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- ;For the Dragon Tooth Cult and their evil!
- ;And for Pap, who is the ultimate evil in real life. He cuts kids.
- @#barman
- @do moveback
- @if bitcheck `t18 2 0 then do
- @begin
- @do saybar
- `0One Eye: `2Get lost, punk...
- @closescript
- @end
-
- @if `i73 > 0 then do
- @begin
- @do saybar
- `0One Eye: `2Haw! Long time no see.... you did yourself proud.
- @closescript
- @end
-
- @show
- `r0`c `r1 `%Talking to One Eye `r0
-
- `0"Get lost, punk..." `2he grunts.
-
- `k `$"And anger my master, Phineaus?" `2you cooly reply.
-
- `k `2His voice quickly changes tone. `0"So you are he. Alright, come
- with me."
-
- `k`c `r1 The Flying Machine `r0
-
- `2One Eye takes you to the roof - where a strange contraption is sitting
- on a landing pad of sorts.
-
- `k `0"It's me special invention! With this I can drop you on the cliffs
- near the Koshi village, and you can sneak in!"
-
- `k `%THE JOURNEY IS THRILLING! `2And you only get airsick once...
-
- `2 At the right time you jump overboard... One Eye waves as he sails
- away...
-
- `k
- @do map is 195
- @do x is 58
- @do y is 14
- @loadmap &map
- @drawmap
- @update
-
- @#old
- @do moveback
- @if `p07 > -99 then do
- @begin
- @do saybar
- Phineaus: `2Hey, you don't look that evil! Get out!! GUARDS!!!!
- @closescript
- @end
-
- @if bitcheck `t18 7 1 then do
- @begin
- @do saybar
- `0Phineaus: `2You RULE!
- @closescript
-
- @end
-
- @if bitcheck `t18 2 1 then do
- @begin
- ;does he have the wand?
- @if `i73 < 1 then do
- @begin
- @do saybar
- Phineaus: `2Bring me the smackrod!
- @closescript
- @end
- @do saybar
-
- @show
- `r0`c `r1 `%TALKING WITH EVIL INCARNATE `r0
-
- `4 `$"I have the Smackrod as I swore I would master."
-
- `k `%"Exellent my s&boy...exellent. Without this, the Koshi shall never
- defeat us!!!" `4the old man cackles in delight.
-
- `k `%"Hell, why don't you keep the damn rod, after all.. you will lead my
- minions into battle from now on! I'm making you the general of all my
- armies!"
-
- `k `%YOU GET 500 QUEST POINTS AND 10,000 EXPERIENCE!
-
- `$You have won this game as evil. But this doesn't have to be the end..
- using your new powers why not run throughout the world creating havoc and
- disaster?
-
- `k
- @bitset `t18 7 1
- @do `p18 + 500
- @do `p01 + 10000
- @do `p02 is `p03
- @do addlog
- `r1 `r0 `0`n`% has stolen the Smackrod and become a hero! `r1 `r0
- @writefile lognow.txt
- `2-`0=`2-`%=`2-`0=`2-
- @drawmap
- @update
- @closescript
- @end
-
- @show
- `r0`c `r1 `%TALKING WITH EVIL INCARNATE `r0
-
- `4 A man with a scarred face and more than a few teeth missing grins at
- you eerily.
-
- @if bitcheck `t18 1 0 then do
- @begin
- @show
- `%"Do you know me, s&boy?" `4the shady character asks you.
-
- `k `$"Um.. no sir.. should I?" `4you stammer.
-
- `k `%"Of course you should!" `4he spits, apparently insulted to some
- degree, `%"I run this whole organization!"
-
- `k `4The man continues to educate you in the way of the Cult.. you find
- out his name is Phineaus Crane.
-
- `k `4Before dismissing you, he whispers something in your ear. `%"You
- are the one I've chosen."
-
- `k
- @bitset `t18 1 1
- @drawmap
- @update
- @closescript
- @end
-
- @if `p18 < 100 then do
- @begin
- @show
- `4Phineaus stares at you awhile. `%"You are not ready for the mission I
- am preparing you for. You need to have 100 quests completed before you
- will be qualified sufficiently."
-
- `k
- @drawmap
- @update
- @closescript
- @end
-
- @show
- `%"Are you ready for your greatest quest ever, my son?"
-
- @do `v01 is 1
- @do write
- `x`x
- @choice
- Yes, why yes, yes indeed!
- Not exactly - maybe tomorrow...
- @if response is 1 then do
- @begin
- @show
- `\`\ `%"Good. Very good.. It is true we have stolen the Koshi's Gryphon
- moon, but there is one more thing we need to take from them. It is called
- the Smackrod. This strange and magical item they have created has the
- power to teleport short distances... very useful."
-
- `k `$"Ok.. I'll steal the Smackrod for you... But where is it?"
-
- `k `%"The Koshi live high in the mountains west of Arrisville. You could
- try to sneak in, or talk to a man I have stationed in Bonetown.. a man
- you shouldn't have too much trouble finding, we call him One Eye. He
- has something that could help."
-
- `k `$"I will bring it back, my master." `4you vow.
-
- `k
- @bitset `t18 2 1
- @drawmap
- @update
- @closescript
- @end
-
-
- @if responce is 2 then do
- @begin
- @show
- `\`\ `%"Come back when you are ready."
- `\`k
- @end
-
- @drawmap
- @update
-
- @#enter
- @do map is 708
- @do x is 10
- @do y is 9
- @loadmap &map
- @drawmap
- @update
-
-
- @if bitcheck `t17 5 1 then do
- @begin
- @if `p07 > 50 then do
- @begin
- @do saybar
- You sneak into the inner sanctum while no one is looking...
- @closescript
-
- @end
- @end
-
- @do saybar
- Ahh... the pride and joy of the Dragon Tooth Cult!
-
-
- @#gryphon
- @do moveback
-
-
-
- @if `p07 < 50 then do
- @begin
- @do saybar
- Ha ha! You must fight to keep this treasure safe.
- @closescript
- @end
-
- @if bitcheck `t17 7 1 then do
- @begin
- @do saybar
- `0Ahh, the memories...
- @closescript
- @end
-
- @if bitcheck `t17 6 1 then do
- @begin
- @if `i72 < 1 then do
- @begin
- @do `i72 is 1
- @do saybar
- `0You grab the `%Gryphon Moon`0! (again...)
- @closescript
-
- @end
-
- @do saybar
- `0You better take the `%Gryphon Moon`0 back to the Koshi, quick!
- @closescript
- @end
-
- @if bitcheck `t17 5 1 then do
- @begin
-
- @bitset `t17 6 1
- @do saybar
- `0You find the `%Gryphon Moon`2!
- @do `i72 is 1
- @closescript
- @end
- @#STORE
- ;The weapons store in the castle
- @if bitcheck `t18 0 1 then do
- @begin
- @do moveback
- @offmap
- @busy
- @show
- `r0`c `r1 Dragon Tooth Weapons `r0
-
-
-
-
- @buymanager
- 68
- 69
- 70
- 71
- 55
- @drawmap
- @update
- @closescript
- @end
- ;If not a member
- @do saybar
- `2Looks like the Dragon Tooth's weapons...
- @do moveback
-
- @#random
- @if `i67 > 0 then do
- @begin
- @do `s01 is s&armour
- @if `s01 not Disguise then do
- @begin
- @do map is 59
- @do x is 36
- @do y is 8
- @do `i72 is 0
- @do `p02 / 3
- @loadmap &map
- @show
- `r0`c `r1 `%A problem `r0
-
- `0"Hey you! Come here for a second!" `2a guard yells.
-
- `k `$"Who me?"
-
- `0"Yeah! Who are you? What are you doing here?"
-
- @do write
- `x`x
- @do `v01 is 1
- @choice
- I work on boats.
- I clean stables.
- I just forgot to put on my disguise!
- @show
- `\`\ `0"Get him!!!!" `2yells the guard.
-
- `4They beat you unconscious.
-
- `k
- @drawmap
- @update
- @do saybar
- Where are you? Your head really hurts.
- @closescript
- @end
-
- @do saybar
- A guard waves you through, he is fooled!
- @end
-
- @#GUARD1
- ;Guard on the beach
- @do saybar
- `0"Welcome to our Island."
- @do moveback
-
- @#CASTLE
- ;The evil castle for the Dragon Tooth
- @if `i67 > 0 then do
- @begin
- @do map is 707
- @do x is 10
- @do y is 11
- @loadmap &map
- @drawmap
- @update
- @do saybar
- You sneak into the Castle! Better be careful...
- @closescript
- @end
- @do moveback
- @offmap
- @do `v01 is 1
- @show
- `r0`c `r1 Dragon Tooth Castle `r0
-
- `2The castle is huge! Various shields and crests hang on its sides, as
- well as bodies! The ominous gates send a chill down your spine as you
- enter. The gatekeeper on the inside eyes you.
-
- `0"You, what is your business here?" `2he asks.
-
- @DO WRITE
- `x`x
- @CHOICE
- -`t18 0 Join them
- +`t18 0 See how you're doing
- Leave
- @if response is 1 then do
- @begin
- @show
- `\`\ `0"You look like you might be able to join us. But to do so you
- must prove yourself." `2he says.
-
- `k `$"I .. I'm ready." `2you tell him.
-
- `0"Very well, we have someone for you to kill. Do so, and we'll let you
- join."
- `\`k `%They drag a bleeding body outside... it's a Koshi man! His wings are
- torn off.
- `\`k
- @do goto JOINB
- @end
- @if response is 2 then do
- ;First level
- @begin
- @if `p07 > -20 then do
- @begin
- @show
- `\`\ `0"You need to work MUCH harder!! You're so nice you might as well go
- work with the Koshi. Go hurt some people damnit!" `2he tells you.
- `\`k
- @do goto castle
- @end
- ;Next level
- @if `p07 > -40 then do
- @begin
- @show
- `\`\ `0"Well, you've been doing better lately. But try getting more money
- as well, we can't do our evil quests without funding!" `2he laughs.
- `\`k
- @do goto castle
- @end
- ;Again up
- @if `p07 > -60 then do
- @begin
- @do `s01 is rape
- @if `v06 is 1 then `s01 is pillaging
- @show
- `\`\ `0"I beginning to like your style a bit. A little `s01 here, a bit of
- stealing there and it's cool. Keep it up and you'll be rising in the
- ranks soon." `2he tells you.
- `\`k
- @do goto castle
- @end
- ;Again ..
- @if `p07 > -80 then do
- @begin
- @show
- `\`\ `0"The cult is beginning to owe a lot to you `n`0. Be patient and
- continue your deeds, soon you will rise up to our honored ranks. Now go
- do death my brother." `2he informs you.
- `\`k
- @do goto castle
- @end
- ;Once more
- @if `p07 > -100 then do
- @begin
- @show
- `\`\ `0"`n my friend, I have nominated you for our honor ranks. Even now
- the council is discussing your fate. Be diligent now and continue your
- strife, and soon you will find a new light." `2the gatekeeper tells you.
- `\`k
- @do goto castle
- @end
- ;If they're really cool
- @if `p07 < -99 then do
- @begin
- @show
- `\`\ `2The gatekeeper looks up at you and smiles.
- `0"I have a surprise for you my child. Come this way." `2He leads you
- through the giant wooden doors ...
- `\`k
- @loadmap 707
- @do map is 707
- @do x is 10
- @do y is 11
- @end
- @end
- @drawmap
- @update
-
- @#CULTJOIN
- ;You win the fight
- @bitset `t18 0 1
- @show
- `r0`c `r1 Joining the Cult `r0
-
- `2You stand proud of your victory! Around you in the courtyard a few
- other members cheer at your triumph. The gatekeeper comes to you.
-
- `0"Good show there warrior. You may now join our ranks and fight for
- the good of the cult." `2he says.
-
- `0"Someday, ya might even be able to help us rid the earth of the
- plague we call the Koshi."
- `\`k
- @do goto castle
-
- @#JOINB
- ;Fighting to join the Dragon Tooth Cult
- @fight
- ;name
- Captured Koshi Warrior
- ;string said when you see him
- You prepare to take on the wounded warrior, with s&weapon ready.
- ;power move kill string
- `$"Stupid Koshi" `2you shout.
- ;sex - 1 is male, 2 is female, 3 is it
- 3
- ;weapon and strength for the weapon, up to 5
- punches you|78
- kicks you in the gut|80
- throws you across the courtyard|91
- NONE|NONE
- NONE|NONE
- ;defense
- 32
- ;gold reward
- 0
- ;experience
- 1
- ;hit points
- 120
- ;if win: ref file|name or NONE
- DRAGON.REF|CULTJOIN
- ;if lose: ref file|name or NONE
- GAMETXT.REF|DIE
- ;if runs: ref file|name or NONE
- DRAGON.REF|CULTRUN
- @drawmap
- @update
-
- @#CULTRUN
- @pauseoff
- @show
- `\`\`r0`c `r1 RUN? `r0
-
- `2The guards laugh at your cowardice. They decide not to let you join.
-
- `k
- @drawmap
- @update
-
- @#TRAVEL
- ;Getting off the island
- @do moveback
- @busy
- @DO `v01 is 1
- @SHOW
- `r0`c `r1 Looks like a Warship `r0
-
- `2A man with a big sword greets you `0"Where would you like us to
- drop you off?"
-
- @DO WRITE
- `x`x
- @CHOICE
- <`p07 -99 ArrisVille
- PortTown
- <`p07 -99 FlagCity
- Sosen Village
- Don't want to leave yet
- @if response is 1 then do
- ;Going to ArrisVille
- @begin
- @Show
- `\`\ `0"I don't like the prince there .. but let's go!" `2He replies.
- `\`k
- @loadmap 444
- @do map is 444
- @do x is 66
- @do y is 19
- @DRAWMAP
- @DO SAYBAR
- `2Welcome to Arrisville.
- @UPDATE
- @CLOSESCRIPT
- @end
- @if response is 2 then do
- ;Going to PortTown
- @begin
- @show
- `\`\ `0"Okay, that's a nice town to raid."
- `\`k
- @loadmap 152
- @do map is 152
- @do x is 38
- @do y is 2
- @DRAWMAP
- @DO SAYBAR
- `2Welcome to PortTown.
- @UPDATE
- @CLOSESCRIPT
- @end
- @if response is 3 then do
- ;Going to FlagCity
- @begin
- @show
- `\`\ `0"Those stupid flags, okay let's go."
- `\`k
- @loadmap 71
- @do map is 71
- @do x is 38
- @do y is 14
- @DRAWMAP
- @DO SAYBAR
- `2Welcome to FlagCity.
- @UPDATE
- @CLOSESCRIPT
- @end
- @if response is 4 then do
- @begin
- @show
- `\`\ `0"It's a little place, with plenty of money for us!"
- `\`k
- @loadmap 536
- @do map is 536
- @do x is 40
- @do y is 18
- @DRAWMAP
- @DO SAYBAR
- `2Welcome to Sosen Village.
- @UPDATE
- @CLOSESCRIPT
- @end
- @drawmap
- @update
-
- @#nomore
-