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- ICEBREAKER --
- The Demo Version
-
-
- --------------------------------------------------------------------
- CONTENTS
-
- System Requirements for the ICEBREAKER Demo
- Introduction
- What this Game is All About
- How to Load and Run the ICEBREAKER Demo.
- The Main Menu
- The Level Grid
- How to Play ICEBREAKER
- The Options Screen
- A Field Guide to Terrain
- A Field Guide to Dudes
- Customer Service
- Credits
- Copyright, Trademark & Warranty Notices
- ICEBREAKER Conquers the World!
-
- Copyright (c) Fox Home Entertainment Inc. and Magnet Interactive
- Studios, L.L.C..
-
- --------------------------------------------------------------------
- SYSTEM REQUIREMENTS FOR the ICEBREAKER Demo
-
- Here's what you need to run the ICEBREAKER Demo:
- IBM PC or fully compatible, 486/33 or better.
- Microsoft Windows(tm) version 3.1 or better.
- 8 MB RAM.
- Hard drive with 10 MB free space.
- Super VGA monitor.
- Suggestions: Sound Blaster(tm) or compatible sound card; mouse, joystick
- or joypad.
-
- --------------------------------------------------------------------
- INTRODUCTION
-
- Pyramids. They're loathsome, evil, sneaky, cunning, conniving, four-faced
- menaces. They attack you from all directions. They lie in wait and pounce
- on you when you least expect it. They're deadly, inexorable.
-
- And they won't stop until you're dead.
-
- They must be destroyed.
-
- Welcome to ICEBREAKER. Your geometry teacher's worst
- nightmare.
-
- Destroy All Pyramids!
-
-
- --------------------------------------------------------------------
- WHAT THIS GAME IS ALL ABOUT
-
- ICEBREAKER is about destroying pyramids. Pyramids are bad. They are
- evil and nasty. You're outnumbered and alone. All you've got are your wits
- and cunning... Oh yeah. And a real big plasma blaster.
-
- You face a bunch of different species of pyramids in ICEBREAKER. Some
- just stand there, waiting to be shot or rammed. Others the dreaded Seekers
- -- chase you around and try to whack you. Some pyramids are destroyed
- with the first shot; others take many shots. Some are smart. Some are
- dumb. Some regenerate. Some are immune to your plasma-blaster. Oh
- well.
-
- To survive, you've got to move around a lot. Unfortunately, you can't trust
- the very ground you stand on. There's slippery ice. And swamp. And lava.
- And pits. And other terrible stuff. Watch your step.
-
- There are 150 increasingly challenging levels packed into this game, each
- providing its own special challenges. Your job is to clear each one, at your
- choice of four difficulty settings -- from Easy to Insane.
-
- Good luck.
-
- You'll need it.
-
- The ICEBREAKER Demo
- The ICEBREAKER Demo is a smaller version of standard ICEBREAKER.
- This demo version of ICEBREAKER contains 5 levels, while the
- standard version contains 150. This demo version does not have all the
- different pyramid- and terrain-types appearing in the standard version, nor
- does it have a level generator, nor does it have all the cool video
- sequences and stuff.
-
- The ICEBREAKER Demo is still amazingly fun and exciting, but you do
- get loads more in the complete version of ICEBREAKER. So amble down
- to your local computer store and gobble up the complete version as soon as
- it's released. Or else.
-
-
- -------------------------------------------------------------------
- HOW TO LOAD AND RUN THE ICEBREAKER DEMO
-
- 1. Turn on Mr. Computer and boot up Windows 3.1(tm) (or later). If you'd
- rather boot up WIN95(tm), that's fine too.
-
- 2. Download and decompress the Icebreaker Zip file.
-
- 3. Run the "SETUP.EXE" program from the decompressed file. The program
- will ask you the usual dumb questions -- where do you want to install
- ICEBREAKER Demo, do you want to rename the directory, and so forth.
- Answer 'em. This program requires WinG -- a bunch of Microsoft-created
- Windows(tm) graphics tools -- to run. If your computer does not have
- a copy of WinG on it, the program will ask permission to load it. Better
- let it or ICEBREAKER won't run. (If you do install WinG, you'll have
- to reboot Windows(tm) before you can play ICEBREAKER.) If you've
- already got WinG on your machine, don't bother to read this paragraph.
-
- The program will ask you what graphics resolution you wish to use: high
- resolution, 640x480, or standard resolution, 320x240. Most 486/66's and
- Pentium machines can run ICEBREAKER at the 640x480 high-resolution
- mode. On 486/33's (and some 486/66's), you will need to use the 320x240
- mode to run at full speed. (Note: Your video card may also effect
- perfomance. If, after installation, you want to change resolutions, re-run
- the setup proram and pick the "Change Graphics Mode" option.)
-
- 4. The installation program will create a new Programs Group on your
- Windows(tm) desktop titled "ICEBREAKER." Inside that group you'll
- find a copy of this "README.TXT" file, and a lovely ICEBREAKER
- icon. Double-click on the ICEBREAKER icon to start the game.
-
- ANY PROBLEMS?
- If you have any problems installing and/or running ICEBREAKER
- Shareware, double-check to make sure your computer meets the system
- requirements listed in the "System Requirements" section of this file. If
- everything seems to be all right there and you still can't get it to work, ask
- your computer-freak younger brother for assistance. If that doesn't help,
- call our Customer Assistance Dudes.
-
- Magnet Technical Product Support Line: 1 (202) 625-7171
-
- You'll find more details on Customer Assistance later on in this file.
-
-
- --------------------------------------------------------------------
- THE MAIN MENU (Not available in the ICEBREAKER Demo. We left this in so
- you can see what you're missing)
-
- When you double-click on the ICEBREAKER icon, the program begins to
- run. (Remember to put the CD in the drive if you chose the minimum
- installation.) You'll see a couple of wonderful title and credit screens,
- then you'll find yourself at the Main Menu. At the Main Menu, you can
- start playing, choose various options, and do other game-related stuff.
- Use the Mouse to point the central pyramid at your choice, then press the
- Left Mouse-Button (LMB) or [Enter]. For your first choice, we suggest
- that you choose the Tutorial.
-
- Here's the stuff accessible from the Main Menu:
-
- Demo Mode: This starts up a level of ICEBREAKER with the computer in
- control. Leave it alone and watch it play.
-
- Random Level: This generates a random level. A fun way to get yourself
- in a whole lot of trouble!
-
- Level Grid: This allows you to pick a level to play, and it keeps track of
- which levels you've conquered. More about the Mighty Level Grid below...
-
- Tutorial: This provides a four-lesson course in how to play
- ICEBREAKER. Give it a shot and you'll soon be destroying pyramids with
- the best of 'em!
-
- Options: This screen allows you to mess with the sounds, skill level, and
- other important stuff. It's described further on.
-
- --------------------------------------------------------------------
- THE LEVEL GRID
-
- This is where you choose a level to play. This also keeps track of which
- levels you've finished, and the highest difficulty at which the level's
- been completed. The difficulties are shown by the color of the square.
- (Note: There are five levels in the Demo version; there are 150 levels
- in the full game.)
-
- To Pick a Level
- Use the Mouse to highlight the level you want to attempt, then press the
- LMB or [Enter].
-
- As a special bonus in the Demo version, you can choose your controller
- right there in the level grid. Simply use the mouse or keyboard to select
- one of the fun buttons at the bottom of the screen. The cursor
- will move to underline the controller of your choice.
-
-
- --------------------------------------------------------------------
- HOW TO PLAY ICEBREAKER
- Once you have picked a level to play on the Level Grid, you are
- transported to the "Get Ready to Play" Screen. From there, highlight the
- "Let's Go" button and press the LMB or [Enter] to start the game.You are
- the white Dudemeyer in the center of the board (the only pyramid lying on
- its side). All other pyramids on the screen are your enemy. Get 'em.
-
- HOW TO WIN
- To beat a level, you must destroy all pyramids. Pyramids come in two
- categories: Immobile Dudes and Seekers. Immobile Dudes don't move;
- Seekers hunt you down. Seekers regenerate -- that is, they come back after
- you destroy them. They'll keep regenerating until you've destroyed all the
- Immobile Dudes; once they're all deceased, the Seekers stop regenerating
- and stay destroyed. So, to win, destroy all the Immobile Dudes, then all
- the Seekers.
-
- You destroy pyramids in a number of interesting ways: you shoot some of
- them, you ram others, and yet others must be eaten by their fellow
- pyramids. Part of the fun of the game is in learning how to destroy the
- various flavors of pyramids.
-
- HOW TO MOVE AROUND
- ICEBREAKER can be controlled using keyboard, mouse, or joystick or
- joypad (In the full version, you would pick the controlling device at the
- "Options Screen," which is described below. In the ICEBREAKER Demo, you
- pick your controller from the level grid.). Each controller has its own
- particular strengths and weaknesses. If you're using the mouse, drag the
- cursor in the direction you want to move, then press [Ctrl]. If you're
- using the keyboard, press the arrow keys or numeric keypad. If you're
- using a joystick or joypad, you figure it out. In any event, you'll
- quickly get your Dudemeyer to scoot about, crashing into pyramids and
- rocks, falling into pits, dying horribly, and so forth.
-
- HOW TO SHOOT
- Again, this varies depending upon which controller-type you're using. If
- you're using the keyboard, press [Enter] or [Ctrl] to fire. If you're
- using a mouse, joystick or joypad, press any button on the controller. Note
- that lots of stuff is immune to your plasma-blaster. Get over it.
-
- PAUSING
- Press P to pause. Once the game is paused, the screen explains how to quit,
- mess with the sounds, and resume play. It also tells you how many
- pyramids are left. Incidentally, if you happen to find yourself lost in the
- vast ICEBREAKER wasteland, pause the game and a friendly arrow will point
- your way back to the center. You're welcome.
-
- GETTING HELP (Not available in the ICEBREAKER Demo)
- You can call up the ICEBREAKER Help file at any time during play by
- pressing [F1].
-
- QUITTING AND STUFF
- You can use the normal Windows-type mouse-clicks and key combinations
- to exit from this program -- ie, [Alt]-[F4] dumps you out of the program;
- [Alt]-[Tab] allows you to switch to the Program Manager if your boss
- walks by, and so forth. If you're playing a level, the [Esc] key quits the
- level.
-
-
- --------------------------------------------------------------------
- THE OPTIONS SCREEN (Not available in the ICEBREAKER Demo)
-
- This screen allows you to mess with a lot of stuff. To make something
- happen, use the mouse to point the Dudemeyer at the option, then press the
- LMB or [Enter].
-
- Play Movie (Not operational in the Shareware version): Pick this to view
- the cool cinematic sequences in ICEBREAKER.
-
- Credits: Pick this to look at the credits.
-
- Difficulty: Pick this to adjust the difficulty of the game. There are four
- levels of difficulty to choose from: Easy, Medium, Hard, and Insane. Any
- level can be played at any difficulty. The default level is Hard. The
- difficulty of the level determines the number and type of Seekers in the
- level; it does not affect the layout of the board.
-
- Controller Config: Use this to pick your controller: mouse, keyboard (the
- default controller), or joystick/joypad.
-
- Music Settings: This allows you
- to mess with the music settings of the game.
-
- Sounds are On/Sounds are Off: This toggle turns music and sound-effects
- on and off.
-
-
- --------------------------------------------------------------------
- A FIELD GUIDE TO TERRAIN
-
- The best way to discover how the terrain works in ICEBREAKER is to
- play. The second best is to read the following.
-
- Grass: This is, like, usually green. Dudes skitter over this stuff without any
- trouble.
-
- Barren: This is just like grass, but kinda brownish.
-
- Pit: Pits are fatal. You fall into 'em and plummet to the center of the Earth.
-
- Slime: Wander into a slime tile, and see what it gets you -- sloppy death.
- Seekers cross slime without trouble, though.
-
- Ice (Not appearing in the Demo version): You skid a lot when you
- move around on ice. The faster you're moving, the farther you skid.
-
- Swamp (Not appearing in the Demo version): Everybody moves
- slower in swamps, except for nasty Zombie Dudes -- they move faster.
-
- Lava (Not appearing in the Demo version): This is just like a pit, but
- hotter.
-
- Rock: This is a big rock. It blocks movement and shooting. Just go around
- it, okay?
-
-
- --------------------------------------------------------------------
- A FIELD GUIDE TO DUDES
-
- Look. The best way to find out what the various Dudes -- ie, pyramids -- in
- the game do is to play. It's fun to be surprised.
-
- YOUR BASIC IMMOBILE DUDES
- Blue Dudes: These Dudes shatter like crystal when you ram into them.
-
- Red Dudes: The touch of a Red Dude is fatal. Fortunately, you can blow
- 'em away from a distance with your cool plasma gun...
-
- Green Dudes: These Dudes are immune to both ramming and shooting.
- Seekers disintegrate Green Dudes at the merest touch...
-
- Purple Dudes: These Dudes sit around doing nothing until you shoot 'em.
- They then reach self fulfillment by turning their tile into a pit.
-
- BASIC SEEKERS (Moving Dudes)
- Yellow Dudes -- Yellers: Yellow Dudes are dumb as a box of rocks. They
- always move directly toward you. They can't figure out how to move
- around obstacles. It's fun to make 'em fall into pits over and over again.
-
- Light Blue Dudes -- Cyanides: Cyanide Dudes are like Yellow Dudes, but a
- bit smarter.They still fall into pits, but they're bright enough to move
- around other obstacles.
-
- Pink Dudes -- Pinkos: About as bright as the Cyanide Dudes, these guys
- know enough to avoid pits and other dangerous tiles.
-
- Lime Dudes -- Limeys: These Dudes are smart and dangerous. They can
- avoid both hazardous tiles and intervening stationary pyramids.
-
- ADVANCED IMMOBILE DUDES
- Concrete Dudes: Sturdier than organic pyramids, concrete pyramids take
- ten shots to vaporize.
-
- Rainbow Dudes (Not appearing in the Demo version): Rainbow Dudes
- just sit around looking nice until you ram or shoot 'em, at which point they
- turn into a Red, Green, Blue or Purple Dude for the rest of their lives. Or
- they might turn into a Seeker and die immediately.
-
- ADVANCED SEEKERS
- Chameleon Dudes -- Chameleons (Not appearing in the Demo
- version): Chameleons sit immobile, imitating Green Dudes until you get
- close. They then leap out, turn Lime-Green, and try to hunt you down.
-
- Magenta Dudes -- Lurkers (Not appearing in the Demo version):
- These Dudes are capable of amazing bursts of speed. However, Lurkers
- have little endurance and must rest after each sprint.
-
- Greyish Dudes -- Zombies (Not appearing in the Demo version):
- Zombie Seekers come from swamps. While they are very slow, they're also
- very determined: it takes three shots to stop a Zombie Dude.
-
- Orange Dudes -- Meanies: (Not appearing in the Demo version): The
- largest known species of pyramid is the Orange Meany. Slow but smart,
- the Orange Meany splits into two Dudes when you shoot 'em. These new
- Dudes, known as "Nasties," are faster and dumber than their parent.
-
- Nasties (Not appearing in the Demo version): also divide when shot.
- Their spawn are known as "Grumpies."
-
- Grumpies (Not appearing in the Demo version): are faster than the
- Nasties, but dumber still. When you shoot a Grumpy, it's dead. An Orange
- Meany will regenerate when the last Grumpy is destroyed.
-
-
- --------------------------------------------------------------------
- CUSTOMER SERVICE
-
- If you are having problems with this product please review the technical
- product support section of the "ICEBREAKER README" file. If you need
- additional help, please contact Magnet Interactive Studios for further
- assistance.
-
- Magnet Technical Product Support Line: (202) 625-7171
- Magnet Internet Address: http://www.magnet.com
- Magnet Interactive E-mail address: techsupport@magnet.com
-
- To order or find out about other Magnet Interactive products, please call
- toll-free: (800) 966-0011
-
-
- --------------------------------------------------------------------
- Credits
- Producer: Ken Megill
- Game Design: Andrew Looney
- Additional Game Design: Keith Baker
- Ken Megill
- Lead Programmers: Dave Townsend
- Mike Young
- Additional Programming: Jeff Sabat
- Leigh Bauserman
- Original Program: Andrew Looney
- Lead Artist: David Bondi
- Terrain Tiles: Shannon Jeffries
- Interface Screens: Claudy Mejia
- File Conversion: J. Taylor James
- Character Animator: Dave Holman
- Composer: Marcus Williams
- Sound Engineer: David Kingsley
- Quality Assurance Supervisor: Paul Winer
- Quality Assurance: John Bartol
- Jim Fink
- Ronal Foster
- Daniel Kessler
- Mike Penn
-
- Levels Designed by: Ken Megill
- Readme Written by: Paul Murphy
- David "Zeb" Cook
- Product Coordinator: Maurice Boissiere
- Director of Interactive
- Multimedia Design: Chuck Seelye
- Director of Visual Effects: Matt Elson
- Managing Director: Vijay Lakshman
- Executive In Charge: Bill Schick
- Creative Director: Greg Johnson
- Executive Producer: Basel Dalloul
-
-
- --------------------------------------------------------------------
- COPYRIGHT AND TRADEMARK INFO
-
-
- ⌐ 1995, Magnet Interactive Studios, L.L.C. All Rights Reserved.
- ICEBREAKER is a trademark of Michael A. Anmar which is licensed by
- Magnet Interactive Studios, L.L.C.
-
- ICEBREAKER PC and Macintosh software is distributed by Fox Home
- Entertainment, Inc.
-
- A special thanks to Michael Anmar for permission to use the name
- ICEBREAKER. Magnet Interactive Studios, L.L.C.'s ICEBREAKER has no
- relation to Michael Anmar's Icebreakers magic training videos.
-
-
- --------------------------------------------------------------------
- ICEBREAKER CONQUERS THE WORLD!
-
- As you've probably figured out by now, the ICEBREAKER demo is a
- truckload of fun. We've attempted to capture all the flavor and thrill of
- the complete game in this demo version -- but, in all immodesty -- the
- full version of ICEBREAKER is better. We hope you have enjoyed the
- ICEBREAKER demo and we also hope you'll pass it on to all your
- friends -- that's why it's called "shareware," got it?
-
- If you have enjoyed the ICEBREAKER demo, may we humbly suggest
- that you amble down to your local purveyor of computer entertainment and
- purchase a copy of the complete version? The 3DO version is available
- now, even as we speak; the PC version should be out by 4th Quarter of 95;
- and versions for other platforms should follow in a timely fashion.
-
- If you have any questions or comments, please call, write, or e-mail us
- here at Magnet Interactive Studios, Inc. The various numbers and addresses
- are listed in the "Customer Service" section, above.
-
- And remember: Pyramids Must Die!
-