1000 Enter the hue value. This should be an angle from 0░ to 360░.\nHue
1001 Enter the saturation value. This is the percentage of white that should be added to the color.\nSaturation
1002 Enter the value. This is the percentage of black that should be added to the color.\nValue
1003 This panel shows the currently selected color
1004 Drag the cross left and right to alter the hue
1005 Drag the cross to set saturation and value
1006 Text shrinks and then grows in size
1007 Text grows and then shrinks in size
1008 Text shrinks in size
1009 Text grows in size
1015 Enter the amount of red. This should be a value in the range of 0 to 255.\nRed
1016 Enter the amount of green. This should be a value in the range of 0 to 255.\nGreen
1017 Enter the amount of blue. This should be a value in the range of 0 to 255.\nBlue
1020 Rotate the lights around the vertical axis\nLight axis
1021 Rotate the lights around the horizontal axis\nLight axis
1022 Rotate the lights around the center\nLight axis
1023 This field gives a description of the file contents.
1030 Sets the duration of each frame in centiseconds
1031 Sets the duration of each frame in centiseconds
1032 Sets the duration of each frame in centiseconds
1037 Select the required font\nFont
1042 This will set the aspect ratio of the current font ie the ratio of the character width to character height. The value should be in the range 10% to 999%. The default is 100%.\nAspect ratio
1048 This will set the font style to be bold, but only if such a style exists for this font\nBold
1049 This will set the font style to be italic or oblique\nItalic
1050 This will set the font style to be outlined\nOutline
1051 Enter the required text here. This should be a maximum of 150 characters. Click to position caret. Click and drag to select text. Double click to select a line of text. Right click for menu.
1052 Hold down mouse button to display enlargement of a character. Drag to display other characters and to scroll. Double click to insert a character into text.
1053 Set to display a list of Unicode ranges otherwise display a list of character sets\nUnicode
1057 Clear this to prevent the front face from being displayed\nFront face
1058 Clear this to prevent the back face from being displayed\nBack face
1060 Set the outside corners to be mitered\nCorner style
1061 Set the outside corners to be rounded\nCorner style
1063 Sets the bevel depth. The maximum depth is 999.\nBevel depth
1068 Select the bevel shape\nBevel shape
1069 This sets the depth of the extrusion. The maximum depth is 999.\nExtrusion depth
1070 Sets the width of outlined text\nOutline width
1076 Click to edit the extrusion color\nExtrusion color
1079 Set for a dull non-reflecting surface\nSurface reflectivity
1080 Set for a shiny surface with highlights\nSurface reflectivity
1083 Rotate the text in a clockwise or counterclockwise direction\nDirection
1084 Rotate the lights in a clockwise or counterclockwise direction\nLight direction
1085 The image will be saved with a default palette
1086 Saves the image with a palette optimized for that image
1087 The image may be saved without dithering. This may result in an image with banding of colours, but, if compression is used, the image will compress better.
1088 The image may be saved using ordered dither
1089 The image may be saved using diffused dither. This will give the best image results, but the background may appear to judder between frames when animated.
1090 The picture will be created just large enough to contain the image at its current size
1091 This is a percentage with 0% the lowest quality, and 100% the highest quality
1093 Sets the color depth to 4 bits per pixel ie 16 colors
1094 Sets the color depth to 8 bits per pixel, but with only 32 colors
1095 Sets the color depth to 8 bits per pixel, but with only 64 colors
1096 Sets the color depth to 8 bits per pixel ie up to 256 colors
1097 Sets the color depth to 16 bits per pixel ie up to 65536 colors
1098 Sets the color depth to 24 bits per pixel ie up to 16777216 colors
1102 Compressed images will be much smaller than uncompressed images, but the image quality may be much lower
1103 If set then, when animating, only the front face of the text will be shown
1108 Set this option to make the background of the image transparent
1115 If this option is set, then each frame of the animation will have a separate optimized palette, otherwise a single palette will be used for the whole animation. Having a single palette results in smaller files, but a palette per frame results in higher quality images.
1116 Set this option if the image is to use an optimized palette
1124 When an interlaced file is loaded into an application which supports interlacing, the picture will first appear as a low resolution image and then with increasing resolution as more of the file is loaded. This technique is used commonly on the Web to improve the appearance of bitmaps as they are downloaded. If you do not use interlacing, the picture will only be displayed when the whole image has been downloaded.
1125 Click to select the HSV color model\nColor model
1126 Click to select the RGB color model\nColor model
1138 Rotate the text around the vertical axis\nRotation axis
1139 Rotate the text around the horizontal axis\nRotation axis
1140 Rotate the text around its centre\nRotation axis
1141 The image size is determined by the current size of the main window
1142 The image size is determined by the values entered into the width and height fields
1143 This will be the width of the exported image
1144 This will be the height of the exported image
1145 This will be the width of the exported image
1147 This will be the height of the exported image
1152 This field displays the selected file, but will be blank if no file is selected or if the file cannot be loaded or is invalid.
1154 Choose an animation style\nAnimation style
1156 Sets the minimum percentage size of the text as it pulsates.\nMinimum size
1159 Sets the duration of each frame in centiseconds
1162 Set the size of the pulse (25% to 200%)
1166 Sets hexadecimal mode\nHexadecimal mode
1167 Enable text animation\nAnimate text
1183 Default quality is 'Lowest'. Higher settings will be slower. This quality setting is used when animating or for giving a quick preview before redisplaying with the high quality screen setting.
1184 Default quality is 'Medium'. Lower settings will be faster, but less accurate. Higher settings will be slower, but more accurate - highlights in particular are much smoother. This quality setting is used when not animating after giving a quick preview using the low quality screen setting.
1185 Default quality is 'Medium'. Lower settings will be faster, but less accurate. Higher settings will be slower, but more accurate - highlights in particular are much smoother. This quality setting is used when exporting unanimated images.\nWhen exporting the image is always antialiased.
1186 By default, low quality images are not antialiased. Set this option to antialias if you have a fast machine and you want better on-screen display of animated images.
1187 By default, high quality images are antialiased. Clear this option if you have a slow machine and you want faster redisplay of unanimated images.
1188 Default quality is 'Medium'. Lower settings will be faster, but less accurate. Higher settings will be slower, but more accurate - highlights in particular are much smoother. This quality setting is used when exporting animated images. You may wish to have this setting lower than for unanimated images since export times can be much longer.\nWhen exporting the image is always antialiased.
1190 Enable animation of lights\nAnimate lights
1201 Click to edit the shadow color\nShadow color
1202 Close the shadow options
1206 Use first shadow style\nShadow style 1
1207 Use second shadow style\nShadow style 2
1212 Left align text\nLeft align text
1213 Center align text\nCenter align text
1214 Right align text\nRight align text
1215 Selects the font size as a percentage of the full size\nFont size
1216 Sets the line spacing as a percentage of the default line spacing\nLine spacing
1217 Sets the tracking in units of ems/1000\nTracking
1218 Moves the baseline up or down as a percentage of the default line spacing\nBaseline shift
1219 Adjust kerning between characters. This is in units of ems/1000.\nKerning
1220 Swing the text around the vertical axis\nRotation axis
1221 Swing the text around the horizontal axis\nRotation axis
1222 Swing the text around its center\nRotation axis
1223 Swing the text first in a clockwise or counterclockwise direction\nClockwise
1225 Sets the swing angle\nSwing angle
1237 Set to add a shadow\nShadow on/off
1239 Click to adjust the font aspect ratio\nAspect ratio
1240 Click to adjust line spacing\nLine spacing
1241 Click to adjust tracking\nTracking
1242 Click to adjust the depth of the extruded text. The maximum depth is 999.\nExtrusion depth
1243 Click to adjust the bevel depth. The maximum depth is 999.\nBevel depth
1244 Click to adjust the width of outlined text\nOutline width
1248 Click to adjust the aspect ratio of the current font ie the ratio of the character width to character height. The value should be in the range 10% to 999%. The default is 100%.\nAspect ratio
1249 Click to adjust the line spacing as a percentage of the default line spacing\nLine spacing
1250 Click to adjust the tracking in units of ems/1000\nTracking
1251 Click to move the baseline up or down by a percentage of the default line spacing\nBaseline shift
1252 Click to adjust the kerning between characters. This is in units of ems/1000.\nKerning
1256 Add/remove text texture\nTexture on/off
1258 Use scroll bar to scroll the character map up or down.
1259 Click to display the character map. Click again to hide it.
1260 Select a character set\nCharacter sets
1261 Close the texture options
1263 Slide to alter the percentage of texture scaling\nTexture scaling
1264 Sets the percentage of texture scaling\nTexture scaling
1267 Slide to alter the angular rotation of the texture pattern\nTexture rotation
1268 Sets the angular rotation of the texture pattern\nTexture rotation
1270 Set to enable the loop counter\nLooping on/off
1271 Select a colour to edit\nColour selector
1272 Set to display text on a button\nButton on/off
1273 Close the button options
1276 Select a button shape\nButton shape
1277 Sets the width to height ratio of the button\nWidth to height ratio
1278 Sets the size of the button's corners\nCorner size
1279 Click to adjust the button's width to height ratio\nWidth to height ratio
1280 Click to adjust the size of the button's corners\nCorner size
1291 Sets the transparency of the shadow. 0 is opaque and 100 is fully transparent.\nShadow transparency
1292 Sets the bluriness of the shadow. The maximum value is 100.\nShadow blur
1293 Click to adjust the transparency of the shadow. 0 is opaque and 100 is fully transparent.\nShadow transparency
1294 Click to adjust the bluriness of the shadow. The maximum value is 100.\nShadow blur
1296 Slide to alter the horizontal position of the texture pattern as a percentage of the texture size\nHorizontal position
1297 Sets the horizontal position of the texture pattern as a percentage of the texture size\nHorizontal position
1299 Slide to alter the vertical position of the texture pattern as a percentage of the texture size\nVertical position
1300 Sets the vertical position of the texture pattern as a percentage of the texture size\nVertical position
1303 This sets the number of frames per cycle of animation. The maximum value is 400.\nFrames per cycle
1304 Sets the number of frames displayed per second\nFrame rate
1310 Sets the delay for the first frame in centi-secconds. To disable, set to 0.\nPause
1312 When enabled, set to the number of times the animation is to repeat\nLoop\n
1314 Inserts a page break\nInsert page break
1315 Select a range of Unicode characters\nUnicode ranges
1321 By default, low quality images are not displayed with true perspective. Set this option if you have a fast machine and you want better on-screen display of animated images. Note that buttons are always displayed with true perspective.
1322 By default, high quality images are not displayed with true perspective. Clear this option if you have a slow machine and you want faster redisplay of unanimated images. Note that buttons are always displayed with true perspective.
1325 Set to tint the texture by the text colour\nTinting on/off
1326 Set to tint the texture by the text colour\nTinting on/off
1328 When disabled, the swing angle defaults to 180 degrees\nAngle on/off
1329 Button picker - import the button shape
1330 Reverse the direction of animation\nDirection
1331 Enable text animation\nAnimate text
1332 Enable animation of the lights\nAnimate lights
1333 Select a texture to edit\nTexture selector
1334 Load a texture
1335 Set to cause text to fade in
1336 Set to cause text to fade out
1350 Selecting this option creates a 'progressive JPEG'. This is similar to an interlaced GIF and means that when the JPEG is displayed by a web browser that understands progressive JPEG files, it slowly comes into focus as it is downloaded. If the browser doesn't support progressive JPEG files, the JPEG is displayed only when the whole file has been downloaded, just as if the JPEG wasn't progressive.
1352 Export type\nExport type
1353 Wave according to the horizontal position of each character\nWave axis
1354 Wave according to the vertical position of each character\nWave axis
1361 When set, the animation of consecutive pages will overlap
1366 Sets the amplitude or height of each ripple
1368 Ripple along the horizontal axis\nAxis
1369 Ripple along the vertical axis\nAxis
1370 Ripple in and out\nAxis
1371 Sets the direction of the ripples\nDirection
1375 Set to animate in waves
1376 Sets the length of each wave\nWave length
1378 Set direction of waves\nWave direction
1381 Shrink text horizontally and vertically\nAxis
1382 Shrink the text horizontally\nAxis
1383 Shrink the text vertically\nAxis
1384 Shrink the text in/out\nAxis
1385 This field will be redisplayed below the preview window of the open file dialog and the import dialogs.
1386 Sets the width of the view frame
1387 Sets the height of the view frame
1390 Play\nPlay
1391 Pause\nPause
1392 Stop\nStop
1393 Rewind\nRewind
1394 Back\nBack
1395 Forward\nForward
1396 Fast forward\nFast forward
1397 Time line\nTime line
1398 Current frame number / Total frames\nCurrent frame/Total frames
1399 Enter color in hex as RRGGBB.
1408 Save the screen saver without installing it.
1409 Enable this option to apply the colour and texture styles of the selected file to the current view.
1410 Enable this option to apply the lighting styles of the selected file to the current view.
1411 Enable this option to apply the background styles of the selected file to the current view.
1412 Enable this option to apply the bevel styles of the selected file to the current view.
1413 Enable this option to apply the extrusion styles of the selected file to the current view.
1414 Enable this option to apply the animation styles of the selected file to the current view.
1415 Enable this option to apply the position and rotation of the selected file to the current view.
1416 Enable this option to apply the button styles of the selected file to the current view.
1417 Enable this option to apply the shadow styles of the selected file to the current view.
1418 Enable this option to apply the text styles of the selected file to the current view.
1419 This shows a preview of the exported file. The view will change as the various options are altered.
1420 Select the file type. Different options are enabled for each file type.
1421 Displays the file size. The size will change as the various options are altered.
1423 Select the size of the screen saver image. Note that high resolution images can result in very large file sizes.
1424 Saves the screen saver within the Windows directory and then installs it as the current screen saver.
1425 Selecting this option saves the image using RLE (run length encoding) compression. Note that some programs may not be able to load RLE bitmaps.
1432 Default quality is 'Medium'. Lower settings will be less accurate. Higher settings will be more accurate. The lower the setting, the more facetted the surface detail will be.
2000 Failed to open '%1'
2001 Failed to save to '%1'\n\n%2
2002 '%1' is not a valid X3D file
2003 '%1' is not a valid texture file
2004 '%1' does not contain a texture
2005 Xara3D has failed and no image can currently be displayed.\nTry undoing any recent changes you have made.
2006 Failed to export to '%1'
2007 Access to Xara web site failed
2008 Xara3D has failed due to lack of memory. Try closing down other applications.\nNo image will be displayed until sufficient memory is available.
2009 Xara3D has failed and no image can currently be displayed.\nTry undoing any recent changes you have made.\n\nError code : %1
2010 Failed to reload the texture '%1'
2011 Failed to save to '%1'\n\nThe file already exists and is read-only
2012 '%1' is read-only and cannot be replaced
2013 Cannot import from '%1'.\n\nThis file does not contain any outlines.
2014 Failed to import '%1'
2015 Could not load the RichEdit control DLL. The file RICHED32.DLL may be missing or corrupt.
2016 Cannot import from '%1'\n\nThis file contains text that is ignored. It does not contain any outlines.
2017 Cannot import from '%1'\n\nThis file contains bitmap data that is ignored. It does not contain any outlines.
2018 '%1' contains text that will be ignored.
2019 '%1' contains bitmap data that will be ignored.
2020 '%1' contains text and bitmap data that will be ignored.
2021 Cannot import from '%1'.\nThe file contains nothing from which to define a button.
2022 Export to '%1' interrupted
3004 You have %1 remaining of your demonstration period. If you would you like to purchase and unlock the program press 'Purchase'. If you are an existing owner and find you need a new unlock code press 'Purchase' to obtain a free new unlock code.
3006 You entered an invalid unlock code.\nThe program has not been unlocked.
3008 The program has been corrupted,\nhence it will now terminate immediately.
3009 Sorry, you cannot export transparent images\nwhen in demonstration mode.
3011 X3D text
3014 Invalid serial number. Please try again.
3015 Invalid serial number. The program has not been unlocked.
3028 Rotate about the text's vertical axis
3029 Rotate about the horizontal axis
3030 Rotate about the text's horizontal axis
3031 Rotate about the button's vertical axis
3032 Rotate about the button's horizontal axis
3033 Step animation steps through a sequence of "pages" (separate headings).\nThere is only one page in this drawing and so Step animation has no effect.\nUse Ctrl+Enter to create a new page.
3034 You are about to overwrite the default document\n(the document displayed when you click "New").\nDo you want to do this?
3035 Cannot import from '%1'\n\nThis file contains text and bitmap data that are ignored. It does not contain any outlines.
3036 Drag to resize image
3037 Size is too large. Width and height must be less than or equal to %i.
3038 Exit now.\nThis trial has expired
3039 Run this trial version now.\nThis trial will run for 1 more day
3040 Run this trial version now.\nThis trial will run for %i more days
3041 Image size
3042 Rotation angles
3043 Animation options
3044 Bevel options
3045 Button options
3046 Color options
3047 Extrusion options
3048 Shadow options
3049 Text options
3050 Texture options
3051 Time line
3053 This file uses the following uninstalled fonts :
3054 This file uses the following uninstalled font :
3055 These fonts will be replaced by
3056 This font will be replaced by
3057 Load button texture
3058 Load text texture
3059 Load front and back texture
3060 Load side texture
3061 Load background texture
3062 All Files (*.*)|*.*||
3063 Import file
3064 Animation picker
3065 Button picker
3066 Sorry, this program will not run on 386 processors