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- Version 1.00
- -Graphics set limited to 4 colours (Red/Blue/Green/Dark Green).
- -Graphics set 'Numbers' only.
-
- Version 1.01
- -5 colours now available (Red,Blue,Yellow,Green or Dark Green).
- -5 more graphics sets added (Atoms,Clouds,Rings,Wiry,Spiky) making a
- total of 6, each player can choose his style.
- -Maximisable Bug fixed.
- -Out Of Bounds Click Bug fixed.
- -Program now draws the main window properly before starting.
-
- Version 1.02
- -Player Indicator Colour Bug fixed.
- -Variable grid sizes added.
-
- Version 1.03
- -Stack Overflow Bug fixed...
- -...but game no longer works properly.
-
- Version 1.04
- -Game works again!
- -New tile set: Spiral (7 in total now)
-
- Version 1.05
- -Saves all New Game settings.
-
- Version 1.06
- -Greys out player style selection button for Players not in a game.
-
- Version 1.07
- -Removes 'Numbers' graphics set.
- -Adds 'Hive' graphics set.
-
- Version 1.08
- -Turn Time limiter added.
- -Play name display changed.
-
- Version 1.09
- -Finally got around to making a logo (do you know how hard it is to find
- decent pictures of nukes on the web? I spent an hour and found 6.)
-
- Version 1.10
- -Added a legal thing to pop up when people first install/upgrade. (It may
- seem annoying but it is a prototype for something else.)
-
- Version 1.11
- -AI!!! The most requested upgrade is here. Although it currently very stupid,
- the mechanisms are in place for more complicated AI to be easily added.
-
- Version 1.12
- -Fixed a bug with large grid sizes.
-
- Version 1.13
- -Fixed the bug that allowed you to click beneath the game area to skip your go.
-
- Version 1.14
- -Added yet another graphics set.
- -Made it much easier for me to add graphics sets. First step towards easy user
- addable graphics sets.
- -Greys out AI radio selection buttons for Players not in a game.
- -Fixes some reported bugs with the timer display (numbers covering up the name).
- -It is also now possible to turn the timer off after a game where the timer was
- on, and there is no longer a redundant number on the player display when the
- timer is turned off.
-
- Version 1.15
- -Informs the players when someone's go has timed out. (After a couple of games which
- finished themselves when we looked away :)
- -Finally fixed the timer so that you can turn it off without it overwriting the names.
- -Player name entering added.
-
- Version 1.16
- -Added a couple of pictures of nukes to the About box. They were lying about doing
- nothing after I finished the logo, so I thought I'd add them for your viewing
- pleasure.
- -Added a pause button (P), it also pauses now when you click About or New Game.
- -Fixed a potential bug in the timer.
-
- Version 1.17
- -Fixed a bug with the AI/Turn timer.
- -Fixed a bug with player name entering.
- -Added Instructions.
- -Added 'Hints' to everything.
- -Changed the New Game shortcut to F2, like Minesweeper, etc.
- -You can no longer pause outside of a game.
-
- Version 1.18
- -Fixed maximisable help bug.
- -Fixed a bug when using Large Fonts.
- -Added another tileset.
- -Fixed a bug with the AI.
- -(Non-visible change) Added some bits for user-addable tilesets.
-
- Version 1.19
- -Few more internal changes in preperation for user tilesets.
- -Few niggle fixes in the Help window.
- -squares.bmp format change.
- -Splitter now defaults to Light Green rather than Dark Green for Player 4.
- -Pause effect no longer appears if a game is not in progress.
- -Added catchphrase to title... "Splitter: Where realism is not an option"
-
- Version 1.20
- -User tilesets have been implemented, albeit in a non-user friendly way. Read user.txt
- for more information.
- -squares.bmp reverted to original format. (I changed my mind).
- -Help window redesigned.
- -Music has arrived from Tom Pullman, I'll add it soon (I hate doing multimedia stuff).
-
- Version 1.21
- -Made some of the red and blue tilesets stand out more by making them brighter (no more
- hiding your numbers unnoticed).
-
- Version 1.22
- -Streamlined the 'explosion' engine so that it runs slightly faster. (Mostly because this
- makes custom arenas easier to do).
- -Did some work on a better CPU player - coming soon.
- -Changed the turn time limiter so that you can only change it in 5 second intervals, and
- have a maximum of 100 seconds, not 99. This may seem like a step back, but I thought
- that that amount of configurability was not nessecary, and it makes a forthcoming
- upgrade easier.
- -Info on the music front: Tom wants to do bit more work on the music, so a bit more of a
- wait, I'm afraid.
- -Tom has designed a neutral atoms tileset for the custom arenas.
-
- Version 1.23
- -Fixed the bug where you can pause when the turn timer is off.
- -Created the 'Non-arcade' special build.
- -Final music arrived.
- -Redesigned the New Game dialog.
- -Minor internal code tweaks.
-
- Version 1.24
- -Removed Star Wars tileset.
- -Added two more tilesets.
-
- Version 1.25
- -Internal stuff on Tileset Credits.
- -Updated Help screen 'Ultra Configurability' section.
- -Fixed help screen pause effect bug.
- -Added Music (no countdown mode yet, though).
-
- Version 1.26
- -Tileset Credits window (soon to double as selection box). This may well bring back problems
- with large fonts.
-
- Version 1.27
- -Countdown mode given up on.
- -Unnamed tileset now named Triads.
- -Designed bitmap for Solid Block.
- -Completed SPLEV File Format specification.
- -A bit of level code.
-
- Version 1.28
- -Newer version of music.
- -Graphic generation done in a different way.
- -Level editor created.
- -Double goes feature introduced.
-
- Version 1.29
- -Started work on a proper help file!
- -Probably fixed a really annoying bug that I can't track down. (Might not have though)
- -Fixed some possible bugs with Double goes.
- -Addressed a gameplay issue with double goes. It is suggested that for 3 and 4 player
- games you turn First turn double goes off, so that players 3 and 4 get a corner.
-
- Version 1.30
- -Added a button to go to the CarrotSoft Website.
- -Re-done the SPLEV file format.
- -Finished (!) the level editor. (I will improve it and it's capabilities a lot).
-
- Version 1.31
- -I only need to change three of the five version numbers now.
- -Spotted *major* flaws in SPLEV file format. It'll work, but I'll have to do a lot.
- -Fixed bug with Double goes and 3 players.
- -You can now play levels!
-
- Version 1.32
- -It now loads the right level.
- -Help has been updated.
-
- Version 1.33
- -Oh so amazingly more efficient. (No more counting!)
- -Neutral player tiles now work.
- -Level editor now loads and saves to Level directory.
- -I *think* I've stopped the Access violations.
- -Included icon for levels.
- -Included some more levels. Thanks to Tom Pullman and Nick Hine.
-
- Version 1.34
- -Fixed a bug with levels saved under 1.33 not saving players 2,3,4 correctly.
- -Added a very nice new level.