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-
- The Journal of IceNET August 1994
- ┌───────────────────────────────────────────────────────────────────┐
- │ Editor's Desk │
- │ The Upper Registers Deacon Blues (2@7653) │
- │ Managing Editor's Notes Chris (1@7668) │
- │ Letters To The Editors Louie (6@1) │
- │ │
- │ Feature Stories │
- │ Archivers... Which One Is Best? Papa Bear (1@5079) │
- │ How To Maintain A Good │
- │ On-Line Story Sub Board Louie (6@1) │
- │ BBSers Bad Rap Will (1@6754) │
- │ What Really Happened At WWIVcon '94 Louie (6@1) │
- │ │
- │ WWIV-Specific │
- │ Networking Utilities And │
- │ The WW4net Change Over Ima Moron (1@9661) │
- │ Break The CHAINs Scum Sucker (1@6987) │
- │ │
- │ Software/Programming │
- │ How To Get The Most Out │
- │ Of Your System's Memory Papa Bear (1@5079) │
- │ Artificial Intelligence - Part Three Louie (6@1) │
- │ │
- │ Lite Bytes │
- │ How They Got Started BBSing... Louie (6@1) │
- │ Silly Strings Ima Moron (1@9661) │
- │ WWIVland Word Power Puzzle Phantasm (ExpressNET 1@9901) │
- ├───────────────────────────────────────────────────────────────────┤
- │ IceNEWS Staff For August 1994 │
- │ │
- │ "...Winners of the 1994 WWIVcon Award for Electronic News" │
- │ │
- │ IceNEWS Publisher - Jim 1@1 │
- │ IceNEWS Editor-In-Chief - Deacon Blues 2@7653 │
- │ IceNEWS Managing Editor - Chris 1@7668 │
- │ │
- │ IceNEWS Contributing Editors │
- │ Hardware - Will 1@6754 Software/Programming - Daarkhan 1@7676 │
- │ WWIV-Specific - Papa Bear 1@5079 Lite Bytes - Ima Moron 1@9661 │
- │ │
- │ Editors-At-Large - Louie 6@1 & Chris 1@7668 │
- │ IceNEWS Production - Spelunker 1@7653 │
- ├───────────────────────────────────────────────────────────────────┤
- │ IceNEWS is always seeking submissions from those who have │
- │ ideas for stories. If you have any ideas that you might │
- │ like to see published, contact any IceNEWS editor or │
- │ subscribe to IceNEWS Beat, subtype IceNEWS, host @1. │
- └───────────────────────────────────────────────────────────────────┘
-
-
- ┌───────────────────────────┐
- ────────────────────────┘ E D I T O R ' S D E S K └────────────────────────
-
- ┌─────────────────────┐
- │ The Upper Registers │ Deacon Blues (2@7653)
- └─────────────────────┴──────────────────────
-
- Some musings that came to me while zoning-out in my office on the 13th
- floor of the Nunn Building by watching a plasma screen saver...
-
- While it may be a little late and obvious for me to say so, it seems that
- WWIVcon '94 was an unqualified success. In this issue of IceNEWS, we bring you
- a number of comments from around WWIVLand regarding the whooping good time
- that those who attended had by all at (and, in some cases, away from) the
- convention held in New Orleans this past July 1st through 3rd. Although I was
- not an attendee, I would like to extend my congratulations to all of those
- connected with putting WWIVcon '94 together.
-
- Why the congrats on WWIVcon '94 even though I wasn't there for it?
- Simple. I am a student learning about the Travel and Tourism industry (a tale
- about which I will tell next month in an unrelated story). Part of my
- schooling deals with planning conventions and such.
-
- I think that those involved with the planning WWIVcon '94 will agree that
- I speak the truth when I say that organizing a convention, even a small one
- (no knock to WWIVcon '94, but any convention attracting less than 500
- attendees is considered small by industry standards), is far from an easy
- task. Phone calls to many hotel sales reps to line-up the best deal, working
- with little more than estimates and guesses as to the size of attendance,
- getting potential hotel sites to be willing to commit to the convention well
- in advance without being able to provide a guarantee that all of the reserved
- rooms will be booked (which could cause price changes by the hotel for using a
- smaller block of rooms). I'm sure that more than a few fingernails were chewed
- down to the cuticle and more than a few Rolaids were digested by the planners
- right up to the final day of the convention itself.
-
- Even then, putting together a convention is one thing. Putting together a
- convention that has the attendees raving is a completely different matter.
- This is just what the planners and organizers of WWIVcon did. Not only did
- they get WWIVcon '94 itself to "fly," but they got it to soar. Not an easy
- task to do for even for the experienced convention planner, let alone for
- people who have little or no formal training in such matters.
-
- In the very pleasant afterglow of WWIVcon '94, a WWIVcon '95 fever seems
- to have gripped many throughout WWIVLand. The impact of the good
- "word-of-mouth" regarding this past WWIVcon has already spread far and cannot
- be termed as a wake, but as a tidal wave. There has been some talk thus far
- from a number of areas expressing wishes to hold WWIVcon '95 in their cities,
- towns, or regions. This is a very good thing to see.
-
- It's good because it not only promotes WWIV, WWIV networking and BBSing
- in general, but it also promotes the idea of people getting together to have a
- good time and maybe talk some "shop." It brings together sysops and users from
- around the networks who may have "talked" to each other over the nets for
- years but never actually met face-to-face before. It gives the attendees a
- chance meet, mingle, party, and laugh with each other while, in most cases,
- visiting a different part of the country. It's a real-time face-to-face
- interface for which there is no substitute.
-
- Isn't that what all of this BBSing thing is supposed to be about anyway;
- meeting new people, making new friends and having a good ol' time? That's what
- I got into BBSing for. If this were not the case, I highly doubt that everyone
- who attended would be waxing so positively about WWIVcon '94 and I doubt that
- there would be so much interest from people around the net in having the next
- one near their hometown. As I'm sure that I'm right about this, I can't see
- WWIVcon '95 as being anything less than a WWIV event extraordinaire.
-
- WWIVcon '94 may be history now, but I feel safe in saying that those who
- did attend most certainly did not attend the final WWIVcon. My hat goes off to
- those who worked to pull off WWIVcon '94, for they have laid the foundation of
- what will most undoubtedly be a long and successful string of future WWIVcons
- for years to come.
-
- And now, your August, 1994 edition of the IceNEWS Journal.
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌─────────────────────────┐
- │ Managing Editor's Notes │ Chris (1@67668)
- └─────────────────────────┴────────────────
-
- Welcome to the August issue of IceNEWS! Before we begin, I'd just like to
- thank all the people who helped me, the rookie M/E, make another fine issue of
- IceNEWS. I'd also like to thank everyone who sent in articles.
-
- Well, as I said before, we've got another great issue of IceNEWS! Papa
- Bear wrote a great piece on archivers and by reading it in the classic
- "Consumer Reports" format, you can choose which format is the best for you.
- Check it out. His findings are very surprising.
-
- Louie has done a lot of research and has come up with a few guidelines on
- having your own on-line story sub. As Louie will tell you, these subs can be
- fun, informatitive and entertaining.
-
- As most of you have seen, NBC's Dateline and the rest of the media have
- begun giving all BBSers a "Bad Rap" due to some of the illegal abuse of our
- favorite hobby. Will discusses the whole scene, not just what the media is
- telling everybody else. We know better than to stereotype all BBSers, but does
- everyone else know?
-
- Are you wondering what REALLY happened at WWIVcon '94? Well, Louie has
- complied some reports that will widen your eyes and really make you wish you
- were there. Just remember when reading it that it's not to soon to plan ahead
- for WWIVcon '95!
-
- Too many networks? Too many connects? Need a better way to handle your
- network frenzie? Ima Moron has a review of a few network utilities plus some
- comments on the recent WWIVnet -> WW4net change over.
-
- Now those are just a few of what's below plus much much more! Before we
- get going though, if you need a copy of the latest IceNEWS in your mailbox, or
- need ANY back issue, this is for you!
-
- ICENEWS BACK ISSUES ARCHIVE SERVICE
-
- Courtesy of The Cavern [ASV/RIP] @7653
-
- This service will allow IceNET #1 sysops to request back issues of
- IceNEWS in a UUEncoded format via e-mail. You must be a #1 sysop to request
- the back issues. If you are not, please ask your sysop to request the file for
- you.
-
- To request a back issue, simply ADDRESS e-mail to: ICENEWS@7653. The
- TITLE of the e-mail should be the keyword of the file you request (it is not
- case-sensitive). You do NOT need to write anything in the body of the e-mail.
-
- For example:
-
- Request for July 1994 issue of IceNEWS
- Address: ICENEWS@7653
- Title: NEWS0794-1
-
- The example will send a uuencoded mail which is part one of that issue.
- Since most issues exceed the 32K net packet limit, they had to be split into
- multiple parts. Please make sure that you request ALL parts for a complete
- issue. Multiple part issues REQUIRE multiple email requests (e.g. NEWS0794-1
- in one e-mail request, NEWS0794-2 in a second, seperate request, etc.).
-
- NOTE: All files have been compressed with PKZIP 2.04G and UUEncoded with
- UUENCODE 5.22. These versions may not be compatible with other versions.
-
- Listing of available back issues of IceNEWS:
-
- Keyword Description
- ------- -----------
-
- NEWS0894-1 IceNEWS for August 1994 [1/3]
- NEWS0894-2 IceNEWS for August 1994 [2/3]
- NEWS0894-3 IceNEWS for August 1994 [3/3]
- NEWS0794-1 IceNEWS for July 1994 [1/3]
- NEWS0794-2 IceNEWS for July 1994 [2/3]
- NEWS0794-3 IceNEWS for July 1994 [3/3]
- NEWS0694-1 IceNEWS for June 1994 [1/3]
- NEWS0694-2 IceNEWS for June 1994 [2/3]
- NEWS0694-3 IceNEWS for June 1994 [3/3]
- NEWS0594-1 IceNEWS for May 1994 [1/3]
- NEWS0594-2 IceNEWS for May 1994 [2/3]
- NEWS0594-3 IceNEWS for May 1994 [3/3]
- NEWS0494-1 IceNEWS for April 1994 [1/2]
- NEWS0494-2 IceNEWS for April 1994 [2/2]
- NEWS0394-1 IceNEWS for March 1994 [1/2]
- NEWS0394-2 IceNEWS for March 1994 [2/2]
- NEWS0294-1 IceNEWS for February 1994 [1/2]
- NEWS0294-2 IceNEWS for February 1994 [2/2]
- NEWS0194-1 IceNEWS for January 1994 [1/2]
- NEWS0194-2 IceNEWS for January 1994 [2/2]
- NEWS1293-1 IceNEWS for December 1993 [1/3]
- NEWS1293-2 IceNEWS for December 1993 [2/3]
- NEWS1293-3 IceNEWS for December 1993 [3/3]
- NEWS0793-1 IceNEWS for July 1993 [1/2]
- NEWS0793-2 IceNEWS for July 1993 [2/2]
- NEWS0693-1 IceNEWS for June 1993 [1/2]
- NEWS0693-2 IceNEWS for June 1993 [2/2]
- NEWS0593 IceNEWS for May 1993
- NEWS0493-1 IceNEWS for April 1993 [1/2]
- NEWS0493-2 IceNEWS for April 1993 [2/2]
- NEWS0393-1 IceNEWS for March 1993 [1/2]
- NEWS0393-2 IceNEWS for March 1993 [2/2]
- NEWS0293-1 IceNEWS for February 1993 [1/2]
- NEWS0293-2 IceNEWS for February 1993 [2/2]
- NEWS1292 IceNEWS for December 1992
- NEWS1192 IceNEWS for November 1992
- NEWS1092 IceNEWS for October 1992
- NEWS0992 IceNEWS for September 1992
-
- I really enjoyed my first attempt at the Managing Editor position this
- month. Thanks again to everyone who contributed and helped out. And remember
- that we are always looking for articles and/or ideas, so feel free to contact
- myself or any other editor. Or better yet, subscribe to the "IceNEWS Beat" sub
- (sub type ICENEWS - host @1). And now on with IceNEWS!
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌────────────────────────┐
- │ Letters To The Editors │ Compiled By: Louie (6@1)
- └────────────────────────┴─────────────────────────
-
- The IceNEWS "Letters To The Editors" column is a forum for the readers to
- express their feelings, thoughts, or opinions regarding IceNEWS. Please take
- the time to write us regarding your feelings on IceNEWS and its contents, good
- or bad. We want to hear what you have to say. Remember, IceNEWS is meant for
- EVERYONE in IceNET and we need YOUR input in order to maintain a successful
- and respected publication.
-
- Please address any remarks or questions to:
-
- IceNEWS Letters To The Editors
- c/o Louie, #6 @1
- IceNEWS Editor-At-Large
-
-
- Huey Dog, 1@6950, writes regarding IceNEWS:
-
- Accolades on IceNEWS. My board is up 6 networks, and by far this is the
- most professional and informative publication that I have had the privelege to
- read! Thank you for your hard work!
-
- Also, I would like to know if I could excerpt some of the articles (i.e.
- your article on handles) and post them on my board's local discussion. I feel
- articles such as that are informative for both the sysop and the user alike,
- and the user should have access to it. I could put the newsletter available
- for downloading, but I fear that some of the techno jargon that the sysops
- understand might intimidate the average user. Extracting articles that I feel
- the user will find informative, helpful, or just entertaining to read would
- benefit all.
-
- Again, thanks for a job well done!
-
- Louie, 6@1 responds:
-
- Yes, excerpting articles out of an IceNEWS issue is allowed for by the
- IceNEWS Staff. All that we ask if that you leave in the authors name and
- IceNET address and a short credit that the article was taken from IceNEWS for
- MM/YY (Month/Year).
-
- Also, the IceNEWS Staff encourages sysops to make IceNEWS issues
- available to their users in the g-files and/or transfer sections. We would
- like to have a reader base as large as possible. We also encourage regular
- users to write for IceNEWS whenever possible.
-
- ------------------------------------------------------------------------------
-
- Malbee, 1@6301 writes regarding a WWIVnet/Internet gateway change:
-
- I wanted to inform you and your users that the WWIVnet Internet Gateway
- Node @510 (old WWIVnet) will be changing over to @9023 WWIVnet due to the
- re-structuring.
-
- ------------------------------------------------------------------------------
-
- Secret Agent Man, 1@15269, writes regarding IceNEWS:
-
- Well, I'd just like to say that I really enjoyed the last edition of
- IceNEWS (07/94 that is). The articles were very well written and informative.
- Again, another one of the great benefits of IceNET. Papa Bear's articles were
- great, and the OS/2 section was a good addition (I'm contemplating the
- investment in OS/2 now). Looking forward to the next issue, as it's like
- reading seven great posts on seven different subs. The taglines and strings
- were great, and I'd like to share a few tags I saw recently...
-
- "I'm sorry, were the voices in my head bothering you."
- "If it wasn't for C, we'd all be using BASI, OBOL, and PASAL."
-
- Pretty imaginative, eh? Thanks again for the great effort you and the
- staff are putting into this quality "elctronic publication".
-
- ──══════════════════════════════════════════════════════════════════──
-
-
- ┌───────────────────────────────┐
- ──────────────────────┘ F E A T U R E S T O R I E S └───────────────────────
-
- ┌─────────────────────────────────┐
- │ Archivers... Which One Is Best? │ Papa Bear (1@5079)
- └─────────────────────────────────┴───────────────────
-
- Archivers... They're an essential part of BBSing today. No BBS I've ever
- visited can get along without archives. Mostly, they're used for the file
- transfer section. But they can also be used for many other applications such
- as backing-up the BBS's files, preserving disk space for seldom used programs,
- and more.
-
- Every so often, a heated debate will flare up in BBS-land about which one
- is *BEST*. Well, I'm here to help you decide for yourself which would be best
- suited for you. I have done some tests -- and the results will most likely
- surprise you. I'll also offer some opinions that reflect some of the
- intangible aspects of these programs.
-
- I tested using the newest version of each program that I could find. I
- also used maximum compression on all of the programs that had such a setting.
- (Speed is hardly a consideration anymore, except in one case, and we'll get to
- that later)
-
- Lets get to it. I tested 9 programs, and here they are, using the format:
- {(Chart identifier)} {Arc. name} {Version} {(Extension)} {Developer}
-
- (!) ARC 6.00 (.ARC) System Enhancement Associates
- (@) ARJ 2.41a (.ARJ) Robert K Jung
- (#) HAP&PAH 3.00 (.HAP) Hamarsoft - Harald Feldmann
- ($) LHA 2.55b (.LZH) Haruyasu Yoshizaki
- (%) PAK 2.10 (.PAK) NoGate Consulting
- (^) Squeeze It 1.08.3 (.SQZ) J I Hammarberg
- (&) UltraCompressor II 1.0{?} (.UC2) Ad Infinitum Programs
- (*) PKZIP 2.04g (.ZIP) PKWARE, Inc.
- (-) Zoo 2.1 (.ZOO) Rahul Dhesi
-
- [The ? for the version number for UC2 is because I couldn't find one]
-
- The testing took place on 5 different kinds of archives, as follows:
- {[Chart identifier]} {No. files in arc.} - {total uncompresses size}
-
- [1] 97 text files - 1,500,562 bytes
- [2] 26 data files - 1,427,548 bytes
- [3] 1 BIG text file - 1,678,337 bytes
- [4] 1 BIG data file - 1,410,992 bytes
- [5] Mixed data and text, various sizes - 1,637,404 bytes
-
- Here is the chart of how the testing went. Each entry has two numbers.
- The first number is the size of the final archive for each type of data. In
- this case, smaller is better.
-
- The second number is the percentage of compression, if it says 25% and
- the original file size was 100,000 bytes, then the final file size would be
- 75,000 bytes. So here, the larger the number, the better.
-
- │ [1] │ [2] │ [3] │ [4] │ [5] │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (!)│764269 │ 1221626 │ 633295 │ 870588 │ 1350310 │
- │ 49.0% │ 14.4% │ 60.4% │ 38.2% │ 17.5% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (@)│624257 │ 1018320 │ 425697 │ 588143 │ 1113209 │
- │ 58.4% │ 28.6% │ 74.6% │ 58.3% │ 32.0% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (#)│521363 │ 1036803 │ 371865 │ 590311 │ 1125593 │
- │ 65.2% │ 27.3% │ 77.8% │ 58.1% │ 31.2% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- ($)│630642 │ 1029630 │ 444987 │ 604625 │ 1125312 │
- │ 57.9% │ 57.8% │ 73.4% │ 57.1% │ 31.2% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (%)│653009 │ 1060599 │ 477287 │ 636336 │ 1164962 │
- │ 56.4% │ 25.7% │ 71.5% │ 54.9% │ 28.8% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (^)│619371 │ 1016825 │ 425373 │ 585386 │ 1110656 │
- │ 58.7% │ 28.7% │ 74.6% │ 58.5% │ 32.1% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (&)│546616 │ 1006922 │ 419000 │ 577086 │ 1077628 │
- │ 63.5% │ 29.4% │ 75.0% │ 59.1% │ 34.1% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (*)│623741 │ 1017266 │ 418665 │ 583832 │ 1113326 │
- │ 58.4% │ 28.7% │ 75.0% │ 58.6% │ 32.0% │
- ═══╪═════════╪════════════╪═══════════╪══════════╪═════════╡
- (-)│631148 │ 1030693 │ 445118 │ 604762 │ 1127622 │
- │ 57.9% │ 27.7% │ 73.4% │ 57.1% │ 31.1% │
- ═══╧═════════╧════════════╧═══════════╧══════════╧═════════╛
-
- Now, in order to keep you from having to bang your head over these
- numbers, I have come up with a way to determine a clear "winner". I assigned 8
- points to the program that compressed the most, 7 for the one that was next,
- and so on until the program that compressed the least -- which got 0 points.
- Since there are 5 categories, a perfect score would be 8*5 or 40 points. Here
- are those results. Hold on to your hats! Chances are your program didn't win!
-
- 1st - 37 points: UltraCompressor II 1.0 6th - 17 points: LHA 2.55b
- 2nd - 31 points: Squeeze It 1.08.3 7th - 11 points: Zoo 2.1
- 3rd - 30 points: PKZIP 2.04g 8th - 5 points : Pak 2.10
- 4th - 25 points: HAP&PAH 3.00 9th - 0 points : ARC 6.00
- 5th - 24 points: ARJ 2.41a
-
- Yep, you got it, the UC2 format is clearly the best in terms of overall
- compression. But normal archives normally do not include just data or text
- files, but a mixture of files. So the last column in the chart is actually the
- most telling for a BBS sysop. If you were to consider that only, the ranking
- falls slightly differently, as follows:
-
- 1st - UltraCompressor II 1.0 6th - HAP&PAH 3.00
- 2nd - Squeeze It 1.08.3 7th - Zoo 2.1
- 3rd - ARJ 2.41a 8th - Pak 2.10
- 4th - PKZIP 2.04g 9th - ARC 6.00
- 5th - LHA 2.55b
-
- Like I said, surprising, no?
-
- Now for some personal "awards" -- these are based on things that the
- archiver does, or has to offer, that do not affect its compression:
-
- Most configurable - ARJ 2.41a
- Fastest - UltraCompressor II 1.00 [by far!]
- Easiest to configure - UltraCompressor II 1.00
- "Prettiest" - UltraCompressor II 1.00
- Slowest - HAP&PAH 3.00 [I almost fell asleep waiting on this]
- Least configurable - Zoo 2.1
- Least Flexible - Zoo 2.1
- Most confusing - ARJ 2.41a [can be overwhelming in its configurability]
- Most online help - UltraCompressor II 1.00
- Most popular - PKZIP 2.04g [shame, too, there are better...]
-
- As an aside... I just got UC2 *last night*. I had heard of it via SHEZ,
- but didn't know what it was. If that program is any indication of where
- archivers are headed, then the future looks especially bright. It truly is a
- great little program. Too bad no one really uses it...
-
- I used SHEZ 10.0 to handle all of these conversions. I think SHEZ is one
- of the best compression shells around. For the record, I had to do ARC
- manually because it kept bombing out under SHEZ.
-
- UC2, HAP&PAH, and Squeeze It all did things okay, until they reached the
- archives with large numbers of files in the archive. At that point they all
- caused SHEZ to simply quit. I simply reloaded SHEZ and picked up where I left
- off.
-
- Well that is it. I hope you got something from this. All of these
- programs (and more!) are available here *shameless plug time* at 510-522-3583
- (ASV). I appreciate any comments that you may have on this matter.
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌────────────────────────────────────────────────┐
- │ How to Maintain a Good On-Line Story Sub-board │ Louie (6@1)
- └────────────────────────────────────────────────┴────────────
-
- On-Line story subs (sub-boards) are a fairly common sight in the WWIVland
- community. They are run on many, many BBSes. But rarely do you see them run
- properly. Normally they are just an excuse to increase the post/call ratio,
- users and sysops alike. The one-line post is most common on these boards where
- they are not run well. These are not really fun to read. They are only fun to
- post-on if you don't have even moderately higher standards.
-
- But how do you fix these problems or prevent them before they happen?
- Good question. And, to be honest, I doubt I really know the answer. But I will
- give it a good shot at getting the answer in the rest of this article.
-
- Well, first thing to look into is to ask the question: Are story subs
- ever done well? The answer is yes. I have seen story subs that were fun to
- post-on and read.
-
- The best place for them in the 716 area code is The Magician's Castle 4,
- a Hermes board run by Merlin the Magician. MTM has been a BBSer and Sysop in
- 716 going on ten years now. (His board is now the longest running BBS in 716
- that I know of.) Other places I has seen good story subs where The Church of
- Baseball (now a defunct WWIVnet board) that was run by John Hardball, The
- Kingdom of Renjivick (now defunct) that was run by Eh ???, and The Far Side
- BBS (also defunct) that was run by Far Side. These last three we all WWIV
- boards.
-
- Each one of those boards had one major thing in common: Great Users. Good
- users are something that are important for just above every aspect of a BBS.
- The Sysop can be the best in the world but if there are no good users calling
- the board then I wouldn't want to call there. Of course, a great sysop will
- know how to attract good users. And MTM, John, Eh ???, and Far Side were all
- damn good sysops.
-
- But what is the anatomy of a good story board? Well, there are the good
- users who know how to post. Users are normally involved in the fictional
- story. For example, on MC4 the setting is always the Castle. MTM is the Sysop
- who is not the true power in charge of the Castle. And then we use that
- setting to all go on wild and weird adventures. Other users are evil, good,
- idiots, fools, highly intelligent, stupid, etc. MTM, for example is normally a
- wizard who uses his magic poorly. You know, decides to caste a spell to make a
- cheese sandwich and ends up blowing up the cat. All the users are involved.
-
- But, this is important, users shouldn't abuse the honor of being in the
- story to make themselves appear in the best light. I normally am very good at
- putting myself down and often do that in the stories there.
-
- The posts are rarely short one-line posts as well. A 20 line post is
- pretty much the standard. Everybody adds a lot of text. 40+ line posts are not
- uncommon either. This is very important. When the posts start to be one-line
- the story sub will start to disintegrate. For example...
-
- 1st User - And then Louie turned...
- 2nd User - pink. And he grew a...
- 3rd User - third foot that was shaped like...
- 1st User - a large telephone.
-
- See, that would be four separate posts. The first post should be at least
- 10 lines, followed by folks who complete the whole thought they are supposed
- to form. They should not leave the thought only part way done. Complete that
- thought and then add some material and provide the beginning of another
- thought for the next person who reads the sub to finish themselves.
-
- The stories should be creative too. The unexpected, the weird, wacky,
- crazy, should all be tried for all the time. Originality also counts. Don't
- try to make it just a copy of some movie or TV series. Creative Originality is
- what your ultimate goal is with a story sub because that is what makes it fun.
-
- Always remember the "no foul language" rule that is a general rule for
- any sub-board. Besides, foul language is rarely, if ever, original or
- creative. Everybody has heard all the foul language before.
-
- The sysop should always try to keep the sub moving. As should any
- cosysops and/or subops. This will make sure the sub doesn't "die" and became a
- sub that users rarely post on. The most often there are new posts on the sub
- the more interesting it will be. Again, this is a general rule of running good
- subs, but it especially applies to a story sub, so I point it out.
-
- Good users who know what the idea of the story sub will help out even
- more than the sysop. Sysops often intimidate and scare new users. But if
- newbies see regular users posting then they will at least try to post there as
- well. And they will not have to be told of the rules of the sub because they
- will be copying what other users are doing.
-
- A good story sub-board is something to remember. To me, the good story
- subs have been some of the highlights of my bbsing career. Right up there with
- my memories of the original Wing Ding planning, or lack thereof, my first bbs
- picnic, arguments about Vietnam on IBM Temple (we were all set to kill each
- other), IceNETs start, Pipers Parties, etc. All are great memories... and
- COB's Story Sub and MC4's Story Subs have been some of those memories.
-
- On-line story's should always be a local, non-networked, sub. Net subs
- have a built in delay factor and story subs must be continuous. If one person
- was to continue a story on board X, and another continued from the same point
- on board Y, then everything gets confused. Not that confusion a bad thing for
- a story, but it must be a controlled confusion. Uncontrolled confusion is a
- bad thing. The people on the sub have to know that they can continue the story
- without having to worry that someone else on another board took it off in a
- whole different direction. So, always have a story sub be a localized sub.
-
- I really don't think I answered much in this piece. But maybe it contains
- some good advice about some aspects of story subs for others around the
- country.
-
- Good posting.
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌────────────────┐
- │ BBSers Bad Rap │ Will Crawford (1@6754)
- └────────────────┴───────────────────────
-
- The reputation of the BBSing public (between 15 and 30 million people,
- depending on who's estimates you decide to listen to and whether the major
- online services are factored into the equation), never good to begin with, is
- going downhill fast. As recently as a few short months ago, mention of a
- computer bulletin board service to a non-user would probably earn you nothing
- more than a blank look, or a polite inquiry. Now, more often then not, the
- recipient will shy away, or offer the dreaded comment "You're a hacker, then?"
-
- In reality, the "hacker" (and related "k00l hackerz d00dz") stigmata has
- been with us since the dawn of BBSing. What has accelerated the decline of the
- general image of BBS users, are the recent (and not so recent) cases of
- pederests who've been stalking their victims over computer networks
- (ironically, this mainly takes place on large systems, such as Compuserve, the
- Internet, or large multi line systems such as Boston's Channel One). While
- I've only seen a few cases of this actually having occurred (going by the news
- reports and newspaper articles, there have only been a handful of arrests for
- this - maybe a dozen culprits), the media and public opinion in general have
- had the effect of simply blowing the entire issue far out of proportion.
-
- The Boston Herald (a local newspaper with a high circulation, and news
- content that waffles between respectability and the New York Post) published
- an article on BBS pederests a few months ago, with the lead in on the cover of
- their high circulation Sunday issue. The article was written with a "let's
- sell newspapers" slant - by someone who was interested in inflating the
- problem to a sensationalistic degree. The article gave "advice" to people,
- especially kids, on avoiding the "high" risk of this activity on BBSes. The
- article encouraged people, among other things, to never divulge real
- information on age or address to BBSes that you called.
-
- Of course, being a Sysop myself, I felt the immediate backlash of this
- irresponsible journalism almost immediately. When I was validating a set of
- new user accounts the next night, I encountered several with blank address
- fields and ages that certainly did not correlate with the writing style of the
- validation emails that were sent along with them. Over the course of the next
- week, more than one validation email contained the phrase "I can't give you my
- name or age because my parents told me not to." While things seem to have
- dropped back to normal (and user honesty) more than one other area sysop had
- the same experience.
-
- Renewed interest in file pirating activity by both the law enforcement
- agencies and the general public have increase image-degradation on that front
- as well. To most non-BBSers, the image of a BBS user or sysop has been shaped
- by the nightly news, "Dateline NBC," and the tabloids such as the
- aforementioned Boston Herald. From their point of view (that is, the media)
- this makes sense - they sell a lot of advertising with "reports" on those
- awful BBSers and doing a good segment or an article on the huge number of
- strictly up-and-up BBSes just wouldn't be cost effective. However, it's shaped
- a public conception of an underworld full of hackers who spend their time
- breaking into corporate computer systems and pirates who can't spell and spend
- their time downloading commercial software and heavily pornographic images.
-
- Even though almost every BBS operates on strictly legal ground (of
- course, estimates on the number of BBS systems participating in illegal
- activities are obviously inaccurate, and - depending a lot on who you talk to
- - recent numbers are considerably lower than earlier estimates), and there is
- a seeming average of one pederest to between one and two million BBSers, this
- image degradation continues. What needs to be done?
-
- The entire "underground civilization" of BBSes and BBS users needs to be
- brought more into the open. Popular conceptions are out of line with reality
- and the media, which is responsible for this, needs to bring itself into check
- and provide a more equal level of coverage. It's amazing what a few positive
- spots on a TV network newsmagazine or a well placed article in a popular
- magazine of newspaper can do to public opinion. The "Living" section of your
- local newspaper may be the place to start. BBSing needs to be accepted as
- acceptable.
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌─────────────────────────────────────┐
- │ What REALLY Happened At WWIVCon '94 │ Louie (6@1)
- └─────────────────────────────────────┴────────────
-
- Last month we heard from Jim (1@1) about what he saw, heard and did down
- at WWIVcon '94 in New Orleans. Well, Jim is a nice guy and all that, but we at
- the IceNEWS Staff Central Headquarters (located on the 13th of the Massive
- Nunn Building in Spacious Downtown Springville, NY - Hummm... is there is a
- Downtown in Springville?) thought that all the great Unwashed of IceNET (that
- is you (-: hehehe) would love to hear about WWIVcon '94 from a lot of other
- folks who went to it.
-
- So, I put out the word that I wanted to know about everything that went
- on at WWIVcon '94 on all the sysop subbies. Lots of submissions about what
- went on at WWIVcon were recieved. Lots of submissions were also forced out of
- people by the "IceNEWS Enforcement Staff". We also got a lot of confessions
- about things like bodies that are buryed in basements, folks cheating on their
- spouses, and people that went off their diets for short periods of time. All
- those that confussed to double murders in Southern Calf. have had their names
- turned over to the LAPD. :-) hehehe
-
- Well, before we proceed with the submissions from other folks about
- WWIVcon '94 let me just say that the Fearless Leader of WWIVland, Random, said
- that "nothing scandalous occured" at WWIVcon. I would like to thank our great
- leader for responding to my e-mail about WWIVcon, unlike certain Group
- Coordinators in Texas that seem to enjoy their "Z"ap Mail commands. They know
- who they are. And let me just say Afronts to the Power of IceNEWS will not be
- tolerated!! The "IceNEWS Enforcement Staff" was dispatched to Texas recently
- to deal with the "rebels". (-: ha ha (very evil laugher) ha ha! :-)
-
- Now, on with the short pieces about what went down at WWIVcon '94!
-
- ------------------------------------------------------------------------------
-
- Here it is for you... Parapuke #1 @18251 [WWIVLink]
-
- Sorry if this sounds technical but that is the way I write since I have
- spent years writing medico-legal documents for work.... (grin)
-
- As one of only two people who have attended every national WWIV
- get-togethers, including the WWIV Practice Bash in Terre Haute, Indiana
- (1991), WWIVLink Bash I in St Louis (1992), Missouri and WWIVLink Bash in Lake
- of the Ozarks, Missouri (1993), I felt I HAD to go to the first MultiNet WWIV
- Get-together, WWIVCon 1994 in New Orleans.
-
- As representatives for WWIV of Terre Haute, Indiana, myself (Parapuke)
- and M Mouse, my wife arrived in New Orleans at about 14:00 at the Comfort Inn
- on Gravier Street in downtown NO. After battling for a parking space, finally
- having to settle for a parking garage, we entered the lobby, there to find
- some old friend and some new friends. Linwood Davis from Helena, Arkansas,
- Walking Man, Lovely Lois from New Orleans, Louisiana, Filo and his family from
- Texas, were all there.
-
- Almost immediately, I had to leave to pick up Sky and Red Silver who were
- flying in from Bristol, Tennessee and had a wonderful time learning the New
- Orleans airport since no one had told up what flight nor even airlines they
- were coming in on! (grin). After finding them we left the airport and Linwood,
- who had been in New Orleans on several occasions, drove us around showing us
- the sights of the French Quarter, a beautifully maintained section of the
- downtown area, dating back to the late 1700's, early 1800's. Narrow streets,
- balconies, and wonderful courts/gardens were the things that most stood out.
-
- After returning to the hotel, we were met by many more people whom I had
- yet to meet, including Wild Munchkin and her friend from Montreal, Quebec,
- Lorelei, Jim Nunn from New York (and IceNET), the group from Toronto, Canada,
- Jafo from California, Lil Sis and Big Sis from Fulton Missouri, Tolkein from
- St Louis, Missouri, Jim Wire, Wayne Bell (Random) and his FULL beard!, from
- Californian, Sam from Texas, etc, etc. I could go on from many pages but I
- will stop there...
-
- We had a get-together that evening renewing old aquaintances and making
- new friends from across both the country and the world. The evening ended in a
- walk over to Bourbon Street and the nightlife there, the group of 15 or so we
- were with stopping at "Rhythms", a Blues club on Bourbon with live
- entertainment. Others went to other clubs and sights, an overall good time.
-
- The next day, the meetings started with information coming on several
- aspects of WWIV, including information coming from Wayne Bell as to the
- origins of WWIV, a round-table on Networking, and another round table on
- developments on WWIV 4.24 with several members of the WWIV Beta Team with
- information on how things are coming as well as suggestions given on future
- developments within the WWIV structure. Lunch was Italian for a group of us
- with supper being Italian/Cajun, getting to try Turtle Soup (reminds me of
- Vegetable Beef Soup) and Crab Fingers.
-
- The night was spent on both more socializing as well as some trips back
- to Bourbon Street.
-
- For me personally, after returning from Bourbon Street, the rest of the
- night and into the next morning was spent in the hotel lounge in friendly
- conversation and inbibing until after sunup with several sysops/users from
- around the country, including a new face, Missing Link and Mad Man, both of
- Louisiana, and Mithrandir of Michigan, ending for me at about 07:30 Sunday
- morning.
-
- After the nearly IMPOSSIBLE task of waking up for 10:00 meetings, we were
- introduced to a representative demonstrating the use of LAN Networking and
- further meetings, including Wayne Bell releasing autographed disks with WWIV
- v1.0 as well as releases of Beta versions of DirectMail, a new utility from
- Sky. Awards were then handed out in many categories including furthest
- distance, closest distance, youngest and oldest sysops in attendance, most
- likely to end up in divorce (attending WWIVCon on his anniversary WITHOUT his
- wife!), the networks' UGLIEST Sysop (Linwood will hold the crown for life),
- and others as well as thanks to Group Coordinators, Zone Coordinators, and
- Area Coordinators from many networks. Throughout all the meetings and
- get-togethers, there were door prizes handed out, primarily thanks to Red
- Silver and Sky who own "Expect a Miracle" Shop in Bristol, Tennessee (blatant
- plug). T-Shirts, Mugs, Plaques, Books, etc. were all handed out.
-
- After the convention ended, a group of us, Lil and Big Sis (who ARE MY
- sisters), and M Mouse went to the famous Mausoleums of New Orleans, the above
- ground cemeteries and walked around, seeing the sights. We left New Orleans at
- 15:00, arriving back at Terre Haute at 06:30 Monday morning, there to sleep
- the sleep of the living dead until later in the afternoon......
-
- report submitted by
- Parapuke, 1@18251 Zone Coordinator 4, WWIVLink
-
- ------------------------------------------------------------------------------
-
- WWIVcon/94, the mother of all conventions! Wild Munchkin #1 @15490 [WWIVLink]
-
- What I remember of WWIVcon/94 in New Orleans.
- July 1-July 3, 1994.
-
- What an event! What a city! What a crowd!
-
- I would first like to say thank you to all those who helped organize this
- year's event. Filo, Linwood Davis, Red Silver, Wayne Bell and all local sysops
- in LoUiSiAna, namely Walking Man and Lios (?), Towlhead (you'll be missedd)
- and many, MANY others.
-
- You'll forgive me if I forget to mention your name, but there were so
- many GREAT people that I met, and by the second day most people had either
- lost their name tags or switched them with fellow WWIV'ers.
-
- My fondest memory of this year's convention (my first), was FINALLY
- getting to meet my former Group Coordinator, Filo. The *only* reason I voted
- against Canada forming our own Group (20) was because we wouldn't be under the
- leadership and guidance of WWIV's finest. (not to mention I think Group 4
- has/had the best (& sexiest) overall sysops in the network).
-
- Oh oh, now Graham Mainwarning will be mad at me. He made it! It was nice
- to meet you finally, even though Ottawa & Montreal are only 2 hours away. I
- guess something can be said for WWIVcon bringing people closer together, eh?
- At least Canada was represented by you and I, and one Toronto board with whom
- I didn't even get a chance to talk with.
-
- BTW, Richard and I finally made it to the Aquarium (and a Swamp Boat
- ride) on the last day of our trip. His hangover was gone by then!
-
- Filo and I had plans to meet 1 1/2 years ago, when I visited Sam in
- Texas, but alas, things happened and we couldn't. Being one that believes in
- fate, I think it was meant to be that he and I would finally meet at the
- convention.
-
- Not only did we meet, but I got the HUG and DANCE he promised me years
- ago! Filo: I enjoyed our dance tremendously, but don't give up your "day" job
- as far as imitating The Platters) ;) It was great to finally get to talk to
- you at length about YOU, your beginnings with WWIV, and of course, your
- viewpoints on many BBS subjects. Next time though, I hope we have time to
- "cover" the BBS stuff and talk about real-life. :)
-
- It was also an honour to meet Mrs. Filo (Grace? I'm losing my memory,
- sorry can't remember her first name at the moment). I spoke with her a few
- times during the weekend and thanked her "from all of us" for putting up with
- Filo's lengthy hours spent online replying to our inquiries! She is truly one
- classy lady.
-
- WHERE DO I GET MORE T-SHIRTS and HATS?? Where do I get a copy of the
- various VIDEOS that were taken? Where do I get the .GIFs that'll be made?
- Where do I pick up copies of other people's PICTURES? And where do I sign up
- for NEXT YEAR's convention?
-
- It was also a pleasure meeting many of the sysops that I've written to
- over the years, and read their posts. Some of 'em even knew me :) (Allen
- Turner the voyeur...er...lurker I mean!)
-
- Sam: It was super to see you again sweetie. You looked GREAT in that
- black hat, even though it made you *that* much taller. Great shots at pool
- too, even on the 2nd night when we were all pretty much fried. Well, at least
- Richard and I and H20 Doc and Erotica were. BTW just where *did* you and Ms.
- Erotica disappear too??? [grin]. I feel better knowing the security guard with
- note pad in hand was around to keep you guys outta harm's way. You know, New
- Orleans has it's deviant elements too! I wouldn't want anything NASTY to
- happen to you! [wicked grin]
-
- H20 Doc: What can I say? We came, we saw, we left. Too bad there was no
- "we concurred" in there, eh? BTW I still have the 50¢ you lost to me in that
- bet...I shall treasure it always my friend. Now do you think we could convince
- you and Erotica to leave Austin and come up to Montreal for a visit? Perhaps
- the next WWIVcon?? But next time you negotiate *my* striptease with *me*,
- okay?. What do you think Richard is?? My pimp? I think you've spent too much
- time playing Pimpwars and Studettes, darling. Besides that, it wouldn't be
- fair to Erotica because $50 U.S. means more for *me* than her because of
- Canadian exchange rates! [wicked grin] (Aren't you happy 4Filo's daughter
- didn't get any of that evening on video??)
-
- Parapuke was a hoot, (voted best looking bare feet in the bar) and it was
- fun to hang around Bourbon Street with him, Lil' Sis, Big Sis, and the rest of
- that gang. Red Silver always had a smile for us, even though she didn't pick
- *my* name outta the "hat" for any of the door prizes. Speaking of doorprizes,
- it was very gracious of those Programmers and individuals who contributed
- "stuff" for our doorprizes.
-
- Sexy Lady(?) and a few others kept me up drinking all night! At least
- Linwood had the southern hospitality to invite a few of us up to his suite
- (only to get hassled by security)! Thank Goodness things never close in New
- Orleans, and we found a place to try those Beignets! (Talk about a sugar
- overdose tho). Linwood, do you think I'd still make a "fine" Southern girl? I
- still think I'm too *good* to be a "good" Southern Girl..what do y'all think?)
-
- Do me a favor for next year's convention, don't plan any early morning
- sessions, and do NOT make the con longer than the weekend...I don't think I'd
- be able to take those 6am nights for much longer than that!
-
- I'd like to say hi to Sparky and his wife (he never shut-up long enough
- for her and I to talk), and it's really too bad about their car being towed
- away...seems in New Orleans, even the Police can steal cars! At least you got
- in back, and thanks to Eric(?) (whoa, what a cutie) for driving you to the
- cop-shop to get it.
-
- Seems Tolkien didn't stop "drinking" long enough to talk to anyone.
- Rumour has it, he was seen coming out of his hotel room at 6am, Margarita in
- hand, ready to check out and start back home... Good job his driving-partner
- got a few hours of sleep - we are told :)
-
- There were quite a few of WWIV's women in attendance too. They floored
- quite a few good questions to Wayne in the modding session. But of course,
- they would. Hi to White Queen and all fellow FemmeNet sysops.
-
- Oh and then there was this guy with a reddish beard. He seemed to be
- speaking about new features for 4.24. He was giving away diskettes with the
- first version of WWIV on it... what was his name again? Wayne something... I
- wonder why people were lining up to get him to sign their copies of this
- diskette... hmm.... you Americans are strange sometimes. :) (BTW Wayne Bell: I
- can barely make out your last name on *my* copy...) [grin] Would you even
- CONSIDER flying to Montreal for a future convention?? ... we have better bars
- than New Orleans! - and it ain't *that* hot!
-
- Red Silver and Sky (whoa another cutie) had great timing. As the
- convention was winding down, and everyone was getting teary-eyed from saying
- their "farewells," she jumped out from the elevator with her water pistol and
- soaked us. Thank you sunshine, we really *did* need that. (Sorry I missed the
- day-after BBQ at Walking Man's house, but Richard and I really had to do a bit
- of driving in our rental car...besides that, it was too hard to say "goodbye"
- in the hotel lobby, that I couldn't bare anymore...- ditto to H20 Doc and
- Erotica who we didn't get to say farewell too. - Don't worry, there's always
- NEXT year!
-
- All in all, a good time was had by all. WILD Munchkin's Castle was the
- recipient of a couple of awards, and nominated (probably by Panda) for best
- WWIV sysop. Thank you to those who voted for me...altho I know Sam and Panda
- were the only ones) Filo: About my "Good Humor" Award - don't you know that in
- Canada, we spell it humoUr??? [grin]
-
- Again, I would like to thank everyone for making this convention a
- success and it's really too bad ALL of you couldn't have made it this year.
- Start saving up NOW for next year, because you will NOT regret it! - That's a
- promise!
-
- It was great meeting all of you... as we say here in Montreal:
-
- A la prochaine! Until next time...because I hate goodbyes - farewell.
-
- TTYL,
-
- WILD Munchkin
-
- ------------------------------------------------------------------------------
-
- Re: WWIVcon Snake #1 @9353
-
- Well, Cali and I just got back Monday, and I just woke up from sheer
- exhaustion. My impressions of New Orleans is that it had been 10 years since I
- had been in a city, and it will probably be another 10 until I go back. It was
- interesting to visit Bourbon street, and see the sights. The above ground
- cemetery was strange.
-
- For the most part, I was shocked with what the south looked like. It was
- nothing of what I envisioned it. I would have never thought of Mississippi as
- a big pine forest. Of course, I could tell that I was a foreigner down
- there....I know how to use my turn signals.
-
- The sysops that I met were all friendly, and it was nice to put faces
- with the names. I was surprised by the number of sysops that attended, that I
- had never heard of. I guess that they don't post on the same subs that I do. I
- was please that I would get along with some of the sysops that I have had
- disagreements with on some of subs. We had always kept the disagreements to
- the discussion of facts, and when we met in person, we ended up becoming very
- good friends.
-
- I am not used to bars that stay open all night, but I am sure that I
- could try (g). I did better than some, in that I never got hung over, but sure
- tried hard.
-
- I leave WWIVCon with fond memories and friendships that I will continue
- for a long time.
-
- Snake
-
- ------------------------------------------------------------------------------
-
- WWIVcon 94, The True Story... Walking Man #1 @5426
-
- Or, as Jack Webb would say, "Just the Facts".
-
- There has been several "reports" on the events of WWIVcon 94, now is the
- time for the truth to come out (at least, the truth the way I saw it).
-
- I will not attempt to mention everyone that was there, the list itself
- would probably exceed the network limits. I will, however mention some of the
- more memorial occurrences.
-
- First, of course, was Filo and his lovely daughter and her equally lovely
- friend. They took a mini-cam and went around "interviewing" a lot of the
- sysops in attendance. I can see that both of these ladies have a future in
- broadcast journalism.
-
- Then there was "the other WM". Wild Munchkin and I have exchanged mail on
- several occasions concerning confusion about our initials. Well, although she
- does not know it, I may just have to change my alias. Anyone as lovely as her
- deserves any alias or initials she wants, just as a reward for being so
- pulchritudinous (don't bother Linwood, dictionaries in Arkenstone don't have
- words like that).
-
- M. Mouse and Red Silver! What can I say. Lovely Lois wanted to go to the
- convention, if only to see her boyfriend, Linwood Davis, but she was worried
- about not knowing anyone else there. You two took her and make her feel like
- she was right at home (I tried to tell her that she would find friends there,
- and you proved it).
-
- H2O Doc and Erotika. Two of the friendliest people I have ever met. (Of
- course, I did get a look from Erotika when she and Lois were exchanging
- address so they could mail each other and I asked them if they had ever heard
- of E-Mail. They just said it was something a man would never understand.)
-
- Big Sis and Lil Sis. The only thing I can't understand about you two is
- how such can such nice people have a brother like Parapuke.
-
- Well, enough about people (did you notice I did not mention several
- people, we will get to them), let's talk about the events. (Not the events
- that were listed in the program, but the other events. I think they were more
- "interesting".)
-
- (Ya see Parapuke, I didn't lie about everything....(G))
-
- Friday morning I arrived at the hotel to find a lot of people already
- there. A lot of them were in the restaurant finishing breakfast. I went over
- and sat introduced myself and had a glass of tea. Soon we went to the lobby to
- see who else was going to show up.
-
- Well, around lunch time several people said they were going to get
- something to eat and asked me if I wanted to join them. I told them that I was
- going to wait for Linwood (something about sitting across a table from him
- makes my dieting easier) since I KNEW that he was in the area and would be
- joining us soon.
-
- Sure enough, at about 1PM here he comes carrying several bags and smiling
- brightly. As he entered, Filo asked me if I would care to do the interview of
- the esteemed Mr. Davis.
-
- Well, after asking Mr. Davis a few simple and very innocent questions
- (soon to be available on tape), he got this "I'm gonna get you" look in his
- eyes and you could almost hear the gears turning in his head.
-
- After the delightful and informative interview, I asked him if he would
- care to have lunch since I was slowly starving to death (does anyone ever
- rapidly starve to death?). He agreed, but then fate stepped in via Para- puke
- (I bet you thought I forgot about you).
-
- Parapuke suddenly runs up with a message for Linwood telling him that he
- has to go to the airport and pick up Sky and Red Silver (I am not sure if they
- were in on this plot) at 1:30.
-
- Well, by this time there are several people around who want to register
- for the convention and even more who were registered, but have not gotten
- their badges yet. All the forms and badges are in these bags that Linwood is
- carrying around with him. Well, he (in a brilliant performance) ask me if I
- would take care of the registration while he and Parapuke make a mad dash to
- the airport. In my complete innocence I agreed telling him that I would have
- lunch when I was finished and we would get together for dinner.
-
- Well, he handed me all the necessary forms and badges and disappeared. I
- open the box with the badges and low and behold it is exactly what he said it
- was (I will not call him a liar, unlike what others have implied about me), a
- box full of badges in no order at all.
-
- Here I have several people who want to fill out the forms and register
- and 12,345 people who are registered wanting their badges (I don't lie, but I
- may exaggerate a bit). The people who have to fill out the forms natu- rally
- don't have a pen between them (a pen is something that people without word
- processors use to place marks on paper in order to communicate with other
- people), and trying to sort out the badges reminded me of Alexander the Great
- the Gordian Knot.
-
- Finally, at 2:05 I get that sorted out, and told people that I was going
- to the restaurant, and if anyone else needed anything, they could meet me
- there.
-
- THE RESTAURANT CLOSES FROM 2 TILL 5!!!!!!!
-
- Here I am, weak from hunger, carrying around a ton of forms and badges
- wondering what can happen next.
-
- I again park myself in the lobby to greet people and begin the hercu-
- lean of putting the badges in some sort of order (while chaos rules the rest
- of the lobby) and, after what seems like hours I get them in almost
- alphabetical order (A, B, C, T, works for me).
-
- M. Mouse has come down several times to ask if they had returned yet and
- several others were expressing concern about the amount of time it was taking
- them to go to the airport and back. I was just thinking about calling taking a
- ride myself to see if perhaps they had broken down or something and had just
- asked Filo to handle the new registrations.
-
- About that time, Linwood, Parapuke, Red Silver and Sky come in.
-
- "Where the heck (I do remember the rule about foul language on this sub,
- but I don't follow it in real life, so you may choose any expletive you think
- will fit) have you been?" I asked Linwood.
-
- "Oh, we stopped for a bite to eat and drove through the French Quarter on
- the way back." He replied.
-
- And that, my friends, is how Linwood stole my lunch.
-
- Walking Man
-
- ------------------------------------------------------------------------------
-
- WWIV Con '94 Report Linwood Davis #1 @15100 [WWIVLink]
-
- WWIV Con '94 was a huge success!
-
- Whenever WWIVers get together, you can be assured it will be interesting.
- This gathering was certainly no exception. There was some new information
- passed around, including a glimpse into the new features of the
- not-yet-released WWIV 4.24, and hints at the possibility of using satellite
- feeds for WWIV transmissions. I'll let others discuss those things; I was more
- interested in the people. Space (and my memory) do not permit a full
- discussion of everyone there, so I'll just mention a few at random (pardon the
- pun).
-
- First of all, Wayne Bell has a new beard--at least it's new to those of
- us who haven't seen him since the '92 Bash in St. Louis.
-
- Filo is just the same--some comforting stability in the fast-changing
- world of cyberspace. He has a charming wife, and his daughter and her friend
- busied themselves with hat and shirt sales--and with beautifying the
- surroundings. Obviously his daughter got her looks from her mother. ;-)
-
- Jim Nunn (Ice) is a mountain of a man, but soft-spoken, and very
- interesting to visit with in person. As all of you already know, he's quite
- bright and knows stuff I don't even have questions for. Interesting man, and
- those of you who weren't able to go to the Con missed getting to meet him.
-
- Tolkien was there, of course, and gave me a hard time because I couldn't
- immediately put his name with his face. I think he wanted to put my name and
- face together--in the dumpster out back--but he was ultimately nice about it.
- His collection of software is now available from WWIV Software Services. He's
- a great programmer, of course, and a really interesting person. Wish I could
- borrow a double dose of his "slender." [G]
-
- Lorelei and her husband are both very nice people. She's a lot better
- looking than him, of course. I just found out I've been within shouting
- distance of her house several times in '94--but didn't know it. The next time
- I go to Dallas, though...
-
- The Canadians were well-represented, of course, but I was lucky enough to
- get to spend some time with WILD Munchkin and WILD Munchkin's Better Half. I
- got to introduce them to the wonders of beignets (French donuts) and coffee at
- the Cafe du Monde in the French Quarter--and to Shoney's breakfast bar. I'm
- not going to take time here to explain how much trouble they and Parapuke and
- Sam tried to get me into earlier in the night. [g]
-
- Parapuke is always a fun guy to be around, and I got to meet his sisters
- as well. They look a LOT better than he, of course, and M Mouse (Mrs.
- Parapuke) is a candidate for sainthood after putting up with him for all these
- years.
-
- I *finally* got to meet Sky and Red Silver; Parapuke and I picked them up
- at the airport, and we spent a lot of time with them at the Con. Sky is as
- bright as you thought he was, and Red Silver is truly a Wise One. I think I'm
- going to ask them to adopt me. I'd even promise to be good.
-
- H2O Doc and Erotika were also great "finds" at the Con. He's a terrific
- guy, of course, and when you look up "cute" in your dictionary, you'll find
- her picture. Nice folks!
-
- Then there are the City Slickers--Madman and Walking Man. They're two of
- the best friends I have in the world; that should give you an idea how
- desperate my life is these days. ;-)
-
- Walking Man's wife, Lovely Lois, is truly lovely, and as sweet and
- wonderful a lady as I have ever known. I'm hopelessly in love, of course. I
- admit it. But Walking Man is my friend, so I won't lie about it. I *am*
- raising money to hire a hit man to dispose of Walking Man. I hate to do it,
- but it has to be done. We are going to provide the very best New Orleans jazz
- funeral marching band for the very best funeral money can buy (after all, he
- is my dear friend--nothing but the best for him).
-
- You will soon be reading some vicious attacks and distortions of the
- truth written by one or both of these nefarious types. Please be warned in
- advance that these are coming.
-
- WWIV Con '94 was great! I can't wait until next year.
-
- ------------------------------------------------------------------------------
-
- WWIVcon Dr Diversity #1 @8400
-
- WWIVcon - the event of the year sponsored completely by Jim 1@1. He felt
- that since he was rich and loaded with money, he'd offer to pay everyone's way
- and treat them to a fantastic time! NOT! (grin)
-
- Well, let me start with my little escapade on getting to the WWIVcon
- before I tell you about the 'con itself.
-
- It all started a heck of a long time ago when I made plans to go. I asked
- a couple of other local SysOps to come along and they promptly agreed...until
- a few months later. I figured, no big deal because I've got other friends who
- will go. They cancelled too. Well, it was about this time when my car decided
- to take a vacation from working properly so I was getting a little worried.
- Right around the tuesday before the 'con, I got a call from Sandman (yeah, the
- one way the heck over in Utah) and he stopped by Virginia to pick me up. (Just
- a couple thousand miles out of his way!)
-
- The trip down to Columbia to pick up Morgul and Benny Hill went well. It
- was fast and there was only one real problem (aside from the fact that the
- power went off in a fast food store just as Sandman was about to order). After
- that the trip got a little long. We pulled over once to take a cat nap to get
- refreshed. After all, who wants to get to a hotel at 5am when the check in
- isn't until 3pm?) I really think this is where I picked up my cold.
-
- The 'con was great. I met most of the people I've talked to a whole lot
- and met a couple I've only heard of. I was quite pleased to meet them all
- nonetheless.
-
- The first night consisted mostly of spending time walking around Bourbon
- Street. It was rumored that Wayne could be found walking into every bar there
- was on the street (and there were a lot!). Jim took it a little easier (I
- think) because I ended up spending a few late hours with him and a couple
- others up in his room. He even called his board and FORCED everyone to chat
- with Louie who was watching over the system! (Grin)
-
- The second day was a little more laid back. We had a couple of lectures
- and believe it or not, we let the beta team off easy by not asking a million
- questions. (BTW, Christmas must be Wayne's favorite holiday...he said Merry
- Christmas every time he met someone...oh yeah, he also said Happy Easter. I
- guess he likes holidays.) That night Sandman, Morgul, and I took it easy. We
- were tired from missing sleep so we figured we'd relax in the room. It turned
- out that we all ended up in the bar until late. (Grin)
-
- Unfortunately there was a bad storm in our route for the trip home so we
- missed Sunday's events. That's not all that bad considering we made it home
- early Monday morning without any problems. The worst part was that Sandman and
- I were doing okay until after we dropped off Benny Hill and Morgul. We got
- quite tired (after 18 hours of driving/riding).
-
- I know I didn't say much about the 'con but there was so much going on
- (and I'm still fighting a bad head cold) that I don't remember it all.
- (Although there were a couple of interesting shops along Bourbon Street.)
-
- All in all, the whole thing was great and I was pleased to have met
- everyone. For those of you who haven't met Jim, he's TALL. If you can imagine
- Santa Claus with red hair and a shorter red beard, you're not too far off.
- (hehehe)
-
- ──══════════════════════════════════════════════════════════════════──
-
-
- ┌───────────────────────────┐
- ────────────────────────┘ W W I V - S P E C I F I C └─────────────────────────
-
- ┌───────────────────────────────────────────────┐
- │ Networking Utilities & The WW4NET Change Over │ Ima Moron (1@9661)
- └───────────────────────────────────────────────┴───────────────────
-
- As the writer of this article I must admit that I've never needed an
- outside method of communicating with my subboard subscribers until the WWIVNet
- node number change over. In that situation I wished that I'd sooner learned of
- the two utilities that I'm writing about below.
-
- LINK36B1.ZIP, the archived version of linker.exe is a utility that allows
- multiple network packets to be transferred with one phone call. FAST100.ZIP Is
- a network mail utility that allows multiple network E-mails, the addressee
- being drawn from a file listing. Both utilities would have eased the load when
- we WWIVNet sysops were required to form an intermediate network; WW4NET.
-
-
- To all WW4Net sysops: (Sun Jul 10 10:58:44 1994)
- Random #1 @1
- Sun Jul 10 10:58:44 1994
- RE: WW4Net
-
- We are about ready for the final stage of the WWIVnet/WW4net conversion.
- The next (and final) step is scheduled for Saturday, July 16th. On Saturday,
- go into INIT, delete the WWIVnet network, and rename the WW4net network to
- WWIVnet.
-
- --- segment of this e-mail omitted to shorten the article ---
- --- I left the portion of mail below in for informational purposes ---
-
- On a second topic, I found a slight bug in the de1.exe file in use on
- WW4net. It will not correctly receive source-verified messages that uncompress
- to over 32k. This is not a big problem, since the only thing over 32k sent so
- far were subs.lst updates, and I can easily chop those up to <32k chunks.
-
- There is a fixed de1.exe available on my system (plus fixed de*.exe for
- the groups), and you should pick them up (from my system or someone who
- downloaded them from my system) when convenient. Do not rush, as it will be at
- least a few months before I send out anything >32k as a network update
- (probably in a subs.lst update). The updated de*.exe files are dated July 10
- 1994.
-
- --- here's the bomb ---
-
- On a third topic, net34 will be released in two or three weeks. It
- supports net calls on multiple instances simultaneously, but NOT multiple
- networks per call. You will be notified when an exact date is set.
-
- Finally, you should now have the first WW4net/new-WWIVnet subs.lst update
- in your WW4net data dir.
-
- 1$F4 1@10
-
-
- Above is the transmitted news from Mr. Bell. I'd complain, but that
- wouldn't make multiple network packets move on one phone call. Nor will
- complaining make it possible for myself to mail all of my subscribers on my
- hosted subboards over three networks while WW4NET is transformed into WWIVNet.
- During this transition a whole new network was created, that network created
- much more phone traffic for me to carry.
-
- I'll first out take from the link36b1.zip archive and with that allow
- Hellfire to describe his software;
-
- --- from the Linker.doc file ---
-
- Linker v3.6 Multi-Network Sender/Support Software
-
- Written by Hellfire 1@1 Apex / 1@13600 WWIVLink
- Documented by Parapuke 1@8251 Apex / 1@18251 WWIVLink
- Documentation upgraded by Ketol Ketih 1@10 Apex / 1@13601 WWIVLink
- Parts updated by King Master 2@19 Apex / 1@13605 WWIVLink
-
- 1-1. Introduction.
-
- Linker originated in the twisted mind of Hellfire during the cold winter
- nights of his igloo home in Saskatoon, Saskatchewan, Canada where he was tired
- of spending all his hard earned money on calls to pick up his various networks
- from the United States.
-
- Linker will take multiple networks that are received by a host/hub system
- and combine them into one call on one network using sub type 10/512. When your
- system receives this sub type, it will process the messages being received,
- moving them to the appropriate data directory to be processed just as though
- you had received the call ON that network. In return, messages from your
- system will be processed and combined to be returned back to the host/hub
- system. This return process will happen when the Network2.exe runs a second
- time. Originally intended as a preview of things to come in WWIV networking,
- it has proven itself as a trustworthy addition to any multinetworking system
- used by close to 500 WWIV systems, as well as adding several refinements which
- will be found later in this document.
-
- Files in Linker Package
- -----------------------
-
- LINKER.DOC: This file
- LINKER.EXE: 1-1. Primary Executable file
- LINKERGD.EXE: Primary Executable for systems using Gold System.
- LINKUTIL.EXE: 2-1. Used to create Linknets.Net as well as
- enhancements.
- LINKER.DAT: 3-1. Definable Enhancements
- FILEREQ.BAT: (goes in your root bbs directory) for those systems
- that compiled WWIV with the PACKSCAN Option on.
- FILE_ID.DIZ: File description
- GREENWAR.REG: GREENWARE registration form
- WHATSNEW.DOC: A list of new features in current update
- SOFTWARE.TXT: A list of support boards and other software
- produced by Microtech Solutions and PURGware
- FILE_ID.DIZ Gee, I wonder..
-
-
- Linker may be distributed as SHAREWARE as long as it is also distributed
- with the above files.
-
- --- end linker.doc out take ---
-
- I've used Linker version 34b in my connects as the hub for local nodes
- within the same city, and I'm ecstatic about the concept. I can drop
- everyone's Icenet and WWIVNet packet with one phone call, thereby shortening
- the network only window on my own BBS by hours. I can say that for the month
- or more that I've used linker.exe I've never lost any E-mail or messages, and
- of the three systems that I carry, only one system has dropped a packet which
- I feel wasn't linker.exe related.
-
- But that isn't all that Linker offers, in addition to linking different
- WWIVNet based network operations Linker will also allow a file search and send
- files if you have re-compiled your BBS with packscan enabled. In addition to
- packscan Linker has a version of autosend built into it which when the
- configuration file for Linker is setup, it will automatically send a subboard
- rules message on the subboards you host and allow back post sending to new
- subscribers.
-
- Hellfire does request a $10.00 registration fee for his software, however
- as a novel approach to registration he also allows "greenware registration" of
- his Linker. Greenware releases are registered by writing Hellfire an E-mail
- explaining what it is you promise to do to save the environment. I myself
- never buy soda or beer in the cans, I always buy bottles. The 2 liter plastic
- bottles of soda and glass bottles of Miller beer. One does what one can....or
- bottle. I like the concept of greenware.
-
- My recommendation to install linker.exe is that you copy three of the
- files included in the link36b1.zip archive to your main BBS directory, note
- that there is an option of executable files for gold system users;
-
- LINKER.EXE: 1-1. Primary Executable file
- LINKERGD.EXE: Primary Executable for systems using Gold System.
-
- LINKUTIL.EXE: 2-1. Used to create Linknets.Net as well as
- enhancements.
- LINKER.DAT: 3-1. Definable Enhancements
-
- -- note: Hellfire utilizes a file authentication CRC ---
- -- check for the CRC listed within the archive --
-
- Next rename your network2.exe as net2.exe, then rename linker.exe
- network2.exe (have I confused you yet?). Now you should create an epreproc.net
- file, a text file which merely reads as one line;
-
- network2 /i /o
-
- Now go into the callout.net files of each network and delete all
- compression and protocol choice symbols. In fact leave only the following
- information for all networks, excepting the prime carrier network;
-
- sample callout.net for linked network;
- @10343 %43 + "ABCDEFGHIJKLMN"
-
- sample callout.net for the primary carrier network;
- @10343 %43 & /2 (23 )4 ; "ABCDEFGHIJKLMN"
-
- You may still force callouts to the nodes on the original network, but
- the software will not initiate a call for any other network other than the
- prime carrier network. All incoming network messages and E-mail to be sent to
- a linked node will be transferred on the primary network chosen to carry all
- network packets.
-
- Speaking of linking node number and network, it's time to write up the
- linkutil.exe file. This utility creates the configuration that linker.exe
- follows when processing net packets from all networks. My suggestion here is
- that you follow Hellfire's second example and link your connect's node numbers
- from all of his or her networks to one network;
-
- Your connect is in three networks, WWIVNet, Icenet, ANYNet. You choose
- ANYNet as the prime carrier of traffic and "link" your connect's other network
- node numbers "to" their ANYNet node number. Below is an out-take from
- Hellfire's document file;
-
- --- out-take from linker.doc ---
-
- 2-1. Linkutil.Exe Explanations.
-
- Beginning version 3.1ß4, there is a new addition to the Linker utility
- called Linkutil.Exe. With this, you will be able to edit the direction of
- which messages will travel, get a list of definable available files from
- fellow Linker users , send out lists of subscribers to subs of which you host,
- requests files via network connections and even send files.
-
- When you enter Linkutil, you will be confronted by the following
- selection of things to do;
-
- [E]dit LINKNETS.NET
- [G]et file listing
- [L]ist Subscriber Editor
- [R]equest file
- [S]end file
- [Q]uit
-
- [*]Option?
-
- 2-2. Edit Linknets.Net
-
- In the Edit mode, you will be prompted to explain which network you wish
- to send packages to and from as well as the systems to which the packages are
- bound for. Just follow the prompts.
-
- Here is the entry screen.
-
- [W]rite LINKNETS.NET [M]odify entry [A]dd entry [D]elete Link [Q]uit ?
-
- --- You'll be adding entries to the linknets.net file. ---
- --- Below is an example from linker.doc ---
-
- FROM= <- this is the node and net you want to LINK FROM
- NET= <- this is the FROM network as defined in Init.Exe -1
- TO= <- this is the node and net you want to LINK it TO.
- NET= <- this is the TO network as defined in Init.Exe -1
-
-
- --- end out-take from linker.doc ---
-
- The node you are connected to is linked to itself, Hellfire explains this
- in the document file well enough. I will add that you don't mention yourself
- in the linkutil.exe input, you only mention your connects node numbers and
- link all networks you carry their messages over to one network node number for
- your connect's system. After that your connect must do the same thing with
- your node numbers and callout.net files.
-
- In closing this story I'll edit in the greenware registration file
- included by Hellfire with the distribution archive.
-
- --- greenwar.reg ---
-
- In a new and exciting concept in the software industry, the authors and
- ßeta testers of Linker wish to introduce nationwide a concept in Shareware
- Registration known as GreenWare.
-
- The concept is simple. We care for the environment and the world we live
- in. In order to register this this software, you must do the following.
-
- Make a commitment to the planet you and I live on. Recycle! You use
- enough paper with your printer don't you? Take some aluminum cans to the
- Recyclers. Some of those Coke/beer cans sitting next to your computer will be
- a good start. Plant a tree. Use mass transportation. Carpool. The list goes
- on.
-
- When you have done that, send mail to me telling me that you care for the
- environment and we will consider you fully registered as a user of this
- software.
-
- My network mailing address is
-
- The Resource Center
- Parapuke 1@18251 WWIVLink
- 1@8251 Apex/WWIVNet/IceNet/SolarNet/TARDISnet/TerraNet/RockNet
- or many fine networks near you.
-
- (REAL NAME PLEASE)
- By sending this email I ________________________ agree to the above mentioned
- terms failure to comply to these terms means that I relinquish my right to my
- LINKER registration.
-
- Alias ______________________
-
- APEX node ______
- WWIVnet node ______
- ICEnet node ______
- WWIVLink node ______
-
- -----
-
- Registered Linker sysops get Automated update information service. Which
- means you will be informed of updates if you belong to any of the above
- networks.
-
-
- --- non-greenware registration ---
-
- Please note - this program is GreenWare. You may use it for an evaluation
- period of 30 DAYS. Even though this software is FULLY ENABLED without
- registration make no mistake the software is not licensed to you unless you
- register. The registration fee is merely Ten Dollars, or you may apply to our
- alternative GREENWARE program. The GREENWARE program requires that you email
- Parapuke 1@18251.WWIVLink or 1@8251.WWIVnet and send in the GREENWARE
- registration form.
-
- The GREENWARE registration form has more information on what that means.
-
- Please send money to:
-
- John Wheeler
- 8703 East Wabash Ave Lot #57
- Terre Haute, IN 47803
-
- ─════════ End of Linker Text ════════─
-
-
- Earlier I had described my dilemma in mailing the same sysops on
- different networks. This problem arose while I was testing WW4NET for the
- transition to WWIVNet. How do you mail a total of 60 + sysops for three
- subboards on two networks? I called my local support BBS, Maestro BBS @9680
- Icenet and learned of Fast-Mail!
-
-
- ──────══════▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀
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- ──────══════▀▀ ▀▀ ▀▀ ▀▀▀▀▀▀ ▀▀
-
-
- ──────══════▀▀▀ ▀▀▀ ▀▀▀▀▀ ▀▀▀▀▀▀ ▀▀
- ──────══════▀▀▀▀ ▀▀▀▀ ▀▀ ▀▀ ▀▀ ▀▀
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- ──────══════▀▀ ▀▀ ▀▀ ▀▀ ▀▀▀▀▀▀ ▀▀▀▀▀▀▀
-
- Version 1.00R
- January 5, 1993
-
- CellarSoft LtD.
- Copyright (c) 1993,1994
-
-
- ***************************************************************************
- WARNING: When you unzip FastMail!, you should see -AV codes on each line
- as the file extracts. After all files have been extracted, you should
- see:
-
- Authentic files Verified! # MQE905
- CellarSoft LtD.
-
- If you don't see the -AV and this message, the files have been tampered
- with. DO NOT use them. Contact CellarSoft LtD. at the addresses below and
- include the origin of the archive you have.
-
- Files included in this archive are:
-
- FAST.EXE FastMail!
- FASTMAIL.DOC Documentation.
- FAST.INI Initialization / Definition File.
- FAST.DEF DEF file for WWIVedit as External Editor
- ORDER.FRM Registration Key order form.
- FILE_ID.DIZ Suggested file descriptions.
- AUTHORS.NFO Shareware Authors FREE registration offer.
-
- ***************************************************************************
-
- Introduction:
- =============
-
- FastMail! is a mail utility for use with WWIV v4.22+ Bulletin Board
- Software. FastMail! provides the WWIV SysOp with a simplified method of
- mailing:
-
- A single user on any system in a given network.
- All systems in the CALLOUT.NET of a single network.
- All systems in the CALLOUT.NET of a all networks you are in.
- All subscribers of a Subboard you host.
- All Users on your BBS.
- All Users in a specified Mailing List using the
- Create and Maintain Mailing Lists options.
-
- SysOps who serve as Area or Group Co-Ordinators also have the ability to
- mail all systems under their supervision using Area Co-Ordinator FastMail! or
- Group Co-Ordinator FastMail! functions. Group C-Ordinators can also mail all
- systems in a specified area code within his Group using the AC FastMail!
- function.
-
- --- end out-take from fastmail.doc ---
-
- What more could I ask for? Well, Wayne Bell might remove the 15 E-mail
- limit from the network2.exe packet processor for one thing! I myself have
- subboards with more than twenty ( I'm being modest here ) subscribers, and I
- would have liked to have dealt with the WW4NET changeover without creating
- multiple mailing lists. But limitations are the mother of invention and
- Fast-Mail will allow you to load mailing list files ( your saving grace Wayne
- Bell! ), I also pre-wrote my subscriber mail and I ALT-I loaded the mail in
- WWIVEDIT to keep my fingers form going numb.
-
- To install Fast Mail!;
-
- --- out take from fastmail.doc ---
-
- Installation:
- =============
-
- FastMail! expects to find itself in the main BBS directory. It will move
- to the main BBS directory to run if the directory is included in your path
- statement in AUTOEXEC.BAT. You will be returned to the starting directory upon
- exit. The default directory structure for WWIV is hard coded into the program.
- It looks for CONFIG.DAT in the main BBS directory and NETWORKS.DAT, and
- STATUS.DAT in the DATA directory. If you have renamed the DATA directory, see
- the section below on INI files. If you have a completely non-standard
- directory structure, a special version can be requested at the time of
- registration.
-
-
- WWIV.INI Initialization File:
- =========================================
-
- FastMail! supports the new WWIV.INI style configuration file. If you
- already use WWIV.INI, add the desired lines from FAST.INI included in this
- archive. These lines should be added to the end of WWIV.INI due to the fact
- that FastMail! adds FAST_REG_CHK and the registration check code to the end of
- the INI file on it's first use. It also adds FAST_REG_CODE and the code when
- the registration code is entered. If you fail to add the lines to the end of
- WWIV.INI, it will cause no problems, FastMail! scans the entire file for it's
- definitions, it will just keep things together.
-
- If you do not already use WWIV.INI, rename FAST.INI to WWIV.INI and edit
- as desired.
-
- Using this definition file, you have the ability to set options you may
- prefer in FastMail!. Directions for adding these options are contained in
- FAST.INI. In the case of non-standard directory structures, you may also
- define the location of your DATA directory in the INI file as well. If you are
- using the standard WWIV setup, there is no need for this definition.
-
- External Editors:
- =================
-
- FastMail! requires an external editor to be defined in the INI file to be
- fully functional. Any good text editor should work. FastMail! passes the
- storage directory and a filename as arguments when the editor is loaded. If
- your editor does not accept a passed filename, you MUST use a filename of
- TEMP.MSG in the storage directory for the Single User Mail feature to work.
- This feature has been tested with Qedit v2.15 and WWIVedit v2.5 and works
- perfectly.
-
- To use WWIVedit as an external editor, place the file FAST.DEF in your
- \BBS\WWIVEDIT\CONFIG directory and then from the WWIVedit directory, type
- WWIVEDIT /F to compile the DEF files and you are ready to go. FastMail!
- generates it's own EDITOR.INF if WWIVedit is set as your external editor and
- will delete the file after use.
-
- --- end of out take from fastmail.doc ---
-
- I have to say that I accomplished the installation of Fast Mail although
- I encountered one or two items in the docs that weren't perfectly clear to me.
- I guess forcing myself to learn the DOS operating system many years ago
- finally has paid off. One of those items is that when you wish to mail from a
- listing of node addresses the screen prompts will lead you to believe that you
- will be allowed to edit a pre-written file. That wasn't the case. Another very
- minor glitch was that the packet processing was done externally from the
- network software and for that reason the BBS wasn't informed of a pending
- packet. When I pressed " P " to look at the pending packets, Fast-mail's work
- didn't appear. A drop to DOS and a Z-packet file search indicated that
- Fastmail had done the work, meaning it multi-network mailed my fellow local
- net sysops.
-
- On another note about short falls, Fast-mail documentation stated that
- the software would create the directory paths for the mail and mail lists
- subdirectory named fast. That didn't occur, I manually created the directory
- structure modifying it from the stated paths in the docs. WWIVEDIT posed
- another problem, I thought that the setup file (WWIV.INI) for configuring
- Fastmail would call the BBS init.exe strings. Wrong again, you need to
- recreate the local init WWIVEDIT string in the fast.ini file and be sure to
- rename the file WWIV.INI after you edit it. The file(s) are placed in the main
- BBS directory and the BBS must be restarted to load WWIV.INI.
-
- All in all it took me about ten minutes to over come my own
- misunderstandings about installing Fast Mail. I then spent one half hour
- figuring out how to operate the utility. Again, a little understanding about
- DOS goes a long way when installing new utilities. Another item is that you
- must be careful when entering the paths in the FAST.INI file, and again rename
- the file WWIV.INI.
-
- Regarding the Author:
- =====================
-
- CellarSoft LtD. is the trade name of the author. The author(s), by use of
- this name, is by no means attempting to defraud any individual, corporation,
- or agency or political subdivision of the United States government or the
- public at large. The author may be at any of the addresses below:
-
- By US Mail at:
- DNK Enterprises
- c/o CellarSoft LtD.
- P.O. Box 35011
- Ft. Wainwright, Alaska 99703
- By Email at:
- 1@9707 WWIVnet/IceNet/SOLARnet/TerraNet
- 1@1110 FILEnet
- 1:355/22 FidoNet
-
- The latest version of FastMail! may be obtained from the following systems:
-
- Name of System Phone Speed FREQname FREQAddr. SysOp Name
- ===============================================================================
- Trading Post [NORTH] 907-356-7632 19200 FASTMAIL 1:355/22 Trader Jack
- Trading Post [SOUTH] 803-731-0690 57600 FASTMAIL 1:376/126 Morgul
- Dream World BBS [ASV] 803-749-3171 38400 <N/A> Sandman
- The Rubicon [ASV] 919-676-0738 14400 <N/A> Spackle
- Entity BBS [ASV/GSA] 310-973-4949 14400 <N/A> Bogie
- Eagle's Dare 301-498-1984 14400 <N/A> Frank Reid
-
- ─════════ End of Fast Mail Text ════════─
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌──────────────────┐
- │ Break the CHAINs │ Scum Sucker (1@6987)
- └──────────────────┴─────────────────────
-
- With the dawn of multi-tasking PC's, users the world 'round have suddenly
- acquired the wondrous ability of having their cake and eating it too; "Look
- ma, I can run Word AND Excel AT THE SAME TIME!!!" Then, the inevitable (at
- least for sysops): Multi-instance BBSing. WWIV 4.23 has brought all the joy of
- posting your messages with a user online to the door of every gracious owner.
- It has also brought it's own Doppleganger in the form of this haunting
- feedback message:
-
- "How come TradeWars doesn't work anymore?"
-
- Before you run away screaming, let me try to help; I'm here to break the
- CHAINs. I will unravel the mystery that is multi-instancing and appease your
- restless users, lest they withdraw their donations and your BBS slowly
- shrivels and dies.
-
- At least, that's the idea.
-
- "What the heck is different?"
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Not much, but enough to cheese up anybody's already-working setup.
-
- First things first: If you run a one-instance board, you probably have no
- need for knowing what's going on here; everything should work as it always
- has. But once you put up a second instance, WWIV and the programs it runs have
- to know that there is more than one person trying to use it at once. It has
- two ways of doing this:
-
- 1) It sets an environment variable. If you've followed the instructions
- in the manual, you will have the line SET WWIV_INSTANCE=2 in there somewhere.
- WWIV_INSTANCE is a variable, and the computer can check it to see what it
- contains. The cool thing is that you can have different variables in each
- instance (or "window", or however you'd like to refer to it) that hold
- different values. So, if you run the BBS under node 1, WWIV_INSTANCE doesn't
- exist (if you've followed the manual.) But under instance two, the value of
- WWIV_INSTANCE is 2. Nifty, eh?
-
- 2) You have different drop files. In previous versions of WWIV, there was
- only one drop file: CHAIN.TXT. Now that multi-instancing is upon us, WWIV will
- create another drop-file under each different instance. Unfortunately, you
- can't have a file mean two different things at the same time (unlike the
- aforementioned variable), so it has to name the new file something different.
- Each instance that creates as dropfile after the first is named CHAIN.###,
- where ### is the instance number. If you're like most sysops, you only run two
- instances. In this case, the two dropfiles will be CHAIN.TXT (instance one)
- and CHAIN.002 (instance two).
-
- [A small note: WWIV 4.23 also automatically creates different kinds of
- dropfiles, such as DOOR.SYS and PCBOARD.SYS. With each of these, the first
- instance filenames remain as they were, such as DOOR.SYS and PCBOARD.SYS, and
- every instance after that is renamed exactly as CHAIN.TXT was. So, the
- dropfiles for instance two would be CHAIN.002, DOOR.002, PCBOARD.002, etc...]
-
- That's basically all that has changed. But we can use these changes to
- make our doors run on different instances.
-
- "Okay, wiseguy. What should I do?"
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- No need to get testy.
-
- My first suggestion is this: Change the batch file that runs instance one
- to have the line SET WWIV_INSTANCE=1 in it. This is only a suggestion, and
- everything will work if you don't put it in, but some systems (OS/2 for sure,
- others maybe) will give you pointless error statements if you check for an
- environment variable (like WWIV_INSTANCE) and it's not there. These error
- messages don't mean anything, but they're annoying. Making the above
- modification will fix it.
-
- Now on to the big problem: getting the chains to work. There are many
- ways to go on this, and different onliners may work better different ways, so
- you may use many methods.
-
- 1) Set it up as normal.
-
- Advantages: No work for you.
-
- Disadvantages: It almost never works. At least, not yet. If the onliner
- with which you're working recognizes CHAIN in its different formats, or it
- doesn't care what the filename is, then it will work. In other words, if you
- can tell from the documentation that it either knows that you can use
- "CHAIN.002", or that it doesn't care what filename you give it as long as it's
- in CHAIN.TXT format, you can use this safely. The problem is that most
- onliners out there will not accept ANY file except CHAIN.TXT specifically if
- you tell it you use WWIV, even though CHAIN.002 is the exact same format. I
- have yet to see a program that does recognize the CHAIN.### format, and they
- probably won't be here for a while. I wouldn't suggest trying this method,
- though it clears up a LOT of headaches if you can get it to work.
-
- 2) Tell the program to search in its own directory, then copy the CHAIN
- file over. WWIV has the cool ability to send whatever chain file is
- appropriate through as a "parameter" in the batch file. Let's say you're
- trying to run "TICTAC.BAT" as the batch file to run your onliner. First, you'd
- go to the chainedit menu and make the chain. But under B. Filename, instead of
- putting TICTAC.BAT, you'd put TICTAC.BAT %1. That %1 is replaced by the
- appropriate CHAIN file when WWIV runs the chain. So, if you ran that chain on
- instance one, it would actually run TICTAC.BAT CHAIN.TXT, and on instance two
- it would run TICTAC.BAT CHAIN.002.
-
- Now, let's look at your batch file. Normally, it would look like this:
-
- CD \WWIV\TICTAC
- TICTAC
-
- (At least, that's how mine look.) What we want to do is insert one line:
-
- COPY %1 \WWIV\TICTAC\CHAIN.TXT > NUL
- CD \WWIV\TICTAC
- TICTAC
-
- What that line does is copy %1 (which is the appropriate CHAIN file) into
- the TICTAC directory and rename it to CHAIN.TXT. So, even if the user's CHAIN
- file was CHAIN.342, it would appear in the game's directory as CHAIN.TXT.
-
- [Note: The "> NUL" at the end redirects output of the command to the NUL
- device, which just means that you won't see the "1 file(s) copied" message.]
-
- The last step would be to find in the onliner where it looks for the
- CHAIN file (or dropfile) and change it to \WWIV\TICTAC instead of \WWIV. This
- can sometimes be tricky, as it will ask for the directory of your "main BBS
- files" or some such instead of specifically saying dropfiles. After that,
- everything should run smoothly.
-
- Advantages: Brutally simple.
-
- Disadvantages: A few. Sometimes it's hard to find where to specify which
- directory to use for drop files. Also, you get CHAIN.TXT files in every
- directory, something that could be taken care of by a DEL CHAIN.TXT at the end
- of each batch file, but that's something I've never gotten around to doing. :)
- Also, this WILL NOT WORK if you have to specify other information to the
- onliner for each node--this is taken care of with the next method.
-
- 3) Use the batch file's ability to use IF statements to direct the flow
- of your batch file. Most languages that allow for batch files also allow for
- the commands IF, GOTO and labels. If so, you can direct the flow using the
- environment variable WWIV_INSTANCE.
-
- A good example is my TradeWars batch file. TradeWars version 2 requires
- that you state which node is requesting to be run in the command line. What
- you do is make a batch file that will call each node. Let's say I run a
- three-node BBS. Node one and two are dial-in instances, and I have node 3 just
- for local logins. The first thing I'd need to do was go into TEdit and set up
- my nodes in the node editor. Node 0 in Tradewars MUST be local, so I set that
- up with the following statistics:
-
- <A> Path to Data files :<Current Directory>
- <B> Path to Drop file :<Current Directory>
- <C> BBS Drop file type : WWIV
- <D> Hardware Handshaking: No
- <E> Active Node : No
- <F> Comport 1 to 4 : 0
- <G> Override port Addr : LOCL
- <H> Override port IRQ : 0
-
- I'd set up the other two instances the same way, except turning "Active
- Node" on and giving the appropriate com port.
-
- Next, the batch files:
-
- First of all, TradeWars will not recognize the CHAIN.### format, so I
- have to use method number two in tandem with this method. Here are the first
- couple of lines:
-
- COPY %1 \WWIV\TW\CHAIN.TXT > NUL
- CD \WWIV\TW
-
- Now, the next line of the batch file needs to be the call to the
- executable, but there's a fly in the ointment: I have to specify which node to
- use. So, I look at WWIV_INSTANCE. When you look at variables in the batch
- language, you surround them with %'s (%WWIV_INSTANCE%). I'll use the IF
- statement to see if WWIV_INSTANCE is 3 or 2. If it's not, it must be node 1.
-
- [Note: You can't say IF %WWIV_INSTANCE%=2 in the batch language. You MUST
- put two ='s there or it won't run. So, the proper syntax is IF
- %WWIV_INSTANCE%==2]
-
- When I find out the instance, I will tell it to GOTO different "labels".
- Labels in batch files are just words with a colon in front of them. If I tell
- the program to GOTO a label it will search for that word, skipping all the
- stuff in between, and then start executing from there.
-
- Before I give you the rest of my batch file, here's how we have to set up
- the nodes vs. the TWNode settings:
-
- WWIV Node 1 = TWNode 1
- WWIV Node 2 = TWNode 2
- WWIV Node 3 = TWNode 0
-
- When writing batch files that depend on a number like this, be it
- environment or errorlevels, I go from the highest number down. Since you have
- to do it with errorlevels, it's a good practice to do it here. Here's my
- entire batch file, with comments included at the sides (after the ;'s):
-
- COPY %1 \WWIV\TW\CHAIN.TXT > NUL ; copies appropriate CHAIN as CHAIN.TXT
- CD \WWIV\TW ; changes into the game directory
- IF %WWIV_INSTANCE%==3 GOTO INST3 ; if we're on node three, goto :INST3
- IF %WWIV_INSTANCE%==2 GOTO INST2 ; ditto node 2
- TW2002 TWNODE=1 ; if neither, we're on node 1, so TWNode=1
- GOTO QUIT ; skip the other node instructions and quit
- :INST3 ; this is where it arrives if node 3
- TW2002 TWNODE=0 ; run local
- GOTO QUIT ; skip the other node and goto label :QUIT
- :INST2 ; or, we're node two
- TW2002 TWNODE=2 ; run node 2
- :QUIT ; this is where everything ends up.
-
- That's it!
-
- Advantages: Gives you a lot of flexibility. You could even run two
- entirely different programs depending on the node (which might be necessary
- for games like Land of Devastation, that have an EGA w/ MOD player mode and a
- plain text mode.) This is the most stable way to do it.
-
- Disadvantages: Kinda tough for beginners.
-
- 4) Lie to it. This is the last option because I don't recommend it, but
- the plain fact of the matter is this: RBBS has been using DORINFO#.DEF, where
- # is the node, forever. So, programs that ARE multi-node already expect this.
- In order to do this, just lie and say you're running RBBS and give it your
- main directory to find the files.
-
- Advantages: Simple as dirt
-
- Disadvantages: Doesn't work a lot of the time. Some programs will make
- different assumptions based on the drop file you use. TradeWars on my system
- couldn't handle being called RBBS, and it would only run if I told it I was
- running WWIV. Maybe it handles com support differently, but it didn't work.
-
- "Okay, I think I got it. But what about this option in ChainEdit?"
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- The "Multi-User" option in chain edit will allow more than one person at
- a time to run the onliner. Don't use this unless the program specifically says
- it can handle multiple nodes. Even if it does, it might not do what you think;
- many onliners, when you tell them that you're running multiple instances, will
- just create a batch file when run that tells the other instance that it can't
- run two places at once. In other words, you're making the onliner do what you
- could do from ChainEdit! In most cases, just leave it off. Some games, like
- TradeWars and The Pit, do support multiple users (even if it's only to see
- who's on the other line at the same time.) In these cases, follow through the
- instructions provided by the onliner and try to set it up for multi-user play.
- Eventually, I hope, there will be some really cool player vs. player onliners
- out there that will fully support this feature.
-
- "Are you done yet?"
- ~~~~~~~~~~~~~~~~~~~
-
- Yeah, I guess. I hope that I've helped some of y'all out, and I pray that
- for those who were confused at the beginning, I haven't confused you more. If
- you have any questions, I'd be glad to help you out. Just drop some mail to
- 1@6987. Hasta.
-
- ──══════════════════════════════════════════════════════════════════──
-
-
- ┌─────────────────────────────────────────┐
- ─────────────────┘ S O F T W A R E / P R O G R A M M I N G └──────────────────
-
- ┌─────────────────────────────────────────────────┐
- │ How To Get The Most Out of Your System's Memory │ Papa Bear (1@5079)
- └─────────────────────────────────────────────────┴───────────────────
-
- I FEEL MY MEMORY GOOOIIINNGGG...
-
- I have to first state here that I can only really speak for those using
- DESQview, since that's all I use. The format of this will be such that general
- memory saving tips will be first, these will be ones that everyone can use.
- Further into the article will come specific DESQview tips. If you run Windows,
- OS/2, NovellDOS 7, or some other multitasker to run your BBS, and you have
- some memory saving tips, then by all means send 'em to me at the above IceNET
- address, or: 1@11579 WWIVNet or 1@15061 WWIVLink.
-
- Memory. It's the most precious resource that your computer has. Nothing
- else come close to the importance of your machine's memory, for without it, it
- will not run. How you use this memory is of great importance as well. You need
- enough to get your WWIV running, sure, but what about the other programs that
- you may want to use _with_ WWIV?
-
- As a basic overview, there are four areas of memory: conventional, upper
- (UMB), high (HMA), and extended (XMS). The basic layout looks something like
- this:
-
- conventional - the first 640k of memory your machine has
- UMB - the area between 640k and 1MB
- HMA - the first 64k of extended memory
- XMS - 1Mb to [whatever your processor can access]
-
- In addition, there is also an area just above the 640k boundary that is
- for video RAM. This can be accessed as well, providing an additional 96k for
- conventional use. But we'll get to that later.
-
- When you try to run a program and it says "Out of Memory," it's not
- because you need more actual memory (adding another 2Mb won't solve this
- problem), it's because you need more _conventional_ memory free. Conventional
- memory is the place where your WWIV program *must* load into and run from
- (OS/2 is different -- remember this article is not about OS/2). If there isn't
- enough conventional there, then it won't load. Then, once loaded, you have to
- have enough conventional free to run other programs, such as WWIVEdit.
-
- So how do you free up enough memory for WWIV, and its associated
- utilities, to run? That's where this article comes in. The whole point is to
- get the highest HEAP value when you type //STAT at the main prompt in your
- BBS.
-
- The first steps lie with WWIV itself. You should not give any single
- thing an overabundance of records.
-
- For instance, in INIT. Keep the settings for the maximum number or
- subboards, directories, and user slots as close to minimum as possible. Subs
- and dirs will be set to the closest 32. For user slots, I generally keep them
- set to 50 more than the current number of users that I have. [I auto-weed
- non-active users every night, so my user list stays right around 300-310
- people, so I set INIT to 375.]
-
- If you have the source code, you can do a number of things. Reduce the
- variable MAX_CHAINS in VARDEC.H to something pretty close to the number of
- chains you are running. Maybe give yourself a 10 chain leeway so you can add a
- few later.
-
- Also, you can remove sections of code that your board really doesn't use.
- I personally remove TEDIT, the voting section, all file transfer archive
- commands with the associated coding, etc. Anything I find that does not get
- used regularly or does not offer a good "service" for my BBS goes away. Some
- people remove the G-Files.
-
- Do not install every mod that comes your way. Look over the ones that you
- do get and try to understand them. By doing this, you can possible re-write
- them -- streamline them so that they use less memory.
-
- Go into the MAKEFILE and overlay all the files possible (COM.C, CONIO.C,
- CONNECT1.C, EXTRN.C, MODEM.C, STRINGS.C, and UTILITY.C should not be
- overlayed). This step alone can get you 50k+ more heap!
-
- Remove any and all literal strings from your source and place them in STR
- files. Literal strings are pieces of non code that appear in double quotes.
- This will also save you DGROUP! These line qualify:
-
- pl("This is a literal string.");
- npr("This %d is also a literal string.",to);
-
- There are more, mostly insignificant, steps that you can do, but every
- little thing *can* help.
-
- Things that you can do outside WWIV can have an enormous impact on your
- HEAP value. Since you need as much conventional memory as possible, this
- solution is simple -- free up as much as possible. But how do you do that?
-
- Well, without a good memory manager, there's only a few things you can
- do:
-
- Only load those "other" programs that you actually need to run the BBS. A
- disk cache is a good idea to keep (although I don't how you'd be using one
- without a memory manager <G> without really killing your memory). A mouse is
- not needed, so get rid of it. An ANSI driver is also not *needed* because WWIV
- uses its own [some doors may need it though, but if you don't play them
- locally, it's no big deal]. Check all of those things, and only keep the ones
- you REALLY need.
-
- Now, if you're using a good memory manger, you'll have a much better time
- of things. By "a good memory manager," I mean something other than what comes
- with DOS (be it MSDOS, DRDOS, PCDOS, whatever). I prefer QEMM, and I'll give
- some specific tips for that (version 7.0+), but I hear that other commercially
- available memory managers work equally as well.
-
- Now you can take those TSR programs such as the mouse, ANSI, etc. and
- load them into the UMB, freeing up conventional memory. In fact, you can
- usually load so MANY programs into upper memory that you'll virtually free up
- all of the conventional memory area. For instance, here is my upper memory
- layout:
-
- ╔══════════════════════════════════════════════╗
- ║ Region Area Size Status ║
- ║ 1 D000 - D41E 16K Used (QEMM386) ║
- ║ 1 D41F - D42D 0.2K Used (DOS-UP) ║
- ║ 1 D42E - D4AB 1.9K Used (QDPMI) ║
- ║ 1 D4AC - D4FF 1.2K Used (SRDEMS) ║
- ║ 1 D500 - D7D7 11K Used (SBCD) ║
- ║ 1 D7D8 - D9FD 8.5K Used (X00) ║
- ║ 1 D9FE - DA3E 1K Used (FILES) ║
- ║ 1 DA3F - DC2E 7.7K Used (BUFFERS) ║
- ║ 1 DC2F - DD87 5.3K Used (command) ║
- ║ 1 DD88 - E102 13K Used (PC-CACHE) ║
- ║ 1 E103 - E10E 0.1K Used (VIDRAM) ║
- ║ 1 E10F - EC6D 45K Used (MSCDEX) ║
- ║ 1 EC6E - ECF9 2.1K Used (FILES) ║
- ║ 1 ECFA - F03A 13K Used (BUFFERS) ║
- ║ 1 F03B - F0A3 1.6K Used (SHARE) ║
- ║ 1 F0A4 - F108 1.5K Used (VIDRAM) ║
- ║ 1 F109 - FFA5 58K Available ║
- ╚══════════════════════════════════════════════╝
-
- You'll notice that I have 129.1k loaded high, and I still have 58k to
- play with. And here's what I have free for conventional:
-
- ┌ Memory Type ─────┬── Total Bytes ( Kbytes ) ─┬──────── Available ─────────┐
- │ │ │ │
- │ Conventional │ 655,360 ( 640K ) │ 648,512 ( 633K ) │
- │ High │ 65,520 ( 64K ) │ 0 ( 0K ) │
- │ Extended │ 7,340,032 ( 7,168K ) │ 0 ( 0K ) │
- │ Extended via XMS │ N/A │ 3,768,320 ( 3,680K ) │
- │ EMS │ 7,503,872 ( 7,328K ) │ 3,833,856 ( 3,744K ) │
- └──────────────────┴────────────────────────────┴────────────────────────────┘
-
- With this, I get 266k free for HEAP.
-
- Now, earlier I mentioned video RAM. This area (the first 96k of XMS) can
- also be used as conventional. A program that comes with QEMM called VIDRAM
- allows you to do this, but there is a trade off. You'll lose your EGA and VGA
- capabilities -- until you turn VIDRAM off, that is.
-
- Well, since WWIV does not use EGA or VGA, and very few (if any) doors
- requires the use of EGA or VGA graphics, there really isn't any problem here.
-
- If you combine VIDRAM with EMS (expanded memory, a portion of memory that
- a memory manager creates from XMS), then you can free up a LARGE portion for
- use with the BBS. I personally get 70k more. So now I'm sitting at 703k at the
- DOS prompt, and 336k of HEAP. A very nice position to be in. To accomplish
- this, I append a VIDRAMEMS to my QEMM line in my CONFIG.SYS file, like this:
-
- DEVICE=X:\MEMORY\QEMM386.SYS RAM ROM ST:M R:1 VIDRAMEMS
-
- Then, in my AUTOEXEC.BAT file, I add these two lines:
-
- X:\MEMORY\LOADHI /R:1 VIDRAM RES
- VIDRAM ON EMS
-
- Yes, I even load VIDRAM high :)
-
- Now, for a BIG DESQview tip. If using QEMM 7.0 or greater, make sure that
- you turn on QDPMI. Give it 2048 bytes.
-
- Do these steps:
- 1) load DESQview
- 2) Press ALT then O then CP then the keys you've assigned to WWIV
- 3) Press TAB twice
- 4) Enter something like 800 [stay with me here]
- 5) Press ENTER
- 6) Press ALT then O then the keys you've assigned to WWIV
- 7) At this point, DV will stop you and tell you you've assigned too much
- memory. This is what we want, because it'll also tell you, sort of,
- what value you CAN enter here.
- a) You'll see:
-
- Insufficient memory to open that program.
- The block of memory available to a program
- in this configuration of DESQview is 658k. << 1st
- WWIV (Primary Node #1)
- is configured with a "Memory Size" of 800k << 2nd
- plus 11k of memory overhead. << 3rd
-
- b) Subtract the 3rd number from the 1st (11k-658k) to get the maximum
- amount you can give WWIV. In this instance 647k.
- 8) Press ESC then CP the the keys you've assigned to WWIV
- 9) Press TAB twice and enter your number from 7b.
- 10) WAIT, you're not done -- now press F10
- 11) Press TAB three times
- 12) Enter *something* here. If you have 4Mb or more, and are using QDPMI,
- then enter 1024. [the EMS/XMS/VCPI/DPMI window]
-
- You can normally set up each preceding nodes by taking the number from
- step 7b and subtracting 9k from it (on some systems and setups, this may be
- more like 32k :( ). Start at 9k though, and keep decreasing until you get no
- more warnings from DESQview.
-
- NOW also do steps 9 to 12 for your BigDOS and any other window that you
- may have open when the BBS is running. Why? Because leaving the
- EMS/XMS/VCPI/DMPI window *blank* will tell DV to allocate *ALL* of your free
- non-conventional memory to that application, leaving none for any other
- programs to use that you open AFTER that window. Not a nice scene sometimes.
-
- One last note on TSR programs. If you're using DESQview, use DVANSI (or
- better yet a shareware program called DGANSI). This way you can load the ANSI
- driver "on-the-fly" in batch files before games and unload it when the game is
- done. The same thing can be done with most FOSSIL drivers nowadays.
-
- That's it for now. I hope I've help you along. If you are a Windows or
- OS/2 user, let me hear from you! I want your tips!
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌──────────────────────────────────┐
- │ Artificial Intelligence, Part #3 │ Louie (6@1)
- └──────────────────────────────────┴────────────
-
- First, allow me to apologize for not having written this installment for
- last month. I had some problems with my own "real life" among other things and
- was not able to contribute a piece about Artificial Intelligence for the July,
- 1994 issue of the IceNEWS Journal.
-
- NATURAL LANGUAGE PROCESSING
-
- In my previous installments of this series, I commented about two aspects
- of Natural Language Processing. They were: A.) when I discussed Joseph
- Weizenbaum's ELIZA program, and B.) when I commented on computer attempts at
- machine translations of human language (ie. English --> German). Both were
- failures, though good looking and clever in appearance, because of the simple
- minded approaches used in their development.
-
- I was wrongly thought in the beginning of research into AI and NLP that
- the things we humans find difficult, would be difficult, and the things we
- find hard would be hard to do in AI. It was discovered that often the things
- people find hard were easy to have computers reproduce, and the things people
- find simple were very difficult to reproduce, and often seemingly impossible.
-
- The goal of Natural language processing research is to enable computers
- to understand people as well as people understand other people, and to be able
- to respond in kind. In other words, to produce computers that people can
- communicate with without their having to memorize weird commands or learn
- various programming languages like C, Pascal, FORTRAN. Just tell the computer
- to do something like you would another person. The computer in Star Trek would
- be an example of a fictional computer that understands human speech and can
- respond in kind.
-
- For now, I will subdivide NLP into Natural language understanding and
- natural language generation. I will exclude speech recognition for now because
- it involves a discussion of many other things that are tedious and unimportant
- in the "grand" sense of the topic.
-
- NATURAL LANGUAGE UNDERSTANDING
-
- Programming a computer to understand a natural language is difficult to
- do because computers require precision in communication. "COPY A:*.* B:" is a
- PC/MS DOS Command to copy all the files on one disk to another disk. If you
- type in "please copy those files on that disk to this other one" at the C:\>
- prompt you get nowhere real fast.
-
- The goal of Natural Language Understanding is to enable computers to
- understand us well enough to perform an intended appropriate action. That
- doesn't mean to have computers understand everything people say, just to have
- computers understand us as much as other people would understand us. After
- all, we often misunderstand each other.
-
- WHAT IS UNDERSTANDING?
-
- But, what do we mean when we say 'understanding" though? That is almost
- as hard to define as "intelligence" can be. As we did for intelligence, we
- will use a practical definition of understanding, Communication that allows a
- computer/person to know what actions should be performed.
-
- PROBLEMS IN NLU
-
- There are four problems that cause difficulties in NLU development. They
- are ambiguity, imprecision, incompleteness and inaccuracy. All are things
- people pretty much get by and around because we have vast knowledge to draw
- upon. Computers don't have the experience people have though. And even people
- still misunderstand each other enough to cause major diplomatic incidents that
- threaten our continued existence from time to time. Come to think of it, how
- did we human beings make it this far? But that is a question for another
- article sometime. Maybe part four? :-)
-
- Natural language can be ambiguous due to multiple word meanings,
- syntactic ambiguity, and unclear antecedents.
-
- Regularly we encounter words with more than one meaning. The statement
- "the pitcher is angry" could mean that a human baseball pitcher didn't like
- the last call the umpire made, or it could be poetic imagery about a vase. It
- could also be poetic imagery about a guy who sells black pitch.
-
- Syntactic ambiguity is when a statement is made that could be interputed
- in two more more ways because of peculiarities in syntax. Consider "I hit the
- man with the hammer". Does that mean I used a hammer to hit another man with,
- or did I punch a man who was holding a hammer?
-
- Unlear antecedents are normally caused by pronouns used in situations
- where they shouldn't be used. "John hit Bill because he sympathized with
- Mary." Ok, why did John hit Bill? Because John sympathized with Mary, or
- because Bill did.
-
- Imprecision means using concepts often not described with precision. You
- ability to understand what being said because of you rely on your familiarity
- with similar situations. In other words, define "long time". You have to know
- in what context it is being used. A "long time" at a doctors office and a
- "long time" ago dinosaurs roamed the earth are two very different "long
- times".
-
- Incompleteness is when we expect other people to "fill in the details"
- when we tell them something, we often supply incomplete information. We often
- leave out words or descriptions of many things because other people are
- familiar with similar situations. We don't tell everybody that a restaurant
- has tables, chairs, waitresses, cooks, hat check rooms, etc.
-
- Of course, the most common problem is inaccuracy. People usually can
- understand what they are told, even when not structured according to certain
- rules they know. Spelling errors, transposed words, ungrammatical
- constructions, incorrect syntax, incomplete sentences, and improper
- punctuation are just some examples of inaccurate things humans say to each
- other.
-
- People overcome these problems in natural language through understanding
- of context, familiarity with situations, and expectation. All those errors we
- made as little kids finally sunk in even though we sometimes wonder about
- certain people.
-
- REPRESENTING KNOWLEDGE
-
- Natural language understanding research includes developing ways to
- represent the knowledge needed by the computer to enable it to understand our
- instructions. two representations schemes are Frames and Scripts.
-
- Frames represent an object as a group of attributes. Each attribute in a
- particular frame is stored in a separate slot. For example, chairs have many
- attributes that people regularly assume are there, but the computer using this
- approach to NLU would store the word "chair" in a database with information
- about chairs. Chairs have a seat, back, legs, arms, normally four legs, and 0
- or 2 arms, they can be pretty much any color, they are so talk, weight so
- much, etc.
-
- Scripts are another knowledge representation system that allow a sequence
- of scenes to be stored. Each event in a particular scene is stored in a
- separate slot. Back in to the restaurant example, when you go to a restaurant
- you do many various things while there. Each of these situations would be
- handled independently by the computer. You would park the car, then go into
- the restaurant, then wait to be seated, be seated, read menu, order food, wait
- for food and have conversation, eat food, sneak out of the place by acting
- like you are going to the rest room, etc.
-
- TECHNIQUES IN NLU
-
- Techniques, like lexical analysis, keyword analysis, syntactic analysis,
- semantic analysis, and pragmatic analysis, are used to analyze text as
- preliminary steps in natural language understanding.
-
- Lexical analysis involves having a computer use a "dictionary" to look up
- each word and determine its meaning.
-
- Keyword analysis, which finds keywords in the text using pattern-matching
- techniques, may overlook many important details. ELIZA used this approach. The
- obvious shortcoming was that ELIZA often overlooked many important details. A
- statement like "I killed my mother" might generate a response asking the
- person about their mother without grasping the fact that the person is a
- murderer as well.
-
- Syntactic analysis separates a sentence into its component parts in order
- to analyze its form. This attempts to ensure that no elements of a sentence
- will be overlooked. It requires a method of separating a sentence into its
- component parts, or parsing. Parsing techniques often used in syntactic
- analysis are Augmented Transition Networks, Top-Down Parsing, Bottom-Up
- Parsing, Semantic Grammar Parsing, and Grammar-less Parsing.
-
- ATN's are basically sentence diagrams from hell. Top-Down and Bottom-Up
- are two different ways to take apart sentences...forward or backward. SGP is
- rewriting sentences according to units of meaning, and GP abandons normal
- linguistic theories in favor or ideas a little more "far out".
-
- Semantic analysis interprets a sentence based on its meaning. One
- approach is to use grammars that describe how sentences can be constructed.
-
- Pragmatic analysis attempts to determine what a sentence _really_ means.
- You know how people often ask questions like "What's up?" and some idiot
- always says "the opposite of down" or "the ceiling" (hey, I'm one of those
- idiots so don't worry about about being an idiot. It's a great club. :-) hehe)
- Pragmatic analysis would attempt to find out that "what's up?" means "what's
- on TV" or maybe something more Freudian in nature.
-
- NATURAL LANGUAGE GENERATION
-
- Natural language generation is the area of NLP research that is concerned
- with making it easier for people to understand a computer's output. There has
- been little research in this area though. Probably the most important reason,
- at this time, for the lack of research is simple. There is no great demand for
- it just yet. But, as evidenced by the existence of MS Windows, and OS/2,
- people are wanting nice Graphical User Interfaces now because they want easier
- ways to use computers. For years there was no great demand for GUI's for the
- same reason for the lack of research into NLG. Those using computers already
- understood the computers.
-
- Today that is starting to change though. Those who want Windows today
- will want even easier ways to use their computers in the future. And that
- means ways the computers can give information in ways people already
- understand.
-
- The three components to Natural Language generation are :
-
- 1. The computer must decide when to say something.
- 2. The computer must decide what to say.
- 3. The computer must decide how to say it.
-
- The last is the most critical point in the natural language generation
- process. It has also proved to be very difficult to do. Not only must the
- communication from the machine be grammatically and syntactically correct, but
- it must be written in a style designed to be understood by the person using
- the computer. In needs to include a great deal of knowledge about the user to
- be successful.
-
- David McDonald, a researcher at the University of Massachusetts, thinks
- Natural language generation is going to be "much harder" than natural language
- understanding. "When you are doing understanding it is clear where you start
- from: there is some written text and you start by going through it. With
- _generation_ you don't know where you are starting from because no one knows
- how the human mind works" is how McDonald put it.
-
- MACHINE TRANSLATION
-
- Machine translation is the area of Artificial Intelligence research that
- is concerned with using a computer to translate from one language to another,
- incorporating natural language understanding and generation research.
-
- The early history of AI is filled with the failures of machine
- translations of human languages. Mainly because humans often say one thing
- when we mean another. Just one example "I'm going to the show" has come to
- mean that an athlete is going to his sports championship game. But if you tell
- a person from another country "He's going to the show" they could interput
- that to mean the movies, a play, a "pep show", etc. They have no understanding
- of what "show" has come to mean to folks in the United States at times.
-
- Machine translation of human languages will need to include techniques
- from both Natural language understanding and natural language generation.
- First the computer will have to read and analyze text, and second, be able to
- generate summaries or paraphrases of what it just read. Only then will it be
- able to proceed with the translation from, say english to russian.
-
- CONCLUSION
-
- It will be a long time, if ever, before we see computers that can use
- natural language as well as people do. However, we are just now starting to
- see certain new and exciting new developments.
-
- Next month I will cover Speech recognition and computer vision. Two
- things very much related to what we covered this month.
-
- Sources used in AI Articles
- Louie #6 @1
-
- _Understanding Artificial Intelligence_; 1988; by Henry C.
- Mishkoff; Howard W Sams.
-
- _Artificial Intelligence... Using C_; 1987; by Herbert Schildt;
- Osborne McGraw-Hill.
-
- _The Computer Glossary: The Complete Desk Reference_; 1991; by Alan
- Freedman; AmaCom.
-
- _Using Turbo Prolog_; 1988; by Kelly M. Rich & Phillip R. Robinson;
- Borland-Osborne McGraw-Hill.
-
- _I, Robot_; 1950; by Isaac Asimov; Del Rey.
-
- _Asimov On Science_; 1989; by Isaac Asimov; Pinnacle.
- essays entitled "Thinking About Thinking" and
- "More Thinking About Thinking".
-
- _AI: The Tumultuous History of the Search for Artificial Intelligence_;
- 1993; by Daniel Crevier; BasicBooks.
-
- _LISP: An Interactive Approach_; 1986; by Stuart C. Shapiro;
- Computer Science Press.
-
- _XLISP: An Experimental Object-Oriented Language_; 1986; by David M. Betz;
- Documentation with program.
-
- _PC-LISP User Manual_; 1987; by Peter Ashwood-Smith; Documentation with
- program.
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌─────────────────────┐
- ───────────────────────────┘ L I T E B Y T E S └────────────────────────────
-
- ┌─────────────────────────────────────────┐
- │ How They Got Started In BBSing - Part 4 │ Compiled by: Louie (6@1)
- └─────────────────────────────────────────┴─────────────────────────
-
- Well, this is the fourth installment of "How they got Started in BBSing"
- so far. In the first three installments we included the personal stories of
- Random (1@3050), Jim (1@1), Filo (1@2050), many IceNEWS Staff members, and
- several other folks well known folks from around IceNET And WWIVland.
-
- Why do we run this little personal stories? Well, I think that there are
- lots of folks that are interested in why and how other people started bbsing.
- Mainly we run the stories of the well known personalities because they are the
- folks people around the network are interested in.
-
- This fourth installment is for what I see as a slightly important reason.
- The IceNEWS staff, as some of you may know, underwent a major overhaul a few
- months back now. Papa Bear (1@5079), and Chris (1@7668) joined our staff while
- Jack Ryan (1@4707) seems to have disappeared off the face of the earth. Papa
- is now sitting in the office Jack vacated and Chris moved in across the room
- from me in my office. (What offices you ask... well, didn't you know about the
- massive Nunn Building in beautiful downtown Springville, NY? We are the 13th
- floor of it. (Hummm... is there such a place as "downtown Springville? :-)
- hehehehe))
-
- So, I thought it might be nice for everybody to get to know our new
- editors a little bit. Chris has done a bang up job being M/E of this month's
- issue and Papa Bear has written several top-quality articles for the IceNEWS
- Journal. Joining them here this month is Midnight Tree Bandit (1@8411), the
- fine AC of the 804 Area Code in Virginia.
-
- ------------------------------------------------------------------------------
- Chris #1 @7668
-
- I've always computed. Since I was 4 I created 1,000-lined programs in
- BASIC. When I was 8 I got my first computer. An IBM 8088 XT at a whopping 8
- MHz! When I was 12 I got my first modem. My uncle's friend had an old 300 baud
- Practical Peripherals just lying around, so my uncle grabbed it for me. It was
- the beginning of a beautiful friendship! And it was really OLD! You had to
- dial the number with your phone, and then press the CONNECT button when you
- heard the "screech!!!" That modem gave me my first taste of "a whole new
- world." I'd never knew BBSing existed. I was so excited! There were so many
- people, so many games and sooo many files! :-) But, with every joy comes a
- little sorrow. Phone lines aren't free, and neither are 200k programs that
- take a few hours to download at 300 baud. The phone bill increased by $40 in a
- month. Needless to say, my parents were not happy. But, I let them know that I
- liked BBSing and I promised to cut down (next month it would only be $35 more
- than our base phone bill)! For two years I was a silent user. I use the word
- "silent" because I never talked to anyone. All I did was download files. I
- never posted, sent e-mail or responded to voting questions. This is the beauty
- of BBSing. I went through some tough times at this point in my life and I was
- a little short on friends. BBSing gave me a chance to "start over." No one
- realized who I was, how old I was or even what my cracking voice sounded like!
- It was this false bravado that helped me rebuild my character not only in
- WWIVland, but in Chrisland as well. So not only did my modem open me up to a
- whole new world, it helped me patch up the holes in the old world. Not long
- after, I became interested in starting my own BBS. Who else to ask, but the
- Honorable Jim Nunn (all bow) 1@1! He introduced me to WWIV, the great Wayne
- Bell creation. And, here I am today!
-
- ------------------------------------------------------------------------------
- Papa Bear #1 @5079
-
- I got started in 1979. My first experience with telecommunications was on
- a TTY machine hooked into an acoustical coupler to a mainframe far far away
- (at least it seemed that way <grin>). Programming was done on paper tape.
-
- In 1981, I got my very own computer. A Commodore 64 machine with a tape
- drive and black & white monitor. I just wasn't satisfied. I KNEW there was a
- big world out there, and I wanted to be part of it. So I bought a 300bps
- modem.
-
- I honestly don't remember my first BBS logon. It was during a time in my
- life between attending college and joining the Navy. It seemed as though I was
- up all night, every night, calling BBSes. This was in Houston, TX. The
- location was important, I believe, because there were no limits on calls
- within your own area code, not like here in California :(. I was able to call
- ANYWHERE in that area code. In those days, it was a hotbed of BBSes! I was
- known simply as "The Bear". My dialing directory on my old EagleTerm had 100+
- listings in it (easily), and I called them all at least 4 times a week.
-
- My Father was also interested in BBSing. He got hooked on Compuserve back
- in '81-'82. He was un-hooked soon after he got his first bill. Along the way,
- he discovered a little-known BASIC 2.0 BBS program called The Keep. Since I
- had a lot of experience in BASIC, even then, we took that little program and
- hacked on it until we came up with our own variation. In 1982, Valhalla BBS,
- with Odin as the SysOp, went online. Since I didn't live with him, I opened my
- own BBS across town called Ye Olde Inn III. We continued programming and
- running those BBSes together until 1984, when I joined the Navy. My Father
- kept that BBS going uninterrupted for 8 years. It closed in 1990.
-
- During my stay in the Navy, I didn't get to BBS much. Electronics
- Technician "A" and "C" schools and shipboard life keep you moving around too
- much to really be able to BBS. But the yearning never left me.
-
- In 1988, after being honorably discharged, I reappeared on the BBS scene
- in San Diego, CA. This time as Papa Bear -- in honor of my firstborn son. I
- was active mostly in the, uh, "underground" of Commodore BBSing. Something
- that I'm >not< proud of, but something that I learned a great deal from,
- especially programming.
-
- In 1989, I moved to Adak, AK (my wife is still in the Navy, and we go
- where she goes). There I gave up Commodore BBSing and anything even remotely
- illegal. I also met Frank Reid. Here again my BBS direction had changed
- dramatically because I had this new IBM machine, a WWIV BBS program, and
- first-hand access to one of the WWIV programming "Gods" <grin>. I've always
- wanted to return to sysoping, so I did. Thanks to Frank's help, I also started
- programming in C for WWIV.
-
- So in 1990, StarPort Valhalla (Valhalla in honor of my first BBS, some 8
- years earlier, and StarPort because I was a Trade Wars fanatic back then) was
- officially commissioned.
-
- In 1992, we moved to our current location here at sunny Alameda, CA.
- StarPort Valhalla is going stronger than ever, and I'm enjoying life as a
- sysop. I think (and my wife does too <grin>) that I'll be sysoping from the
- grave, if possible.
-
- ------------------------------------------------------------------------------
- Midnight Tree Bandit #1 @8411
-
- It was the summer of 1987, and I was working for a startup software
- developer. I was at the time the only employee, and my duties mainly consisted
- of evaluating software and sitting around doing nothing. We had a 1200bps
- modem in the old AT&T 6300 there, and lacking anything else to do, I started
- exploring BBSes, at first mainly to get information in relation to the work we
- were doing. I was calling long distance a lot, not having any local BBS
- numbers to use. Then I discovered the Blue Ridge Express, one of the best
- BBSes on the East Coast. BRE now has 36 phone lines, but back then it had only
- 15. Anyway, from there, I picked up some other numbers, so I started calling
- around.
-
- Like many new BBSers, my main aim was to grab files. Mainly I was picking
- up files that would be useful for our operation. Then I came across The
- Haunted Forest, an Apple BBS (using GBBS Pro, the software that could be what
- WWIV is based on, judging by the similarity of interface and the fact that
- Wayne Bell cited Apple BBSes as the model the first WWIV was based on). This
- was the first purely message based BBS I came across. I was hooked... lots of
- friendly people to talk to and I started making friends, some of whom I am
- still in contact with. Soon thereafter, I discovered The Phone Boothe, running
- WWIV 3.21. This was even better, and before too long, I was making quite a
- name for myself with lengthy and opinionated posts about whatever subject was
- at hand. In those days, that name was Moribund the Burgermeister (see Peter
- Gabriel's first album). I was hooked. Nay, I was obsessed. I wasn't working
- much, and BBSing was about all I did.
-
- When I came across my first Fido BBS, I was fascinated by the idea of a
- network connecting BBSes everywhere. My first stab at trying to be a sysop
- involved downloading OPUS and the related Fido software. I never got beyond
- the docs. It was suggested that I have 10MB free, and my old AT&T only had a
- 10MB drive. Then, on night, I was talking to Dave Boothe, sysop of The Phone
- Boothe, and he told me how easy it was to start a WWIV board, and made WWIV
- 3.21 and a copy of Turbo Pascal available to me. I had a basic board up and
- running within 20 minutes. Based on my name, I called it Deadtown and had it
- available as a call-back board for about a month (we had only one phone line
- in a house with 5 people, and it had call waiting on it... there was no way to
- disable it back then). It was a good board. At least, that's what I was told
- by the four or five dedicated callers it had.
-
- Then, in March of '88, I moved out of town to a little place with a
- population of 3000. Needless to say, BBS desert. I had serious withdrawal and
- ran up some bills calling Richmond from work. After a few months, I had enough
- money to get a phone line and in October I set up the Rappahannock Vaporbboard
- for the first time. I only had one line, so it was a part-time BBS. By this
- time, WWIV 4.03 was out and networking was available. I set up a link and the
- BBS mainly operated as a mail node so I could stay in touch with Richmond via
- WWIVnet.
-
- It was about this time that many message were going around saying "gee,
- this networking thing is really cool... but how do we know where the messages
- are coming from?" Back in the early days of WWIVnet, there was no line in the
- message header saying where the message came from. So I examined the code and
- came up with a very simple little mod that put a fido-type tagline at the end
- of a message (didn't work with full-screen editors, but then, the only one
- available was FSED, and few used it. It was my first mod, and it was not long
- before many people were using it.
-
- The phone bills got to me, and I lost my phone line the following March.
- Then, in October '89, I got two lines and started up RVBBS again. It went on
- till I moved back to Richmond, at which point it moved to Deanna's house,
- since I did not have a place to put it yet. The name was changed to just The
- Vaporboard. It ended up staying there, and after a few months, it became
- obvious that 1) it was not going to leave Deanna's living room, and 2) Deanna
- was doing most, if not all, of the work. So she and I traded places, and I
- became #2 at the Vaporboard, and my handle changed to Midnight Tree Bandit.
-
- After a almost two years of co-sysoping the Vaporboard with Deanna, I got
- the itch to have my own BBS, and Deanna was wanting to shed some of the subs
- that were more my interest, and thus was the Many Titled Board born, taking
- over some of my subs that I had started on the Vaporboard back in the WWIVnet
- days.
-
- The rest, as they say, is (recent) history.
-
- ------------------------------------------------------------------------------
-
- Well, there we have it. From Chris, Papa and MTB. Folks raking up phone
- bills, finding out about themselves, and modding uncontrollably until they
- finally exploded or something. (No, if I was being honest, I would have to
- admit to having no idea what I mean either. But I ain't gonna be honest. :-)
- hehehehe)
-
- What this series of stories from various folks has shown us all is
- something very important. That BBSing and computers are part of the world and
- life as we understand it, and sometimes don't understand it. I hope this has
- made a few more of us understand that other folks you e-mail and post to
- across the network are not computers, but people. Maybe a little different
- from you at times, but people none the less. Remember that. Then hit them with
- that large bat you got anyways. :-)
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌───────────────────────────────────────────────┐
- │ Silly Strings - From IceNET Sysops Everywhere │ Ima Moron (1@9661)
- └───────────────────────────────────────────────┴───────────────────
-
- As you will probably notice the Silly Strings title states; "From IceNET
- Sysops Everywhere", but I have been adding other network taglines to this
- section of the IceNEWS Journal.
-
- This editions taglines are a compendium of what I feel are humorous
- taglines found on various network subboards that I carry on Das' Tube BBS! I
- hope you enjoy these.
-
- From: Pep'e Le Peau 1@9653 IceNET
- I tried OS/2 once, but I didn't inhale
-
- From: Teddy Bear 65@9406 WWIVnet
- Hello, I'm part number ▌▌││▐││▌
-
- From: Tiny Tim 30@2080 WWIVnet
- It's not my responsibility to sound convincing
-
- From: "The Prezident" 4@3956 WWIVnet
- Ahgg there is no "Cent" key on this keyboard
-
- From: Ima Moron 1@9661 IceNET
- 2¢ tagline follows...
- I could while away the hours, while talking to the flowers...
-
- From: Shadow Cat 187@9448 IceNET
- HELP! I'm being held prisoner in a Chinese micro processor factory...!!
-
- From: Stranger 51@9660 Raddnet
- death is the nations #1 killer...!!
-
- ──══════════════════════════════════════════════════════════════════──
-
- ┌────────────────────────────┐
- │ WWIVland Word Power Puzzle │ Phantasm (ExpressNET 1@9901)
- └────────────────────────────┴─────────────────────────────
-
- ┌─────────────────────────────────────────────────────────────────────┐
- │ To solve this INCREDIBLY difficult puzzle, answer the questions on │
- │ the left. Fill in the corresponding blanks (hyphens) on the right. │
- │ When all questions are anwered, the column with EqualSigns (=) will │
- │ spell out the final answer. Good luck! │
- └─────────────────────────────────────────────────────────────────────┘
-
- The largest Network in WWIV history: =------
- Wayne Bell's Handle: ----=-
- The file that holds your User's information: ---=.---
- Language WWIVv3.x was programmed in: -----=
- WWIV's Uglist SysOp: ------= -----
-
- Home BBS of ICENet: --- ----- =---- -----
- Word for a second WWIV line: ----=---
- Program that links Network packets together: -----=
-
- DOS command that SysOps most fear: =-----.---
- Most popular OnLine game for WWIV: -------=- -------- --
- "Wayne"-C prototype that says "[PAUSE]": void --=-----(void);
- Graphic Protocol that supports rodents: =-------
-
- Protocol that supports Bidrectional Transfers: __/_=__
- DOS command that sets an environemnt variable: =__
-
- The >male< author of TradeWars: ____ _ ___=__
- IMHO __ __ =_____ _______
- A herd of Subs _________=
-
- Another term for insulting a User =_____
- The 'G' in GFiles: =_____
- The latest in the Space Dynasty series: ______ ____= _____
- Jafo's program to post rules (etc) automatically: __=_____
- C modifier meaning NOT: =
-
- .°
- Secret Message: _____ ___ ____ __ ___ _____ <-~
-
-
- ┌────────────────────────────────────────────────────────────────────────┐
- │ IceNEWS is an independent newsletter published monthly as a service to │
- │ IceNET, its sysops and users. The opinions & reviews expressed herein │
- │ are the expressed views of the respective writers. All Rights Reserved.│
- └────────────────────────────────────────────────────────────────────────┘
-