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- Appendix D. Supplied Examples
-
-
- WinImages:morph is packaged with all the necessary files on disk # 1.
-
- Additionally, disk # 2 contains some example morphs to assist you gain a working
- understanding of the morphing process. The examples do not show the full range
- of possibilities. You can create many more varied effects with the package.
-
- The example projects are as follows:
-
-
- Project Start End Point
- File Image Image File
- ------- ----- ----- ----
-
- CLOWNCAT.mpr CLOWN.iff CHEETAH.iff CLOWNCAT.mpt
-
- GIRLFROG.mpr FIREGIRL.iff FROGORIG.iff GIRLFROG.mpt
-
- ZOW.mpr CLOWN.iff CLOWN.iff ZOW.mpt
-
- BOUNCE.mpr MOTNS01.tga MOTNE01.tga MOTNP01.mpt
- MOTNS02.tga MOTNE02.tga <tween>
- MOTNS03.tga MOTNE03.tga <tween>
- MOTNS04.tga MOTNE04.tga <tween>
- MOTNS05.tga MOTNE05.tga MOTNP05.mpt
- MOTNS06.tga MOTNE06.tga <tween>
- MOTNS07.tga MOTNE07.tga MOTNP07.mpt
- MOTNS08.tga MOTNE08.tga <tween>
- MOTNS09.tga MOTNE09.tga <tween>
- MOTNS10.tga MOTNE10.tga MOTNP10.mpt
- MOTNS10.tga MOTNE10.tga <skip>
-
-
-
- This last project BOUNCE.mpr is a motion morph and so requires one pair of
- images for each of its eleven (11) frames.
-
- Because project files contain the full path of the images, you will have to
- change the project files to include your path before they can be loaded, or
- load the start images, end images and point files separately. By default, the
- project files expect all images to reside in the directory C:\IMAGES and all
- point files in C:\DATA . For the motion morph, specify the frame and point
- file lists as shown above and set the Total Number of Frames to eleven (11).
-
-
-
-