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- > 2, 0, ASYLUM 3 - Vampyre
- The object is to remove, by jumping over
- adjacent pieces, all except ONE of the pieces
- from the board.
- To begin the game, transfer any piece you like
- to any vacant square. After that, each move
- must be a jump over an ADJACENT piece,
- either in a horizontal or vertical direction.
- To move a piece, place the cursor over it and
- then click and hold the mouse button down.
- Drag the piece over an adjacent piece and onto
- an empty square. Release the mouse button
- (jumped pieces are automatically removed by
- the computer).
-
- > 3, 0, ASYLUM 3 - Pyramid
- The object is to remove, by jumping over
- adjacent pieces, all except ONE of the pieces
- from the board.
- To remove the first piece, click on any skull.
- After that, each move must be a jump over an
- ADJACENT piece, either in a horizontal, vertical
- or diagonal direction. To move a piece, place
- the cursor over it and then click and hold the
- mouse button down. Drag the piece over an
- adjacent piece and onto an empty square.
- Release the mouse button (jumped pieces are
- automatically removed by the computer).
-
- > 4, 0, ASYLUM 3 - Fossilized
-
- The object is to reverse the original setup (yellow
- skulls should end up on the RIGHT of the board,
- colored ones on the LEFT). Skulls can move only
- between those squares connected by a straight
- line. Furthermore, a yellow and red skull may never
- occupy squares connected by the SAME straight
- line.
- To move a piece, place the cursor over it
- and then click and hold the mouse button down.
- Drag the piece to its new position and then release
- the mouse button.
-
- > 5, 0, ASYLUM 3 - Arachnid
- The object is to remove, by jumping adjacent
- pieces, all except ONE of the pieces from the
- board. The last piece remaining must be the red
- backed spider.
- Each move must be a jump over an ADJACENT
- piece, either in a horizontal or vertical direction.
- To move a piece, place the cursor over it and then
- click and hold the mouse button down. Drag the
- piece over an adjacent piece and onto an empty
- square. Release the mouse button (jumped pieces
- are automatically removed by the computer).
-
-