home *** CD-ROM | disk | FTP | other *** search
- │
- █▀█ │
- ░▓░ │
- ▒▒▒ egend │
- ▓░▓ ▄▄▄ │
- █▄█▄█▄█ │
- │
- █▀█▀█▀█ │
- ░▓░ ░▓░ │
- ▒▒▒ ▒▒▒ │
- ▓░▓ ▓░▓ │
- █▄█▄█▄█ │
- │
- █▀█▀█▀▄ │LORD 2 (Legend of the Red Dragon) is a multi-player battle game
- ░▓░ ░▓░ │ created for Bulletin Board Systems (BBS).
- ▒▒▒▀▀▒▄ ed │
- ▓░▓ ▓░▓ │ (c) Copyright 2001: Metropolis, Inc.
- █▄█ █▄█ │ All rights reserved.
- │
- █▀█▀▀█▄ │ Developed By Michael Preslar
- ░▓░ ░▓░ │ e_maus@covingtononline.com
- ▒▒▒ ▒▒▒ragon │ www.lordlegacy.org
- ▓░▓ ▓░▓ │
- █▄█▄▄█▀ II │
- │
- New World │
- │
- V1.02 │
- │
- │
- │
- │
- │
- │ This archive may be shared with all, in its unmodified
- │ shareware format.
- │
- │
- │
- │ TEXT FILES INCLUDED:
- │
- │ REGISTER.DOC <- Info on buying this product
- │ REFHELP.DOC <- Info on the .REF scripting language
- │ SYSOP.DOC <- Setting it up and general info
- │ 3RDPARTY.DOC <- Tips and help and the structures
- │ IGM.DOC <- How to make an IGM for LORD2 easy.
- │ LORDAD.ANS <- Ansi ad for your BBS if you want it
- │ COMPILE.DOC <- How to compile your .ref's
- │
- │
-
-
- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Index ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
- Part 1 -=-=- Introduction and description
- Part 2 -=-=- Setup locally or with a BBS
- Part 3 -=-=- Common Questions & Answers
- Part 4 -=-=- Acknowledgements
-
-
- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Introduction ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
-
- Most of you know what LORD is - a BBS door over 8 years old I originally
- wrote on a Commodore Amiga. It was funny and strange and did very well.
-
- This is the sequel - some will be suprised to find it plays completly
- different, although it contains many of the same characters.
-
- Here is why:
-
- This game is FREAKIN' huge.
-
- It is a large zelda type world that lets players roam about as enemies or
- friends.
-
- The entire game runs under a nifty engine - this gaming engine is what
- is special - it allows people run walk around in the same world. It uses
- clock based timing to communicate by HD through tiny, tiny files. For
- instance, the locations of all players are in one tiny file.
-
- This tiny file is read and written very quickly using advanced file
- locking techniques. It is recommended you use a disk cache such as
- Smartdrv.exe or things will run entirely too slow.
-
- The engine is smart enough to NOT draw every single movement other players
- are making - if a player is moving quickly, it will still draw him at the
- same rate, making the game playable, even at 2400 baud. And of course,
- the engine will not redraw players unless they have moved.
-
- You can CHANGE how quicky it 'polls' the HD from the Game Options in
- L2CFG.EXE. (100 is one second, which is standard. Set to 50 to poll
- twice as fast, player movement will be more acurate, but require more
- computer muscle)
-
- Some of LORD2 many features:
-
- * It's an ANSI graphical MUD
- * It gives a new meaning to the word multi-player
- * People can SEE other people moving around the map in realtime
- * People can travel in packs, follow each other around, show people
- hidden stuff, ect
- * Players can pickup/buy/sell and use items
- * Smart data recovery after dropped carriers and even lockups.
- * Swear checking
- * Players can GIVE items/money to other players offline or online
- * Players can 1 on 1 chat in realtime, or use globals so everyone can see
- * NPC's can travel with you (sort of), and you can talk to them
- * It is possible to do things like buy a castle or hold and live in it!
- * IGM support with drop in maps
- * A huge and interesting world filled with lots of story and uniqueness
- * Sort of sick and twisted
- * Regular and adventure mode (unlimited lives, no turn limits)
- * Turns per day, clean mode and more can be set by editting RULES.REF with
- a text editor
- * Unlimited worlds and quests can be added, either by you or you can
- download other peoples work
- * Creates bulletin outputs as SCORE.ANS and SCORE.TXT each time someone
- 'lists players'.
- * 1000 levels
- * Only $15 to register
-
- Features creative people with time would be interested in:
-
- * Complete easy to use map editor, up to 2 million locations
- * LORD II's innards are completely built with the the .REF system, this
- means you can edit them in any way you want
- * The RTREADER .REF system has had a major overhaul and is inside the engine
- * Item editor
- * Add as many quests and characters as you want
- * EVERYTHING can be changed, even the player ranking format or stat screen
- * You can distribute your own 'world' to other LORD II users
- * You could make your own addon pack that is a different game completely
- (get 'The Brady Bunch Adventure' from somewhere, it is an example of
- what this .ref system can do working as a whole different game)
-
-
- Until you register, you can only access only a small portion of the game.
-
- (this file contains the registered version too, you can unlock it by
- purchasing a registration code - in minutes over the phone even!)
-
- REGISTERED FEATURES:
-
- * Can use more items, weapons and armour.
- * Over 300 new map screens
- * Will work with larger IGM's
- * PortTown
- * Flagcity
- * Sosen Village
- * Arrisville
- * Quest2000 random quest engine
- * The Lodge
- * Bounty hunting, players and NPC bounty hunters
- * Slots and craps at the Bonetown casino
- * Several brothels, woo! (unless in clean mode)
- * Game can be won 2 ways, good and evil. Or even both...
- * When someone wins, the game is NOT reset - instead they get special
- powers and can continue to rule the game
- * Polar regions, mountain areas, ect.
- * Sleep at many different inns
- * 4 ownable landmarks some with special abilities - unregistered only
- one.
- * All future upgrades to DOS LORD2: New World will be FREE for you!
- * Everyone will be mailed a hardcopy with their code on it for safe
- keeping
- * You'll be supporting shareware - this means we will love you, and
- will keep adding to the game.
-
- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Setup ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
-
- *****NOTE: To change rule settings for LORD2 (including TURNS PER DAY), you
- must edit the RULES.REF file with a text editor.
-
-
- Ok - First you will want to know what the game looks like and if it works.
-
- Here is how to play it locally:
-
- From DOS type:
-
- LORD2
-
- That is it. It will give you the name of SYSOP automatically.
-
- To test it out multinode locally under Win95, DV or OS/2:
-
- Open a window and run "LORD2", get into the game.
-
- Open ANOTHER window and run "LORD2 /L", this will prompt you for
- your name. (allowing you to make a new character)
-
- Once in the game, you should see the second character pop up on the
- first guys screen. You are now enjoying truly multinode movement!
-
- It is possible to play a game with friends over a LAN, as long as
- everyone can play from the same guys drive, it will work.
-
- To set it up for your BBS:
-
- Well, if you've ever set up LORD or Planets: TEOS, this will be a
- breeze! The setup is identical.
-
- STEP 1:
-
- Run L2CFG.EXE. Choose the (S)etup nodes option. There is an option
- to copy the settings from LORD or TEOS if you already have those
- installed.
-
- STEP 2:
-
- Edit the LORD2.BAT file. At the top, change the cd statements to reflect
- where the LORD2 files are located. (we want to move to the LORD2 dir
- before running the game)
-
- STEP 3:
-
- Have you BBS run:
-
- CALL LORD2 <node number> (ie: "CALL LORD2 1" for node 1)
-
- For multiplayer interaction to work properly, make sure each player is
- on a DIFFERENT node #. (Don't do "call lord2 1" for all nodes, actually
- it would probably work ok now that I think about it...)
-
- ***** How to trouble shoot a problem ******
-
- When LORD2 starts, it shows the comport, fossil driver info ect - if
- you hit Pause right when LORD2 starts, you can make it stop so you can
- compare it to your system and make sure LORD2's setup is correct.
-
- (it doesn't show this screen remotely)
-
- ***** About the CALL statement *****
-
- If you run it like this:
-
- CALL LORD2
-
- And forget the 1 as a parm, it will run as node 0 which is by default,
- locally. So if it keeps coming up in local move, this is probably why.
-
- If you run it like this:
-
- LORD2 1
-
- And after LORD2 is played and the user quits, it stops at a DOS prompt,
- this is because you need word CALL in front. This will allow it to
- be called from a batch file and RETURN when it is done.
-
-
- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ ░░░░░░░░░░░░░░░░░░░░░░░░ Common Questions & Answers ░░░░░░░░░░░░░░░░░░░░░░░░ ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
-
- Q: What is the RULES.REF file for?
-
- A: This is VERY important - if you wish to see what settings can be
- changed in LORD 2, edit this file. It's self explanatory but we'll
- go over it anyway.
-
- Q: What is adventure mode?
-
- A: It means your callers can CONTINUE to play after they are 'killed'.
- (instead of having to wait until the next day)
-
- Edit the RULES.REF file, you will see where to change the 0 to 1 to
- activate this mode.
-
- Q: What are 'turns per day'?
-
- A: Changing this lets you set how many 'movements' a person can do a
- day. We've defaulted it to 3000. 6000 would mean they can play
- twice as long. Setting it to 0 means NO LIMITS at all.
-
- Q: I've been playing locally and I want it to be the 'next day' and I am
- tired of changing the date!
-
- A: Heh, ok.. Add /MAINT to the command line when you play, it will cause
- it to advance a day.
-
- Q: I tried to play and it said "Someone is attacking you/giving you an
- item, try again later." but no one is?? What's up!??!
-
- A: On rare occasions LORD2 will make a mistake due to a crash or runtime
- error - it will automatically fix this 60 minutes from when it happened,
- just wait until then. Or run ALLOFF.EXE, this will tell LORD no one
- is logged on, therby fixing the problem.
-
- Q: I noticed Swear Patrol is on. But I love swearing!! How can I turn
- it off?
-
- A: Easy.. Same as LORD. Delete the BADWORDS.DAT file or edit it to your
- liking.
-
- Q: How come I don't see an intro screen when I play with an (E)nter the
- realm option like LORD and all the LORD clones?
-
- A: This isn't a LORD clone. As soon as the door is run, the 'adventure'
- begins. I'm sorry it's unorthodox, but I kinda like it. If you REALLY
- need an 'intro screen' you could easily add one - put it in the rules
- ini, it is run before the game starts.
-
- Q: I know LORD2 is incredible in how it can allow you to see other real
- people moving and all, but really, how many people could it support
- at once?
-
- A: Good question. It communicates entirely through a complicated
- process of file locking, it depends on how fast your HD is, how
- well it is caches and such.
-
- Running over a network will work, although it will slow it down
- a bit.
-
- I have not done many tests, but if things are too slow, like you have 6
- people in and it is unplayably slow, then you will want to change
- the poll rate to 500 for read and write, this way it will only update
- every 5 seconds, thereby requiring much less disk access.
-
- Setting the poll time to something really high effectivly turns off
- most communication - it will still play multinode fine and fast, but
- players will not see other players moving around. (But it will keep
- track of who can attack and such, so it would work ok)
-
- Q: I already registered LORD, so I get LORD2 for free, right?
-
- A: No. LORD2 is all new code and an all new game. For this reason, I
- am charging for it seperately, at what I believe is a very fair price!
-
- Q: Yeah.. Um, I kinda like LORD2 and wanna buy it, can I buy 2 for $20
- like with LORD?
-
- A: No. No volume discounts are available. (sorry!)
-
- Q: You make a lot of sexual allusions to goats. Why?
-
- A: Goats are people too. ;>
-
- Q: Why the hell are you still making ansi games? Why not internet winsock
- compliant client/terminal games?
-
- A: I'm a loser! Nah, I really like BBS's and the thought of local people
- getting together to game in the same world.
-
- Remember - the most important part of a game isn't the graphics and
- sound.. it's the game.
-
- This is my last contribution to the BBS world!!
-
- Q: What is the real story behind New World?
-
- A:
-
- I promised a game called "New World" a few years ago, I even put an add into
- LORD for it. At the time, it was half done - it was a futuristic game
- that let you join a colonizing ship to go to a new world, and eventually
- Earth is destroyed for some reason and this little colony is all that is
- left.
-
- Alien artifacts are found and sold, you basically walked around and
- stuff, including flirting with this Natasha chick.
-
- BUT: I got bored and quit working on it. I don't know, I got bored and
- quit working on everything.
-
- Two months ago I got an ever so familiar email saying "Where is New World?
- I saw an add for it years ago!" and I snapped. I said "Gawd damn it!! I
- better finish this friggin game!!!" so I starting working on it.
-
- A week later I renamed it to LORD II: New World. Viola! I got to work
- with characters I liked in a world I liked and I also got to use
- the "New World" engine (although I ended up changing it quite a bit) and be
- true to my promise.
-
- I'm probably gonna put up the unfinished New World game up for download
- sometime in the 'Nostalgia' dir just so people could see what it would
- have been like...
-
- ╔══════════════════════════════════════════════════════════════════════════════╗
- ║ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Acknowledgements ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ ║
- ╚══════════════════════════════════════════════════════════════════════════════╝
-
- Thanks to Seth Robinson for originally writing Lord2.
- Thanks to his beta test, coworkers, and everyone else thats ever helped
- in creating Lord2.
-
- Thanks to all of the sysops that have ran Lord2.. Thanks!
-
- Mulaware; Copyright 1992, ABSoft - ALL RIGHTS RESERVED
- Turbo Pascal is a registered trademark of Borland International
- Windows is a registered trademark of Microsoft Corporation
- OS/2 is a registered trademark of IBM Corporation
- MS-DOS is a registered trademark of Microsoft Corporation
- RIPterm, RIPscrip, RIPaint, the RIPterm logo, TeleGrafix Communications.
-
- All other programs are copyright and/or trademarked by their respective author
- unless otherwise noted.
-