey explosion to be certain you are
- on target. Misses appear as yellow explosions and make only a small
- "gunfire" noise.
-
- At times during a campaign you will receive announcements of incoming
- intelligence reports. If you wait more than 10 seconds to access the
- report, it will not be available.
-
- Each time you drop off a passenger at a landing site your mechanics will
- have time to work on your Apache's armor. In Campaign #1, each passenger
- is worth 150 armor points. In all subsequent campaigns, each passenger
- is worth 100 armor points.
-
- When you fuel level reaches 14 units a warning message appears on the
- screen. Each time you burn two more units, the message appears again.
- When your armor is reduced to 125 points, you'll receive a similiar warning
- message.
-
- If you crash from lack of fuel, your armor is automatically restored to
- a full 600 points. If you blow up from loss of armor, your fuel supply
- remains the same as it was before you crashed, unless you had fewer than
- 25 units of fuel, in which case your fuel tank is restored to 25 units.
- If you bump into an object (except the frigate) your armor loses 10 points
- and you'll momentarily lose control of the Apache. In addition you'll
- cause 10 damage points to the object you bumped into.
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