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-
- QUATRIS II++ is SHAREWARE and you are REQUIRED to register after a
- 20-day trial period!
-
- ----------------------------------------------------------------------
- Eugene I. Kim's
- QUATRIS II++ (tm)
-
- (C)Copyright 1994 by Eugene Ignatius Kim
- (C)Copyright 1994 by Awesome Softworx, Inc.
-
- ALL RIGHTS RESERVED.
-
- This document, including all of the files that are part of the
- Quatris II++ program is copyrighted and is subject to any modifi-
- cations.
- ----------------------------------------------------------------------
-
- Credits:
-
- Programmed by Eugene I. Kim
- Graphics and Art by Eugene I. Kim
- Sound Effects by Eugene I. Kim
- Title Screen Animation Interface Programming
- by Eugene I. Kim and Hong Y. Kim
-
- QUATRIS II++ was compiled with Borland Pascal With Objects 7.0
- using both BGI and the GENUS graphics library series.
-
- Title screen was compiled using Turbo C++ 3.0. Most graphics
- functions are performed using TGS Fastgraph routines.
- Documentation Viewer was compiled using Borland Pascal 7.0.
- Musics were composed using Soundtrek's the JAMMER for Windows.
-
- Portions Copyright Genus Microprogramming, Inc. 1988-1990
- -----------------------------------------------------------------------
-
-
- SHAREWARE:
-
- QUATRIS II++ is SHAREWARE and you are granted a 20-day trial
- period for this program. Using this program after the given
- trial period is prohibited by law!
-
- SHAREWARE vendors may freely distribute this program as a whole
- with ALL of its original files! NO FILES may be modified!
- Please contact us for details.
-
-
- _______________________________________________________________________
-
- TABLE OF CONTENTS
- ______________________________________________________________________
-
- 1 - INTRODUCTION
- 2 - HOW TO PLAY QUATRIS II++
-
- 3 - Install/Running Under DOS
- 4 - Running Under ....... WINDOWS 3.1
- 5 - Running Under ....... OS/2 2.1
-
- 6 - Skipping The Title Screen
- Disabling Sound
- Clearing Scores
-
- 7 - Penalties For Using Bombs
- 8 - QUATRIS II++ Feature Summary
-
- 9 - System Requirements
- 10 - CUSTOMER/TECH SUPPORT
-
-
- _______________________________________________________________________
-
- 1. INTRODUCTION
- _______________________________________________________________________
-
-
- Quatris was originally written for a high school programming project
- when the author was only 16 years old. Eugene, founder of Awesome
- Softworx, Inc., is also the author of "Eugene I. Kim's DIGITYPE" and
- coauthor of the program, "DIGIBRAIN", which he developed with his
- brother, Hong Kim. Eugene (20) is currently a student at UC Berkeley.
-
-
- _______________________________________________________________________
-
- 2. ** HOW TO PLAY QUATRIS II++ **
- _______________________________________________________________________
-
-
- Help is also available by selecting HELP from the Quatris II++
- main menu.
-
- When the game starts, you will see objects composed of several
- blocks falling from the top of the screen. Your job is to
- rotate and guide these objects to the bottom of the well
- in a way so that they will all "fit" together. When you completely
- fill up a row, that particular row will disappear. You are to
- continue this step so that the objects will not stack up to the
- top--if they do, the "GAME IS OVER".
-
- If you are playing Quatris for the first time, do not use any of
- the bombs--it will give you a wrong idea of how the game is played.
-
- The more rows you fill-in at once, the more points or more (QX)s you
- get. High scores are sorted using your (QX)s.
-
- You can use Regular, Super, or Match bomb by pressing "1", "2", or
- "3," repectively. Again, if you are a first time player, using the
- bombs at this point can give you a wrong idea of how this game works.
-
- Quatris II++ is a tournament style game that can take hours to complete.
- For the player's convenience, Quatris II++ lets the player save the game
- and continue at a later time. To save the game, simply press [ESC]
- and your game will be saved using your NAME as the file name with
- ".SAV" extension in the Quatris II++ directory. This is the same file
- where your keyboard configuration is also stored.
-
- KEYS TO KNOW:
-
- These keys are installed by default.
- You can customize these keys to fit your own preferences.
- To view the default key setup, press "F1" for help.
-
- - [LEFT,RIGHT] cursor keys. Move the blocks left or right.
- - [DOWN] cursor key. Move the block down.
- - [HOME] cursor key. Turns the grid on/off.
- - [PgDn] cursor key. Drop the object to the bottom of the well.
- Similar to [Down] key.
- - [UP] key. Rotate blocks.
- - "S" : Toggle sound on/off
- - "P" : Pause game
- - "1" : Wipe bomb - Move the selection bar and press [ENTER] to
- activate the bomb.
- - "2" : Match bomb - Destroys all blocks with the same images
- as the falling object. For example, if
- the current falling object has blocks with
- images A, B, and C, all of the blocks in
- the screen with A, B, and C images will be
- destroyed. After the the blocks are destroyed,
- the remaining blocks will stack to the bottom.
- - "3" : Super bomb - Super bomb.
- - <ESC> key will bring you back to MAIN MENU and save your current
- game.
-
-
-
-
- _______________________________________________________________________
-
- 3. Install / Running Under DOS
- _______________________________________________________________________
-
-
- * To install QUATRIS II++ to your hard disk, follow instructions
- below:
-
- 1. Insert Quatris II++ disk to your disk drive. In this example,
- we will assume that the disk is in drive A:.
-
- 2. Type "A:" and <ENTER> at your DOS prompt to move to A: drive.
-
- 3. Type "Install" and <ENTER> at the DOS prompt.
- INSTALL program will display instructions on running the
- program after the installation is complete.
-
-
- _______________________________________________________________________
-
- 4. RUNNING QUATRIS II++ UNDER WINDOWS 3.1
- _______________________________________________________________________
-
- * Installing QUATRIS II++ in Windows: -----------------------------------
-
- Quatris II++ must be present in the hard disk for the following
- instructions to work. If you have not done this, refer to section 3
- to install Quatris II++ in your hard drive.
-
- WARNING: If you get any conflicts when running Quatris II++, try
- adding the "S" parameter to the command-line to disable the
- sound-card support. Because your sound card cannot multi-task
- like your Windows, you might experience some conflicts if you
- enable the sound card support.
-
- 1. Select a program group, say "Games," by clicking any of the
- available program group windows.
- 2. Goto File menu and select New.
- 3. Click Program Item and select OK.
- 4. Enter "Quatris II++" for description. Press TAB.
- 5. Enter the directory of Quatris II++ followed by "Q2PP S"
- or "Q2PP".
- Press TAB.
- (Example: C:\ASI\Q2PP\Q2PP) or
- (Example: C:\ASI\Q2PP\Q2PP S) (Note: the "S" parameter is for
- disabling the sound card.)
-
- 6. Enter the working directory of Quatris II++.
- (Example: C:\ASI\Q2PP)
-
- 7. Click "Change Icon" button.
- 8. Type in the Quatris II++ directory followed by the file Q2PP.ICO.
- (Example: C:\ASI\Q2PP\Q2PP.ICO)
-
- 9. Click OK. Click OK again.
- 10. Double click on the Quatris II++ icon (the Robot icon) to
- run Quatris II++.
-
- 11. You can switch back to the Program Manager by pressing CTRL-ESC
- or ALT-ESC anytime while running Quatris II++.
-
- 12. You may also try pressing ALT-ENTER to try running it inside the
- Windows desktop. Quatris II++ may run slower in this mode.
- Some Windows video drivers won't let Quatris II++ run inside
- the Windows desktop.
- Press ALT-ENTER again to run Quatris II++ in full-screen mode.
-
-
-
- _______________________________________________________________________
-
- 5. RUNNING QUATRIS II++ UNDER OS/2 2.x
- _______________________________________________________________________
-
- * Running Quatris II++ under OS/2 2.x: ----------------------------------
-
- Turn off the "Video Retrace Emulation" in your DOS session
- settings before running Quatris II++.
-
- You may also want to disable the background execution setting.
- This way you don't have to pause the game when working with other
- programs.
-
- Keyboard responses could get a little slow for playing Quatris II++
- when multi-tasking a lot of other programs. Try executing
- "QUICKEY.COM" once or twice before running Quatris II++. The blocks
- should move with much better control.
-
-
-
- _______________________________________________________________________
-
- 6. SKIPPING THE TITLE SCREEN / DISABLING SOUND
- REDEFINING KEYS / CLEARING SCORES
- _______________________________________________________________________
-
- SKIP TITLE SCREEN: **************************************************
-
- If you are sick of looking at the same title screen every time
- you load the program, simply type Q2PP instead of RUNME.
-
- Example: " C:\> Q2PP "
-
- " C:\> QUATRIS2 /T /S " - will turn off both sound & the title.
-
- DISABLE SOUND CARD: ********************************************
-
- This will disable the Sound Blaster card support.
-
- Example: " C:\> Q2PP S "
-
- REDEFINING KEYS: ****************************************************
-
- To redefine your keys, press <BACK SPACE> when you are prompted with
- the message, "Do you want to redefine your keys? [Y/N]". Then type
- "Y" and [ENTER] to indicate to the program that you want to change
- the keys. After this, you simply punch in the correct key that you
- wish to use for each function that is displayed by the program.
- Make sure you use different keys for different functions.
-
- CLEARING SCORES: ****************************************************
-
-
- All high score files are saved with the extension .HSC.
- To clear scores, simply erase all .HSC files in your Quatris II++
- directory. MAKE SURE YOU ARE IN THE QUATRIS II++ DIRECTORY
- WHEN YOU EXECUTE THIS COMMAND. If you alter the command a little
- bit, you can, say, wipe out your ROOT directory! If you don't
- know what ROOT directory is, then don't use this command!
-
- Example: " C:\Q2PP> del *.hsc " *
-
- * DISCLAIMER: I will not be held responsible for any damages
- arising out of the misuse of the above instruction.
-
- _________________________________________________________________________
-
- 7. PENALTIES FOR USING BOMBS:
- _________________________________________________________________________
-
- Watch your score and energy when using the bombs. The bombs reduce
- your energy, but they also reduce your score! Some bombs will
- increase the number of rows you need to destroy.
-
-
- _______________________________________________________________________
-
- 8. Feature Summary
- _______________________________________________________________________
-
-
- Quatris II++ features...
-
- - 57 challenging shapes.
- - Three bombs (Wipe, Match, and Super Bomb).
- - Quatris Dynamic Well(tm) (changing well size).
- - Grid Toggle to aid visibility.
- - AutoRotate(tm) to rotate large objects next to the walls.
- Most tetris-type games can't rotate large blocks next to walls.
- - Redefinable key configuration.
- - Save & continue games feature.
- - High-resolution video mode.
-
-
- _______________________________________________________________________
-
- 9. System Requirements
- _______________________________________________________________________
-
- System Requirements
-
- Hardwares:
- - IBM PC, XT, AT, IBM PS/2 Series, or a 100% compatible computer
- - An EGA/VGA card with 256k or more video memory
- (May have problems on old EGA cards with 64k memory)
- - EGA monitor display or better.
- - 286 or faster CPU recommended.
- - About 580k of free available memory for executing the program.
-
- Software:
- - Novell DOS or Microsoft DOS or
- IBM OS/2 2.x. Also runs under Windows 3.1.
-
-
-
- _________________________________________________________________________
-
- 10. CUSTOMER/TECH SUPPORT
- _________________________________________________________________________
-
-
- If you have problems running QUATRIS II++, please try
- the following before calling us:
-
- < Please boot your system from a DOS diskette with empty
- config.sys and autoexec.bat. By "empty" we mean the DOS does
- not load any external devices or TSR programs.
-
- If QUATRIS II++ works without a problem under this condition,
- one of your device drivers or TSR programs must be causing
- the conflict. Please send us the contents of your autoexec.bat
- and config.sys if this happens.
-
- ______________________________________________________________________
-
- All users should note that virtually ALL shareware programmers
- DO NOT RECEIVE ANY royalties from the SHAREWARE vendors!
-
- Many SHAREWARE vendors also fail to package our programs correctly,
- and we have no control over it. PLEASE CALL YOUR SHAREWARE vendor
- FIRST for any technical support or replacement of bad disks.
-
- Since I'm a full-time student, I cannot handle many voice calls.
-
- (818)701-7465 -- BBS (24 hrs)
- (213)384-3173 -- FAX
-
- My Internet address at UC Berkeley is:
-
- INTERNET: kimchi@soda.Berkeley.EDU
-
- Our mailing address is:
-
- AWESOME SOFTWORX, INC
- 4157 W 5TH ST. SUITE 222
- LOS ANGELES, CA 90020 USA
-
- _________________________________________________________________________
- EOF